Basic Information
Level 30
AP Cost 16
Player EXP 16
Unit EXP 250
Zeni 2200
Season Points 3
Prerequisite Quests
Eight-Armed Armchair Theory - Episode 1

Unit Lv30 Job Lv3 Recommended Eight-Armed Armchair Theory - Episode 2

Defeat all enemy units while protecting Su Yi!

Map
0 1 2 3 4 5 6 7 8 9
0 2 2 [E4]
0
0 0 0 0 [E8]
0
2 2
1 [P3]
2
2 0 0 0 0 0 0 2 2
2 1 [P2]
1
1 3 1 1 4 1 [P5]
1
1
3 1 1 [P1]
1
1 [E7]
1
[E3]
1
1 [P4]
1
1 1
4 1 2 0 0 [A1]
2
2 0 0 2 1
5 4 3 0 [E1]
2
2 2 [E5]
2
0 3 4
6 4 [E6]
4
0 2 4 4 2 0 [E2]
4
4
7 [T2]
4
4 0 3 7 7 3 0 4 [T1]
4
8 0 0 0 [A2]
4
7 7 [A3]
4
0 0 5
9 0 0 0 5 5 5 5 0 0 0
10 0 0 0 5 5 5 5 0 0 0
Allies
UID SID Unit Level Type Move Jump
A1 -
30 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
246 136 63 89 72 182 80 73 78 92 (40%) 7
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
ATK Skill (Su Yi) 1/1 Attack
Incisive Light Shell Barracuda 8/20 Skill Penetrating Light Missile ATK on target unit & lowers Light Res for three turns [Range: 5, Area: Line (5), Height Range: Unlimited]
Light Blast Killer Whale 8/20 Skill Light Missile ATK on units within area & increases in Power according to the number of targets [Range: 4, Area: Diamond (5), Height Range: 2]
Booming Cannon Razorback 8/20 Skill Inflicts forced Bind on self for three turns (Range +1/AGI Up/all DEF Down during Bind) & raises Power of Incisive Light Shell Barracuda/Light Blast Killer Whale for three turns & no Use Count cost
Shredding Cannon Squid 8/20 Skill Jewel Dmg on enemy unit & inflicts Stun for two turns & interrupts skill cast [Range: 5, Height Range: 2]
Heavy Cannon Seahorse 8/20 Skill Missile ATK on units within area & inflicts Slow & greatly raises Power if target unit's PATK has been lowered [Range: 4, Area: Square (3), Height Range: 2]
Recoil Cannon Sea Lion 8/20 Skill Consumes own HP to perform Light Missile ATK on units within area & moves targets 3 sq back [Range: 3, Area: Lateral (3), Height Range: 2]
Scatter Shot Stingray 8/20 Skill Nullifies CT Up of enemy units within area for three turns & lowers PATK/AGI [Range: 6, Area: Square (3), Height Range: 2]
General's Charts 8/20 Skill Greatly raises own Hit Rate/Reaction Block for three turns & increases CT by 30
A2 -
20 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
284 117 92 47 82 139 55 67 102 74 (50%) 7
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Normal ATK (Boom Technician) 1/1 Attack Marksman
Miniature Resting Garden 8/20 Skill Places a Recovery Grid within target area that restores HP and casts Jewel Auto Regen (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range:3]
Spiderweb Hell 8/20 Skill Places a Debuff Grid within target area that greatly reduces AGI [Range: 7, Area: Diamond (5), Height Range: 3]
Mega Snake Grip 8/20 Skill Places a Damage Grid within target area that inflicts Poison (Grid disappears after being activated once) [Range: 5, Area: Square (1), Height Range: 3]
Alarm Bomb 8/20 Skill Missile ATK to units in target area that reduces CT by half [Range: 4, Area: Square (3), Height Range: 2]
Destructive Comet 8/20 Skill Missile ATK on units within area (Strong vs Machine), Slow, and Silence [Range: 5, Area: Cross (1), Height Range: 2]
Trick Boot Up 8/20 Skill Casts quicken on self, skill use not counted for Mega Snake Grip or Spiderweb Hell for next turn, and no Jewels spent
Signal Shot [One Step Forward] 8/20 Skill Missile ATK to enemy units in target area & moves targets 2 sq forward [Range: 4, Area: Diamond (5), Height Range: 3]
Signal Shot [Right Turn] 8/20 Skill Missile ATK to enemy units in target area & moves targets 2 sq back [Range: 4, Area: Diamond (5), Height Range: 3]
Signal Shot [Left to Left] 8/20 Skill Missile ATK to enemy units in target area & moves targets 2 sq left [Range: 4, Area: Diamond (5), Height Range: 3]
Signal Shot [Right to Right] 8/20 Skill Missile ATK to enemy units in target area & moves targets 2 sq right [Range: 4, Area: Diamond (5), Height Range: 3]
A3 -
20 Human, Female 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
371 110 74 74 49 84 70 76 64 74 (25%) 7
Other Stats
Evasion Rate
+5
