Basic Information
Level 60
AP Cost 40
Player EXP 40
Unit EXP 4000
Zeni 4000
Flags DisableContinue
IsExtra
Prerequisite Quests
Convocation of Water I
Ready Conditions
Element

[Unlimited] Convocation of Water I [EX]

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 0 0 0 0 0 [P3]
0
[P5]
0
[P4]
0
0 0 0 0 0
1 0 1 1 1 0 [P1]
0
[E10]
0
[P2]
0
1 1 2 2 0
2 1 1 1 1 0 0 0 0 1 1 2 2 2
3 1 2 [E4]
2
2 2 0 0 0 2 3 [E5]
3
2 2
4 2 2 [TP3]
2
2 2 0 3 0 2 3 [TP4]
3
3 2
5 [E8]
2
2 2 2 6 0 0 0 3 3 3 3 [E9]
3
6 2 2 2 [E3]
2
2 1 2 2 7 [E2]
3
3 3 3
7 2 3 3 [TP5]
2
1 1 2 3 3 [TP6]
3
3 3 3
8 2 3 4 4 4 4 4 4 4 4 4 3 2
9 2 1 6 4 4 4 [TP8]
4
4 4 4 4 2 2
10 2 2 4 [TP1]
4
[A1]
4
4 4 4 [E1]
4
[TP2]
4
4 2 2
11 2 2 4 3 4 4 [TP7]
4
4 4 3 4 2 2
12 2 2 2 [E7]
3
3 4 4 4 3 [E6]
3
2 2 2
Entries
UID Trigger
E2
WaitEntryClock 10
E3
WaitEntryClock 10
E6
WaitEntryClock 20
E7
WaitEntryClock 20
E8
WaitEntryClock 15
E9
WaitEntryClock 15
E10
DeadEnemy LAM
Allies
UID SID Unit Level Type Move Jump
A1 LAM
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4233 314 290 131 107 271 112 186 186 119 (25%) 32
Other Stats
Jewels Obtained Pierce Res
+32 +22
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Wall Formation 20/20 Skill Pierce Res Up for ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Wall Shield 20/20 Skill Cover by taking Phys Dmg for ally units in area around self for three turns (Cover Area: Diamond (5), Cover Height Range: 2) & greatly raises own Pierce Res for one turn [Area: Diamond (5), Height Range:2]
Shield Bash 20/20 Skill Non-type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Lance Bender 20/20 Skill Slash ATK to enemy units within target area & Pierce ATK Down [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 10/20 Reaction Chance of defending when receiving Dmg
Enemies
UID SID Unit Level Type Move Jump
E1 ANKH
85 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
10991 506 312 156 153 302 122 284 226 175 (25%) 32
Other Stats
Initial Jewels All Status Res Jewels Obtained
+25 +999 +36
Skills
Name Rank Type Effect
ATK Skill (GUNL_WATER) 1/1 Attack Gunlance (Water)
Great Water Lance [Triton] 20/20 Skill Penetrating Water Pierce ATK on enemy unit with chance of critical & moves target 1 sq back [Range: 2, Height Range: 1]
Glaucus Shot Spear 20/20 Skill Inflicts Bind & Daze on units in target area [Range: 3, Area: Line (3), Height Range: 2]
Achilles Formation 20/20 Skill Creates a shield that lowers Phys Dmg taken by allies around self for 3 turns [Area: Cross (3), Height Range: 2]
Pure Water Gun [Marduk] 20/20 Skill Water non-type ATK on units within area (strong vs fire) & moves targets 3 sq back [Range: 4, Area: Cross (3), Height Range: 2]
Chariot Wheel 20/20 Skill Raises own CT
Radiant Fang [Apsara] 20/20 Skill Water Pierce ATK on units within area with chance of critical [Range: 1, Area: Lateral (3), Height Range: 2]
Blood of Galatia 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Iskandar Shield 10/20 Reaction Chance of defending when receiving Dmg
Water Robes of Neptune 1/1 Passive Raises Pierce ATK Power/Strong vs Fire at start of own turn (Stackable up to 5x)
E2 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
8844 343 328 167 135 291 102 213 212 157 (40%) 32
Status Res
11 11 11 11 11 11 11 11
42 42 42 42 42 42 42 -
Other Stats
Jewels Obtained Slash Res
+32 +22
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Diamond Formation 20/20 Skill Raises Slash Res of ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Diamond Shield 20/20 Skill Cover by taking Phys Dmg for ally units in area around self for three turns (Cover Area: Diamond (5), Cover Height Range: 2) & greatly raises own Slash Res for one turn [Area: Diamond (5), Height Range:2]
Shield Bash 20/20 Skill Non-type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Severed Blade 20/20 Skill Slash ATK to enemy units within target area & Slash ATK Down [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 10/20 Reaction Chance of defending when receiving Dmg
E3 -
84 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6406 332 203 169 152 285 113 237 192 244 (50%) 41
Status Res
11 11 11 11 11 11 11 11
42 42 42 42 42 42 42 -
Other Stats
Evasion Rate Jewels Obtained Debuff Duration
+5 +20 +1
Skills
Name Rank Type Effect
Attack (ODO) 1/1 Attack
