Basic Information
Level 60
AP Cost 28
Player EXP 28
Unit EXP 300
Zeni 3500
Season Points 5
Flags IsAutoRepeatQuest
Prerequisite Quests
The Plan to Capture the Cursed Beast

If That Would Be Called Sloth (Part Two) - Episode 12 The Dignity of the Sloth Area

Fight off Fedle & Icona

Map
0 1 2 3 4 5 6 7 8 9 10 11
0 8 [P1]
4
[P2]
3
4 4 3 3 4 1 1 0 0
1 6 [P3]
4
3 1 1 [W7]
2
[W3]
1
4 1 1 0 0
2 [P4]
4
4 2 1 1 [W10]
1
[W4]
1
3 2 1 0 0
3 [P5]
4
4 2 1 1 [W9]
1
[W2]
1
1 1 1 0 0
4 9 4 3 1 1 [W6]
2
[W5]
1
5 5 1 4 0
5 9 4 3 4 4 [W8]
3
[W1]
1
1 [A3]
1
1 1 1
6 9 9 9 9 9 9 9 2 2 2 2 2
7 0 0 0 9 4 3 [A1]
2
2 2 2 2 2
8 0 0 0 9 5 [A2]
3
3 3 3 3 7 7
9 0 0 0 9 8 8 4 4 4 4 [E2]
4
4
10 0 0 0 9 4 3 4 4 5 5 4 [E1]
4
11 0 0 0 9 4 3 4 4 5 5 4 4
Allies
UID SID Unit Level Type Move Jump
A1 A
60 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1325 513 258 81 111 334 121 216 114 176 (25%) 7
Other Stats
Jewels Obtained
+20
Skills
Name Rank Type Effect
ATK Skill (Adaleigh) 1/1 Attack
[Diffusion] Overload 10/20 Skill Raises own PATK/DEX by 2.5 for one turn & greatly raises Missile Res/Magic Res
[Soldering] Clad 10/20 Skill After moving, Fire Strike attack on enemy unit & inflicts Bind & raises own all DEF for one turn [Range: 6, Height Range: 3]
[Kindling] Isolator 10/20 Skill After moving, Fire Strike ATK on units within area around self & absorbs part of Dmg inflicted back as HP [Move Area: Diamond (7), Area: Diamond (5), Height Range: 2]
[Interlocking] Bias 10/20 Skill 4-hit Strike ATK on enemy unit & lowers Strike Res for three turns before activation & greatly raises Power if target's PATK has been lowered & chance of critical [Range: 1, Height Range: 2]
[Pulse] Failover 10/20 Skill Inflicts Paralyze on units within area around self [Area: Diamond (5), Height Range: 2]
[Conflagration] Thermistor​ 10/20 Skill Fire Strike ATK on units within area & disables all Reactions to this attack [Range: 2, Area: Lateral (3), Height Range: 2]
[Suppression] Splicing 10/20 Skill Greatly lowers PATK/DEX of enemy units within area for one turn [Range: 6, Area: Diamond (5), Height Range: 2]
[Pilfering Apparatus] Restoration 10/20 Reaction After receiving Dmg, absorbs HP of enemy unit & lowers PATK for three turns & also activated by skill attacks [Range: Square (3), Height Range: 2]
A2 M
60 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
949 322 171 59 94 347 102 192 264 139 (34%) 7
Other Stats
Jewels Obtained Missile ATK Power
+16 +14
Skills
Name Rank Type Effect
Attack (Minario) 1/1 Attack
Blue Bullet Quarrel 10/20 Skill Water Missile ATK & inflicts Daze/Bind on units within target area [Range: 5, Area: Cross (3), Height: 2]
Circling Comet 10/20 Skill Water Missile ATK & Inflicts powerful Blind on units within area around self [Area: Special (Square-Cross), Height Range: 2]
Blue Bullet Soul 10/20 Skill Water Missile ATK & greatly raises own Evasion Rate for one turn [Range: 5, Height Range: Unlimited]
Quadruple Flash Eaglet 10/20 Skill 4-hit Missile ATK & inflicts Silence & greatly raises Power if target is inflicted with a status [Range: 5, Height Range: Unlimited]
Severed Snipe 10/20 Skill Water Missile ATK & interrupts skill cast & Cast Time extension for three turns [Range: 5, Height Range: Unlimited]
Magia Repair 10/20 Skill Removes all statuses inflicted & removes all buffs on ally units [Range: 5, Height Range: 2]
Magia Injection 10/20 Skill Consumes own Jewels and transfers them to ally unit [Range: 5, Height Range: 2]
Crushing Ibis 10/20 Skill Water Missile ATK on units within target area & moves targets 3 sq back [Range: 4, Area: Line (4), Height Range: 2]
Magia Sense Shaft 10/20 Reaction Chance of completely avoiding magic attacks
