Basic Information
Type Event
Level 50
AP Cost 25
Player EXP 25
Unit EXP 350
Zeni 2600
Flags IsAutoRepeatQuest
Prerequisite Quests
A Wish for You - Episode 3

Unit Lv50 Job Lv8 Recommended A Wish for You - Episode 4

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10
0 4 4 4 [E10]
4
4 [E9]
4
4 4 4 2 2
1 4 [E8]
4
5 4 4 4 4 4 4 2 2
2 3 4 4 5 [E2]
5
4 3 3 3 2 2
3 4 4 4 5 5 3 2 1 1 1 1
4 5 5 5 [E4]
5
5 3 2 0 [A2]
1
[P2]
1
1
5 5 5 5 5 5 3 0 0 [P1]
1
[P3]
1
[P5]
1
6 5 5 5 [E3]
5
5 3 2 0 [A1]
1
[P4]
1
1
7 5 5 5 5 5 3 2 1 1 1 1
8 4 4 4 5 [E1]
5
4 3 3 3 2 2
9 4 [E7]
4
5 4 4 4 4 4 4 2 2
10 4 4 4 [E6]
4
4 [E5]
4
4 4 4 2 2
Exits
UID Trigger
A1
WdHpDownValue <= 2 HP
A2
WdHpDownValue <= 2 HP
Allies
UID SID Unit Level Type Move Jump
A1 -
50 Human, Female 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1205 268 192 68 55 193 80 147 81 127 (25%) 7
Status Res
50 50 50 50 999 999 50 50
- 50 999 50 999 50 50 50
Other Stats
Initial Jewels Jewels Obtained Strike ATK Power COMBO Area
+30 +20 +13 -2
Skills
Name Rank Type Effect
Attack (STR) 1/1 Attack
Focused Palm 12/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Palm Shockwave 12/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Exploding Palm 12/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 12/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Divine Battle Trance 12/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Supreme Battle Trance 12/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Steel Fists 12/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 12/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 12/20 Skill Triples own PATK for one turn
Hardening Focus 12/20 Skill Raises own PDEF
Controlling Focus 12/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Whirlwind Kick 12/20 Skill Strike ATK to units in area around self
Cross-Counter 12/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 1]
Undead 1/1 Passive Cannot be killed by received Dmg
A2 -
50 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
856 171 138 186 125 158 83 133 106 197 (50%) 7
Status Res
50 50 50 50 999 999 50 50
- 50 999 50 999 50 50 50
Other Stats
Evasion Rate Jewels Obtained Debuff Duration COMBO Area
+5 +20 +1 -2
Skills
Name Rank Type Effect
Attack (ODO) 1/1 Attack
Blade Dance 12/20 Skill Slash ATK to units within area around self with chance of critical [Area: Cross (5), Height Range: 1]
Throw Kiss 12/20 Skill Inflicts Charm on enemy unit [Range: 2, Height Range: 2]
Clumsy Dance 12/20 Skill Lowers DEX of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Leaden Feet Dance 12/20 Skill Lowers AGI of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Dance of the Fool 12/20 Skill Lowers all stats of enemy unit for one turn [Range: 4, Height Range: Unlimited]
Weakening Dance 12/20 Skill Lowers PATK of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Shield Breaking Dance 12/20 Skill Lowers PDEF of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Magic Weakening Dance 12/20 Skill Lowers MATK of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Magic Breaching Dance 12/20 Skill Lowers MDEF of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Dance of Misfortune 12/20 Skill Lowers LUCK of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charming Fragrance 12/20 Reaction After receiving Dmg, chance of inflicting Charm on enemy unit [Range: 2, Height Range: 2]
Undead 1/1 Passive Cannot be killed by received Dmg
Enemies
UID SID Unit Level Type Move Jump
E1 -
50 Human, Male 2 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
965 224 136 36 59 222 62 109 184 141 (25%) 7
Status Res
999 - 999 999 999 999 - 999
- - 999 999 999 999 999 999
Other Stats
Initial Jewels Jewels Obtained COMBO Area
+20 +16 -2
Skills
Name Rank Type Effect
Attack (KUR) 1/1 Attack
MOVE Boost+1 12/20 Skill Raises ally unit's MOVE by 1 for three turns [Range: 2, Height Range: 1]
JUMP Boost+1 12/20 Skill Raises ally unit's JUMP by 1 for three turns [Range: 2, Height Range: 1]
Strobe Grenade 12/20 Skill Inflicts Blind & Stun on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bursting Shot 12/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Armor Piercing Shot 12/20 Skill Penetrating Fire Missile ATK on target unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Fire 12/20 Skill Fire Missile ATK on enemy unit [Range: 5, Height Range: 2]
Maintenance 12/20 Skill Raises own DEX for two turns
Lock On 12/20 Skill Raises own Hit Rate for two turns
Firebomb 12/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Composite Armor 12/20 Reaction Change of reducing portion of Dmg when receiving Dmg
E2 -
50 Human, Male 2 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
965 224 136 36 59 222 62 109 184 141 (25%) 7
Status Res
999 - 999 999 999 999 - 999
- - 999 999 999 999 999 999
Other Stats
Initial Jewels Jewels Obtained COMBO Area
+20 +16 -2
