| E1 |
- |
|
Gormalas |
85 |
Human, Male |
4 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 4179 |
803 |
374 |
196 |
157 |
473 |
153 |
377 |
264 |
201 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 50 |
80 |
80 |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
- |
999 |
- |
- |
- |
Elemental Res
|
|
|
|
|
|
| +15 |
+15 |
- |
- |
- |
- |
Other Stats
| Initial Jewels |
Jewels Obtained |
COMBO Area |
|
|
|
| +15 |
+32 |
-2 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (KAI) |
1/1 |
Attack |
|
| COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
| Mad Sea Shanty |
20/20 |
Skill |
Recovers a portion of HP for ally units within area & inflicts Berserk (while Berserk, greatly raises PATK/PDEF/AGI) [Range: 3, Area: Cross (3), Height Range: 2] |
| Physical Wave |
20/20 |
Skill |
Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2] |
| Psycho Wave |
20/20 |
Skill |
Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2] |
| Bombard |
20/20 |
Skill |
Missile ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 4] |
| Skull Slash |
20/20 |
Skill |
Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2] |
| Pirate Song |
20/20 |
Skill |
Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2] |
| Million Wave |
20/20 |
Skill |
Water Non-Type ATK on enemy unit (Strong vs Aquatic) & raises own AGI for two turns & raises MOVE by 1 for one turn [Range: 6, Height Range: 2] |
| Jewel Climb |
20/20 |
Skill |
After moving, absorbs Jewels from enemy unit & interrupts skill cast & inflicts Silence [Range: 6, Height Range: 2] |
| Maelstrom |
20/20 |
Skill |
Inflicts Water Non-Type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2] |
| Chaos Robbery |
20/20 |
Skill |
4-hit Dark Non-Type ATK on enemy unit & absorbs HP [Range: 1, Height Range: 2] |
| Choppy Sea |
20/20 |
Reaction |
After receiving Dmg, performs counter [Range: 1, Height Range: 2] |
|
| E2 |
- |
|
Underling |
85 |
Human, Male |
5 |
4 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1799 |
482 |
325 |
153 |
114 |
431 |
171 |
292 |
220 |
208 (25%) |
32 |
Other Stats
| Initial Jewels |
Jewels Obtained |
|
|
|
|
| +100 |
+40 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Poison Dagger |
20/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
20/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
20/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Sleep Dagger |
20/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
20/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Jewel Burglar |
20/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
| Healing Dagger |
20/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Taunt |
20/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
| Charming Dagger |
20/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
| Hide |
20/20 |
Skill |
Raises own Evasion Rate |
| Jewelry Dagger |
20/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
| Sneak Attack |
20/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
| Quick Action |
20/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
| COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|
| E3 |
- |
|
Underling |
85 |
Human, Male |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1555 |
525 |
285 |
148 |
124 |
411 |
112 |
277 |
358 |
208 (25%) |
32 |
Other Stats
| Initial Jewels |
Range |
Jewels Obtained |
COMBO Area |
|
|
| +50 |
+2 |
+48 |
-2 |
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
| Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
| Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
| Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
| Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
| Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
| Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
| Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
| E4 |
- |
|
Dilga |
85 |
Human, Male |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 6144 |
512 |
516 |
163 |
142 |
402 |
132 |
258 |
238 |
130 (40%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 20 |
999 |
90 |
999 |
999 |
999 |
90 |
90 |
|
|
|
|
|
|
|
|
| 290 |
1199 |
1199 |
290 |
290 |
250 |
290 |
- |
Other Stats
| Initial Jewels |
Debuff Res |
Quicken Res |
Jewels Obtained |
|
|
| +100 |
+20 |
+90 |
+52 |
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUA) |
1/1 |
Attack |
|
| Muscle Potential |
20/20 |
Skill |
Raises own Max HP (amount of HP gained will be added to your current HP & Permanent & Stackable) & greatly raises PDEF/MDEF & lowers Evasion Rate for one turn |
