Basic Information
Type Event
Level 80
AP Cost 40
Player EXP 40
Unit EXP 600
Zeni 4000
Flags IsAutoRepeatQuest
Prerequisite Quests
Stage 9: Vindictive Wrath

[Limited Time] Stage 10: Crescendo

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 3 3 2 [P4]
2
3 4 [P5]
4
4 3 [P3]
2
2 3 3
1 3 3 2 2 3 [P1]
4
4 [P2]
4
3 2 2 3 3
2 2 2 1 1 1 2 2 2 1 1 1 2 2
3 2 2 1 1 1 2 2 2 1 1 1 2 2
4 2 2 0 0 0 2 2 2 0 0 0 2 2
5 [E3]
2
2 0 0 0 1 1 1 0 0 0 2 [E4]
2
6 3 3 0 0 0 0 [E5]
0
0 0 0 0 3 3
7 4 4 4 4 [W1]
0
[E8]
0
0 [E9]
0
[W2]
0
4 4 4 4
8 4 4 [E12]
4
4 0 0 0 0 0 4 [E13]
4
4 4
9 0 0 0 0 [E10]
0
0 0 0 [E11]
0
0 0 0 0
10 3 3 2 [E2]
2
0 1 1 1 0 [E1]
2
2 3 3
11 [E6]
3
3 2 2 1 2 3 2 1 2 2 3 [E7]
3
12 2 2 0 1 1 2 [E14]
3
2 1 1 0 2 2
Entries
UID Trigger
E3
DecrementMember 3
E4
DecrementMember 3
E5
DecrementMember 3
E6
DeadEnemy a1
E7
DeadEnemy a2
E10
DeadEnemy e1
E11
DeadEnemy e2
E12
DeadEnemy lan1
E13
DeadEnemy lan1
Enemies
UID SID Unit Level Type Move Jump
E1 -
85 Demon, Wrath 1 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
659 290 216 561 218 139 116 110 104 553 (100%) 32
Status Res
90 90 90 999 999 999 90 999
1199 1199 1199 1199 1199 200 290 60
Other Stats
Knockback Res
+999
Flags
IsThrow
No
Skills
Name Rank Type Effect
Strike 1/1 Attack Normal Attack (Enemy Unit)
Laser 20/20 Skill Inflicts Mag Dmg on target
Laser 20/20 Skill Inflicts Mag Dmg on target
Laser+ 20/20 Skill Inflicts Mag Dmg on target
Object Coating 20/20 Skill Greatly raises own PDEF when receiving Dmg
Magic Coating 20/20 Skill Greatly raises own MDEF when receiving Dmg
Elemental Coat [All Res Up] 20/20 Skill Raises All Elemental Res
Jewel Regen (Passive) 20/20 Passive Jewel Regen (Passive)
E2 -
85 Demon, Wrath 1 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
659 290 216 561 218 139 116 110 104 553 (100%) 32
Status Res
90 90 90 999 999 999 90 999
1199 1199 1199 1199 1199 200 290 60
Other Stats
Knockback Res
+999
Flags
IsThrow
No
Skills
Name Rank Type Effect
Strike 1/1 Attack Normal Attack (Enemy Unit)
Laser 20/20 Skill Inflicts Mag Dmg on target
Laser 20/20 Skill Inflicts Mag Dmg on target
Laser+ 20/20 Skill Inflicts Mag Dmg on target
Object Coating 20/20 Skill Greatly raises own PDEF when receiving Dmg
Magic Coating 20/20 Skill Greatly raises own MDEF when receiving Dmg
Elemental Coat [All Res Up] 20/20 Skill Raises All Elemental Res
Jewel Regen (Passive) 20/20 Passive Jewel Regen (Passive)
E3 -
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
461 327 175 115 80 235 100 235 279 141 (25%) 32
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Range Jewels Obtained
+1 +16
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E4 -
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
461 327 175 115 80 235 100 235 279 141 (25%) 32
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Range Jewels Obtained
+1 +16
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E5 -
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
461 327 175 115 80 235 100 235 279 141 (25%) 32
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Range Jewels Obtained
+1 +16
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E6 -
85 Human 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2664 538 302 151 118 446 124 377 358 133 (25%) 32
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Range Jewels Obtained
+5 +44
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Serpentine Scowl 20/20 Skill Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E7 -
85 Human 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2664 538 302 151 118 446 124 377 358 133 (25%) 32
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Range Jewels Obtained
+5 +44