Skills
Name Rank Type Effect
Attack (KUR) 1/1 Attack
MOVE Boost+1 12/20 Skill Raises ally unit's MOVE by 1 for three turns [Range: 2, Height Range: 1]
JUMP Boost+1 12/20 Skill Raises ally unit's JUMP by 1 for three turns [Range: 2, Height Range: 1]
Strobe Grenade 12/20 Skill Inflicts Blind & Stun on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bursting Shot 12/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Armor Piercing Shot 12/20 Skill Penetrating Fire Missile ATK on target unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Fire 12/20 Skill Fire Missile ATK on enemy unit [Range: 5, Height Range: 2]
Maintenance 12/20 Skill Raises own DEX for two turns
Lock On 12/20 Skill Raises own Hit Rate for two turns
Firebomb 12/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Composite Armor 12/20 Reaction Change of reducing portion of Dmg when receiving Dmg
E3 -
50 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1107 240 145 60 74 230 55 106 183 159 (25%) 7
Status Res
999 - 999 999 999 999 - 999
- - 999 999 999 999 999 999
Other Stats
Jewels Obtained COMBO Area
+16 -2
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 12/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 12/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 12/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 12/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 12/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 12/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 12/20 Skill Raises own DEX for two turns
Lock On 12/20 Skill Raises own Hit Rate for two turns
Craft Bomb 12/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Reactive Armor 12/20 Reaction Change of reducing portion of Dmg when receiving Dmg
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E4 -
50 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1107 240 145 60 74 230 55 106 183 159 (25%) 7
Status Res
999 - 999 999 999 999 - 999
- - 999 999 999 999 999 999
Other Stats
Jewels Obtained COMBO Area
+16 -2
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 12/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 12/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 12/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 12/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 12/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 12/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 12/20 Skill Raises own DEX for two turns
Lock On 12/20 Skill Raises own Hit Rate for two turns
Craft Bomb 12/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Reactive Armor 12/20 Reaction Change of reducing portion of Dmg when receiving Dmg
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E5 -
50 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1011 252 157 71 56 200 84 127 75 158 (25%) 7
Status Res
999 - 999 999 999 999 - 999
- - 999 999 999 999 999 999
Other Stats
Initial Jewels Evasion Rate Jewels Obtained COMBO Area
+30 +5 +16 -2
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 12/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 12/20 Skill Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3]
Air Surge 12/20 Skill Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 12/20 Skill Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 12/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 12/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 12/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 12/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 12/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Stance of the Runner 12/20 Reaction After receiving Dmg, chance of CT boost
E6 -
50 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1011 252 157 71 56 200 84 127 75 158 (25%) 7
Status Res
999 - 999 999 999 999 - 999
- - 999 999 999 999 999 999
Other Stats
Initial Jewels Evasion Rate Jewels Obtained COMBO Area
+30 +5 +16 -2
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 12/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 12/20 Skill Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3]
Air Surge 12/20 Skill Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 12/20 Skill Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 12/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 12/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 12/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 12/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 12/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Stance of the Runner 12/20 Reaction After receiving Dmg, chance of CT boost
E7 -
50 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1150 57 64 219 156 190 70 159 89 158 (25%) 7
Status Res
999 - 999 999 999 999 - 999
- - 999 999 999 999 999 999
Other Stats
Range Jewels Obtained COMBO Area
+1 +24 -2
Skills
Name Rank Type Effect
Attack (MAJ) 1/1 Attack Magia Gunslinger
