Basic Information
Level 75
AP Cost 40
Entry Count 1
Player EXP 40
Unit EXP 4000
Zeni 4000
Season Points 7
Flags DisableContinue
IsExtra
Prerequisite Quests
Convocation of Light II
Ready Conditions
Element

[1/day] Convocation of Light II [EX]

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10
0 [E4]
3
3 2 [TP5]
2
2 [E2]
1
1 [TP6]
1
0 0 0
1 3 [TP3]
3
[TP22]
2
2 [TP21]
2
1 [TP20]
1
1 0 [TP1]
0
0
2 [TP26]
3
3 4 4 3 2 2 [E10]
2
[TP16]
0
0 [TP17]
0
3 [E7]
4
5 4 4 3 5 4 2 1 [TP30]
0
0
4 [TP27]
4
5 [E11]
4
[TP32]
4
4 [TP13]
3
3 [E14]
3
[TP10]
2
2 [P1]
0
5 4 4 5 5 4 4 2 [TP9]
1
0 0 [P2]
0
6 [E1]
4
4 8 5 [E6]
3
2 [E13]
2
1 [TP15]
0
0 [P5]
0
7 4 4 5 5 4 4 2 [TP12]
1
0 0 [P3]
0
8 [TP28]
4
5 [E12]
4
[TP33]
4
4 [TP14]
3
3 [E15]
3
[TP11]
2
2 [P4]
0
9 [E8]
4
5 4 4 3 5 3 2 1 [TP31]
0
0
10 [TP29]
3
3 4 4 3 2 2 [E9]
2
[TP18]
0
0 [TP19]
0
11 3 [TP4]
3
[TP23]
2
2 [TP24]
2
1 [TP25]
1
1 0 [TP2]
0
0
12 [E5]
3
3 2 [TP7]
2
2 [E3]
1
1 [TP8]
1
0 0 0
Entries
UID Trigger
E3
DecrementUnit MINO1: 1
E5
DecrementUnit AJ1: 1
E9
DecrementUnit ASS1: 2
E10
DecrementUnit ASS1: 2
E12
DeadEnemy BUFF1
E14
DeadEnemy LOGI1
E15
DeadEnemy LOGI2
Enemies
UID SID Unit Level Type Move Jump
E1 BLAI
75 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
10682 559 328 86 194 423 122 300 471 153 (50%) 32
Other Stats
Range All Status Res Jewels Obtained
+1 +999 +32
Skills
Name Rank Type Effect
Artificer Basic ATK 1/1 Attack
Agility Accelerant 20/20 Skill Places grids that cast Quicken (each grid disappears after being activated once) [Range: 4, Area: Line (4), Height Range: 3]
Energy Accelerant 20/20 Skill Places grids that cast Jewel Regen for 1 turn (each grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range: 3]
Flare Array 20/20 Skill Places grids that inflict Light Dmg, Paralyze and, Blind (each grid disappears after being activated once) [Range: 4, Area: Diamond (5), Height Range: 3]
Nova Detonator 20/20 Skill Places grids that inflict Light Dmg, Delay, and Slow (each grid disappears after being activated once) [Range: 4, Area: Diamond (5), Height Range: 3]
Particle Beam 20/20 Skill Strong Penetrating Light Missile ATK (Strong vs Dark) to units within target area & inflicts Bind [Range: 5, Height Range: 3]
Energy Drain 20/20 Skill Ignores DEF & absorbs target unit's Jewels [Range: 4, Height Range: 2]
Repulsor Bomb 20/20 Skill Light Missile ATK to units within target area & moves target 2 sq away from the center [Range: 4, Area: Cross (5), Height Range: 3]
Implosion Bomb 20/20 Skill Light Missile ATK to units within target area & moves target 1 sq towards the center [Range: 4, Area: Diamond (5), Height Range: 3]
Plasma Surge 20/20 Skill Light Missile ATK to target units & inflicts Bind [Range: 3, Area: Special (Cone), Height Range: 2]
Jewel Regen (Passive) 20/20 Passive Jewel Regen (Passive)
Trauma Recovery System 5/20 Reaction After receiving Dmg, chance of recovering a portion of HP
E2 MINO1
75 Monster 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6311 441 483 695 507 563 101 362 268 340 (25%) 32
Status Res
90 290 290 290 1199 1199 290 290
999 1199 1199 - 1199 - 90 -
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Normal Attack (Minotaur) 1/1 Attack Slash ATK (3 sq forward)
Raging Bull Destruction - One 10/20 Skill After moving, inflicts Slash Dmg & 1 sq Knockback on target enemy unit
Raging Bull Destruction - Two 10/20 Skill After moving, inflicts Slash Dmg & 2 sq Knockback on target enemy unit
