Basic Information
Level 30
AP Cost 20
Entry Count 1
Player EXP 20
Unit EXP 2000
Zeni 2000
Season Points 4
Ready Conditions
Element

[1/day] Convocation of Fire I

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9
0 [P4]
0
0 [P5]
0
0 0 0 0 0 [P3]
0
0
1 0 0 0 0 0 0 [P1]
0
0 0 [P2]
0
2 0 0 [TP4]
0
0 0 0 0 0 0 0
3 2 0 0 0 0 0 0 0 0 0
4 2 0 2 2 1 [E8]
1
1 1 0 0
5 2 2 2 [E9]
2
1 1 1 2 2 3
6 [E10]
3
0 0 2 0 0 0 [E4]
2
2 3
7 3 0 0 3 [E1]
3
0 0 0 3 3
8 4 0 0 0 0 0 0 [E6][TP3]
4
4 4
9 4 5 [E5][TP1]
5
0 0 [E7][TP2]
5
5 4 [E3]
4
4
10 0 5 5 4 [E2]
4
5 5 4 4 4
Entries
UID Trigger
E5
DecrementHp B1 <= 1370 HP
E6
DecrementHp B1 <= 1370 HP
E7
DecrementHp B1 <= 1370 HP
Enemies
UID SID Unit Level Type Move Jump
E1 B1
65 Human, Female 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1371 294 142 105 93 133 111 163 114 116 (15%) 32
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 209 200 200 -
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Normal Attack (Knuckle Berserker) 1/1 Attack Strike ATK (3 sq forward)
Strong Arm Cacus 20/20 Skill Fire Strike ATK on enemy unit that increases in strength according to number of dead allies [Range: 2, Height Range: 3]
Tyranny of Rakshasa 20/20 Skill Doubles Strike ATK Power until one attack is performed
Surtr Charge 20/20 Skill After moving, Fire Strike ATK (strong vs wind) on units within target area that increases in strength according to number of dead allies & moves target 2 sq back & will survive fatal Dmg for one turn & halves own AGI [Move Area: 4, Area: Diamond (5), Height Range: 2]
Hephaestus's Hammer 20/20 Skill Fire Strike ATK on units within target area that increases in strength according to number of dead allies [Range: 3, Area: Lateral (3), Height Range: 2]
Agni's Gaze 20/20 Skill Lowers Fire Res of enemy units within target area for three turns [Range: 3, Area: Lateral (3), Height Range: 2]
Life-Giver Rakshasa 20/20 Skill Recovers a portion of own HP
Cycle of Rakshasa 5/20 Reaction Recovers own Jewels when receiving Dmg & also activated by skill attacks
E2 -
60 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
683 69 104 157 142 135 86 125 151 153 (75%) 32
Status Res
95 95 95 95 95 95 95 95
- - - - - - - -
Other Stats
Jewels Obtained
+20
Skills
Name Rank Type Effect
ATK Skills (Diviner) 1/1 Attack Magic
Clear Refresh 20/20 Skill Raises Max HP of ally units in target area [Range: 3, Area: Cross (3), Height Range: 2]
Flower Rain Shower 20/20 Skill Recovers a portion of HP of ally units in area around self and casts Auto Heal for three turns [Area: Diamond (5), Height Range: 3]
Fine Weather 20/20 Skill Raises ally unit's CT by 100 [Range: 3, Height Range: 1]
Electric Lightning 20/20 Skill Thunder Magic ATK to units within target area with power based on user and target's LUCK [Range: 4, Area: Diamond (5), Height Range: 2]
Rain Snail 20/20 Skill Water Magic ATK with chance of inflicting Slow on all enemy units [Area: Whole Map, Height Range: Unlimited]
Max Flash Wind Speed 20/20 Skill Wind Magic ATK on enemy unit with Dmg based on how low own HP is [Range: 4, Height Range: 2]
Pyroclastic Warning 20/20 Skill Fire Magic ATK (strong vs plants) to units in area around self [Area: Square (3), Height Range: 2]
Photosensitive Smog 20/20 Skill Raises Poison inflicted by an ally unit by 100 for one turn [Range: 3, Height Range: 1]
Attack Accuracy 100% 20/20 Skill Lowers COMBO Area & Hit Rate of all enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Mirage 5/20 Reaction Chance of performing a preemptive strike that lowers attacker's PATK/MATK when being attacked [Range: 1, Height Range: 2]
E3 -
60 Human, Female 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
652 231 119 102 68 146 90 142 111 115 (25%) 32
Status Res
95 95 95 95 95 95 95 95
200 200 200 200 200 200 200 -
Other Stats
Jewels Obtained Strike ATK Power
+12 +20
Skills
Name Rank Type Effect
Attack (STR) 1/1 Attack
Focused Palm 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Palm Shockwave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Exploding Palm 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 20/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Chakra 20/20 Skill Casts Auto Heal/Jewel Auto Charge on ally units in area around self [Area: Cross (3), Height Range: 2]
Divine Battle Trance 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Supreme Battle Trance 20/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Steel Fists 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 20/20 Skill Triples own PATK for one turn
Hardening Focus 20/20 Skill Raises own PDEF
Controlling Focus 20/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Whirlwind Kick 20/20 Skill Strike ATK to units in area around self
Cross-Counter 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 1]
E4 -
