Basic Information
Type Event
Level 40
AP Cost 20
Player EXP 20
Unit EXP 300
Zeni 2400
Prerequisite Quests
After the Storm - Episode 2

Unit Lv40 Job Lv5 Recommended After the Storm - Episode 3

Deal enough damage to the enemy

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 4 3 2 1 0 0 0 0 [P5]
0
[P4]
0
[P3]
1
[P2]
2
[P1]
2
1 4 3 2 1 0 0 0 0 0 0 2 2 2
2 4 4 4 0 0 0 0 0 0 0 2 3 3
3 4 4 [E1]
4
4 4 [T1]
4
4 4 4 [A1]
4
4 4 4
4 [E2]
5
4 [T2]
4
4 4 4 4 4 4 4 4 4 4
5 6 9 10 9 4 4 3 2 2 3 3 2 2
6 7 9 10 9 4 4 3 2 2 2 2 2 2
7 8 9 10 9 4 4 3 2 2 2 2 2 2
8 8 7 6 5 4 4 4 4 3 2 2 2 3
9 8 7 6 5 4 4 4 4 3 2 2 2 3
10 8 11 11 11 4 4 3 2 3 7 7 7 7
11 8 11 11 11 4 4 3 2 3 8 8 8 8
Exits
UID Trigger
E1
WdHpDownValue <= 2 HP
E2
WdHpDownValue <= 2 HP
Allies
UID SID Unit Level Type Move Jump
A1 -
40 Human, Female 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
880 208 97 52 74 151 73 160 131 146 (34%) 7
Status Res
50 50 50 999 999 999 50 999
- - 999 999 999 - 999 999
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
Attack (Ikasa) 1/1 Attack
Black Cloud 7/20 Skill Greatly raises own PATK/AGI for one turn
Ghost Blade 7/20 Skill After moving, Dark Slash ATK & greatly lowers PATK for one turn on units within area around self [Move Area: Diamond (9), Area: Square (3), Height Range: 2]
Death Flash 7/20 Skill After moving, Dark Slash ATK to units within target area that grows more powerful the lower own remaining HP is & greatly raises own AGI for one turn [Range: 4, Height Range: 3]
Styx 7/20 Skill 3-hit Dark Slash ATK & halves CT [Range: 2, Height Range: 2]
Beautiful Demise 7/20 Skill Consumes own HP to inflict Disable Heal & will survive fatal Dmg twice (Will survive fatal Dmg and stay alive on verge of death while inflicted with Disable Heal & reduces own Jewels Spent by half)
Hollow Swallow 7/20 Skill Dark Slash ATK on enemy units & inflicts Daze [Range: 1, Height Range: 2]
Forever Night 7/20 Skill Creates a shield that nullifies PATK twice on self
New Moon 7/20 Skill Removes all statuses inflicted on self & raises CT & for one turn casts powerful Auto Heal
Twilight Spirit 7/20 Skill Dark Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Cross (5), Height Range: 2]
Harmful Noise 7/20 Reaction After receiving Dmg, raises Slash ATK Power for two turns & also activated by Skill ATKs
Darkness in May 1/1 Passive Greatly raises PATK/AGI when HP is under 50% & raises Healing & Jewel Auto Charge
Peony Curse 1/1 Passive Will survive fatal Dmg and stay alive on verge of death if HP at least 90%
Raises Initial Jewels for Enemy Units 20/999 Passive Raises Initial Jewels
Enemies
UID SID Unit Level Type Move Jump
E1 a
40 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
884 165 103 76 51 128 64 87 64 132 (25%) 7
Status Res
50 50 999 - 999 999 50 999
- 999 999 - 999 50 50 999
Other Stats
Initial Jewels Jewels Obtained COMBO Area
+30 +16 -2
Skills
Name Rank Type Effect
Attack (KAI) 1/1 Attack
Skull Slash 9/20 Skill Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2]
Pirate Song 9/20 Skill Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Anchor Cast 9/20 Skill Water non-type ATK to enemy unit (Strong vs Aquatic) [Range: 5, Height Range: 2]
Jewel Greed 9/20 Skill After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2]
Maelstrom 9/20 Skill Inflicts Water non-type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Mad Sea Song 9/20 Skill Recovers HP of units within target area & inflicts Berserk [Range: 3, Area: Cross (3), Height Range: 2]
Physical Wave 9/20 Skill Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2]
Psycho Wave 9/20 Skill Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2]
Bombard 9/20 Skill Missile ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 4]
So...sleepy... 10/100 Skill Recovers own HP & inflicts Sleep on self for 3 turns & grants Jewel Auto Charge (Minimal)
Graaah! 10/100 Skill Greatly raises own PATK/Counter Power for three turns & inflicts Berserk on self
Undead 1/1 Passive Cannot be killed by received Dmg
E2 b
40 Human, Male 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
942 160 125 51 42 113 67 97 66 106 (25%) 7
Status Res
50 50 999 - 999 999 50 999
- 999 999 - 999 50 50 999
Other Stats
Initial Jewels Jewels Obtained COMBO Area
+30 +12 -2
Skills
Name Rank Type Effect
Attack (STR) 1/1 Attack
Focused Palm 9/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Palm Shockwave 9/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Exploding Palm 9/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 9/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Divine Battle Trance 9/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Supreme Battle Trance 9/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Steel Fists 9/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 9/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 9/20 Skill Triples own PATK for one turn
Hardening Focus 9/20 Skill Raises own PDEF
Controlling Focus 9/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Whirlwind Kick 9/20 Skill Strike ATK to units in area around self
So...sleepy... 10/100 Skill Recovers own HP & inflicts Sleep on self for 3 turns & grants Jewel Auto Charge (Minimal)
Graaah! 10/100 Skill Greatly raises own PATK/Counter Power for three turns & inflicts Berserk on self
Undead 1/1 Passive Cannot be killed by received Dmg
Quest Missions
Gems
×30
No deaths

Reward: Gems

Gems
×30
No items used

Reward: Gems

Gems
×30
Clear with 300 or more Dmg dealt to one enemy with a single attack

Reward: Gems

Drops
Drops