Raging Bull Destruction - Three 10/20 Skill After moving, inflicts Slash Dmg & 3 sq Knockback on target enemy unit
Raging Bull Destruction - Four 10/20 Skill After moving, inflicts Slash Dmg & 4 sq Knockback on target enemy unit
Raging Bull Destruction - Five 10/20 Skill After moving, inflicts Slash Dmg & 5 sq Knockback on target enemy unit
Raging Bull Throwing Axe 10/20 Reaction Chance of preemptive strike. Also reacts to skills
Jewel Regen (Passive) 10/20 Passive Jewel Regen (Passive)
E3 MINO2
75 Monster 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6311 441 483 695 507 563 101 362 268 340 (25%) 32
Status Res
90 290 290 290 1199 1199 290 290
999 1199 1199 - 1199 - 90 -
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Normal Attack (Minotaur) 1/1 Attack Slash ATK (3 sq forward)
Raging Bull Destruction - One 10/20 Skill After moving, inflicts Slash Dmg & 1 sq Knockback on target enemy unit
Raging Bull Destruction - Two 10/20 Skill After moving, inflicts Slash Dmg & 2 sq Knockback on target enemy unit
Raging Bull Destruction - Three 10/20 Skill After moving, inflicts Slash Dmg & 3 sq Knockback on target enemy unit
Raging Bull Destruction - Four 10/20 Skill After moving, inflicts Slash Dmg & 4 sq Knockback on target enemy unit
Raging Bull Destruction - Five 10/20 Skill After moving, inflicts Slash Dmg & 5 sq Knockback on target enemy unit
Raging Bull Throwing Axe 10/20 Reaction Chance of preemptive strike. Also reacts to skills
Jewel Regen (Passive) 10/20 Passive Jewel Regen (Passive)
E4 AJ1
75 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5801 375 421 120 488 339 93 225 368 506 (25%) 32
Status Res
90 290 290 1199 1199 1199 290 1199
999 1199 1199 999 1199 - 90 60
Other Stats
Range Jewels Obtained
+1 +32
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Pressure Gun 10/20 Skill AJ4000 (Enemy Unit) [With Knockback]
Pressure Gun R 10/20 Skill AJ4000 (Enemy Unit) [With Knockback]
Pressure Gun L 10/20 Skill AJ4000 (Enemy Unit) [With Knockback]
[Hit Rate] +1-100% 50/100 Passive Raises own Hit Rate
E5 AJ2
75 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5801 375 421 120 488 339 93 225 368 506 (25%) 32
Status Res
90 290 290 1199 1199 1199 290 1199
999 1199 1199 999 1199 - 90 60
Other Stats
Range Jewels Obtained
+1 +32
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Pressure Gun 10/20 Skill AJ4000 (Enemy Unit) [With Knockback]
Pressure Gun R 10/20 Skill AJ4000 (Enemy Unit) [With Knockback]
Pressure Gun L 10/20 Skill AJ4000 (Enemy Unit) [With Knockback]
[Hit Rate] +1-100% 50/100 Passive Raises own Hit Rate
E6 BELT
75 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
8205 478 513 82 465 453 112 268 471 146 (50%) 32
Status Res
- 200 200 200 200 200 200 200
- 200 200 - 200 - - -
Other Stats
Jewels Obtained
+36
Skills
Name Rank Type Effect
Normal ATK (Boom Technician) 1/1 Attack Marksman
Signal Shot [One Step Forward] 10/20 Skill Missile ATK to enemy units in target area & moves targets 2 sq forward [Range: 4, Area: Diamond (5), Height Range: 3]
Signal Shot [Right Turn] 10/20 Skill Missile ATK to enemy units in target area & moves targets 2 sq back [Range: 4, Area: Diamond (5), Height Range: 3]
Signal Shot [Left to Left] 10/20 Skill Missile ATK to enemy units in target area & moves targets 2 sq left [Range: 4, Area: Diamond (5), Height Range: 3]
