Basic Information
Type Event
Level 75
AP Cost 20
Player EXP 20
Unit EXP 400
Zeni 3000

Limited Quest Assault! Greed Dike Army Assault Quest [Int]

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 1 1 1 1 1 [E12]
1
1 1 1 1 2 2 1
1 1 1 1 2 1 1 1 [E10]
1
1 1 [E9]
2
2 1
2 1 1 1 1 1 1 1 1 1 1 1 1 1
3 2 2 [E6]
2
2 1 [E8]
1
1 1 1 1 1 1 1
4 3 3 3 3 1 1 1 1 1 1 [E4]
0
1 1
5 3 [E3]
3
3 [E7]
3
1 1 1 1 1 1 0 1 1
6 3 3 3 3 1 1 1 0 0 [E2]
1
1 1 1
7 3 3 3 3 1 1 1 0 0 1 1 1 1
8 3 [E5]
3
3 3 2 1 1 1 [E11]
1
1 1 1 1
9 3 3 [E1]
3
3 2 1 1 1 1 1 1 1 1
10 0 1 1 1 1 [P2]
0
[P1]
0
[P3]
1
1 1 1 1 1
11 0 0 0 0 0 [P5]
0
0 [P4]
1
1 1 1 1 1
12 0 0 0 1 1 1 1 1 1 1 1 1 1
Enemies
UID SID Unit Level Type Move Jump
E1 -
60 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
871 227 147 98 55 222 103 155 113 112 (25%) 22
Other Stats
Jewels Obtained
+36
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 10/20 Reaction After receiving Dmg, AGI is raised until next turn
E2 -
60 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
871 227 147 98 55 222 103 155 113 112 (25%) 22
Other Stats
Jewels Obtained
+36
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 10/20 Reaction After receiving Dmg, AGI is raised until next turn
E3 -
60 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
871 227 147 98 55 222 103 155 113 112 (25%) 22
Other Stats
Jewels Obtained
+36
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 10/20 Reaction After receiving Dmg, AGI is raised until next turn
E4 -
60 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
871 227 147 98 55 222 103 155 113 112 (25%) 22
Other Stats
Jewels Obtained
+36
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 10/20 Reaction After receiving Dmg, AGI is raised until next turn
E5 -
60 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
622 219 125 77 62 192 81 137 199 108 (25%) 22
Other Stats
Range Jewels Obtained Missile ATK Power
+2 +16 +10
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Charged Shot 10/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 10/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 10/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
E6 -
60 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
622 219 125 77 62 192 81 137 199 108 (25%) 22
Other Stats
Range Jewels Obtained Missile ATK Power
+2 +16 +10
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Charged Shot 10/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 10/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 10/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E7 -
60 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
622 219 125 77 62 192 81 137 199 108 (25%) 22
Other Stats
Range Jewels Obtained Missile ATK Power
+2 +16 +10
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Charged Shot 10/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 10/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 10/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E8 -
60 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
622 219 125 77 62 192 81 137 199 108 (25%) 22
Other Stats
Range Jewels Obtained Missile ATK Power
+2 +16 +10
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Charged Shot 10/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 10/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 10/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E9 -
60 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
622 219 125 77 62 192 81 137 199 108 (25%) 22
Other Stats
Range Jewels Obtained Missile ATK Power
+2 +16 +10
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Charged Shot 10/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 10/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 10/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E10 -
60 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
622 219 125 77 62 192 81 137 199 108 (25%) 22
Other Stats
Range Jewels Obtained Missile ATK Power
+2 +16 +10
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Charged Shot 10/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 10/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 10/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E11 -
60 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
871 227 147 98 55 222 103 155 113 112 (25%) 22
Other Stats
Jewels Obtained
+36
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 10/20 Reaction After receiving Dmg, AGI is raised until next turn
E12 -
60 Human, Male 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1513 309 184 106 74 235 90 157 139 111 (25%) 22
Other Stats
Slash ATK Power
+6
Skills
Name Rank Type Effect
Attack (ARM) 1/1 Attack
Rock Toss 10/20 Skill Missile ATK to an enemy [Range: 3, Height Range: 1]
First Aid 10/20 Skill Recovers an ally's HP [Range: 1, Height Range: 1]
Spell Break 10/20 Skill Slash ATK to an enemy & interrupts skill charging [Range: 1, Height Range: 1]
Battle Preparation 10/20 Skill Raises own PDEF/Evasion Rate
Fatal Risk 10/20 Skill Greatly raises own PATK & lowers PDEF
Devilish Slash 10/20 Skill Slash ATK on enemy unit (Strong vs Demons) [Range: 1, Height Range: 1]
Stance of the Warrior 10/20 Reaction Chance of reducing Phys Dmg
Quest Missions
Kill all foes

Reward: Skip Ticket

Drops
Drops