| Muscle Bringer |
20/20 |
Skill |
Light Slash ATK to units within target area (ATK increases according to own PDEF) & raises PDEF [Range: 3, Area: Cross (3), Height Range: 2] |
| Holy Knight's Prayer |
20/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
| Lion Heart |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
| Fist Thrust |
20/20 |
Skill |
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1] |
| Blinding Strike |
20/20 |
Skill |
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1] |
| Charge Up |
20/20 |
Skill |
Multiplies PATK by 2.5 for one turn |
| Condition Control |
20/20 |
Skill |
Removes all statuses inflicted on self |
| Roundhouse Kick |
20/20 |
Skill |
Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1] |
| Holy Knight Stance+2 |
20/20 |
Reaction |
Chance of defending when receiving Dmg |
|
| E5 |
- |
|
AJ2000 |
80 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2104 |
349 |
262 |
173 |
151 |
291 |
97 |
244 |
198 |
632 (25%) |
27 |
Status Res
|
|
|
|
|
|
|
|
| 30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
| 30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
| Debuff Res |
Jewels Obtained |
COMBO Area |
|
|
|
| +30 |
+12 |
-2 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
| Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
| Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
| Slash Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
| Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Large Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1] |
| Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
| Large Spinslash |
20/20 |
Skill |
Modified effect version of Large Spinslash. Lowered because it ignores DEF. |
| Damage Shield [3x] |
20/20 |
Skill |
For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns |
|
| E6 |
- |
|
AJ2000 |
80 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2104 |
349 |
262 |
173 |
151 |
291 |
97 |
244 |
198 |
632 (25%) |
27 |
Status Res
|
|
|
|
|
|
|
|
| 30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
| 30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
| Debuff Res |
Jewels Obtained |
COMBO Area |
|
|
|
| +30 |
+12 |
-2 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
| Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
| Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
| Slash Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
| Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Large Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1] |
| Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
| Large Spinslash |
20/20 |
Skill |
Modified effect version of Large Spinslash. Lowered because it ignores DEF. |
| Damage Shield [3x] |
20/20 |
Skill |
For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns |
|
| E7 |
- |
|
AJ6000 TYPE-D |
85 |
Machine, Sloth |
4 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 8 |
333 |
7240 |
362 |
6360 |
262 |
118 |
316 |
581 |
578 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 290 |
90 |
290 |
1199 |
1199 |
1199 |
290 |
1199 |
|
|
|
|
|
|
|
|
| 1199 |
1199 |
1199 |
1199 |
1199 |
- |
290 |
60 |
Other Stats
| COMBO Area |
|
|
|
|
|
| -2 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ6000 |
1/1 |
Attack |
AJ6000 (Enemy Unit) |
| Double Hammer |
20/20 |
Skill |
Inflicts Phys Dmg & Paralyze [Range: 1, Height Range: 1] |
| Charge |
20/20 |
Skill |
Raises own PATK |
| Sonic Blast |
20/20 |
Skill |
Inflicts Phys Dmg [Range: 4, Height Range: 1] |
| Hammer Spike |
20/20 |
Skill |
Inflicts Phys Dmg [Range: 4, Area: Cross (3), Height Range: 1] |
| Alchemia Razor |
20/20 |
Skill |
Inflicts Mag Dmg [Range: 2, Area: Lateral (3), Height Range: 1] |
| Double Hammer II |
20/20 |
Skill |
Double Hammer that partially ignores DEF |
| Sonic Blast II |
20/20 |
Skill |
Sonic Blast that partially ignores DEF |
| Counter Knuckle |
20/20 |
Reaction |
Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
| E8 |
- |
|
AJ6000 TYPE-D |
85 |
Machine, Sloth |
4 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 8 |
333 |
7240 |
362 |
6360 |
262 |
118 |
316 |
581 |
578 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 290 |
90 |
290 |
1199 |
1199 |
1199 |
290 |
1199 |
|
|
|
|
|
|
|
|
| 1199 |
1199 |
1199 |
1199 |
1199 |
- |
290 |
60 |
Other Stats
| COMBO Area |
|
|
|
|
|
| -2 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ6000 |
1/1 |
Attack |
AJ6000 (Enemy Unit) |
| Double Hammer |