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Serpentine Scowl 20/20 Skill Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E8 e1
85 Human 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2542 199 201 502 329 260 113 273 439 168 (100%) 32
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Jewels Obtained Cast Time
+66 -33
Skills
Name Rank Type Effect
Attack (GEN) 1/1 Attack
Phantom Vision 20/20 Skill Inflicts Blind status on enemy unit [Range: 3, Height Range: 2]
Quicken 20/20 Skill Casts Quicken on ally unit [Range: 3, Height Range: 1]
Delay 20/20 Skill Inflicts Delay on enemy unit [Range: 3, Height Range: 1]
Refresh 20/20 Skill Recovers ally unit's HP with chance of removing Berserk/Petrify/Stop/Death Sentence/Silence [Range; 4, Height Range: 2]
Freeze 20/20 Skill Inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Bind 20/20 Skill Mag ATK that inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Overclock 20/20 Skill Raises ally unit's CT by 100 [Range: 3, Height Range: 1]
Switch 20/20 Skill Swaps own position with target [Range: 4, Height Range: 3]
Black Hole 20/20 Skill Mag ATK on enemy unit that inflicts Stop & reduces CT to 0 [Range: 5, Height Range: 4]
Counter Delay 20/20 Reaction After receiving Dmg, chance of inflicting Delay on enemy unit [Range: 3, Height Range: 1]
E9 e2
85 Human 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2542 199 201 502 329 260 113 273 439 168 (100%) 32
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Jewels Obtained Cast Time
+66 -33
Skills
Name Rank Type Effect
Attack (GEN) 1/1 Attack
Phantom Vision 20/20 Skill Inflicts Blind status on enemy unit [Range: 3, Height Range: 2]
Quicken 20/20 Skill Casts Quicken on ally unit [Range: 3, Height Range: 1]
Delay 20/20 Skill Inflicts Delay on enemy unit [Range: 3, Height Range: 1]
Refresh 20/20 Skill Recovers ally unit's HP with chance of removing Berserk/Petrify/Stop/Death Sentence/Silence [Range; 4, Height Range: 2]
Freeze 20/20 Skill Inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Bind 20/20 Skill Mag ATK that inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Overclock 20/20 Skill Raises ally unit's CT by 100 [Range: 3, Height Range: 1]
Switch 20/20 Skill Swaps own position with target [Range: 4, Height Range: 3]
Black Hole 20/20 Skill Mag ATK on enemy unit that inflicts Stop & reduces CT to 0 [Range: 5, Height Range: 4]
Counter Delay 20/20 Reaction After receiving Dmg, chance of inflicting Delay on enemy unit [Range: 3, Height Range: 1]
E10 lan1
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2021 341 239 154 103 367 103 219 166 127 (25%) 32
Other Stats
CRIT Rate Jewels Obtained Pierce ATK Power
+27 +32 +7
Skills
Name Rank Type Effect
Attack (LAN) 1/1 Attack
Retaliate 20/20 Reaction Penetrating attack that has chance of performing physical counter when Dmg is received [Range: 2, Area: Line (2), Height Range: 2]
Poison Spear 20/20 Skill Inflicts Phys Dmg & Poison on target [Range: 2]
Delaying Spear 20/20 Skill Inflicts Phys Dmg & Delay on target [Range: 2]
E11 lan1
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2021 341 239 154 103 367 103 219 166 127 (25%) 32
Other Stats
CRIT Rate Jewels Obtained Pierce ATK Power
+27 +32 +7
Skills
Name Rank Type Effect
Attack (LAN) 1/1 Attack
Retaliate 20/20 Reaction Penetrating attack that has chance of performing physical counter when Dmg is received [Range: 2, Area: Line (2), Height Range: 2]
Poison Spear 20/20 Skill Inflicts Phys Dmg & Poison on target [Range: 2]
Delaying Spear 20/20 Skill Inflicts Phys Dmg & Delay on target [Range: 2]
E12 a1
85 Human 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2664 538 302 151 118 446 124 377 358 133 (25%) 32
