| E1 |
EN08 |
|
Long Range Gun Soldierbot |
85 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2375 |
760 |
380 |
250 |
372 |
564 |
131 |
121 |
102 |
142 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
13 |
90 |
999 |
999 |
999 |
13 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| Range |
Missile ATK Power |
Magic Res |
|
|
|
| +3 |
+10 |
+10 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
| Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
| Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
| Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
| Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
| Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
| E2 |
EN09 |
|
Long Range Gun Soldierbot |
85 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2375 |
760 |
380 |
250 |
372 |
564 |
131 |
121 |
102 |
142 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
13 |
90 |
999 |
999 |
999 |
13 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| Range |
Missile ATK Power |
Area ATK Res |
|
|
|
| +3 |
+10 |
+10 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
| Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
| Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
| Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
| Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
| Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
| E3 |
EN10 |
|
Long Range Gun Soldierbot |
85 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2375 |
760 |
380 |
250 |
372 |
564 |
131 |
121 |
102 |
142 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
13 |
90 |
999 |
999 |
999 |
13 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| Range |
Missile ATK Power |
Area ATK Res |
|
|
|
| +3 |
+10 |
+10 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
| Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
| Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
| Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
| Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
| Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
| E4 |
EN11 |
|
Long Range Gun Soldierbot |
85 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2375 |
760 |
380 |
250 |
372 |
564 |
131 |
121 |
102 |
142 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
13 |
90 |
999 |
999 |
999 |
13 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| Range |
Missile ATK Power |
Magic Res |
|
|
|
| +3 |
+10 |
+10 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
| Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
| Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
| Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
| Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
| Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
| E5 |
EN03 |
|
AJ4000 |
85 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2850 |
563 |
428 |
500 |
419 |
522 |
131 |
133 |
106 |
553 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| Range |
Hit Rate |
Strike Res |
|
|
|
| +2 |
+10 |
+10 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ4000 |
1/1 |
Attack |
AJ4000 (Enemy Unit) |
| Double Gatling |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)] |
| Grenade |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)] |
| Flashing Bullet |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4] |
| Global Shot |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (5) around self] |
| Missile Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2] |
|
| E6 |
EN04 |
|
AJ4000 |
85 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2850 |
563 |
428 |
500 |
419 |
522 |
131 |
133 |
106 |
553 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| Range |
Hit Rate |
Strike Res |
|
|
|
| +2 |
+10 |
+10 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ4000 |
1/1 |
Attack |
AJ4000 (Enemy Unit) |
| Double Gatling |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)] |
| Grenade |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)] |
| Flashing Bullet |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4] |
| Global Shot |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (5) around self] |
| Missile Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2] |
|
| E7 |
EN02 |
|
AJ4000 |
85 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2850 |
563 |
428 |
500 |
419 |
522 |
131 |
133 |
106 |
553 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| Range |
Hit Rate |
Strike Res |
|
|
|
| +2 |
+10 |
+10 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ4000 |
1/1 |
Attack |
AJ4000 (Enemy Unit) |
| Double Gatling |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)] |
| Grenade |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)] |
| Flashing Bullet |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4] |
| Global Shot |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (5) around self] |
| Missile Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2] |
|
| E8 |
EN01 |
|
Long Range Gun Soldierbot |
85 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2375 |
380 |
380 |
250 |
372 |
464 |
131 |
121 |
102 |
142 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
13 |
90 |
999 |
999 |
999 |
13 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| Range |
Missile ATK Power |
Slash Res |
|
|
|
| +2 |
+10 |
+10 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
| Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
| Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
| Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
| Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
| Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
| E9 |
EN01 |
|
Long Range Gun Soldierbot |
85 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2375 |
380 |
380 |
250 |
372 |
464 |
131 |
121 |
102 |
142 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
13 |
90 |
999 |
999 |
999 |