Signal Shot [Right to Right] 10/20 Skill Missile ATK to enemy units in target area & moves targets 2 sq right [Range: 4, Area: Diamond (5), Height Range: 3]
Jack-in-the-box 10/20 Reaction Chance of performing a preemptive strike that inflicts powerful Blind when receiving a physical attack [Range: 4, Height Range: Unlimited]
[Hit Rate] +1-100% 100/100 Passive Raises own Hit Rate
E7 ASS1
75 Human, Male 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4553 481 276 181 93 447 118 299 183 159 (25%) 32
Status Res
- 200 200 200 200 200 200 200
- 200 200 - 200 - - -
Other Stats
Evasion Rate Jewels Obtained
+55 +68
Skills
Name Rank Type Effect
ATK Skills (ONM) 1/1 Attack
Hazy Shadow 10/20 Skill Greatly raises own Evasion Rate for one turn
Blinding Circle 10/20 Skill Inflicts powerful Blind on units in area around self & move after use [MOVE: 4, JUMP: 2, Area: Square (3) around self, Height Range: 2]
Transcendence 10/20 Skill Nullifies statuses cast on allies in area around self & move after use [MOVE: 4, JUMP: 2, Area: Cross (3), Height Range: 2]
Summon Python Storm 10/20 Skill Summons a python monster to do a Wind Magic ATK that lowers Wind Res of units within target area for three turns [Range: 4, Area: Diamond (5), Height Range: 2]
Summon Toad Flow 10/20 Skill Summons Toad to do a Water MATK that lowers Water Res of enemy unit for three turns [Range: 4, Height Range: 2]
Summon Three-Headed Dragon 10/20 Skill Summons Three-Headed Dragon that inflicts 3-hit Dark Mag attack on units within area (100% Hit) & lowers Dark Res for three turns [Range: 3, Area: Lateral (3), Height Range: 3]
Windmill Shuriken 10/20 Skill Missile ATK to a target with chance of critical [Range: 4, Height Range: 2]
Flame Seal 10/20 Skill Fire non-type ATK that lowers Pierce ATK of enemy unit for three turns [Range: 3, Height Range: 2]
Waterfall Seal 10/20 Skill Water non-type ATK that lowers Slash ATK of enemy unit for three turns [Range: 3, Height Range: 2]
Storm Seal 10/20 Skill Wind non-type ATK that lowers Missile ATK of enemy unit for three turns [Range: 3, Height Range: 2]
Electric Seal 10/20 Skill Thunder non-type ATK that lowers Strike ATK of enemy unit for three turns [Range: 3, Height Range: 2]
Dark Fiasco 10/20 Skill Dark non-type attack on enemy unit (Strong vs Light) [Range: 3, Height Range: 3]
Perfect Evasion 10/20 Reaction Chance of completely evading Phys ATK
E8 ASS1
70 Human, Female 8 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4405 468 241 166 69 406 113 284 181 128 (25%) 27
Status Res
- 200 200 200 200 200 200 200
- 200 200 - 200 - - -
Other Stats
Evasion Rate Jewels Obtained
+50 +68
Skills
Name Rank Type Effect
Attack (NIN) 1/1 Attack
Rising Cicada 10/20 Skill Raises own Evasion Rate/JUMP +1 for three turns
Smoke Bomb 10/20 Skill Inflicts Blind on units within area around self [Area: Square (3) around self, Height Range: 2]
Tranquillizing Blade 10/20 Skill Slash ATK & inflicts Sleep [Range: 1, Height Range: 1]
Venom Blade 10/20 Skill Slash ATK & inflicts Poison [Range: 1, Height Range: 1]
Viper Blade 10/20 Skill Slash ATK & inflicts Paralyze [Range: 1, Height Range: 1]
Shadow Stitch 10/20 Skill Slash ATK & inflicts Bind [Range: 1, Height Range: 1]
Golden Bind 10/20 Skill Slash ATK & inflicts Stop [Range: 1, Height Range: 1]
Shieldless 10/20 Skill Non-type ATK to enemy unit [Range: 4, Height Range: 2]
Fire Seal 10/20 Skill Fire non-type ATK to enemy unit [Range: 4, Height Range: 2]
