Basic Information
Level 30
AP Cost 16
Player EXP 16
Unit EXP 250
Zeni 2200
Flags IsAutoRepeatQuest
Prerequisite Quests
Wishing You a Happy Winter Holiday - Episode 1

Unit Lv30 Job Lv3 Recommended Wishing You a Happy Winter Holiday - Episode 2

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8
0 [P3]
2
[P1]
2
0 [A1]
0
[P5]
0
[A2]
0
0 [P2]
0
[P4]
0
1 2 2 0 0 0 0 0 0 0
2 1 1 2 0 0 [T2]
0
0 0 0
3 [E4]
1
1 1 1 0 0 6 1 [E1]
1
4 1 1 [E2]
1
[T1]
1
0 [E3]
0
1 2 2
5 3 3 1 1 0 0 [E6]
1
2 2
6 3 3 7 [E5]
2
2 2 3 [E8]
3
3
7 4 4 3 2 2 [E7]
1
3 8 3
8 4 4 3 2 2 1 3 3 3
Allies
UID SID Unit Level Type Move Jump
A1 -
30 Human, Female 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
338 121 81 69 31 107 77 77 69 63 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 7/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 7/20 Skill Raises own Evasion Rate
Jewelry Dagger 7/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 7/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 7/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 7/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 7/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 7/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 7/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 7/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 7/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 7/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 7/20 Reaction After receiving Dmg, AGI is raised until next turn
A2 -
30 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
348 98 115 146 100 170 72 69 107 126 (50%) 7
Other Stats
Range Jewels Obtained
+2 +8
Skills
Name Rank Type Effect
Attack (Icona) 1/1 Attack
Guided Fire Boost 7/20 Skill Bestows Strong vs Wind/Strong vs Machines & raises Hit Rate & MOVE by 1 for ally units within area around self for three turns [Area: Square (3), Height Range: 2]
Fire Axle Drive 7/20 Skill Raises all ATK of ally Fire units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Magic Mecha Blaze Sigma 7/20 Skill Fire Missile ATK on enemy unit & Power is based on target's PATK [Range: 5, Height Range: 3]
Fault Field 7/20 Skill Lowers All Elemental Res & forces Disable Heal for allies within area around self for 3 turns (During Disable Heal, raises PATK, MATK, PDEF, MDEF, AGI) [Area: Diamond (5), Height Range: 2]
Magic Mecha Flare Alpha 7/20 Skill Fire non-type ATK on enemy units within area & inflicts charm [Range: 3, Area: Cross (3), Height Range: 3]
Ring of Sin Medical 7/20 Skill Disable Heal +100 on ally unit for five turns [Range: 3, Height Range: 2]
Motive Escudo 7/20 Skill Creates a barrier that reduces all Dmg by half for ally units within area around self [Area: Cross (3), Height Range: 2]
Guide to Return Phase 7/20 Skill Decreases own stats to boost PATK/MATK of ally unit for three turns [Range: 2, Height Range: 3]
Fountain of Evil Grid 7/20 Skill Places a grid on area around self that casts Jewel Auto Charge (Grid disappears after being activated once) [Area: Diamond (5), Height Range: 2]
Auto Prominence 7/20 Passive Raises Strong vs Wind of self and adjacent units & All ATK for Fire Units when one or more ally units are in adjacent squares
Charge Magia 7/20 Reaction Recovers own Jewels when receiving Dmg & also activated by Skill ATKs
Enemies
UID SID Unit Level Type Move Jump
E1 -
30 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
420 126 70 64 43 96 61 98 61 71 (25%) 22
Other Stats
Jewels Obtained HP Cost Rate
+20 -32
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Reaper's Echo 7/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 7/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 7/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 7/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 7/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Blood Drain 7/20 Skill Absorbs HP from target [Range: 3, Height Range: 2]
Jewel Drain 7/20 Skill Absorbs Jewels from target [Range: 3, Height Range: 2]
Charge 7/20 Skill Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Retribution Blade 7/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E2 -
30 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
420 126 70 64 43 96 61 98 61 71 (25%) 22
Other Stats
Jewels Obtained HP Cost Rate
+20 -32
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Reaper's Echo 7/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 7/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 7/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 7/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 7/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Blood Drain 7/20 Skill Absorbs HP from target [Range: 3, Height Range: 2]
Jewel Drain 7/20 Skill Absorbs Jewels from target [Range: 3, Height Range: 2]
Charge 7/20 Skill Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Retribution Blade 7/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
E3 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
480 136 72 63 44 97 66 88 63 74 (25%) 22
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
Attack (WOR) 1/1 Attack
Battleaxe Stroke 7/20 Skill Slash ATK to enemy unit [Range: 1, Height Range: 2]
Mobile Style 7/20 Skill Raises own PDEF & raises MOVE by 1 for three turns