13 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| Range |
Missile ATK Power |
Slash Res |
|
|
|
| +2 |
+10 |
+10 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
| Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
| Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
| Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
| Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
| Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
| E10 |
EN01 |
|
Long Range Gun Soldierbot |
85 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2375 |
380 |
380 |
250 |
372 |
464 |
131 |
121 |
102 |
142 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
13 |
90 |
999 |
999 |
999 |
13 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| Range |
Missile ATK Power |
Slash Res |
|
|
|
| +2 |
+10 |
+10 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
| Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
| Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
| Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
| Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
| Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
| E11 |
EN05 |
|
Metal Ratty |
85 |
Monster, Beast, Metal |
5 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 100 |
194 |
1074 |
126 |
1074 |
201 |
135 |
191 |
200 |
40 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Elemental Res
|
|
|
|
|
|
| - |
- |
- |
+50 |
- |
- |
Other Stats
| Debuff Res |
Quicken Res |
Magic Res |
|
|
|
| +999 |
+999 |
+1 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Tackle |
1/1 |
Attack |
Normal Attack (Enemy Unit) |
|
| E12 |
EN06 |
|
Metal Ratty |
85 |
Monster, Beast, Metal |
5 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 100 |
194 |
1074 |
126 |
1074 |
201 |
135 |
191 |
200 |
40 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Elemental Res
|
|
|
|
|
|
| - |
+50 |
- |
- |
- |
- |
Other Stats
| Debuff Res |
Quicken Res |
Magic Res |
|
|
|
| +999 |
+999 |
+10 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Tackle |
1/1 |
Attack |
Normal Attack (Enemy Unit) |
|
| E13 |
EN07 |
|
Metal Ratty |
85 |
Monster, Beast, Metal |
5 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 100 |
194 |
1074 |
126 |
1074 |
201 |
135 |
191 |
200 |
40 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Elemental Res
|
|
|
|
|
|
| +50 |
- |
- |
- |
- |
- |
Other Stats
| Debuff Res |
Quicken Res |
Magic Res |
|
|
|
| +999 |
+999 |
+10 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Tackle |
1/1 |
Attack |
Normal Attack (Enemy Unit) |
|
| E14 |
- |
|
Monk Soldierbot |
85 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1056 |
210 |
360 |
290 |
480 |
368 |
132 |
91 |
102 |
663 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
13 |
90 |
999 |
999 |
999 |
13 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| Slash Res |
|
|
|
|
|
| +10 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (PRI) |
1/1 |
Attack |
|
| Soldierbot Quicken |
20/20 |
Skill |
[For Monk Soldierbot] Casts Quicken on target [Range: 3, Height Range: 1] |
| Soldierbot Delay |
20/20 |
Skill |
[For Monk Soldierbot] Casts Delay on target [Range: 3, Height Range: 1] |
| Soldierbot Freeze |
20/20 |
Skill |
[For Monk Soldierbot] Casts Stop on target [Range: 3, Height Range: 1] |
| Soldierbot Bind |
20/20 |
Skill |
[For Monk Soldierbot] Inflicts Mag Dmg (Low) & Stop [Range: 3, Height Range: 1] |
| Soldierbot Overclock |
20/20 |
Skill |
[For Monk Soldierbot] Allows the target unit to take his/her turn immediately [Range: 3, Height Range: 1] |
| Soldierbot Black Hole |
20/20 |
Skill |
Black Hole for Monk Soldierbot. Low power attack, but greatly ignores DEF & fast CT speed. |
|
| E15 |
- |
|
Monk Soldierbot |
85 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1056 |
210 |
360 |
290 |
480 |
368 |
132 |
91 |
102 |
663 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
13 |
90 |
999 |
999 |
999 |
13 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| Slash Res |
|
|
|
|
|
| +10 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (PRI) |
1/1 |
Attack |
|
| Soldierbot Quicken |
20/20 |
Skill |
[For Monk Soldierbot] Casts Quicken on target [Range: 3, Height Range: 1] |
| Soldierbot Delay |
20/20 |
Skill |
[For Monk Soldierbot] Casts Delay on target [Range: 3, Height Range: 1] |
| Soldierbot Freeze |
20/20 |
Skill |
[For Monk Soldierbot] Casts Stop on target [Range: 3, Height Range: 1] |
| Soldierbot Bind |
20/20 |
Skill |
[For Monk Soldierbot] Inflicts Mag Dmg (Low) & Stop [Range: 3, Height Range: 1] |
| Soldierbot Overclock |
20/20 |
Skill |
[For Monk Soldierbot] Allows the target unit to take his/her turn immediately [Range: 3, Height Range: 1] |
| Soldierbot Black Hole |
20/20 |
Skill |
Black Hole for Monk Soldierbot. Low power attack, but greatly ignores DEF & fast CT speed. |
|
| E16 |
DIAB01 |
|
Diablo |
85 |
Demon, Envy |
2 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 10000 |
1154 |
1600 |
1069 |
1600 |
400 |
120 |
110 |
104 |
553 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| Knockback Res |
|
|
|
|
|
| +999 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] Diablo |
1/1 |
Attack |
Normal Attack (Powered-Up Ver.) |
| Venom Storm |
20/20 |
Skill |
Inflicts Poison on enemy units within target area [Area: Whole Map, Height Range: Unlimited] |
| Bone Crush [PATK Down] |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area & lowers PATK [Range: 6, Area: Lateral (3), Height Range: 4] |
| Mind Crush [MATK Down] |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area & lowers MATK [Range: 6, Area: Lateral (3), Height Range: 4] |
| Hammer Edge |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Diamond (5), Height Range: 4] |
| Falling Edge |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Diamond (7), Height Range: 4] |
| Switch |
20/20 |
Skill |
Swaps positions with target [Range: 15, Height Range: 10] Enemy Unit use |