Skills
Name Rank Type Effect
Normal Attack (Killer Swordsman) 1/1 Attack Slash
Thundering Surge 8/20 Skill Penetrating Thunder Pierce ATK on enemy unit & increases Jewels Spent by target for one turn & increases Power when attacking from the side & greatly increases Power when attacking from behind [Range: 3, Height Range: 3]
[Roaring Thunder Blade] Eclair 8/20 Skill After moving, Thunder Slash ATK on enemy unit & raises own Evasion Rate for three turns & raises Power when attacking from the side & greatly raises Power when attacking from behind [Range: 5, Height Range: 2]
[Roaring Thunder Blade] Orage 8/20 Skill Thunder Slash ATK on units within area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: 2]
Afterimage Form 8/20 Skill After moving, raises own MOVE by 2 for one turn & halves Jewels Spent & no consecutive use [Move area: Diamond (7), JUMP: 3]
Delta of Thunder 8/20 Skill 3-hit Thunder Slash ATK on target’s Max HP that inflicts Daze for three turns [Range: 1, Height Range: 3]
Lightning Speed Blade 8/20 Skill Thunder Slash ATK on enemy unit, increases power when attacking from the side, and greatly increases power when attacking from behind [Range: 3, Height Range: 3]
Deathly Cloud Cage 8/20 Skill Inflicts Paralyze on enemy units in area around self & move after use [Move Area: Diamond (9), JUMP: 5, Area: Square (3), Height Range: 2]
Shock Bolt 8/20 Skill Thunder Slash ATK on enemy, reduces target MOVE by 2, increases power when attacking from the side, and greatly increases power when attacking from behind [Range: 1, Height Range: 2]
Enemies
UID SID Unit Level Type Move Jump
E1 -
20 Monster, Aquatic 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
204 88 46 71 42 54 57 61 69 60 (100%) 7
Status Res
- - - - - 70 50 50
- - 100 - - - - -
Other Stats
Jewels Obtained COMBO Area Pierce Res Strike Res
+8 -2 -50 +50
Skills
Name Rank Type Effect
[Normal Attack] Octopus 1/1 Attack Normal Attack (Also inflicts Blind)
Tackle (Tentacle Attack) 8/20 Skill Strike attack on enemy unit & lowers target's AGI for three turns
Ink Splatter 8/20 Skill Inflicts powerful Blind (50%) on enemy unit & inflicts Bind. Not used by Boss.
Shining 8/20 Skill Light ATK on target & greatly raises Power if target is inflicted with Blind
Multi Shine 8/20 Skill Light ATK on units within area & greatly raises Power if target is inflicted with Blind
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E2 -
20 Monster, Aquatic 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
204 88 46 71 42 54 57 61 69 60 (100%) 7
Status Res
- - - - - 70 50 50
- - 100 - - - - -
Other Stats
Jewels Obtained COMBO Area Pierce Res Strike Res
+8 -2 -50 +50
Skills
Name Rank Type Effect
[Normal Attack] Octopus 1/1 Attack Normal Attack (Also inflicts Blind)
Tackle (Tentacle Attack) 8/20 Skill Strike attack on enemy unit & lowers target's AGI for three turns
Ink Splatter 8/20 Skill Inflicts powerful Blind (50%) on enemy unit & inflicts Bind. Not used by Boss.
Shining 8/20 Skill Light ATK on target & greatly raises Power if target is inflicted with Blind
Multi Shine 8/20 Skill Light ATK on units within area & greatly raises Power if target is inflicted with Blind
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E3 -
20 Monster, Aquatic 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
204 88 46 71 42 54 57 61 69 60 (100%) 7
Status Res
- - - - - 70 50 50
- - 100 - - - - -
Other Stats
Jewels Obtained COMBO Area Pierce Res Strike Res
+8 -2 -50 +50
Skills
Name Rank Type Effect
[Normal Attack] Octopus 1/1 Attack Normal Attack (Also inflicts Blind)
Tackle (Tentacle Attack) 8/20 Skill Strike attack on enemy unit & lowers target's AGI for three turns
Ink Splatter 8/20 Skill Inflicts powerful Blind (50%) on enemy unit & inflicts Bind. Not used by Boss.
Shining 8/20 Skill Light ATK on target & greatly raises Power if target is inflicted with Blind
Multi Shine 8/20 Skill Light ATK on units within area & greatly raises Power if target is inflicted with Blind
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E4 -
20 Monster, Aquatic 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
