| E1 |
- |
|
Greed Dike Soldier |
60 |
Human, Male |
5 |
5 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 871 |
227 |
147 |
98 |
55 |
222 |
103 |
155 |
113 |
112 (25%) |
22 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +36 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Poison Dagger |
10/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
10/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
10/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Sleep Dagger |
10/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
10/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Jewel Burglar |
10/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
| Healing Dagger |
10/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Taunt |
10/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
| Quick Action |
10/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
| E2 |
- |
|
Greed Dike Soldier |
60 |
Human, Male |
5 |
5 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 871 |
227 |
147 |
98 |
55 |
222 |
103 |
155 |
113 |
112 (25%) |
22 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +36 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Poison Dagger |
10/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
10/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
10/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Sleep Dagger |
10/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
10/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Jewel Burglar |
10/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
| Healing Dagger |
10/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Taunt |
10/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
| Quick Action |
10/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
| E3 |
- |
|
Greed Dike Soldier |
60 |
Human, Male |
5 |
5 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 871 |
227 |
147 |
98 |
55 |
222 |
103 |
155 |
113 |
112 (25%) |
22 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +36 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Poison Dagger |
10/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
10/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
10/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Sleep Dagger |
10/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
10/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Jewel Burglar |
10/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
| Healing Dagger |
10/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Taunt |
10/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
| Quick Action |
10/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
| E4 |
- |
|
Greed Dike Soldier |
60 |
Human, Male |
5 |
5 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 871 |
227 |
147 |
98 |
55 |
222 |
103 |
155 |
113 |
112 (25%) |
22 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +36 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Poison Dagger |
10/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
10/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
10/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Sleep Dagger |
10/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
10/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Jewel Burglar |
10/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
| Healing Dagger |
10/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Taunt |
10/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
| Quick Action |
10/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
| E5 |
- |
|
Greed Dike Soldier |
60 |
Human, Male |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 622 |
219 |
125 |
77 |
62 |
192 |
81 |
137 |
199 |
108 (25%) |
22 |
Other Stats
| Range |
Jewels Obtained |
Missile ATK Power |
|
|
|
| +2 |
+16 |
+10 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (HUN) |
1/1 |
Attack |
|
| Charged Shot |
10/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
| Targeted Shot |
10/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
| Wild Shot |
10/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
|
| E6 |
- |
|
Greed Dike Soldier |
60 |
Human, Male |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 622 |
219 |
125 |
77 |
62 |
192 |
81 |
137 |
199 |
108 (25%) |
22 |
Other Stats
| Range |
Jewels Obtained |
Missile ATK Power |
|
|
|
| +2 |
+16 |
+10 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (HUN) |
1/1 |
Attack |
|
| Charged Shot |
10/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
| Targeted Shot |
10/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
| Wild Shot |
10/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
| COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|
| E7 |
- |
|
Greed Dike Soldier |
60 |
Human, Male |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 622 |
219 |
125 |
77 |
62 |
192 |
81 |
137 |
199 |
108 (25%) |
22 |
Other Stats
| Range |
Jewels Obtained |
Missile ATK Power |
|
|
|
| +2 |
+16 |
+10 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (HUN) |
1/1 |
Attack |
|
| Charged Shot |
10/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
| Targeted Shot |
10/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
| Wild Shot |
10/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
| COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|
| E8 |
- |
|
Greed Dike Soldier |
60 |
Human, Male |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 622 |
219 |
125 |
77 |
62 |
192 |
81 |
137 |
199 |
108 (25%) |
22 |
Other Stats
| Range |
Jewels Obtained |
Missile ATK Power |
|
|
|
| +2 |
+16 |
+10 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (HUN) |
1/1 |
Attack |
|
| Charged Shot |
10/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
| Targeted Shot |
10/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
| Wild Shot |
10/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
| COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|
| E9 |
- |
|
Greed Dike Soldier |
60 |
Human, Male |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 622 |
219 |
125 |
77 |
62 |
192 |
81 |
137 |
199 |
108 (25%) |
22 |
Other Stats
| Range |
Jewels Obtained |
Missile ATK Power |
|
|
|
| +2 |
+16 |
+10 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (HUN) |
1/1 |
Attack |
|
| Charged Shot |
10/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
| Targeted Shot |
10/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
| Wild Shot |
10/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
| COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|
| E10 |
- |
|
Greed Dike Soldier |
60 |
Human, Male |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 622 |
219 |
125 |
77 |
62 |
192 |
81 |
137 |
199 |
108 (25%) |
22 |
Other Stats
| Range |
Jewels Obtained |
Missile ATK Power |
|
|
|
| +2 |
+16 |
+10 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (HUN) |
1/1 |
Attack |
|
| Charged Shot |
10/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
| Targeted Shot |
10/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
| Wild Shot |
10/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
| COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|
| E11 |
- |
|
Greed Dike Soldier |
60 |
Human, Male |
5 |
5 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 871 |
227 |
147 |
98 |
55 |
222 |
103 |
155 |
113 |
112 (25%) |
22 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +36 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Poison Dagger |
10/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
10/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
10/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Sleep Dagger |
10/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
10/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Jewel Burglar |
10/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
| Healing Dagger |
10/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Taunt |
10/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
| Quick Action |
10/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
| E12 |
- |
|
Greed Dike Army Commander |
60 |
Human, Male |
4 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1513 |
309 |
184 |
106 |
74 |
235 |
90 |
157 |
139 |
111 (25%) |
22 |
Other Stats
| Slash ATK Power |
|
|
|
|
|
| +6 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (ARM) |
1/1 |
Attack |
|
| Rock Toss |
10/20 |
Skill |
Missile ATK to an enemy [Range: 3, Height Range: 1] |
| First Aid |
10/20 |
Skill |
Recovers an ally's HP [Range: 1, Height Range: 1] |
| Spell Break |
10/20 |
Skill |
Slash ATK to an enemy & interrupts skill charging [Range: 1, Height Range: 1] |
| Battle Preparation |
10/20 |
Skill |
Raises own PDEF/Evasion Rate |
| Fatal Risk |
10/20 |
Skill |
Greatly raises own PATK & lowers PDEF |
| Devilish Slash |
10/20 |
Skill |
Slash ATK on enemy unit (Strong vs Demons) [Range: 1, Height Range: 1] |
| Stance of the Warrior |
10/20 |
Reaction |
Chance of reducing Phys Dmg |
|