| E1 | - |  | AJ2000 | 50 | Machine, Sloth | 3 | 1 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 1288 | 131 | 108 | 79 | 87 | 107 | 64 | 99 | 80 | 347 (25%) | 32 |  
                                    Status Res
                                    
                                      
                                        |  |  |  |  |  |  |  |  |  
                                        | 30 | - | 30 | 30 | 30 | 50 | - | 30 |  
                                        |  |  |  |  |  |  |  |  |  
                                        | 30 | 30 | 30 | 30 | 30 | - | 30 | 30 |  
                                      Other Stats
                                      
                                          
                                              | Debuff Res | Jewels Obtained |  |  |  |  |  
                                              | +30 | +16 |  |  |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | [Normal ATK] AJ2000 | 1/1 | Attack | AJ2000 (Enemy Unit) |  
                                                | Death Mow | 20/20 | Skill | Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |  
                                                | Spinslash | 20/20 | Skill | Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |  
                                                | Compressed Shot | 20/20 | Skill | Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |  | 
                        
                          | E2 | - |  | AJ2000 | 50 | Machine, Sloth | 3 | 1 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 1288 | 131 | 108 | 79 | 87 | 107 | 64 | 99 | 80 | 347 (25%) | 32 |  
                                    Status Res
                                    
                                      
                                        |  |  |  |  |  |  |  |  |  
                                        | 30 | - | 30 | 30 | 30 | 50 | - | 30 |  
                                        |  |  |  |  |  |  |  |  |  
                                        | 30 | 30 | 30 | 30 | 30 | - | 30 | 30 |  
                                      Other Stats
                                      
                                          
                                              | Debuff Res | Jewels Obtained |  |  |  |  |  
                                              | +30 | +16 |  |  |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | [Normal ATK] AJ2000 | 1/1 | Attack | AJ2000 (Enemy Unit) |  
                                                | Death Mow | 20/20 | Skill | Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |  
                                                | Spinslash | 20/20 | Skill | Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |  
                                                | Compressed Shot | 20/20 | Skill | Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |  | 
                        
                          | E3 | - |  | AJ2000 | 50 | Machine, Sloth | 3 | 1 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 1288 | 131 | 108 | 79 | 87 | 107 | 64 | 99 | 80 | 347 (25%) | 32 |  
                                    Status Res
                                    
                                      
                                        |  |  |  |  |  |  |  |  |  
                                        | 30 | - | 30 | 30 | 30 | 50 | - | 30 |  
                                        |  |  |  |  |  |  |  |  |  
                                        | 30 | 30 | 30 | 30 | 30 | - | 30 | 30 |  
                                      Other Stats
                                      
                                          
                                              | Debuff Res | Jewels Obtained |  |  |  |  |  
                                              | +30 | +16 |  |  |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | [Normal ATK] AJ2000 | 1/1 | Attack | AJ2000 (Enemy Unit) |  
                                                | Death Mow | 20/20 | Skill | Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |  
                                                | Spinslash | 20/20 | Skill | Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |  
                                                | Compressed Shot | 20/20 | Skill | Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |  | 
                        
                          | E4 | - |  | AJ2000 | 50 | Machine, Sloth | 3 | 1 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 1288 | 131 | 108 | 79 | 87 | 107 | 64 | 99 | 80 | 347 (25%) | 32 |  
                                    Status Res
                                    
                                      
                                        |  |  |  |  |  |  |  |  |  
                                        | 30 | - | 30 | 30 | 30 | 50 | - | 30 |  
                                        |  |  |  |  |  |  |  |  |  
                                        | 30 | 30 | 30 | 30 | 30 | - | 30 | 30 |  
                                      Other Stats
                                      
                                          
                                              | Debuff Res | Jewels Obtained |  |  |  |  |  
                                              | +30 | +16 |  |  |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | [Normal ATK] AJ2000 | 1/1 | Attack | AJ2000 (Enemy Unit) |  
                                                | Death Mow | 20/20 | Skill | Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |  
                                                | Spinslash | 20/20 | Skill | Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |  
                                                | Compressed Shot | 20/20 | Skill | Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |  | 
                        
                          | E5 | - |  | AJ2000 | 50 | Machine, Sloth | 3 | 1 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 1288 | 131 | 108 | 79 | 87 | 107 | 64 | 99 | 80 | 347 (25%) | 32 |  
                                    Status Res
                                    
                                      
                                        |  |  |  |  |  |  |  |  |  
                                        | 30 | - | 30 | 30 | 30 | 50 | - | 30 |  
                                        |  |  |  |  |  |  |  |  |  
                                        | 30 | 30 | 30 | 30 | 30 | - | 30 | 30 |  
                                      Other Stats
                                      