Water Seal 10/20 Skill Water non-type ATK to enemy unit [Range: 4, Height Range: 2]
Wind Seal 10/20 Skill Wind non-type ATK [Range: 4, Height Range: 2]
Thunder Seal 10/20 Skill Thunder non-type ATK [Range: 4, Height Range: 2]
Sneaky Void 10/20 Skill After moving, Slash ATK that inflicts Bind & Daze on enemy unit [Move Area: Diamond (7), Height Range: Unlimited]
Perfect Evasion 10/20 Reaction Chance of completely evading Phys ATK
E9 ASS2
75 Human, Male 5 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4526 488 270 177 82 415 114 282 207 138 (27%) 32
Status Res
- 200 200 200 200 200 200 200
- 200 200 - 200 - - -
Other Stats
Evasion Rate Jewels Obtained
+55 +68
Skills
Name Rank Type Effect
ATK Skills (Mobile Knight) 1/1 Attack Slash
CRIT Armed Multihit 10/20 Skill 2-hit Dark Slash ATK (ignores DEF when attacking from behind) to enemy unit & raises own CRIT Rate for three turns [Range: 3, Height Range: 1]
Accelerated Armed Raid 10/20 Skill Dark Slash ATK to units within target area with chance of critical & raises own AGI for three turns [Range: 4, Area: Cross (5), Height Range: 2]
Armed-Leap Assault 10/20 Skill Dark Slash ATK to units within target area with chance of critical & raises own MOVE for three turns [Range: 4, Area: Cross (5), Height Range: 2]
Charged Armed 4-Multihit Attack 10/20 Skill 4-hit Dark Slash ATK to enemy unit with chance of critical [Range: 5, Height Range: 2]
Four-Edged Blade 10/20 Skill Dark Slash ATK that inflicts Stun on enemy unit for three turns [Range: 1, Height Range: 1]
Paralyzing Blade 10/20 Skill Dark Slash ATK that inflicts Paralyze on units in area around self for three turns [Area: Square (3), Height Range: 2]
Absorption Blade 10/20 Skill Absorbs HP from enemy units in area around self [Area: Square (3), Height Range: 2]
Cross-Halt Blade 10/20 Skill Dark Slash ATK that inflicts Stop on enemy unit [Range: 4, Height Range: 2]
Perfect Evasion 10/20 Reaction Chance of completely evading Phys ATK
E10 ASS2
75 Human, Female 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4453 509 252 170 82 426 116 277 194 142 (25%) 32
Status Res
- 200 200 200 200 200 200 200
- 200 200 - 200 - - -
Other Stats
Evasion Rate Jewels Obtained
+55 +68
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 10/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 10/20 Skill Dark Slash ATK to enemy unit that ignores DEF when attacking from behind & chance of critical [Range: 1, Height Range: 3]
Moon Torrent 10/20 Skill Dark Slash ATK on units within area around self & immensely raises own Magic Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 10/20 Skill Dark Slash ATK (strong vs humans) to enemy unit that ignores DEF when attacking from behind & chance of critical & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 10/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 10/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 10/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 10/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 10/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Perfect Evasion 10/20 Reaction Chance of completely evading Phys ATK
E11 BUFF1
70 Human, Female 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5583 397 390 144 294 366 109 208 188 154 (50%) 27
Status Res
- 200 200 200 200 200 200 200
- 200 200 - 200 - - -
Other Stats
Jewels Obtained
+39
Skills
Name Rank Type Effect
Attack (SHN) 1/1 Attack An abacus-shaped staff.