Leap Slash 7/20 Skill Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Revenge Crush 7/20 Skill Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Tomahawk 7/20 Skill Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
War Cry 7/20 Skill Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Blade Cyclone 7/20 Skill Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Battle Roar 7/20 Skill Raises own AGI
Revenge 7/20 Reaction After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
E4 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
480 136 72 63 44 97 66 88 63 74 (25%) 22
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
Attack (WOR) 1/1 Attack
Battleaxe Stroke 7/20 Skill Slash ATK to enemy unit [Range: 1, Height Range: 2]
Mobile Style 7/20 Skill Raises own PDEF & raises MOVE by 1 for three turns
Leap Slash 7/20 Skill Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Revenge Crush 7/20 Skill Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Tomahawk 7/20 Skill Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
War Cry 7/20 Skill Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Blade Cyclone 7/20 Skill Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Battle Roar 7/20 Skill Raises own AGI
Revenge 7/20 Reaction After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
E5 -
30 Human, Male 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
388 123 83 69 29 97 69 81 69 67 (25%) 22
Other Stats
Initial Jewels Jewels Obtained
+1 +12
Skills
Name Rank Type Effect
Attack (STR) 1/1 Attack
Focused Palm 7/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Palm Shockwave 7/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Exploding Palm 7/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 7/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Divine Battle Trance 7/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Supreme Battle Trance 7/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Steel Fists 7/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 7/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 7/20 Skill Triples own PATK for one turn
Hardening Focus 7/20 Skill Raises own PDEF
Controlling Focus 7/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Whirlwind Kick 7/20 Skill Strike ATK to units in area around self
Cross-Counter 7/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 1]
E6 -
30 Human, Male 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
388 123 83 69 29 97 69 81 69 67 (25%) 22
Other Stats
Initial Jewels Jewels Obtained
+1 +12
Skills
Name Rank Type Effect
Attack (STR) 1/1 Attack
Focused Palm 7/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Palm Shockwave 7/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Exploding Palm 7/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 7/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Divine Battle Trance 7/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Supreme Battle Trance 7/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Steel Fists 7/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 7/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 7/20 Skill Triples own PATK for one turn
Hardening Focus 7/20 Skill Raises own PDEF
Controlling Focus 7/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Whirlwind Kick 7/20 Skill Strike ATK to units in area around self
Cross-Counter 7/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 1]
E7 -
30 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
356 124 78 77 33 116 79 73 69 76 (25%) 22
Other Stats
Evasion Rate Jewels Obtained
+5 +16
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 7/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 7/20 Skill Dark Slash ATK to enemy unit that ignores DEF when attacking from behind & chance of critical [Range: 1, Height Range: 3]
Air Surge 7/20 Skill Dark Slash ATK to units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 7/20 Skill Dark Slash ATK (strong vs humans) to enemy unit that ignores DEF when attacking from behind & chance of critical & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 7/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 7/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 7/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 7/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 7/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Stance of the Runner 7/20 Reaction After receiving Dmg, chance of CT boost
E8 -
30 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
470 119 73 54 50 106 66 81 102 71 (25%) 22
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power
+2 +6 +8 +6
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 7/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 7/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 7/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 7/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 7/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 7/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 7/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 7/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 7/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 7/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Quest Missions
Gems
×30
No deaths

Reward: Gems

Gems
×30
Max 3 items used

Reward: Gems

Gems
×30
Clear without mercenary

Reward: Gems

Drops
Drops