Basic Information
Level 60
AP Cost 40
Player EXP 40
Unit EXP 4000
Zeni 4000
Flags DisableContinue
IsExtra
Prerequisite Quests
Convocation of Fire I
Ready Conditions
Element

[Unlimited] Convocation of Fire I [EX]

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9
0 [P4]
0
0 [P5]
0
0 0 0 0 0 [P3]
0
0
1 0 0 0 0 0 0 [P1]
0
0 0 [P2]
0
2 0 0 [TP4]
0
0 0 0 0 0 0 0
3 2 0 0 0 0 0 0 0 0 1
4 2 1 2 2 1 [E8]
1
1 1 1 2
5 2 2 2 [E9]
2
1 1 1 2 2 3
6 [E10]
3
2 2 2 2 2 2 [E4]
2
2 3
7 3 3 3 3 [E1]
3
3 3 3 3 3
8 4 4 4 4 4 4 4 [E6][TP3]
4
4 4
9 4 5 [E5][TP1]
5
4 4 [E7][TP2]
5
5 4 [E3]
4
4
10 4 5 5 4 [E2]
4
5 5 4 4 4
Entries
UID Trigger
E5
DecrementHp B1 <= 6152 HP
E6
DecrementHp B1 <= 6152 HP
E7
DecrementHp B1 <= 6152 HP
Enemies
UID SID Unit Level Type Move Jump
E1 B1
85 Human, Female 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
11220 406 336 121 124 207 126 239 140 141 (15%) 32
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 219 200 200 -
Other Stats
Jewels Obtained
+20
Skills
Name Rank Type Effect
Normal Attack (Knuckle Berserker) 1/1 Attack Strike ATK (3 sq forward)
Strong Arm Cacus 20/20 Skill Fire Strike ATK on enemy unit that increases in strength according to number of dead allies [Range: 2, Height Range: 3]
Tyranny of Rakshasa 20/20 Skill Doubles Strike ATK Power until one attack is performed
Surtr Charge 20/20 Skill After moving, Fire Strike ATK (strong vs wind) on units within target area that increases in strength according to number of dead allies & moves target 2 sq back & will survive fatal Dmg for one turn & halves own AGI [Move Area: 4, Area: Diamond (5), Height Range: 2]
Hephaestus's Hammer 20/20 Skill Fire Strike ATK on units within target area that increases in strength according to number of dead allies [Range: 3, Area: Lateral (3), Height Range: 2]
Agni's Gaze 20/20 Skill Lowers Fire Res of enemy units within target area for three turns [Range: 3, Area: Lateral (3), Height Range: 2]
Life-Giver Rakshasa 20/20 Skill Recovers a portion of own HP
Cycle of Rakshasa 10/20 Reaction Recovers own Jewels when receiving Dmg & also activated by skill attacks
E2 -
85 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3973 117 159 343 286 208 113 254 270 195 (75%) 32
Status Res
95 95 95 95 95 95 95 95
- - - - - - - -
Other Stats
Jewels Obtained
+36
Skills
Name Rank Type Effect
ATK Skills (Diviner) 1/1 Attack Magic
Clear Refresh 20/20 Skill Raises Max HP of ally units in target area [Range: 3, Area: Cross (3), Height Range: 2]
Flower Rain Shower 20/20 Skill Recovers a portion of HP of ally units in area around self and casts Auto Heal for three turns [Area: Diamond (5), Height Range: 3]
Fine Weather 20/20 Skill Raises ally unit's CT by 100 [Range: 3, Height Range: 1]
Electric Lightning 20/20 Skill Thunder Magic ATK to units within target area with power based on user and target's LUCK [Range: 4, Area: Diamond (5), Height Range: 2]
Rain Snail 20/20 Skill Water Magic ATK with chance of inflicting Slow on all enemy units [Area: Whole Map, Height Range: Unlimited]
Max Flash Wind Speed 20/20 Skill Wind Magic ATK on enemy unit with Dmg based on how low own HP is [Range: 4, Height Range: 2]
Pyroclastic Warning 20/20 Skill Fire Magic ATK (strong vs plants) to units in area around self [Area: Square (3), Height Range: 2]
Photosensitive Smog 20/20 Skill Raises Poison inflicted by an ally unit by 100 for one turn [Range: 3, Height Range: 1]
Attack Accuracy 100% 20/20 Skill Lowers COMBO Area & Hit Rate of all enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Mirage 20/20 Reaction Chance of performing a preemptive strike that lowers attacker's PATK/MATK when being attacked [Range: 1, Height Range: 2]
Jewel Regen (Passive) 1/20 Passive Jewel Regen (Passive)
E3 -
85 Human, Female 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6214 405 227 138 117 287 122 271 178 147 (25%) 32
Status Res
95 95 95 95 95 95 95 95
200 200 200 200 200 200 200 -
Other Stats
Initial Jewels Jewels Obtained Strike ATK Power
+50 +20 +20
Skills
Name Rank Type Effect
Attack (STR) 1/1 Attack
Focused Palm 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Palm Shockwave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Exploding Palm 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 20/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Chakra 20/20 Skill Casts Auto Heal/Jewel Auto Charge on ally units in area around self [Area: Cross (3), Height Range: 2]
Divine Battle Trance 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Supreme Battle Trance 20/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Steel Fists 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 20/20 Skill Triples own PATK for one turn
Hardening Focus 20/20 Skill Raises own PDEF
Controlling Focus 20/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Whirlwind Kick 20/20 Skill Strike ATK to units in area around self
Cross-Counter 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 1]
E4 -
84 Human, Male 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6306 410 231 134 100 289 120 257 179 130 (25%) 41
Status Res