Weakening Dance 20/20 Skill Lowers PATK of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Shield Breaking Dance 20/20 Skill Lowers PDEF of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Magic Weakening Dance 20/20 Skill Lowers MATK of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Magic Breaching Dance 20/20 Skill Lowers MDEF of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Dance of Misfortune 20/20 Skill Lowers LUCK of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Blade Dance 20/20 Skill Slash ATK to units within area around self with chance of critical [Area: Cross (5), Height Range: 1]
Throw Kiss 20/20 Skill Inflicts Charm on enemy unit [Range: 2, Height Range: 2]
Clumsy Flowing Dance 20/20 Skill Lowers DEX/Slash ATK Power of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Leaden Feet Blade Dance 20/20 Skill Lowers AGI/Slash Res of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
The Flowering Spirit 20/20 Skill Lowers all stats of all enemy units for one turn & greatly raises own AGI until next turn [Area: Whole Map, Height Range: Unlimited]
Charming Fragrance 10/20 Reaction After receiving Dmg, chance of inflicting Charm on enemy unit [Range: 2, Height Range: 2]
Jewel Regen (Passive) 10/20 Passive Jewel Regen (Passive)
E4 -
85 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
7854 492 297 156 153 302 118 284 226 175 (25%) 32
Status Res
11 11 11 11 11 11 11 11
42 42 42 42 42 42 42 -
Other Stats
Jewels Obtained
+36
Skills
Name Rank Type Effect
Attack (GUNL) 1/1 Attack Gunlance
Gordian Knot Elegant Spear 20/20 Skill Penetrating Pierce ATK to enemy unit with chance of critical & moves target 1 sq back [Range: 2, Area: Line (2), Height Range: 2]
Glaucus Shot Spear 20/20 Skill Inflicts Bind & Daze in target area [Range: 3, Area: Line (3), Height Range: 2]
Achilles Formation 20/20 Skill Creates a shield that lowers Phys Dmg taken by allies around self for 3 turns [Area: Cross (3), Height Range: 2]
Thunderer Cannon "Cassandra" 20/20 Skill Thunder non-type ATK (strong vs water) & moves target 3 sq back [Range: 3, Area: Lateral (3), Height Range: 2]
Chariot Wheel 20/20 Skill Raises own CT
Daedalus Fang 20/20 Skill Pierce ATK to units within target area with chance of critical [Range: 1, Area: Lateral (3), Height Range: 2]
Blood of Galatia 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Iskandar Shield 10/20 Reaction Chance of defending when receiving Dmg
Thunder God Aeolus 1/1 Passive Raises Pierce ATK Power (Strong vs Water) on self at start of own turn (Stackable up to 5x)
E5 -
85 Human, Female 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
7699 410 198 171 145 311 123 254 208 162 (25%) 32
Status Res
11 11 11 11 11 11 11 11
42 42 42 42 42 42 42 -
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
Attack (NEC) 1/1 Attack Necromancer Normal Attack
Fatal Malady 20/20 Skill Dark Slash ATK to enemy unit & inflicts Death Sentence [Range 4, Height Range: 2]
Evil Flower 20/20 Skill Dark Slash ATK to enemy unit that inflicts Bind and Poison [Range: 4, Height Range: 2]
Catastrophe 20/20 Skill Dark Slash ATK to enemy units within target area with chance of critical & lowers Strike ATK Power for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Inferno 20/20 Skill Dark Slash ATK to enemy units within target area with chance of critical & lowers Slash ATK Power for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Pyrophobia 20/20 Skill Slash ATK to enemy unit that lowers Fire Res for three turns [Range: 2, Height Range: 2]
Aquaphobia 20/20 Skill Slash ATK to enemy unit that lowers Water Res for three turns [Range: 2, Height Range: 2]
Anemophobia 20/20 Skill Slash ATK to enemy unit that lowers Wind Res for three turns [Range: 2, Height Range: 2]
Astraphobia 20/20 Skill Slash ATK to enemy unit that lowers Thunder Res for three turns [Range: 2, Height Range: 2]
Raptio Anima 10/20 Reaction After receiving Dmg, chance of absorbing Jewels [Range: 4, Height Range: 5]
E6 -
85 Monster, Beast 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
178 232 2086 527 2001 145 88 202 177 144 (100%) 32
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Debuff Res Quicken Res COMBO Area
+999 +999 -2
Skills
Name Rank Type Effect
Tackle 1/1 Attack Normal Attack (Enemy Unit)
Realm Exploding Bomber 20/20 Skill Inflicts Phys Dmg (Extra-High) on units in area around self & self-destructs [Area: Diamond (5), Height Range: 2]
Realm Exploding Bomber (Non-type ATK & removes Buffs) 20/20 Skill Inflicts Phys Dmg (Extra-High) on units in area around self & self-destructs [Area: Diamond (5), Height Range: 2]
Scratch 20/20 Skill Inflicts Phys Dmg on target.
