Basic Information
Type Event
Level 85
AP Cost 50
Player EXP 50
Unit EXP 500
Zeni 5000
Flags DisableContinue
IsExtra
IsAutoRepeatQuest

[Hell] Disciple of the Hellfire's Dragon

Defeat Zahar!

Map
0 1 2 3 4 5 6 7 8 9
0 2 2 2 2 0 0 [P2]
0
[P3]
0
[P4]
0
[P5]
0
1 2 2 2 2 1 0 0 0 0 0
2 3 3 2 2 1 [E4]
0
0 0 1 1
3 4 4 2 2 0 0 0 2 2 2
4 4 4 2 2 2 2 2 2 2 2
5 4 4 2 2 [P1]
2
2 [A1]
2
2 2 3
6 4 [E3]
4
2 2 2 2 2 2 2 [E2]
4
7 4 4 3 4 3 3 4 4 2 4
8 4 4 4 4 4 [E1]
4
4 4 4 4
9 4 4 13 4 4 [E5]
4
4 4 4 4
10 10 11 15 13 4 2 2 3 3 2
11 10 11 11 10 4 2 2 2 2 2
12 10 11 11 10 4 2 2 2 2 2
Entries
UID Trigger
E2
UsedSkill ZAHAR: Is That All?
E3
UsedSkill ZAHAR: Let It Crumble!
E4
UsedSkill ZAHAR: No, Not Yet...!
E5
UsedSkill ZAHAR: Let It Crumble!
Allies
UID SID Unit Level Type Move Jump
A1 -
97 Human, Female 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
7781 1263 473 329 402 454 217 354 322 217 (43%) 44
Status Res
12 17 17 45 54 17 - -
12 - - - - - 28 -
Elemental Res
- - - - - +83
Other Stats
Light Hit Rate Evasion Rate Jewels Obtained Magic Res Strong vs Dark
+61 +10 +15 +32 +20 +53
Light Unit DEF Strong vs Templar DEF vs Templar
+5 +32 +63
Skills
Name Rank Type Effect
Attack (CANO_LORD) 1/1 Attack
Dragon of Light Double Strike 20/20 Skill 2-hit Light Slash ATK to units within area & raises own AGI for three turns [Range: 5, Area: Line (5), Height Range: 2]
Shining Wall 20/20 Skill Raises Dark/Wind Res on ally units within area around self for three turns [Area: Square (3), Height Range: 2]
In the Name of Absolute Justice 20/20 Skill Inflicts Rage on enemy units within target area [Range: 5, Area: Cross (3), Height Range: 3]
Eternal Nova 20/20 Skill Light Slash ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Trinity Thesis 20/20 Skill 3-hit Light Slash ATK on enemy unit & chance of critical & lowers Light Res for three turns & lowers CT & slightly increased power when attacking from side & increased power when attacking from behind [Range: 1, Height Range: 3]
Brave Innocence 20/20 Skill Light Slash ATK on enemy unit & raises Slash ATK Power for three turns [Range: 4, Height Range: 2]
Radiant Conviction 20/20 Skill Raises own PATK/CRIT/Hit Rate for three turns & greatly raises Delay/Stop Res & Very Strong vs Templars
Flashing Referee 20/20 Skill Light Slash ATK on enemy unit & interrupts skill cast & inflicts Stun & Strong vs Demons [Range: 5, Height Range: 3]
Knight of Avalon 20/20 Skill Recovers a portion of HP for ally units within area around self [Area: Cross (3), Height Range: 2]
Dragon's Flight 20/20 Skill Jump on enemy units within area for Light Slash ATK that grows more powerful the lower own remaining HP is [Range: 4, Area: Cross (3), Height Range: 3]
Dazzling Glitter 20/20 Skill Greatly raises own Evasion Rate for one turn
Stance of the Inheritor 20/20 Reaction Chance of reducing Phys Dmg
Eternal Glow 1/1 Skill Light Slash ATK to units within target area & raises own All Elemental Res for three turns [Range: 4, Area: Diamond (5), Height Range: 3]
Light of Absolute Justice 1/1 Skill Greatly raises own Status Res for three turns when appearing on map
Body of Light 1/1 Skill Raises All Elemental Res of 1 ally unit [Range: 3, Height Range: 2]
Last Eternal 1/1 Skill Inflicts Death Sentence on self after five turns (greatly raises PATK/PDEF/MATK/MDEF/AGI & raises MOVE by 1 & lowers Jewels Spent when inflicted)
Bastion of Absolute Justice 1/1 Skill Light Slash ATK (strong vs dark/Templar) on enemy units within area & raises Power for Light units from Envylia [Range: 5, Area: Cross (3), Height Range: 2]
Enemies
UID SID Unit Level Type Move Jump
E1 ZAHAR
97 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
60000 2100 202 556 108 481 168 474 287 177 (100%) 44
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Initial Jewels Evasion Rate Jewels Obtained Slash ATK Power HP Cost Rate
-132 +15 +53 +10 -50
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Reaper's Echo 20/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Lethal Bringer 20/20 Skill Dark Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (3), Height Range: 2]
Evil Hazard 20/20 Skill Consumes own HP and Dark Slash ATK to units within target area [Range: 2, Area: Lateral (5), Height Range: 2]
Hell Sacrifice 20/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases in strength according to number of dead allies [Range: 5, Area: Special (Laser Cannon), Height Range: 2]
Blade of Elimination 20/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Unlimited Abyss 20/20 Skill Consumes own HP and extremely powerful Dark Slash ATK & doubles own all ATK for one turn before activation [Range: 1, Height Range: 1]
Blood Drain 20/20 Skill Absorbs HP from target [Range: 3, Height Range: 2]
Jewel Drain 20/20 Skill Absorbs Jewels from target [Range: 3, Height Range: 2]
Strong Darkness 20/20 Skill Raises own PATK/CRIT/All ATK for three turns & lowers PDEF/MDEF/All DEF
Blade of Retribution 20/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 2]
HP Absorb+3 20/20 Reaction After receiving Dmg, absorbs HP from enemy & for three turns absorbs PATK & also activated by Skill ATKs [Range: 2, Height Range: 2]
Dark Salvation 20/20 Skill Raises PATK/AGI/All ATK after appearing on map if "Dark Blade Grausam" is equipped
Unlimited Zero 20/1 Skill Dark Slash ATK (Strong vs Light) to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Black Resonance 20/20 Passive Enables Jewel Auto Charge