60 Human, Male 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
656 231 124 99 54 149 88 133 112 103 (25%) 27
Status Res
145 145 145 145 145 145 145 145
250 250 250 250 250 200 250 50
Other Stats
Knockback Res Debuff Res Jewels Obtained Strike ATK Power
+50 +50 +12 +12
Skills
Name Rank Type Effect
Attack (STR) 1/1 Attack
Focused Palm 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Palm Shockwave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Exploding Palm 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 20/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Divine Battle Trance 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Sand Dragon 20/20 Skill Strike ATK on units in target area (Strong vs Humans) [Range: 2, Area: Lateral (3), Height Range: 2]
Steel Fists 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 20/20 Skill Triples own PATK for one turn
Hardening Focus 20/20 Skill Raises own PDEF
Controlling Focus 20/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Whirlwind Kick 20/20 Skill Strike ATK to units in area around self
Cross-Counter 5/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 1]
E5 S1
60 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
675 170 101 205 93 141 90 129 144 138 (25%) 32
Status Res
95 95 95 95 95 95 95 95
200 200 200 200 200 200 200 -
Other Stats
Range Jewels Obtained
+2 +8
Skills
Name Rank Type Effect
Attack (MAJ) 1/1 Attack Magia Gunslinger
Magia Machine Gun 20/20 Skill 4-hit Water Missile Mag ATK & (Strong vs Airborne) [Range: 5, Height Range: Unlimited]
Blizzard Magia 20/20 Skill 2-hit Water Missile Mag ATK & inflicts Daze (Strong vs Fire) [Range: 5, Height Range: Unlimited]
Laser Snipe 20/20 Skill Penetrating Light Missile Mag ATK to target unit & raises own MATK for three turns [Range: 5, Height Range: Unlimited]
Hell Barrage 20/20 Skill Dark Missile Mag ATK (100% Hit) to target unit [Range: 5, Height Range: Unlimited]
Flame Shot 20/20 Skill Penetrating Fire Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Isis Rain 20/20 Skill 3-hit Water Missile Mag ATK within target area (Strong vs Fire) [Range: 3, Area: Special (Double Laser), Height Range: 2]
Thunder Shot 20/20 Skill Penetrating Thunder Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Storm Shot 20/20 Skill Penetrating Wind Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Quickdraw 20/20 Reaction Chance of performing a preemptive strike when being attacked [Range: 5, Height Range: Unlimited]
E6 S2
60 Human, Female 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
545 179 101 87 75 163 61 121 135 101 (25%) 27
Status Res
95 95 95 95 95 95 95 95
200 200 200 200 200 200 200 -
Other Stats
Hit Rate Jewels Obtained Missile ATK Power
+5 +8 +5
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Hound Shot 1/20 Skill Missile ATK on enemy unit & inflicts MOVE -2 on target unit for three turns (Strong vs Powerful Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 1/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Cerberos Rain 1/20 Skill Missile ATK on enemy units within target area (Strong vs Beasts) & 100% hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 1/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 1/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 1/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 1/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
E7 S3
60 Human, Female 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
624 189 108 111 95 160 88 141 149 135 (25%) 32
Status Res
185 185 185 185 185 185 185 185
290 290 290 290 290 200 290 90
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power
+2 +10 +8 +10
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Serpentine Scowl 20/20 Skill Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
E8 -
60 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
613 156 100 97 49 136 82 105 96 165 (25%) 32
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Perfect Evasion 10/20 Reaction Chance of completely evading Phys ATK
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
E9 -
60 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
613 156 100 97 49 136 82 105 96 165 (25%) 32
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Perfect Evasion 10/20 Reaction Chance of completely evading Phys ATK
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
E10 -
60 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
613 156 100 97 49 136 82 105 96 165 (25%) 32
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Perfect Evasion 10/20 Reaction Chance of completely evading Phys ATK
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quest Missions
No deaths

Reward: Rare Evolution Material 10-Summon Ticket

Max 5 items used

Reward: Evolution Material 10-Summon Ticket

Clear with a mercenary

Reward: Skip Ticket

Drops
Drops