Tail Attack 20/20 Skill Inflicts Phys Dmg on target.
Magic Realm Rat Skill Kamikaze Bomber 20/20 Reaction Inflicts Phys Dmg (Extra-High) on units in area around self & self-destructs [Area: Diamond (5), Height Range: 2]
E7 -
85 Monster, Beast 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
178 232 2086 527 2001 145 88 202 177 144 (100%) 32
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Debuff Res Quicken Res COMBO Area
+999 +999 -2
Skills
Name Rank Type Effect
Tackle 1/1 Attack Normal Attack (Enemy Unit)
Realm Exploding Bomber 20/20 Skill Inflicts Phys Dmg (Extra-High) on units in area around self & self-destructs [Area: Diamond (5), Height Range: 2]
Realm Exploding Bomber (Non-type ATK & removes Buffs) 20/20 Skill Inflicts Phys Dmg (Extra-High) on units in area around self & self-destructs [Area: Diamond (5), Height Range: 2]
Scratch 20/20 Skill Inflicts Phys Dmg on target.
Tail Attack 20/20 Skill Inflicts Phys Dmg on target.
Magic Realm Rat Skill Kamikaze Bomber 20/20 Reaction Inflicts Phys Dmg (Extra-High) on units in area around self & self-destructs [Area: Diamond (5), Height Range: 2]
E8 -
85 Monster, Beast 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
178 232 2086 527 2001 145 88 202 177 144 (100%) 32
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Debuff Res Quicken Res COMBO Area
+999 +999 -2
Skills
Name Rank Type Effect
Tackle 1/1 Attack Normal Attack (Enemy Unit)
Realm Exploding Bomber 20/20 Skill Inflicts Phys Dmg (Extra-High) on units in area around self & self-destructs [Area: Diamond (5), Height Range: 2]
Realm Exploding Bomber (Non-type ATK & removes Buffs) 20/20 Skill Inflicts Phys Dmg (Extra-High) on units in area around self & self-destructs [Area: Diamond (5), Height Range: 2]
Scratch 20/20 Skill Inflicts Phys Dmg on target.
Tail Attack 20/20 Skill Inflicts Phys Dmg on target.
Magic Realm Rat Skill Kamikaze Bomber 20/20 Reaction Inflicts Phys Dmg (Extra-High) on units in area around self & self-destructs [Area: Diamond (5), Height Range: 2]
E9 -
85 Monster, Beast 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
178 232 2086 527 2001 145 88 202 177 144 (100%) 32
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Debuff Res Quicken Res COMBO Area
+999 +999 -2
Skills
Name Rank Type Effect
Tackle 1/1 Attack Normal Attack (Enemy Unit)
Realm Exploding Bomber 20/20 Skill Inflicts Phys Dmg (Extra-High) on units in area around self & self-destructs [Area: Diamond (5), Height Range: 2]
Realm Exploding Bomber (Non-type ATK & removes Buffs) 20/20 Skill Inflicts Phys Dmg (Extra-High) on units in area around self & self-destructs [Area: Diamond (5), Height Range: 2]
Scratch 20/20 Skill Inflicts Phys Dmg on target.
Tail Attack 20/20 Skill Inflicts Phys Dmg on target.
Magic Realm Rat Skill Kamikaze Bomber 20/20 Reaction Inflicts Phys Dmg (Extra-High) on units in area around self & self-destructs [Area: Diamond (5), Height Range: 2]
E10 -
84 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
10029 390 366 141 112 274 112 194 201 129 (40%) 41
Other Stats
All Status Res Jewels Obtained
+999 +32
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Shield Bash 20/20 Skill Non-type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Muscle Potential 20/20 Skill Raises own Max HP (amount of HP gained will be added to your current HP & Permanent & Stackable) & greatly raises PDEF/MDEF & lowers Evasion Rate for one turn
Muscle Bringer 20/20 Skill Light Slash ATK to units within target area (ATK increases according to own PDEF) & raises PDEF [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Holy Knight Stance+2 10/20 Reaction Chance of defending when receiving Dmg
Jewel Regen (Passive) 10/20 Passive Jewel Regen (Passive)
Quest Missions
No deaths

Reward: Gold Ingot