Pride of a Marksman 1/1 Passive Permanently raises Missile ATK Power when attacking (Stackable up to 10x)
A3 N
60 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1417 183 134 398 235 138 132 215 162 189 (100%) 7
Other Stats
Jewels Obtained
+64
Skills
Name Rank Type Effect
ATK Skills (Nimul-Only Job) 1/1 Attack
[Song of Creation] Quasar 10/20 Skill After moving, Light Missile ATK on enemy unit & greatly raises own AGI until the next turn [Range: 6, Height Range: 2]
[Creation] Alpha Scion 10/20 Skill Bestows Strong vs Dark on ally units within area around self for three turns & raises all ATK for targeted Light units [Area: Cross (3), Height Range: 2]
[Original] Apocalypse 10/20 Skill Light Mag ATK on enemy unit & raises own MATK for three turns (Stackable up to 3x) [Range: 4, Height Range: 3]
[Scarred] Last Battle 10/20 Skill 2-hit Light Mag ATK on units within area that lowers AGI [Range: 4, Area: Diamond (5), Height Range: 2]
[Thousand Scars] Radiance 10/20 Skill Light Missile ATK on enemy unit [Range: 6, Height Range: 2]
[Logic Alteration] Giga Boost 10/20 Skill After moving, raises MOVE of ally units within area around self [Move Area: Diamond (7), JUMP: Unlimited, Area: Cross (3), Height Range: Unlimited]
[Innovation] Radius 10/20 Skill Recovers a portion of own HP
[Pillaged Reason] Turn Eden 10/20 Reaction Performs counter when receiving Dmg & absorbs HP & also activated by skill attacks [Range: 4, Minimum Range: 3, Height Range: 2]
Enemies
UID SID Unit Level Type Move Jump
E1 BOSS
60 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2873 379 162 390 159 445 110 63 86 170 (50%) 7
Status Res
999 999 999 - 999 999 - 999
999 999 999 999 999 999 999 999
Other Stats
Knockback Res
+999
Skills
Name Rank Type Effect
Attack (Icona) 1/1 Attack
Guided Fire Boost 10/20 Skill Bestows Strong vs Wind/Strong vs Machines & raises Hit Rate & MOVE by 1 for ally units within area around self for three turns [Area: Square (3), Height Range: 2]
Fire Axle Drive 10/20 Skill Raises all ATK of ally Fire units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Magic Mecha Blaze Sigma 10/20 Skill Fire Missile ATK on enemy unit & Power is based on target's PATK [Range: 5, Height Range: 3]
Fault Field 10/20 Skill Lowers All Elements Res & forces Disable Heal for allies within area around self for 3 turns (During Disable Heal, raises PATK, MATK, PDEF, MDEF, AGI) [Area: Diamond (5), Height Range: 2]
Magic Mecha Flare Alpha 10/20 Skill Fire non-type ATK on enemy units within area & inflicts charm [Range: 3, Area: Cross (3), Height Range: 3]
Ring of Sin Medical 10/20 Skill Disable Heal +100 on ally unit for five turns [Range: 3, Height Range: 2]
Motive Escudo 10/20 Skill Creates a barrier that reduces all Dmg by half for ally units within area around self [Area: Cross (3), Height Range: 2]
Guide to Return Phase 10/20 Skill Decreases own stats to boost PATK/MATK of ally unit for three turns [Range: 2, Height Range: 3]
Fountain of Evil Grid 10/20 Skill Places a grid on area around self that casts Jewel Auto Charge (Grid disappears after being activated once) [Area: Diamond (5), Height Range: 2]
Charge Magia 10/20 Reaction Recovers own Jewels when receiving Dmg & also activated by skill attacks
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
Undead 1/1 Passive Cannot be killed by received Dmg
E2 BOSS
60 Machine, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3688 347 184 323 177 117 97 101 87 461 (100%) 7
Status Res
999 - - 999 999 999 - 999
999 999 999 999 999 - 999 999
Other Stats
Knockback Res
+999
Flags
IsThrow
No
Skills
Name Rank Type Effect
[Normal ATK] AJ7000 1/1 Attack AJ7000 (Enemy Unit)
Beam 10/20 Skill Inflicts Mag Dmg [Range: 5, Height Range: 2]
