Basic Information
Type Event
Level 50
AP Cost 12
Player EXP 12
Unit EXP 5000
Zeni 3600
Flags IsAutoRepeatQuest
Prerequisite Quests
Episode 4 [Int]: Destiny's Beacon [Journeyman Edition]

Unit Lv50 Job Lv8 Recommended Episode 5 [Int]: Continental Circle [Journeyman Edition]

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 4 3 2 1 0 [E8]
0
0 0 0 0 [P4]
1
2 [P5]
2
1 [E1]
4
3 2 1 0 [E6]
0
0 0 0 0 [P3]
2
[P1]
2
[P2]
2
2 4 4 4 0 0 0 0 0 0 0 2 [A1]
3
3
3 4 4 4 4 4 4 4 4 4 4 4 4 4
4 5 4 4 4 [T1]
4
4 4 4 4 4 4 4 4
5 [E9]
6
5 4 4 4 3 3 2 2 3 3 2 2
6 [E4]
7
6 10 10 4 3 3 2 2 2 2 2 2
7 8 8 10 10 4 3 3 2 2 [E2]
2
2 2 [E3]
2
8 8 7 6 5 4 4 4 4 3 2 2 2 3
9 8 [E5]
7
6 5 4 4 4 4 3 2 [E7]
2
2 3
10 8 4 4 4 4 4 3 2 2 11 12 11 10
11 8 4 4 4 4 4 3 2 2 11 12 11 10
Entries
UID Trigger
E6
Requires (All)
DeadEnemy E001 and E004
E7
Requires (All)
DeadEnemy E002 and E003
E8
DeadEnemy E005
E9
DeadEnemy E006
Allies
UID SID Unit Level Type Move Jump
A1 -
50 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
397 366 219 77 166 163 84 131 173 100 (25%) 22
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
Attack (DRI) 1/1 Attack
Scud Shot 7/20 Skill Thunder Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Focused Aim 7/20 Skill Raises own Hit Rate for two turns
Healing Barrett 7/20 Skill Recovers a portion of HP for ally unit & removes all statuses [Range: 5, Height Range: 2]
Potent Shot 7/20 Skill Thunder Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Blocking Shot 7/20 Skill Thunder Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Breaking Shot 7/20 Skill Thunder Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 7/20 Skill Penetrating Thunder Missile ATK on enemy unit (Strong vs Machines) [Range: 5, Area: Line (5), Height Range: Unlimited]
Heart Seeker 7/20 Skill Thunder Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Enemies
UID SID Unit Level Type Move Jump
E1 E005
50 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
625 200 178 71 132 150 73 107 163 147 (25%) 7
Other Stats
Range Jewels Obtained
+2 +16
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 7/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 7/20 Skill Raises own Hit Rate for two turns
Bullet Shot 7/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 7/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 7/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 7/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 7/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
E2 E002
50 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
625 200 178 71 132 150 73 107 163 147 (25%) 7
Other Stats
Range Jewels Obtained
+2 +16
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 7/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 7/20 Skill Raises own Hit Rate for two turns
Bullet Shot 7/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 7/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 7/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 7/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 7/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
E3 E003
50 Human, Male 4 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
593 205 190 89 120 164 83 122 88 147 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Paralyzing Dagger 7/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 7/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 7/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Taunt 7/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Hide 7/20 Skill Raises own Evasion Rate
Sneak Attack 7/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
E4 E004
50 Human, Male 4 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
593 205 190 89 120 164 83 122 88 147 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Paralyzing Dagger 7/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 7/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 7/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Taunt 7/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Hide 7/20 Skill Raises own Evasion Rate
Sneak Attack 7/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
E5 E001
50 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
622 215 176 101 104 179 74 117 94 94 (100%) 7
Status Res
- - - 10 10 - - -
- - - - - - - -
Skills
Name Rank Type Effect
Bite 1/1 Attack Normal Attack (Enemy Unit)
Single Fire 8/20 Skill Long-range attack [Range: 3, Area: 1]
Gatling 8/20 Skill Inflicts Phys Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
E6 E006
50 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
622 215 176 101 104 179 74 117 94 94 (100%) 7
Status Res
- - - 10 10 - - -
- - - - - - - -
Skills
Name Rank Type Effect
Bite 1/1 Attack Normal Attack (Enemy Unit)
Single Fire 8/20 Skill Long-range attack [Range: 3, Area: 1]
Gatling 8/20 Skill Inflicts Phys Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
E7 -
50 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
694 349 267 126 127 250 81 184 158 124 (25%) 7
Status Res
90 90 30 90 90 90 30 -
- - 90 90 90 - - 90
Skills
Name Rank Type Effect
Attack (LAN) 1/1 Attack
Exorcising Spike 8/20 Skill Penetrating attack that damages enemy's Jewels [Range: 2, Area: Line (2), Height Range: 2]
Sweep Thrust 8/20 Skill Pierce ATK to units within target area with chance of critical [Range: 3, Area: Square (3), Height Range: 2]
Pain Stinger 8/20 Skill Penetrating Pierce ATK to an enemy & 100% Hit with chance of critical [Range: 2, Area: Line (2), Height Range: 2]
Death Mow 8/20 Skill Pierce ATK to units within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Penetrate 8/20 Skill Penetrating Pierce ATK to an enemy with chance of critical [Range: 4, Area: Line (4), Height Range: 2]
E8 E007
50 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
687 347 263 127 128 245 82 181 163 123 (25%) 7
Status Res
90 90 30 90 90 90 30 -
- - 90 90 90 - - 90
Skills
Name Rank Type Effect
Attack (ARM) 1/1 Attack
Battle Preparation 8/20 Skill Raises own PDEF/Evasion Rate
Fatal Risk 8/20 Skill Greatly raises own PATK & lowers PDEF
Rock Toss 8/20 Skill Missile ATK to an enemy [Range: 3, Height Range: 1]
First Aid 8/20 Skill Recovers an ally's HP [Range: 1, Height Range: 1]
E9 -
50 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
525 200 178 71 132 150 73 107 163 147 (25%) 7
Other Stats
Range Jewels Obtained
+2 +16
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 7/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 7/20 Skill Raises own Hit Rate for two turns
Bullet Shot 7/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 7/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 7/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 7/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 7/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Quest Missions
No deaths

Reward: Forbidden Apple

Clear without continues

Reward: Skip Ticket

Take Alphonse along to clear

Reward: Gold Ingot

Drops
Drops
Map Effects
[Map Effect] City PATK DEX Group
HP/PATK/DEX +20%
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
PATK +20%
DEX +20%
Jobs
Martial Artist
Holy Brawler
[Map Effect] City MATK PATK Group
HP/MATK/PATK +20%
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
PATK +20%
MATK +20%
Jobs
Bridegroom
Bride
[Map Effect] City MATK DEX Group
HP/MATK/DEX +20%
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
MATK +20%
DEX +20%
Jobs
Magic Meister
[Map Effect] City Support Group
HP +20%, AGI +10%
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
AGI +10%
Jobs
Bard
Dancer
[Map Effect] City Support Group + MOVE
HP +20%, AGI +10%, MOVE +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
AGI +10%
MOVE +1
Jobs
Merchant