20/20 |
Skill |
Inflicts Phys Dmg & Paralyze [Range: 1, Height Range: 1] |
| Charge |
20/20 |
Skill |
Raises own PATK |
| Sonic Blast |
20/20 |
Skill |
Inflicts Phys Dmg [Range: 4, Height Range: 1] |
| Hammer Spike |
20/20 |
Skill |
Inflicts Phys Dmg [Range: 4, Area: Cross (3), Height Range: 1] |
| Alchemia Razor |
20/20 |
Skill |
Inflicts Mag Dmg [Range: 2, Area: Lateral (3), Height Range: 1] |
| Double Hammer II |
20/20 |
Skill |
Double Hammer that partially ignores DEF |
| Sonic Blast II |
20/20 |
Skill |
Sonic Blast that partially ignores DEF |
| Counter Knuckle |
20/20 |
Reaction |
Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
| E9 |
- |
|
Teona |
85 |
Human, Female |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 4627 |
600 |
821 |
165 |
188 |
291 |
153 |
232 |
192 |
175 (30%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 999 |
45 |
999 |
999 |
90 |
90 |
90 |
90 |
|
|
|
|
|
|
|
|
| - |
90 |
999 |
90 |
999 |
999 |
90 |
90 |
Other Stats
| Initial Jewels |
Jewels Obtained |
COMBO Area |
|
|
|
| +100 |
+32 |
-2 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (VAL) |
1/1 |
Attack |
|
| Skuld's Vanguard |
20/20 |
Skill |
Raises Area ATK Res of ally units within area around self for three turns & raises own PATK/AGI [Area: Cross (3), Height Range: 2] |
| Whistling Arrow |
20/20 |
Skill |
Penetrating Light Pierce ATK to enemy unit & raises own Dark Res for three turns [Range: 2, Height Range: 2] |
| Geirolul's Charge |
20/20 |
Skill |
Light Non-Type ATK to enemy unit & raises own MOVE by 1 for three turns [Range: 4, Height Range: 2] |
| Valkyrie's Aspiration |
20/20 |
Skill |
Raises own PATK for three turns & lowers PATK/MATK of enemy units within target area [Range: 4, Area: Cross (3), Height Range: 3] |
| Blinding Wall of Light - Hervor |
20/20 |
Skill |
Powerful Light Pierce ATK on units within area that increases according to own PDEF & permanently raises own PDEF (Stackable) [Range: 3, Area: Cross (3), Height Range: 2] |
| Holy Armor - Gendur |
20/20 |
Skill |
Light Pierce ATK to units within area around self & raises own MDEF for three turns [Area: Diamond (5), Height Range: 2] |
| Battle Spear - Brunhilde |
20/20 |
Skill |
Penetrating Light Pierce ATK (Strong vs Demons) to enemy unit & raises own All Elemental Res for three turns [Range: 5, Height Range: 2] |
| Holy Shield - Sigrún |
20/20 |
Skill |
Creates a shield that greatly reduces Phys Dmg on ally units within area around self (once) [Area: Diamond (5), Height Range: 2] |
| Formation Breaker - Alvitr |
20/20 |
Skill |
Light Pierce ATK on units within area around self & removes debuffs on self & removes target's buffs [Area: Diamond (5), Height Range: 2] |
| Revenge of Odin |
20/20 |
Reaction |
After receiving Dmg, performs penetrating counter [Range: 2, Height Range: 2] |
| Dragon-God Roar |
1/1 |
Skill |
Doubles own Pierce ATK Power and PDEF for one turn |
|
| E10 |
- |
|
Gluttony Spearman |
80 |
Human, Male |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2006 |
530 |
236 |
171 |
108 |
369 |
90 |
203 |
197 |
180 (25%) |
27 |
Other Stats
| Jewels Obtained |
Pierce ATK Power |
|
|
|
|
| +12 |
+10 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (LAN) |
1/1 |
Attack |
|
| Pain Stinger |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & 100% Hit with chance of critical [Range: 2, Area: Line (2), Height Range: 2] |
| Death Mow |
20/20 |
Skill |
Pierce ATK to units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Penetrate |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy with chance of critical [Range: 4, Area: Line (4), Height Range: 2] |
| Death Stinger |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & Death Sentence [Range: 2, Area: Line (2), Height Range: 2] |
| Impale |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & Bind [Range: 2, Area: Line (2), Height Range: 2] |
| Demon's Bane |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & Silence [Range: 2, Area: Line (2), Height Range: 2] |
| Exorcising Spike |
20/20 |
Skill |
Penetrating attack that damages enemy's Jewels [Range: 2, Area: Line (2), Height Range: 2] |
| Sweep Thrust |
20/20 |
Skill |
Pierce ATK to units within target area with chance of critical [Range: 3, Area: Square (3), Height Range: 2] |
| COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|
| E11 |
- |
|
Gluttony Spearman |
80 |
Human, Male |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2006 |
530 |
236 |
171 |
108 |
369 |
90 |
203 |
197 |
