BOSS Element: Thunder Black Knight Siege

Defeat the Black Knight!

Map
0 1 2 3 4 5 6 7 8 9
0 15 0 0 [P5]
0
[P3]
0
[P1]
0
[P2]
0
[P4]
0
0 0
1 15 0 4 0 0 0 0 0 4 0
2 15 0 1 0 0 0 0 0 1 0
3 15 0 1 0 0 0 0 0 1 0
4 0 0 4 0 0 0 0 0 4 0
5 0 0 0 0 [E5]
0
0 [E4]
0
0 0 0
6 0 0 0 [E3]
0
0 0 0 [E2]
0
0 0
7 15 0 4 0 0 0 0 0 4 0
8 15 0 1 0 0 [E1]
0
0 0 1 0
9 15 0 1 0 0 [E6]
0
0 0 1 0
10 15 0 4 0 0 0 0 0 4 0
11 15 0 0 0 0 0 0 0 0 0
Entries
UID Trigger
E6
DecrementUnit en1: 4
Exits
UID Trigger
E6
WdUsedSkill Raises Wind attribute for all ally units for three turns
Enemies
UID SID Unit Level Type Move Jump
E1 boss
85 Gigantic, Human, Male 5 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
150000 682 185 132 185 384 133 365 323 300 (25%) 32
Status Res
999 90 90 90 999 999 90 90
999 999 999 80 999 999 90 50
Other Stats
Initial Jewels CT-Down Res Back ATK Res
+100 +999 -25
Flags
IsThrow
No
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
Reaper's Echo 20/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 20/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 20/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 20/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 20/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Blood Drain 20/20 Skill Absorbs HP from target [Range: 3, Height Range: 2]
Jewel Drain 20/20 Skill Absorbs Jewels from target [Range: 3, Height Range: 2]
Charge 20/20 Skill Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Retribution Blade 20/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Avenger 20/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
Post-Mortal Grudge [Bonus Dmg / Corpse] 20/20 Skill Dmg increases according to number of dead allies
Post-Mortal Grudge [Bonus Dmg / Corpse] 20/20 Skill Dmg increases according to number of dead allies
Post-Mortal World Grudge [Bonus Dmg / Corpse] 20/20 Skill Area attack that increases in Dmg according to number of dead allies
Lonely World [Activated When Alone] 20/20 Skill Whole Map Dmg Special Skill (Use with care)
[Hit Rate] +1-100% 50/100 Passive Raises own Hit Rate
E2 en1
85 Human 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2200 568 235 208 123 248 120 233 154 133 (25%) 32
Other Stats
Jewels Obtained HP Cost Rate
+36 -25
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Reaper's Echo 20/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 20/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 20/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 20/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 20/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Blood Drain 20/20 Skill Absorbs HP from target [Range: 3, Height Range: 2]
Jewel Drain 20/20 Skill Absorbs Jewels from target [Range: 3, Height Range: 2]
Charge 20/20 Skill Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Retribution Blade 20/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Avenger 20/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
E3 en1
85 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2133 511 192 137 131 250 119 221 159 139 (25%) 32
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Attack (WOR) 1/1 Attack
Battleaxe Stroke 20/20 Skill Slash ATK to enemy unit [Range: 1, Height Range: 2]
Mobile Style 20/20 Skill Raises own PDEF & raises MOVE by 1 for three turns
Leap Slash 20/20 Skill Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Revenge Crush 20/20 Skill Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Tomahawk 20/20 Skill Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
War Cry 20/20 Skill Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Blade Cyclone 20/20 Skill Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Battle Roar 20/20 Skill Raises own AGI
Revenge 20/20 Reaction After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
E4 en1
85 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2284 403 313 142 101 268 120 188 186 139 (40%) 32
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
E5 en1
85 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2284 403 313 142 101 268 120 188 186 139 (40%) 32
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
E6 a10
85 Monster, Plant 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
273 92 52 111 70 93 70 93 102 155 (100%) 32
Skills
Name Rank Type Effect
Whip Strike 1/1 Attack Normal Attack (Enemy Unit)
Raises Fire attribute for all ally units for three turns 1/1 Skill
Raises Water attribute for all ally units for three turns 1/1 Skill
Raises Wind attribute for all ally units for three turns 1/1 Skill
Raises Thunder attribute for all ally units for three turns 1/1 Skill
Raises Light attribute for all ally units for three turns 1/1 Skill
Raises Dark attribute for all ally units for three turns 1/1 Skill
Heals HP for all ally units 1/1 Skill
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
Walls
UID SID Unit Level Type Move Jump
W1 -
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W2 -
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W3 -
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
Challenge Rewards
Rewards
Raid Rewards
Lap Rewards Zeni
1 50000
Damage Contribution Rewards
DMG % Rewards
10
20
50
75