Basic Information
Type Event
Level 20
AP Cost 10
Player EXP 10
Unit EXP 200
Zeni 2000
Flags IsAutoRepeatQuest

Unit Lv20 Job Lv2 Recommended Episode 1: Hidden in the Dark of Night

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8
0 9 9 0 0 0 [T2]
0
0 0 0
1 9 9 [E7]
0
0 0 0 0 0 0
2 [E1]
0
0 0 0 0 0 1 0 2
3 0 [E4]
1
0 0 0 [P3]
0
[P4]
0
2 2
4 [E6]
0
1 0 0 [A1]
0
[P1]
0
0 2 2
5 1 [E3]
1
1 1 1 [P2]
1
[P5]
2
2 2
6 1 1 3 2 2 2 2 2 4
7 10 10 2 2 3 [E2]
3
2 1 1
8 10 10 [E5]
3
3 3 [T1]
3
3 1 1
Exits
UID Trigger
A1
WdHpDownValue <= 1 HP
Allies
UID SID Unit Level Type Move Jump
A1 -
20 Human, Female 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
317 193 90 86 54 179 79 107 107 125 (25%) 7
Status Res
999 - - - 999 999 - -
- 50 999 - 999 - - -
Other Stats
Evasion Rate Jewels Obtained
+5 +36
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 3/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 3/20 Skill Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3]
Air Surge 3/20 Skill Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 3/20 Skill Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 3/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 3/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 3/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 3/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 3/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Undead 1/1 Passive Cannot be killed by received Dmg
Enemies
UID SID Unit Level Type Move Jump
E1 -
20 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
382 107 41 47 33 73 57 62 62 141 (25%) 7
Other Stats
Jewels Obtained COMBO Area
+20 -2
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Hunting Arrow 3/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 3/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 3/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Charged Shot 3/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 3/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 3/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Blind Fire/MATK Power Drop 3/20 Skill Missile ATK on enemy units within area & 100% Hit & greatly lowers MATK Power for six turns [Range: 4, Area: Square (5), Height Range: Unlimited]
E2 -
20 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
382 107 41 47 33 73 57 62 62 141 (25%) 7
Other Stats
Jewels Obtained COMBO Area
+20 -2
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Hunting Arrow 3/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 3/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 3/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Charged Shot 3/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 3/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 3/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Blind Fire/MATK Power Drop 3/20 Skill Missile ATK on enemy units within area & 100% Hit & greatly lowers MATK Power for six turns [Range: 4, Area: Square (5), Height Range: Unlimited]
E3 -
20 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
372 107 47 50 29 69 61 61 56 145 (25%) 7
Other Stats
Jewels Obtained COMBO Area
+20 -2
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 1/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 1/20 Skill Raises own Evasion Rate
Jewelry Dagger 1/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 1/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 1/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 1/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 1/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 1/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 1/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 1/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 1/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 1/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
E4 -
20 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
372 107 47 50 29 69 61 61 56 145 (25%) 7
Other Stats
Jewels Obtained COMBO Area
+20 -2
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 1/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 1/20 Skill Raises own Evasion Rate
Jewelry Dagger 1/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 1/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 1/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 1/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 1/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 1/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 1/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 1/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 1/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 1/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
E5 -
20 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
372 107 47 50 29 69 61 61 56 145 (25%) 7
Other Stats
Jewels Obtained COMBO Area
+20 -2
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 1/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 1/20 Skill Raises own Evasion Rate
Jewelry Dagger 1/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 1/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 1/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 1/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 1/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 1/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 1/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 1/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 1/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 1/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
E6 -
20 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
372 107 47 50 29 69 61 61 56 145 (25%) 7
Other Stats
Jewels Obtained COMBO Area
+20 -2
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 1/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 1/20 Skill Raises own Evasion Rate
Jewelry Dagger 1/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 1/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 1/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 1/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 1/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 1/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 1/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 1/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 1/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 1/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
E7 -
20 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
372 107 47 50 29 69 61 61 56 145 (25%) 7
Other Stats
Jewels Obtained COMBO Area
+20 -2
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 1/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 1/20 Skill Raises own Evasion Rate
Jewelry Dagger 1/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 1/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 1/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 1/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 1/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 1/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 1/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 1/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 1/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 1/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quest Missions
Gems
×30
No deaths

Reward: Gems

Gems
×30
Clear without continues

Reward: Gems

Gems
×30
No items used

Reward: Gems

Drops
Drops