180 (25%) |
27 |
Other Stats
| Jewels Obtained |
Pierce ATK Power |
|
|
|
|
| +12 |
+10 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (LAN) |
1/1 |
Attack |
|
| Pain Stinger |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & 100% Hit with chance of critical [Range: 2, Area: Line (2), Height Range: 2] |
| Death Mow |
20/20 |
Skill |
Pierce ATK to units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Penetrate |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy with chance of critical [Range: 4, Area: Line (4), Height Range: 2] |
| Death Stinger |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & Death Sentence [Range: 2, Area: Line (2), Height Range: 2] |
| Impale |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & Bind [Range: 2, Area: Line (2), Height Range: 2] |
| Demon's Bane |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & Silence [Range: 2, Area: Line (2), Height Range: 2] |
| Exorcising Spike |
20/20 |
Skill |
Penetrating attack that damages enemy's Jewels [Range: 2, Area: Line (2), Height Range: 2] |
| Sweep Thrust |
20/20 |
Skill |
Pierce ATK to units within target area with chance of critical [Range: 3, Area: Square (3), Height Range: 2] |
| COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|
| E12 |
- |
|
Gluttony Archer |
80 |
Human, Male |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1431 |
446 |
171 |
121 |
87 |
253 |
113 |
227 |
278 |
190 (25%) |
27 |
Other Stats
| Range |
Jewels Obtained |
|
|
|
|
| +2 |
+16 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (HUN) |
1/1 |
Attack |
|
| Charged Shot |
15/20 |
Skill |
Inflicts Phys Dmg (Low) [Range: 4, Height Range: Unlimited] |
| Targeted Shot |
15/20 |
Skill |
Inflicts Phys Dmg with chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
| Wild Shot |
15/20 |
Skill |
Inflicts random Phys Dmg on enemy unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
| Hunting Arrow |
20/20 |
Skill |
Inflicts Phys Dmg (Low) [Range: 4, Height Range: Unlimited] |
| Surefire Shot |
20/20 |
Skill |
Inflicts Phys Dmg & 100% Hit [Range: 4, Height Range: Unlimited] |
| Divine Shot |
20/20 |
Skill |
Inflicts Phys Dmg & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited] |
| Delaying Arrow |
1/20 |
Skill |
Inflicts Phys Dmg & Delay on target [Range: 4] |
| Cursed Delaying Arrow |
1/20 |
Skill |
Inflicts Phys Dmg & Delay on target [Range: 4] (Curse) |
| Delaying Arrow |
1/20 |
Skill |
Inflicts Phys Dmg & Delay on target [Range: 4] |
| Delaying Rain |
1/20 |
Skill |
Inflicts Phys Dmg & Delay on target area [Range: 4] |
|
| E13 |
- |
|
Hisham |
85 |
Human, Male |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 5131 |
217 |
278 |
488 |
227 |
292 |
134 |
199 |
385 |
228 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 999 |
90 |
90 |
90 |
999 |
999 |
999 |
90 |
|
|
|
|
|
|
|
|
| 90 |
999 |
999 |
999 |
999 |
999 |
90 |
999 |
Elemental Res
|
|
|
|
|
|
| +15 |
+15 |
+15 |
+15 |
- |
- |
Other Stats
| Hit Rate |
Jewels Obtained |
|
|
|
|
| +15 |
+16 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| ATK Skills (Geomancer) |
1/1 |
Attack |
Magic |
| Bagua Fertile Land |
10/20 |
Skill |
Recovers HP of ally units within target area & nullifies all statuses inflicted on them for three turns [Range: 2, Area: Square (3), Height Range: 2] |
| Bagua Bottomless Swamp |
10/20 |
Skill |
Places a grid that inflicts Bind (The grid disappears after being activated once) [Range: 5, Area: Cross (3), Height Range: 3] |
| Offensive Ground Activity |
10/20 |
Skill |
Places a grid that raises PATK & PDEF [Range: 3, Area: Line (3), Height Range: 3] |
| Defense Dragon Pulse Activated |
10/20 |
Skill |
Places a grid that raises MATK & MDEF [Range: 3, Area: Line (3), Height Range: 3] |
| Bagua Fey |
10/20 |
Skill |
3-hit Wind Mag ATK to enemy unit [Range: 4, Height Range: 3] |
| Thunder Fire Collapse |
20/20 |
Skill |
Strike ATK to enemy unit that lowers Fire/Thunder Res for three turns [Range: 1, Height Range: 2] |
| Water Wind Collapse |
20/20 |
Skill |
Strike ATK to enemy unit that lowers Water/Wind Res for three turns [Range: 1, Height Range: 2] |
| Bagua Eruption |
20/20 |
Skill |
Fire Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 3] |
| Demon Gate's Temptation |
20/20 |
Reaction |
After receiving Dmg, chance of lowering Fire/Water/Wind/Thunder Res of enemy unit [Range: 3, Height Range: 3] |
| Fate's Decision |
20/20 |
Passive |
Raises LUCK of all party members taking part in battle (does not affect submembers) |
|