| Switch |
20/20 |
Skill |
Swaps positions with target [Range: 15, Height Range: 10] Player Unit use |
| Hell's Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 4] |
| COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|
| E17 |
DIAB |
|
Diablo |
85 |
Demon, Envy |
2 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 10000 |
1154 |
1600 |
1069 |
1600 |
400 |
120 |
110 |
104 |
553 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| Knockback Res |
|
|
|
|
|
| +999 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] Diablo |
1/1 |
Attack |
Normal Attack (Powered-Up Ver.) |
| Venom Storm |
20/20 |
Skill |
Inflicts Poison on enemy units within target area [Area: Whole Map, Height Range: Unlimited] |
| Bone Crush [PATK Down] |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area & lowers PATK [Range: 6, Area: Lateral (3), Height Range: 4] |
| Mind Crush [MATK Down] |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area & lowers MATK [Range: 6, Area: Lateral (3), Height Range: 4] |
| Hammer Edge |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Diamond (5), Height Range: 4] |
| Falling Edge |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Diamond (7), Height Range: 4] |
| Switch |
20/20 |
Skill |
Swaps positions with target [Range: 15, Height Range: 10] Enemy Unit use |
| Switch |
20/20 |
Skill |
Swaps positions with target [Range: 15, Height Range: 10] Player Unit use |
| Hell's Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 4] |
| COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|
| E18 |
DIAB02 |
|
Diablo |
85 |
Demon, Envy |
2 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 10000 |
1154 |
1600 |
1069 |
1600 |
400 |
120 |
110 |
104 |
553 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| Knockback Res |
|
|
|
|
|
| +999 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] Diablo |
1/1 |
Attack |
Normal Attack (Powered-Up Ver.) |
| Venom Storm |
20/20 |
Skill |
Inflicts Poison on enemy units within target area [Area: Whole Map, Height Range: Unlimited] |
| Bone Crush [PATK Down] |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area & lowers PATK [Range: 6, Area: Lateral (3), Height Range: 4] |
| Mind Crush [MATK Down] |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area & lowers MATK [Range: 6, Area: Lateral (3), Height Range: 4] |
| Hammer Edge |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Diamond (5), Height Range: 4] |
| Falling Edge |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Diamond (7), Height Range: 4] |
| Switch |
20/20 |
Skill |
Swaps positions with target [Range: 15, Height Range: 10] Enemy Unit use |
| Switch |
20/20 |
Skill |
Swaps positions with target [Range: 15, Height Range: 10] Player Unit use |
| Hell's Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 4] |
| COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|
| E19 |
EN12 |
|
Long Range Gun Soldierbot |
85 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2975 |
710 |
380 |
250 |
372 |
464 |
131 |
121 |
102 |
142 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
13 |
90 |
999 |
999 |
999 |
13 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| Range |
Missile ATK Power |
Magic Res |
|
|
|
| +3 |
+10 |
+10 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
| Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
| Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
| Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
| Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
| Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
| E20 |
EN13 |
|
Long Range Gun Soldierbot |
85 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2975 |
710 |
380 |
250 |
372 |
464 |
131 |
121 |
102 |
142 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
13 |
90 |
999 |
999 |
999 |
13 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| Range |
Missile ATK Power |
Magic Res |
|
|
|
| +3 |
+10 |
+10 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
| Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
| Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
| Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
| Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
| Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
| E21 |
- |
|
AJ4000 |
85 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 3150 |
663 |
428 |
500 |
419 |
522 |
131 |
133 |
106 |
553 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| Range |
Hit Rate |
Area ATK Res |
|
|
|
| +3 |
+10 |
+1 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ4000 |
1/1 |
Attack |
AJ4000 (Enemy Unit) |
| Double Gatling |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)] |
| Grenade |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)] |
| Flashing Bullet |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4] |
| Global Shot |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (5) around self] |
| Missile Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2] |
|
| E22 |
- |
|
AJ4000 |
85 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 3150 |
663 |
428 |
500 |
419 |
522 |
131 |
133 |
106 |
553 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| Range |
Hit Rate |
Area ATK Res |
|
|
|
| +3 |
+10 |
+1 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ4000 |
1/1 |
Attack |
AJ4000 (Enemy Unit) |
| Double Gatling |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)] |
| Grenade |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)] |
| Flashing Bullet |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4] |
| Global Shot |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (5) around self] |
| Missile Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2] |
|
| E23 |
- |
|
Healing Mandragora |
85 |
Monster, Plant |
4 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1473 |
92 |
352 |
111 |
370 |
93 |
135 |
93 |
102 |
155 (100%) |
32 |
|