Magia Shot 12/20 Skill Missile Mag ATK (Strong vs Airborne) to target unit [Range: 5, Height Range: Unlimited]
Burning Shell 12/20 Skill Fire Missile Mag ATK that inflicts Daze on target unit [Range: 5, Height Range: Unlimited]
Laser Snipe 12/20 Skill Penetrating Light Missile Mag ATK to target unit & raises own MATK for three turns [Range: 5, Height Range: Unlimited]
Hell Barrage 12/20 Skill Dark Missile Mag ATK (100% Hit) to target unit [Range: 5, Height Range: Unlimited]
Flame Shot 12/20 Skill Penetrating Fire Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Freezing Shot 12/20 Skill Penetrating Water Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Thunder Shot 12/20 Skill Penetrating Thunder Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Storm Shot 12/20 Skill Penetrating Wind Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Quickdraw 12/20 Reaction Chance of performing a preemptive strike when being attacked [Range: 5, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E8 -
50 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1150 57 64 219 156 190 70 159 89 158 (25%) 7
Status Res
999 - 999 999 999 999 - 999
- - 999 999 999 999 999 999
Other Stats
Range Jewels Obtained COMBO Area
+1 +24 -2
Skills
Name Rank Type Effect
Attack (MAJ) 1/1 Attack Magia Gunslinger
Magia Shot 12/20 Skill Missile Mag ATK (Strong vs Airborne) to target unit [Range: 5, Height Range: Unlimited]
Burning Shell 12/20 Skill Fire Missile Mag ATK that inflicts Daze on target unit [Range: 5, Height Range: Unlimited]
Laser Snipe 12/20 Skill Penetrating Light Missile Mag ATK to target unit & raises own MATK for three turns [Range: 5, Height Range: Unlimited]
Hell Barrage 12/20 Skill Dark Missile Mag ATK (100% Hit) to target unit [Range: 5, Height Range: Unlimited]
Flame Shot 12/20 Skill Penetrating Fire Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Freezing Shot 12/20 Skill Penetrating Water Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Thunder Shot 12/20 Skill Penetrating Thunder Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Storm Shot 12/20 Skill Penetrating Wind Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Quickdraw 12/20 Reaction Chance of performing a preemptive strike when being attacked [Range: 5, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E9 -
50 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1120 252 151 94 61 197 69 119 71 150 (25%) 7
Status Res
999 - 999 999 999 999 - 999
- - 999 999 999 999 999 999
Other Stats
Initial Jewels Jewels Obtained COMBO Area
+30 +24 -2
Skills
Name Rank Type Effect
Attack (KAI) 1/1 Attack
Skull Slash 12/20 Skill Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2]
Pirate Song 12/20 Skill Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Anchor Cast 12/20 Skill Water non-type ATK to enemy unit (Strong vs Aquatic) [Range: 5, Height Range: 2]
Jewel Greed 12/20 Skill After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2]
Maelstrom 12/20 Skill Inflicts Water non-type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Mad Sea Song 12/20 Skill Recovers HP of units within target area & inflicts Berserk [Range: 3, Area: Cross (3), Height Range: 2]
Physical Wave 12/20 Skill Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2]
Psycho Wave 12/20 Skill Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2]
Bombard 12/20 Skill Missile ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 4]
Choppy Sea 12/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 2]
E10 -
50 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1120 252 151 94 61 197 69 119 71 150 (25%) 7
Status Res
999 - 999 999 999 999 - 999
- - 999 999 999 999 999 999
Other Stats
Initial Jewels Jewels Obtained COMBO Area
+30 +24 -2
Skills
Name Rank Type Effect
Attack (KAI) 1/1 Attack
Skull Slash 12/20 Skill Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2]
Pirate Song 12/20 Skill Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Anchor Cast 12/20 Skill Water non-type ATK to enemy unit (Strong vs Aquatic) [Range: 5, Height Range: 2]
Jewel Greed 12/20 Skill After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2]
Maelstrom 12/20 Skill Inflicts Water non-type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Mad Sea Song 12/20 Skill Recovers HP of units within target area & inflicts Berserk [Range: 3, Area: Cross (3), Height Range: 2]
Physical Wave 12/20 Skill Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2]
Psycho Wave 12/20 Skill Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2]
Bombard 12/20 Skill Missile ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 4]
Choppy Sea 12/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 2]
Quest Missions
Gems
×30
No deaths

Reward: Gems

Gems
×30
Clear without continues

Reward: Gems

Gems
×30
Clear with 500 or more Dmg dealt to one enemy with a single attack

Reward: Gems

Drops
Drops