Basic Information
Type Event
Level 20
AP Cost 16
Player EXP 16
Unit EXP 200
Zeni 2000
Flags IsAutoRepeatQuest

Unit Lv20 Job Lv2 Recommended White Day Complex - Ep 1

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9
0 2 2 [A3]
2
[A2]
2
0 [P3]
0
[P1]
0
0 [P4]
0
0
1 2 2 2 [A1]
2
1 0 0 [P2]
0
[P5]
0
0
2 3 3 2 2 1 0 0 0 1 1
3 4 4 2 2 0 0 0 2 2 2
4 4 4 [E6]
2
2 2 2 2 2 [E3]
2
2
5 4 4 [E4]
2
2 2 2 2 [E1]
2
2 3
6 4 4 [T1]
2
2 2 2 2 [T2]
2
2 4
7 4 4 3 4 3 3 4 4 2 4
8 4 4 4 [E5]
4
4 [E2]
4
4 4 4 4
9 4 4 13 4 4 4 4 4 4 4
10 10 11 15 13 4 2 2 3 3 2
11 10 11 11 10 4 2 2 2 2 2
12 10 11 11 10 4 2 2 2 2 2
Allies
UID SID Unit Level Type Move Jump
A1 -
20 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
275 150 59 53 47 71 79 82 63 59 (15%) 7
Skills
Name Rank Type Effect
Normal Attack (Water Rakshasa) 1/1 Attack Strike ATK (3 sq forward)
Aegir's Might 2/20 Skill Water Strike ATK on enemy unit that increases in power according to number of dead allies [Range: 2, Height Range: 3]
Tyranny of Rakshasa 2/20 Skill Doubles Strike ATK Power until one attack is performed
Baal's March 2/20 Skill After moving, Water Strike ATK on units within area that increases in power according to number of dead allies (Strong vs Fire) & moves targets 2 sq back & will survive fatal Dmg for one turn & halves own AGI [Move Area: 4, Area: Diamond (5), Height Range: 2]
Juturna's Hammer 2/20 Skill Water Strike ATK on units within area that increases in power according to number of dead allies [Range: 3, Area: Lateral (3), Height Range: 2]
Ran's Gaze 2/20 Skill Inflicts Silence on enemy units within area for three turns & lowers Water Res [Range: 3, Area: Lateral (3), Height Range: 2]
Life-Giver Rakshasa 2/20 Skill Recovers a portion of own HP
A2 -
20 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
262 64 51 112 85 79 78 86 77 84 (34%) 7
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Attack (Telekinetic Artist) 1/1 Attack Strike
Blink 2/20 Skill After moving, raises PDEF/MDEF of ally units in area around self [Move Area: Diamond (7), Height Range: 5]
Pyrokinesis 2/20 Skill Fire Mag ATK (strong vs plants) to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Electromagnetic Strike 2/20 Skill Thunder Mag ATK (strong vs machines) to units within target area that inflicts Paralyze & increases in power according to number of dead allies [Range: 3, Area: Line (3), Height Range: 2]
Instant Shield 2/20 Skill Creates a barrier that halves Phys Dmg inflicted on self three times
Kinetic Force 2/20 Skill Strike ATK to enemy unit [Range: 4, Height Range: 2]
Hypnosis 2/20 Skill Inflicts Sleep on enemy units in area around self [Area: Square (3) around self, Height Range: 2]
Psychometry 2/20 Skill Raises own Evasion Rate
Telekinetic Hydrostrike 2/20 Skill 4-hit Water Missile Mag ATK to enemy unit [Range: 4, Height Range: 2]
A3 -
20 Human, Female 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
291 162 66 62 47 80 81 82 63 59 (15%) 7
Skills
Name Rank Type Effect
Normal Attack (Light Rakshasa) 1/1 Attack Strike ATK (3 sq forward)
Lugh's Strong Arm 2/20 Skill Light Strike ATK on enemy unit that increases in strength according to number of dead allies [Range: 2, Height Range: 3]
Tyranny of Rakshasa 2/20 Skill Doubles Strike ATK Power until one attack is performed
Athena's Charge 2/20 Skill After moving, Light Strike ATK (strong vs dark) on units within area that increases in strength according to number of dead allies & moves target unit 2 sq back & will survive fatal Dmg for one turn & halves own AGI [Move Area: 4, Area: Diamond (5), Height Range: 2]
Lachesis's Hammer 2/20 Skill Light Strike ATK on units within area that increases in strength according to number of dead allies [Range: 3, Area: Lateral (3), Height Range: 2]
Heimdallr​'s Gaze 2/20 Skill Inflicts Charm on enemy units within target area (doubles PATK/MATK while Charmed) [Range: 3, Area: Lateral (3), Height Range: 2]
Life-Giver Rakshasa 2/20 Skill Recovers a portion of own HP
Enemies
UID SID Unit Level Type Move Jump
E1 -
20 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
152 53 32 47 29 59 56 57 50 95 (25%) 7
Other Stats
Range COMBO Area
+1 -2
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 1/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 1/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 1/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 1/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 1/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 1/20 Skill Raises own Hit Rate for two turns
Bullet Shot 1/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E2 -
20 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
152 52 32 45 29 57 59 55 50 95 (25%) 7
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 1/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 1/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 1/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 1/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 1/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 1/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 1/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 1/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E3 -
20 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
152 52 32 45 29 57 59 55 50 95 (25%) 7
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 1/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 1/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 1/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 1/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 1/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 1/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 1/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 1/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E4 -
20 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
152 52 32 45 29 57 59 55 50 95 (25%) 7
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 1/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 1/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 1/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 1/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 1/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 1/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 1/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 1/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E5 -
20 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
152 52 32 45 29 57 59 55 50 95 (25%) 7
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 1/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 1/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 1/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 1/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 1/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 1/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 1/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 1/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E6 -
20 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
152 53 32 47 29 59 56 57 50 95 (25%) 7
Other Stats
Range COMBO Area
+1 -2
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 1/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 1/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 1/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 1/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 1/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 1/20 Skill Raises own Hit Rate for two turns
Bullet Shot 1/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
Quest Missions
No deaths

Reward: Gold Ingot

Clear without continues

Reward: Romantic White Coat Diagram Piece

Clear without any NPC deaths

Reward: Moa Token

Clear without mercenary

Reward: Forbidden Apple

Drops
Drops