204 88 46 71 42 54 57 61 69 60 (100%) 7
Status Res
- - - - - 70 50 50
- - 100 - - - - -
Other Stats
Jewels Obtained COMBO Area Pierce Res Strike Res
+8 -2 -50 +50
Skills
Name Rank Type Effect
[Normal Attack] Octopus 1/1 Attack Normal Attack (Also inflicts Blind)
Tackle (Tentacle Attack) 8/20 Skill Strike attack on enemy unit & lowers target's AGI for three turns
Ink Splatter 8/20 Skill Inflicts powerful Blind (50%) on enemy unit & inflicts Bind. Not used by Boss.
Shining 8/20 Skill Light ATK on target & greatly raises Power if target is inflicted with Blind
Multi Shine 8/20 Skill Light ATK on units within area & greatly raises Power if target is inflicted with Blind
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E5 -
20 Monster, Aquatic 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
204 88 46 71 42 54 57 61 69 60 (100%) 7
Status Res
- - - - - 70 50 50
- - 100 - - - - -
Other Stats
Jewels Obtained COMBO Area Pierce Res Strike Res
+8 -2 -50 +50
Skills
Name Rank Type Effect
[Normal Attack] Octopus 1/1 Attack Normal Attack (Also inflicts Blind)
Tackle (Tentacle Attack) 8/20 Skill Strike attack on enemy unit & lowers target's AGI for three turns
Ink Splatter 8/20 Skill Inflicts powerful Blind (50%) on enemy unit & inflicts Bind. Not used by Boss.
Ice 8/20 Skill Water ATK on target & greatly raises Power if target is inflicted with Blind
Multi Ice 8/20 Skill Water ATK on units within area & greatly raises Power if target is inflicted with Blind
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E6 -
20 Monster, Aquatic 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
204 88 46 71 42 54 57 61 69 60 (100%) 7
Status Res
- - - - - 70 50 50
- - 100 - - - - -
Other Stats
Jewels Obtained COMBO Area Pierce Res Strike Res
+8 -2 -50 +50
Skills
Name Rank Type Effect
[Normal Attack] Octopus 1/1 Attack Normal Attack (Also inflicts Blind)
Tackle (Tentacle Attack) 8/20 Skill Strike attack on enemy unit & lowers target's AGI for three turns
Ink Splatter 8/20 Skill Inflicts powerful Blind (50%) on enemy unit & inflicts Bind. Not used by Boss.
Ice 8/20 Skill Water ATK on target & greatly raises Power if target is inflicted with Blind
Multi Ice 8/20 Skill Water ATK on units within area & greatly raises Power if target is inflicted with Blind
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E7 -
20 Monster, Aquatic 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
204 88 46 71 42 54 57 61 69 60 (100%) 7
Status Res
- - - - - 70 50 50
- - 100 - - - - -
Other Stats
Jewels Obtained COMBO Area Pierce Res Strike Res
+8 -2 -50 +50
Skills
Name Rank Type Effect
[Normal Attack] Octopus 1/1 Attack Normal Attack (Also inflicts Blind)
Tackle (Tentacle Attack) 8/20 Skill Strike attack on enemy unit & lowers target's AGI for three turns
Ink Splatter 8/20 Skill Inflicts powerful Blind (50%) on enemy unit & inflicts Bind. Not used by Boss.
Ice 8/20 Skill Water ATK on target & greatly raises Power if target is inflicted with Blind
Multi Ice 8/20 Skill Water ATK on units within area & greatly raises Power if target is inflicted with Blind
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E8 -
20 Monster, Aquatic 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
204 88 46 71 42 54 57 61 69 60 (100%) 7
Status Res
- - - - - 70 50 50
- - 100 - - - - -
Other Stats
Jewels Obtained COMBO Area Pierce Res Strike Res
+8 -2 -50 +50
Skills
Name Rank Type Effect
[Normal Attack] Octopus 1/1 Attack Normal Attack (Also inflicts Blind)
Tackle (Tentacle Attack) 8/20 Skill Strike attack on enemy unit & lowers target's AGI for three turns
Ink Splatter 8/20 Skill Inflicts powerful Blind (50%) on enemy unit & inflicts Bind. Not used by Boss.
Ice 8/20 Skill Water ATK on target & greatly raises Power if target is inflicted with Blind
Multi Ice 8/20 Skill Water ATK on units within area & greatly raises Power if target is inflicted with Blind
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
Quest Missions
Gems
×10
No deaths

Reward: Gems

Gems
×10
Max 3 items used

Reward: Gems

Gems
×10
Clear without continues

Reward: Gems

Drops
Drops