Jewel Drain 10/20 Skill Absorbs Jewels from target [Range: 3, Height Range: 2]
Energy Shot 10/20 Skill Inflicts Phys Dmg [Range: 4, Height Range: 1]
Deadly Impact 10/20 Skill Inflicts Phys Dmg [Range: 1, Height Range: 1]
Psychic Bomb 10/20 Skill Inflicts Fire Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Frost 10/20 Skill Inflicts Water Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Storm 10/20 Skill Inflicts Wind Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Lightning 10/20 Skill Inflicts Thunder Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Flash 10/20 Skill Inflicts Light Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Darkness 10/20 Skill Inflicts Dark Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Counter Shot 5/20 Reaction Chance of performing physical counter when receiving Dmg [Range: 4, Height Range: Unlimited]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
Undead 1/1 Passive Cannot be killed by received Dmg
Beam 10/20 Skill Inflicts Mag Dmg (guaranteed) [Range: 5, Height Range: 2]
Jewel Drain 10/20 Skill Absorbs Jewels from target (guaranteed) [Range: 3, Height Range: 2]
Energy Shot 10/20 Skill Inflicts Phys Dmg (guaranteed) [Range: 4, Height Range: 1]
Deadly Impact 10/20 Skill Inflicts Phys Dmg (guaranteed) [Range: 1, Height Range: 1]
Psychic Bomb 10/20 Skill Inflicts Mag Dmg (guaranteed) & Fire attributes [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Frost 10/20 Skill Inflicts Mag Dmg (guaranteed) & Water attributes [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Storm 10/20 Skill Inflicts Mag Dmg (guaranteed) & Wind attributes [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Lightning 10/20 Skill Inflicts Mag Dmg (guaranteed) & Thunder attributes [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Flash 10/20 Skill Inflicts Mag Dmg (guaranteed) & Light attributes [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Darkness 10/20 Skill Inflicts Mag Dmg (guaranteed) & Dark attributes [Range: 4, Area: Cross (3), Height Range: 2]
Walls
UID SID Unit Level Type Move Jump
W1 C
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
99999 100 100 100 100 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W2 C
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
99999 100 100 100 100 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W3 C
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
99999 100 100 100 100 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W4 C
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
99999 100 100 100 100 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W5 C
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
99999 100 100 100 100 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W6 C
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
99999 100 100 100 100 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W7 C
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
99999 100 100 100 100 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W8 C
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
99999 100 100 100 100 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W9 C
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
99999 100 100 100 100 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W10 C
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
99999 100 100 100 100 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
Quest Missions
Gems
×10
No deaths

Reward: Gems

Gems
×10
Clear without continues

Reward: Gems

Gems
×10
Max 3 items used

Reward: Gems

Gems
×10
Clear without mercenary

Reward: Gems

Gems
×10
Clear without any NPC deaths

Reward: Gems

Drops
Drops