Basic Information
Level 30
AP Cost 16
Player EXP 16
Unit EXP 250
Zeni 2200
Season Points 3
Prerequisite Quests
Steel in Hand, We Defend - Episode 1

Unit Lv30 Job Lv3 Recommended Steel in Hand, We Defend - Episode 2

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8
0 0 0 0 0 0 0 0 0 0
1 5 0 [P1]
0
[P2]
0
[P3]
0
[P4]
0
[P5]
0
0 5
2 4 3 1 0 0 0 1 3 4
3 3 2 1 1 1 1 1 2 3
4 3 0 1 [T2]
3
2 [T1]
3
2 0 3
5 [A3]
4
0 [A5]
1
3 [A2]
3
3 [A6]
1
0 [A4]
4
6 4 2 1 1 0 1 1 2 4
7 4 [E1]
0
0 0 [A1]
0
0 0 0 [E2]
4
8 3 1 0 0 0 0 [E4]
0
1 3
9 3 2 [E3]
2
3 3 3 2 2 3
10 [E5]
4
2 2 3 3 [E7]
3
2 2 [E6]
4
11 8 5 2 [E8]
3
3 3 2 5 4
Entries
UID Trigger
E3
DecrementMember 1
E4
DecrementMember 2
E7
DecrementMember 1
E8
DecrementMember 2
Allies
UID SID Unit Level Type Move Jump
A1 -
30 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
315 155 95 60 72 117 80 89 74 91 (25%) 7
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Attack (GUNL) 1/1 Attack Gunlance
Gordian Knot Elegant Spear 10/20 Skill Penetrating Pierce ATK to enemy unit with chance of critical & moves target 1 sq back [Range: 2, Area: Line (2), Height Range: 2]
Glaucus Shot Spear 10/20 Skill Inflicts Bind & Daze in target area [Range: 3, Area: Line (3), Height Range: 2]
Achilles Formation 10/20 Skill Creates a shield that lowers Phys Dmg taken by allies around self for 3 turns [Area: Cross (3), Height Range: 2]
Thunderer Cannon "Cassandra" 10/20 Skill Thunder non-type ATK (strong vs water) & moves target 3 sq back [Range: 3, Area: Lateral (3), Height Range: 2]
Chariot Wheel 10/20 Skill Raises own CT
Daedalus Fang 10/20 Skill Pierce ATK to units within target area with chance of critical [Range: 1, Area: Lateral (3), Height Range: 2]
Blood of Galatia 10/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Iskandar Shield 10/20 Reaction Chance of defending when receiving Dmg
A2 -
30 Human, Female 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
246 90 64 131 66 106 79 59 74 99 (100%) 7
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Attack (DOC) 1/1 Attack
Petrification Antidote 10/20 Skill Removes Petrify status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Sedative 10/20 Skill Removes Berserk status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Love Potion 10/20 Skill Inflicts Charm on enemy unit [Range: 3, Height Range: 2]
Tranquilizer 10/20 Skill Inflicts Bind and Daze on enemy unit [Range: 3, Height Range: 2]
Panacea 10/20 Skill Removes all statuses except Death Sentence from ally unit [Range: 3, Height Range: 2]
Vaccine 10/20 Skill Nullifies all statuses inflicted on ally units within target area for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Trial Potion II 10/20 Skill Recovers ally unit's HP with chance of inflicting Paralyze as side-effect [Range: 3, Height Range: 2]
Large Healing Potion 10/20 Skill Recovers ally unit's HP [Range: 3, Height Range: 2]
Antidote 10/20 Skill Removes Poison status from ally & recovers ally's HP [Range: 3, Height Range: 2]
Neuro Potion 10/20 Skill Removes Paralyze status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Eye Drops 10/20 Skill Removes Blind status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Throat Drops 10/20 Skill Removes Silence status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Empowering Potion 10/20 Skill Raises ally unit's PATK/PDEF [Range: 3, Height Range: 1]
Energy Potion 10/20 Skill Raises ally unit's MATK/MDEF [Range: 3, Height Range: 1]
Venom Potion 10/20 Skill Mag ATK on target unit (Strong vs Humans) & inflicts Poison [Range: 3, Height Range: 2]
A3 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
183 89 57 56 40 69 57 68 72 71 (25%) 7
Skills
Name Rank Type Effect
Attack (SEI) 1/1 Attack
High Alert 10/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Holy Saber 10/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Divine Warrior's Prayer 10/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Brave Heart 10/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Smash 10/20 Skill Non-type ATK & Stun to enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Sword Crush 10/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Guard Crush 10/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
A4 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
183 89 57 56 40 69 57 68 72 71 (25%) 7
Skills
Name Rank Type Effect
Attack (SEI) 1/1 Attack
High Alert 10/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Holy Saber 10/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Divine Warrior's Prayer 10/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Brave Heart 10/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Smash 10/20 Skill Non-type ATK & Stun to enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Sword Crush 10/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Guard Crush 10/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
A5 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
183 89 57 56 40 69 57 68 72 71 (25%) 7
Skills
Name Rank Type Effect
Attack (SEI) 1/1 Attack
High Alert 10/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Holy Saber 10/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Divine Warrior's Prayer 10/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Brave Heart 10/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Smash 10/20 Skill Non-type ATK & Stun to enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Sword Crush 10/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Guard Crush 10/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
A6 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
183 89 57 56 40 69 57 68 72 71 (25%) 7
Skills
Name Rank Type Effect
Attack (SEI) 1/1 Attack
High Alert 10/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Holy Saber 10/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Divine Warrior's Prayer 10/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Brave Heart 10/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Smash 10/20 Skill Non-type ATK & Stun to enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Sword Crush 10/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Guard Crush 10/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Enemies
UID SID Unit Level Type Move Jump
E1 -
30 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
305 88 60 68 35 88 67 69 64 112 (25%) 7
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 10/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 10/20 Skill Raises own Evasion Rate
Jewelry Dagger 10/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 10/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E2 -
30 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
305 88 60 68 35 88 67 69 64 112 (25%) 7
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 10/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 10/20 Skill Raises own Evasion Rate
Jewelry Dagger 10/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 10/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E3 -
30 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
305 88 60 68 35 88 67 69 64 112 (25%) 7
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 10/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 10/20 Skill Raises own Evasion Rate
Jewelry Dagger 10/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 10/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E4 -
30 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
305 88 60 68 35 88 67 69 64 112 (25%) 7
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 10/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 10/20 Skill Raises own Evasion Rate
Jewelry Dagger 10/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 10/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E5 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
305 89 55 55 47 90 61 72 79 112 (25%) 7
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 10/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 10/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 10/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 10/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 10/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 10/20 Skill Raises own Hit Rate for two turns
Bullet Shot 10/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E6 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
305 89 55 55 47 90 61 72 79 112 (25%) 7
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 10/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 10/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 10/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 10/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 10/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 10/20 Skill Raises own Hit Rate for two turns
Bullet Shot 10/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E7 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
305 89 55 55 47 90 61 72 79 112 (25%) 7
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 10/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 10/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 10/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 10/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 10/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 10/20 Skill Raises own Hit Rate for two turns
Bullet Shot 10/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E8 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
305 89 55 55 47 90 61 72 79 112 (25%) 7
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 10/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 10/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 10/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 10/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 10/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 10/20 Skill Raises own Hit Rate for two turns
Bullet Shot 10/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
Quest Missions
Gems
×30
No deaths

Reward: Gems

Gems
×30
Max 3 items used

Reward: Gems

Gems
×30
Clear without continues

Reward: Gems

Drops
Drops