                                          
                                              | Debuff Res | Jewels Obtained |  |  |  |  |  
                                              | +30 | +16 |  |  |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | [Normal ATK] AJ2000 | 1/1 | Attack | AJ2000 (Enemy Unit) |  
                                                | Death Mow | 20/20 | Skill | Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |  
                                                | Spinslash | 20/20 | Skill | Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |  
                                                | Compressed Shot | 20/20 | Skill | Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |  | 
                        
                          | E6 | - |  | AJ2000 | 50 | Machine, Sloth | 3 | 1 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 1288 | 131 | 108 | 79 | 87 | 107 | 64 | 99 | 80 | 347 (25%) | 32 |  
                                    Status Res
                                    
                                      
                                        |  |  |  |  |  |  |  |  |  
                                        | 30 | - | 30 | 30 | 30 | 50 | - | 30 |  
                                        |  |  |  |  |  |  |  |  |  
                                        | 30 | 30 | 30 | 30 | 30 | - | 30 | 30 |  
                                      Other Stats
                                      
                                          
                                              | Debuff Res | Jewels Obtained |  |  |  |  |  
                                              | +30 | +16 |  |  |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | [Normal ATK] AJ2000 | 1/1 | Attack | AJ2000 (Enemy Unit) |  
                                                | Death Mow | 20/20 | Skill | Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |  
                                                | Spinslash | 20/20 | Skill | Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |  
                                                | Compressed Shot | 20/20 | Skill | Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |  | 
                        
                          | E7 | - |  | AJ2000 | 50 | Machine, Sloth | 3 | 1 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 1288 | 131 | 108 | 79 | 87 | 107 | 64 | 99 | 80 | 347 (25%) | 32 |  
                                    Status Res
                                    
                                      
                                        |  |  |  |  |  |  |  |  |  
                                        | 30 | - | 30 | 30 | 30 | 50 | - | 30 |  
                                        |  |  |  |  |  |  |  |  |  
                                        | 30 | 30 | 30 | 30 | 30 | - | 30 | 30 |  
                                      Other Stats
                                      
                                          
                                              | Debuff Res | Jewels Obtained |  |  |  |  |  
                                              | +30 | +16 |  |  |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | [Normal ATK] AJ2000 | 1/1 | Attack | AJ2000 (Enemy Unit) |  
                                                | Death Mow | 20/20 | Skill | Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |  
                                                | Spinslash | 20/20 | Skill | Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |  
                                                | Compressed Shot | 20/20 | Skill | Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |  | 
                        
                          | E8 | - |  | AJ2000 | 50 | Machine, Sloth | 3 | 1 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 1288 | 131 | 108 | 79 | 87 | 107 | 64 | 99 | 80 | 347 (25%) | 32 |  
                                    Status Res
                                    
                                      
                                        |  |  |  |  |  |  |  |  |  
                                        | 30 | - | 30 | 30 | 30 | 50 | - | 30 |  
                                        |  |  |  |  |  |  |  |  |  
                                        | 30 | 30 | 30 | 30 | 30 | - | 30 | 30 |  
                                      Other Stats
                                      
                                          
                                              | Debuff Res | Jewels Obtained |  |  |  |  |  
                                              | +30 | +16 |  |  |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | [Normal ATK] AJ2000 | 1/1 | Attack | AJ2000 (Enemy Unit) |  
                                                | Death Mow | 20/20 | Skill | Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |  
                                                | Spinslash | 20/20 | Skill | Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |  
                                                | Compressed Shot | 20/20 | Skill | Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |  | 
                        
                          | E9 | - |  | AJ2000 | 50 | Machine, Sloth | 3 | 1 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 1288 | 131 | 108 | 79 | 87 | 107 | 64 | 99 | 80 | 347 (25%) | 32 |  
                                    Status Res
                                    
                                      
                                        |  |  |  |  |  |  |  |  |  
                                        | 30 | - | 30 | 30 | 30 | 50 | - | 30 |  
                                        |  |  |  |  |  |  |  |  |  
                                        | 30 | 30 | 30 | 30 | 30 | - | 30 | 30 |  
                                      Other Stats
                                      
                                          
                                              | Debuff Res | Jewels Obtained |  |  |  |  |  
                                              | +30 | +16 |  |  |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | [Normal ATK] AJ2000 | 1/1 | Attack | AJ2000 (Enemy Unit) |  
                                                | Death Mow | 20/20 | Skill | Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |  
                                                | Spinslash | 20/20 | Skill | Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |  
                                                | Compressed Shot | 20/20 | Skill | Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |  | 
                        