Crisis Force 20/20 Passive Raises PATK when HP is under 50% & greatly reduces HP cost for skills that consume HP
Blade of Destruction 20/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Dark Silver Removal 1/1 Skill Dark Slash ATK on units within area around self & Casts Quicken on self (reduces Jewels Spent while inflicted with Quicken) [Area: Square (3), Height Range: 2]
Perfect Guard 1/1 Skill Cover by taking Phys Dmg for ally units in area around self for three turns
Arrow Rain 1/1 Skill Missile ATK on enemy units within area (Strong vs Units Mid-Jump) & 100% Hit & interrupts opponent's JUMP [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Is That All? 1/1 Skill Dummy skill to call reinforcements
No, Not Yet...! 1/1 Skill Dummy skill to call reinforcements
Let It Crumble! 1/1 Skill Dummy skill to call reinforcements
E2 -
97 Human 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
10000 1100 300 400 300 1300 170 350 400 350 (100%) 44
Status Res
999 999 - 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power
+2 +10 +40 +10
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 20/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Dark Silver Removal 1/1 Skill Dark Slash ATK on units within area around self & Casts Quicken on self (reduces Jewels Spent while inflicted with Quicken) [Area: Square (3), Height Range: 2]
Perfect Guard 1/1 Skill Cover by taking Phys Dmg for ally units in area around self for three turns
Arrow Rain 1/1 Skill Missile ATK on enemy units within area (Strong vs Units Mid-Jump) & 100% Hit & interrupts opponent's JUMP [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Is That All? 1/1 Skill Dummy skill to call reinforcements
No, Not Yet...! 1/1 Skill Dummy skill to call reinforcements
Let It Crumble! 1/1 Skill Dummy skill to call reinforcements
E3 -
97 Human 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
10000 1100 300 400 300 1300 170 350 400 350 (100%) 44
Status Res
999 999 - 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power
+2 +10 +40 +10
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 20/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Dark Silver Removal 1/1 Skill Dark Slash ATK on units within area around self & Casts Quicken on self (reduces Jewels Spent while inflicted with Quicken) [Area: Square (3), Height Range: 2]
Perfect Guard 1/1 Skill Cover by taking Phys Dmg for ally units in area around self for three turns
Arrow Rain 1/1 Skill Missile ATK on enemy units within area (Strong vs Units Mid-Jump) & 100% Hit & interrupts opponent's JUMP [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Is That All? 1/1 Skill Dummy skill to call reinforcements
No, Not Yet...! 1/1 Skill Dummy skill to call reinforcements
Let It Crumble! 1/1 Skill Dummy skill to call reinforcements
E4 GUA
97 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
15000 900 1000 350 500 400 160 250 350 200 (100%) 44
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Jewels Obtained CT-Down Res
+40 +999
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
Dark Silver Removal 1/1 Skill Dark Slash ATK on units within area around self & Casts Quicken on self (reduces Jewels Spent while inflicted with Quicken) [Area: Square (3), Height Range: 2]
Perfect Guard 1/1 Skill Cover by taking Phys Dmg for ally units in area around self for three turns
Arrow Rain 1/1 Skill Missile ATK on enemy units within area (Strong vs Units Mid-Jump) & 100% Hit & interrupts opponent's JUMP [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Is That All? 1/1 Skill Dummy skill to call reinforcements
No, Not Yet...! 1/1 Skill Dummy skill to call reinforcements
Let It Crumble! 1/1 Skill Dummy skill to call reinforcements
E5 -
97 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
8000 300 250 900 600 350 165 300 400 400 (100%) 44
Status Res
999 999 - 999 999 999 999 999
999 999 999 999 999 999 999 -
Other Stats
Debuff Res Jewels Obtained
+999 +40
Skills
Name Rank Type Effect
Attack (PRI) 1/1 Attack
Curing Embrace 20/20 Skill Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Holy Ray 20/20 Skill Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Shining 20/20 Skill Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Curing Grace 20/20 Skill Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Alchemy at Rest 20/20 Skill Removes Alchemic Effect from ally [Range: 5, Height Range: 2]
Cure 20/20 Skill Recovers HP of ally units [Range: 5, Height Range: 3]
Regeneration 20/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Rest 20/20 Skill Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Curing Rest 20/20 Skill Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Giga Regen 20/20 Skill Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Magic Barrier+2 20/20 Reaction Reduces Mag Dmg
Regeneration 1/1 Passive Casts Auto Heal on self
Quest Missions
Max 99 items used

Reward: Hellfire's Dragonlord Token

No deaths

Reward: 4th Regiment Purple Emblem Diagram Piece

Kill all foes

Reward: Hellfire's Dragon Relief Diagram Piece

Clear with 15000 or more Dmg dealt to one enemy with a single attack

Reward: Ramproad Blaze Diagram Piece

Use Last Eternal

Reward: Flame Dragon King Piece Diagram Piece

No items used

Reward: Hellfire's Dragon's Gauntlet Diagram Piece

Kill enemy using Flaming Crimson Blade

Reward: Hellfire's Dragon's Boots Diagram Piece