Basic Information
Type Event
Level 75
AP Cost 32
Entry Count 3
Player EXP 32
Unit EXP 600
Zeni 4000

Featuring Soul Shards Featuring Won Soul Shards

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 [P5]
0
[P3]
0
[P1]
0
1 [E9]
2
2 2 2 2 3 3 3 [E5]
3
1 0 [P4]
0
[P2]
0
1 2 2 2 [E6]
2
2 3 3 3 3
2 0 0 0 1 2 3 3 3 3 3 3 4 4
3 1 1 1 2 3 4 [E2]
4
4 4 5 5 [E3]
5
5
4 13 13 13 4 4 4 4 5 6 6 6 5 5
5 13 13 13 4 [E7]
4
4 4 5 6 6 6 5 5
6 13 13 13 8 4 4 4 5 6 6 11 6 6
7 13 13 13 12 12 12 8 7 7 6 11 7 7
8 13 13 13 13 13 13 8 8 7 6 6 [E8]
7
7
9 13 13 13 13 13 13 [E1]
8
8 7 6 6 7 7
10 14 13 13 12 12 12 8 8 8 7 7 7 7
11 14 13 13 13 12 11 11 11 [E4]
10
9 8 7 7
12 13 13 13 13 12 11 11 11 10 9 8 7 7
Enemies
UID SID Unit Level Type Move Jump
E1 -
85 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9581 846 466 397 381 417 166 417 363 190 (25%) 32
Status Res
- 200 200 200 200 200 200 200
- 200 200 - 200 - - -
Elemental Res
+15 +15 - - - -
Other Stats
Jewels Obtained
+36
Skills
Name Rank Type Effect
Attack (KAI) 1/1 Attack
Skull Slash 20/20 Skill Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2]
Pirate Victory Song 20/20 Skill Inflicts Berserk on enemy units within area around self & raises own PDEF for three turns [Area: Diamond (5), Height Range: 2]
Flashing Anchor Cast 20/20 Skill Water Non-Type ATK on enemy unit (Strong vs Water) & chance of inflicting Paralyze [Range: 5, Height Range: 2]
Jewel Greed 20/20 Skill After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2]
Gulf Stream 20/20 Skill Inflicts Water Non-Type ATK on enemy units within area & nullifies Quicken/statuses for target units that received Dmg for three turns & greatly lowers probability of activating Reactions [Range: 3, Area: Diamond (5), Height Range: 2]
Black Smoke of Disaster 20/20 Skill Non-Type ATK on enemy unit & inflicts Deadly Poison & Strong vs Humans [Range: 4, Height Range: 4]
Steel Fists 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 20/20 Skill Triples own PATK for one turn
Hardening Focus 20/20 Skill Raises own PDEF
Controlling Focus 20/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Whirlwind Kick 20/20 Skill Strike ATK to units in area around self
Trimuda Chop 20/20 Reaction Counter when Dmg is received & inflicts Stun & also activated by Skill ATKs [Area: Special (Cone Laser), Height Range: 2]
E2 -
75 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2540 380 366 355 249 305 108 310 307 127 (40%) 32
Status Res
237 237 237 237 237 237 147 237
200 290 290 290 290 - 290 90
Other Stats
Knockback Res Jewels Obtained
+999 +68
Flags
IsThrow IsKnockBack
No No
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 1/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 1/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 1/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 1/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 1/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 1/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 1/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 1/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E3 -
75 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2540 380 366 355 249 305 108 310 307 127 (40%) 32
Status Res
237 237 237 237 237 237 147 237
200 290 290 290 290 - 290 90
Other Stats
Knockback Res Jewels Obtained
+999 +68
Flags
IsThrow IsKnockBack
No No
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 1/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 1/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 1/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 1/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 1/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 1/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 1/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 1/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E4 -
85 Human 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
840 757 409 167 147 593 151 491 535 133 (25%) 32
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power
+5 +5 +60 +15
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 1/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 1/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 1/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 1/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 1/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 1/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E5 -
85 Human 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
840 757 409 167 147 593 151 491 535 133 (25%) 32
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power
+5 +5 +60 +15
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 1/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 1/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 1/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 1/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 1/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 1/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E6 -
85 Human 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
840 757 409 167 147 593 151 491 535 133 (25%) 32
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power
+5 +5 +60 +15
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 1/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 1/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 1/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 1/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 1/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 1/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E7 -
85 Human 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
840 757 409 167 147 593 151 491 535 133 (25%) 32
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power
+5 +5 +60 +15
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 1/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 1/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 1/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 1/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 1/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 1/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E8 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2424 200 128 632 360 158 109 300 381 180 (100%) 32
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 200 - 200 -
Other Stats
Jewels Obtained Pierce Res
+72 +5
Skills
Name Rank Type Effect
Attack (PRI) 1/1 Attack
Curing Embrace 20/20 Skill Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Holy Ray 20/20 Skill Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Shining 20/20 Skill Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Curing Grace 20/20 Skill Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Cure 20/20 Skill Recovers HP of ally units [Range: 5, Height Range: 3]
Regeneration 20/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Rest 20/20 Skill Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Curing Rest 20/20 Skill Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Giga Regen 20/20 Skill Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Regeneration 1/1 Skill Bug Fix: Casts Auto Heal on self (Diablo)
E9 -
75 Human -17 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2540 380 366 355 249 305 108 310 307 127 (40%) 32
Status Res
237 237 237 237 237 237 147 237
- 90 90 90 90 - 90 90
Other Stats
Knockback Res Jewels Obtained
+999 +68
Flags
IsThrow IsKnockBack
No No
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 1/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 1/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 1/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 1/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 1/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 1/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 1/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 1/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
Quest Missions
Kill all foes

Reward: Won Soul Shard

No deaths

Reward: Won Soul Shard

Max 3 items used

Reward: Won Soul Shard

Drops
Drops