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Range Jewels Obtained
+5 +44
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Serpentine Scowl 20/20 Skill Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E13 a2
85 Human 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2664 538 302 151 118 446 124 377 358 133 (25%) 32
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Range Jewels Obtained
+5 +44
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Serpentine Scowl 20/20 Skill Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E14 -
85 Demon 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5067 498 579 510 239 372 232 254 396 999 (100%) 32
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 - 999 999
Elemental Res
+8 +8 +8 +8 +8 +8
Other Stats
Knockback Res Debuff Res Jewels Obtained
+999 +50 +11
Flags
IsThrow
No
Skills
Name Rank Type Effect
Strike 1/1 Attack Veda Boss Normal ATK (Enemy Unit)
PATK Shield [3x] 20/20 Skill Shield that completely blocks PATK inflicted on ally units (three times) [Area: Whole Map, Height Range: 10]
Grudge Wielding [More dead units -> more Dmg] 20/20 Skill Area attack that increases in Dmg according to number of dead allies
Last Judgment [Activates when alone] 20/20 Skill Whole Map Dmg Special Skill (Use with care)
Last Judgment [Activates when alone] 20/20 Skill Whole Map Dmg Special Skill (Use with care) Incl. Regen/Jewel Regen
Mystic Kung-Fu 20/20 Skill After moving, perform non-elemental Phys attack on single target that ignores DEF & inflicts 1 sq Knockback [Range: Diamond]
Dimension Shift 20/20 Skill Swaps positions [Whole Map] & raises own MOVE/JUMP by 1 for three turns (Stackable x3)
50% HP Recovery 20/20 Skill Recovers 50% of HP (All)
Last Judgment 20/20 Skill Version that is not activated when alone
Mystic Kung-Fu 20/20 Skill After moving, perform non-elemental Phys attack on single target that ignores DEF & inflicts 1 sq Knockback [Range: Diamond]
Mystic Kung-Fu 20/20 Skill After moving, perform non-elemental Phys attack on single target that ignores DEF & inflicts 1 sq Knockback [Range: Diamond, Height Range: 8]
Mana Rampage 20/20 Reaction Inflicts Mag Dmg on units within area around self after receiving Dmg [Area: 1, Height Range: 1]
Jewel Regeneration 1/1 Passive Jewel Auto Charge
Psychic Flame 20/20 Skill Fire Mag ATK on units within target area [Range: 3]
Psychic Blizzard 20/20 Skill Water Mag ATK on units within target area [Range: 3]
Psychic Tornado 20/20 Skill Wind Mag ATK on units within target area [Range: 3]
Psychic Lightning 20/20 Skill Thunder Mag ATK on units within target area [Range: 3]
Psychic Flash 20/20 Skill Light Mag ATK on units within target area [Range: 3]
Psychic Darkness 20/20 Skill Dark Mag ATK on units within target area [Range: 3]
Destructive Beam 20/20 Skill Inflicts Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Grand Spike 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 2, Area: Line (2), Height Range: 1]
Shockwave 20/20 Skill Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1]
Laser 1/20 Skill Inflicts Mag Dmg on target
Laser 1/20 Skill Inflicts Mag Dmg on target
Laser+ 1/20 Skill Inflicts Mag Dmg on target
Walls
UID SID Unit Level Type Move Jump
W1 -
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4 700 9999 700 9999 - - - - - 7
Skills
Name Rank Type Effect
Composite Counter 1/1 Reaction Respond to all
W2 -
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4 700 9999 700 9999 - - - - - 7
Skills
Name Rank Type Effect
Composite Counter 1/1 Reaction Respond to all
Quest Missions
Clear without mercenary

Reward: Sacred Lion Blade

No deaths

Reward: Equipment 10-Summon Ticket

No items used

Reward: Gold Ingot

Drops
Drops