Imminent Crisis 10/20 Skill Inflicts Blind on enemy unit [Range: 4, Height Range: 3]
Pyramid Scheme 10/20 Skill Inflicts Charm on enemy units within area around self [Area: Diamond (5), Height Range: 2]
Poison Pill 10/20 Skill Nullifies all statuses inflicted on ally units within area around self for three turns [Area: Square (3), Height Range: 2]
Cure Delivery 10/20 Skill Recovers HP of ally units within area around self [Area: Square (3), Height Range: 2]
Risk Hedge 10/20 Reaction After receiving Dmg, chance of casting Jewel Auto Charge on self
Jewel Regen (Passive) 10/20 Passive Jewel Regen (Passive)
E12 BUFF2
75 Human, Female 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5629 249 500 492 354 309 124 218 306 207 (100%) 32
Status Res
- 200 200 200 200 200 200 200
- 200 200 - 200 - - -
Other Stats
Jewels Obtained
+52
Skills
Name Rank Type Effect
Attack (DOC) 1/1 Attack
Petrification Antidote 10/20 Skill Removes Petrify status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Sedative 10/20 Skill Removes Berserk status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Love Potion 10/20 Skill Inflicts Charm on enemy unit [Range: 3, Height Range: 2]
Tranquilizer 10/20 Skill Inflicts Bind and Daze on enemy unit [Range: 3, Height Range: 2]
Panacea 10/20 Skill Removes all statuses except Death Sentence from ally unit [Range: 3, Height Range: 2]
Vaccine 10/20 Skill Nullifies all statuses inflicted on ally units within target area for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Trial Potion II 10/20 Skill Recovers ally unit's HP with chance of inflicting Paralyze as side-effect [Range: 3, Height Range: 2]
Ultra Syrup 10/20 Skill Raises all own Stats & raises MOVE/JUMP by 1
Risk Hedge 10/20 Reaction After receiving Dmg, chance of casting Jewel Auto Charge on self
Jewel Regen (Passive) 10/20 Passive Jewel Regen (Passive)
E13 LOGI1
75 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
975 319 1283 156 1136 244 97 254 209 619 (60%) 32
Status Res
90 290 290 290 1199 1199 290 290
999 1199 1199 80 1199 - 90 50
Other Stats
Jewels Obtained
+36
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Shining Caliber 20/20 Skill Light Slash ATK to units within target area & PATK Up [Range: 3, Area: Cross (3), Height Range: 3]
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E14 LOGI2
75 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
975 319 1283 156 1136 244 97 254 209 619 (60%) 32
Status Res
90 290 290 290 1199 1199 290 290
999 1199 1199 80 1199 - 90 50
Other Stats
Jewels Obtained
+36
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Shining Caliber 20/20 Skill Light Slash ATK to units within target area & PATK Up [Range: 3, Area: Cross (3), Height Range: 3]
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E15 LOGI3
75 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
975 319 1283 156 1136 244 97 254 209 619 (60%) 32
Status Res
90 290 290 290 1199 1199 290 290
999 1199 1199 80 1199 - 90 50
Other Stats
Jewels Obtained
+36
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Shining Caliber 20/20 Skill Light Slash ATK to units within target area & PATK Up [Range: 3, Area: Cross (3), Height Range: 3]
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
Quest Missions
No deaths

Reward: Light 5★ Unit 10-Soul Shard Summon Ticket

Clear with max 5 units

Reward: 4+★ Equipment 10-Summon Ticket

Clear without mercenary

Reward: 10-Beast of Sin Summon Ticket

Drops
Drops