145 145 145 145 145 145 145 145
250 250 250 250 250 200 250 50
Other Stats
Initial Jewels Knockback Res Debuff Res Jewels Obtained Strike ATK Power
+50 +50 +50 +20 +20
Skills
Name Rank Type Effect
Attack (STR) 1/1 Attack
Focused Palm 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Palm Shockwave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Sand Dragon Triple-Palm Punch 20/20 Skill 3-hit Strike ATK that lowers CT by 50% to units within target area with chance of critical [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 20/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Divine Battle Trance 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Sand Dragon 20/20 Skill Strike ATK on units in target area with chance of critical (Strong vs Humans) [Range: 2, Area: Lateral (3), Height Range: 2]
Steel Fists 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 20/20 Skill Triples own PATK for one turn
Hardening Focus 20/20 Skill Raises own PDEF
Controlling Focus 20/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Sand Dragon Gale Kick 20/20 Skill After moving, 3-hit Strike attack on units within area around self with chance of critical [Move Area: Diamond (11), Area: Square (3), Height Range: 2]
Cross-Counter 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 1]
E5 S1
85 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3682 325 172 391 210 223 117 207 273 177 (25%) 32
Status Res
95 95 95 95 95 95 95 95
200 200 200 200 200 200 200 -
Other Stats
Range Jewels Obtained
+2 +16
Skills
Name Rank Type Effect
Attack (MAJ) 1/1 Attack Magia Gunslinger
Magia Machine Gun 20/20 Skill 4-hit Water Missile Mag ATK & (Strong vs Airborne) [Range: 5, Height Range: Unlimited]
Blizzard Magia 20/20 Skill 2-hit Water Missile Mag ATK & inflicts Daze (Strong vs Fire) [Range: 5, Height Range: Unlimited]
Laser Snipe 20/20 Skill Penetrating Light Missile Mag ATK to target unit & raises own MATK for three turns [Range: 5, Height Range: Unlimited]
Hell Barrage 20/20 Skill Dark Missile Mag ATK (100% Hit) to target unit [Range: 5, Height Range: Unlimited]
Flame Shot 20/20 Skill Penetrating Fire Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Isis Rain 20/20 Skill 3-hit Water Missile Mag ATK within target area (Strong vs Fire) [Range: 3, Area: Special (Double Laser), Height Range: 2]
Thunder Shot 20/20 Skill Penetrating Thunder Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Storm Shot 20/20 Skill Penetrating Wind Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Quickdraw 20/20 Reaction Chance of performing a preemptive strike when being attacked [Range: 5, Height Range: Unlimited]
E6 S2
84 Human, Female 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3749 507 184 124 102 306 84 246 289 128 (25%) 41
Status Res
95 95 95 95 95 95 95 95
200 200 200 200 200 200 200 -
Other Stats
Hit Rate Jewels Obtained Missile ATK Power
+5 +16 +5
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Hound Shot 1/20 Skill Missile ATK on enemy unit & inflicts MOVE -2 on target unit for three turns (Strong vs Powerful Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 1/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Cerberos Rain 1/20 Skill Missile ATK on enemy units within target area (Strong vs Beasts) & 100% hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 1/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 1/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 1/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 1/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
E7 S3
85 Human, Female 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3653 499 193 156 127 304 116 273 307 171 (25%) 32
Status Res
185 185 185 185 185 185 185 185
290 290 290 290 290 200 290 90
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power
+2 +10 +16 +10
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Serpentine Scowl 20/20 Skill Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
E8 -
85 Human, Male 6 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4047 353 203 132 94 301 133 205 160 208 (25%) 32
Other Stats
Initial Jewels Jewels Obtained COMBO Area
+25 +68 -1
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Perfect Evasion 10/20 Reaction Chance of completely evading Phys ATK
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
E9 -
85 Human, Male 6 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4047 353 203 132 94 301 133 205 160 208 (25%) 32
Other Stats
Initial Jewels Jewels Obtained COMBO Area
+25 +68 -1
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Perfect Evasion 10/20 Reaction Chance of completely evading Phys ATK
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
E10 -
85 Human, Male 6 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4047 353 203 132 94 301 133 205 160 208 (25%) 32
Other Stats
Initial Jewels Jewels Obtained COMBO Area
+25 +68 -1
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Perfect Evasion 10/20 Reaction Chance of completely evading Phys ATK
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quest Missions
No deaths

Reward: Gold Ingot