                          | E10 | - |  | Hooded Ranger | 50 | Human, Male | 2 | 3 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 2123 | 294 | 199 | 91 | 62 | 279 | 92 | 208 | 254 | 94 (25%) | 32 |  
                                      Other Stats
                                      
                                          
                                              | Jewels Obtained |  |  |  |  |  |  
                                              | +32 |  |  |  |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | Attack (RAN) | 1/1 | Attack |  |  
                                                | Punishing Shot | 20/20 | Skill | Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |  
                                                | Sniping Shot | 20/20 | Skill | Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |  
                                                | Shadow Shot | 20/20 | Skill | Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |  
                                                | Wide Barrage | 20/20 | Skill | 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |  
                                                | Arrow of Care | 20/20 | Skill | Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |  
                                                | Scouting Shot | 20/20 | Skill | Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |  
                                                | Hunter's Eyes | 20/20 | Skill | Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |  
                                                | Piercing Bolt | 20/20 | Skill | Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |  
                                                | Arrow Rain | 20/20 | Skill | Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited] |  
                                                | Hide Trap | 10/20 | Reaction | After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |  | 
                        
                          | E11 | - |  | Hooded Ranger | 50 | Human, Male | 2 | 3 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 2123 | 294 | 199 | 91 | 62 | 279 | 92 | 208 | 254 | 94 (25%) | 32 |  
                                      Other Stats
                                      
                                          
                                              | Jewels Obtained |  |  |  |  |  |  
                                              | +32 |  |  |  |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | Attack (RAN) | 1/1 | Attack |  |  
                                                | Punishing Shot | 20/20 | Skill | Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |  
                                                | Sniping Shot | 20/20 | Skill | Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |  
                                                | Shadow Shot | 20/20 | Skill | Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |  
                                                | Wide Barrage | 20/20 | Skill | 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |  
                                                | Arrow of Care | 20/20 | Skill | Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |  
                                                | Scouting Shot | 20/20 | Skill | Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |  
                                                | Hunter's Eyes | 20/20 | Skill | Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |  
                                                | Piercing Bolt | 20/20 | Skill | Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |  
                                                | Arrow Rain | 20/20 | Skill | Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited] |  
                                                | Hide Trap | 10/20 | Reaction | After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |  | 
                        
                          | E12 | - |  | Hooded Ranger | 50 | Human, Male | 2 | 3 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 2123 | 294 | 199 | 91 | 62 | 279 | 92 | 208 | 254 | 94 (25%) | 32 |  
                                      Other Stats
                                      
                                          
                                              | Jewels Obtained |  |  |  |  |  |  
                                              | +32 |  |  |  |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | Attack (RAN) | 1/1 | Attack |  |  
                                                | Punishing Shot | 20/20 | Skill | Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |  
                                                | Sniping Shot | 20/20 | Skill | Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |  
                                                | Shadow Shot | 20/20 | Skill | Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |  
                                                | Wide Barrage | 20/20 | Skill | 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |  
                                                | Arrow of Care | 20/20 | Skill | Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |  
                                                | Scouting Shot | 20/20 | Skill | Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |  
                                                | Hunter's Eyes | 20/20 | Skill | Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |  
                                                | Piercing Bolt | 20/20 | Skill | Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |  
                                                | Arrow Rain | 20/20 | Skill | Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited] |  
                                                | Hide Trap | 10/20 | Reaction | After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |  | 
                        
                          | E13 | - |  | Hooded Ranger | 50 | Human, Male | 2 | 3 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 2123 | 294 | 199 | 91 | 62 | 279 | 92 | 208 | 254 | 94 (25%) | 32 |  
                                      Other Stats
                                      
                                          
                                              | Jewels Obtained |  |  |  |  |  |  
                                              | +32 |  |  |  |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | Attack (RAN) | 1/1 | Attack |  |  
                                                | Punishing Shot | 20/20 | Skill | Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |  
                                                | Sniping Shot | 20/20 | Skill | Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |  
                                                | Shadow Shot | 20/20 | Skill | Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |  
                                                | Wide Barrage | 20/20 | Skill | 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |  
                                                | Arrow of Care | 20/20 | Skill | Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |  
                                                | Scouting Shot | 20/20 | Skill | Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |  
                                                | Hunter's Eyes | 20/20 | Skill | Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |  
                                                | Piercing Bolt | 20/20 | Skill | Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |  
                                                | Arrow Rain | 20/20 | Skill | Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited] |  
                                                | Hide Trap | 10/20 | Reaction | After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |  |