Basic Information
Type Multiplay Tower
Level 50

Mystic World Mobius Floor 5

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 0 7 0 0 0 2 5 5 3 4 4 3 3
1 0 6 0 0 0 2 2 0 2 1 1 3 3
2 4 13 4 0 0 0 0 0 7 0 0 2 2
3 4 4 4 0 [E4]
2
0 0 0 0 0 0 0 1
4 3 3 [E3]
3
0 2 0 0 0 [P1]
0
1 0 [P2]
0
1
5 [E1]
3
3 3 3 2 1 0 0 [P3]
0
0 0 [P4]
0
1
6 4 14 4 0 2 1 [E7]
1
1 [P5]
0
0 0 [P6]
0
1
7 5 5 [E2]
5
0 0 1 0 0 [P7]
0
0 0 [P8]
0
1
8 5 6 5 0 2 1 0 0 [P9]
0
1 0 [P10]
0
1
9 7 7 7 0 [E5]
2
1 1 0 [P11]
0
2 0 [P12]
0
1
10 8 13 7 0 0 0 0 0 0 0 0 0 1
11 0 0 0 0 0 0 0 0 0 1 1 0 1
12 0 0 0 1 1 0 1 1 3 3 1 7 3
13 0 0 2 2 2 2 [E8]
2
2 3 [E6]
3
2 4 4
14 0 0 3 3 3 2 2 4 4 4 2 5 5
15 0 0 0 5 5 5 5 4 4 4 3 3 1
Enemies
UID SID Unit Level Type Move Jump
E1 -
50 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
999 249 252 98 167 228 96 164 118 107 (25%) 32
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Initial Jewels Jewels Obtained
+50 +20
Skills
Name Rank Type Effect
Attack (KAI) 1/1 Attack
Physical Wave 20/20 Skill Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2]
Bombard 20/20 Skill Missile ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 4]
Skull Slash 20/20 Skill Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2]
Anchor Cast 20/20 Skill Water Non-Type ATK to enemy unit (Strong vs Aquatic) [Range: 5, Height Range: 2]
Maelstrom 20/20 Skill Inflicts Water Non-Type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Choppy Sea 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 2]
E2 S1
50 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
879 293 236 106 124 219 80 140 150 347 (25%) 17
Status Res
30 - 30 30 30 50 - 30
30 30 30 30 30 - 30 30
Other Stats
Debuff Res COMBO Area
+30 -2
Skills
Name Rank Type Effect
[Normal ATK] AJ2000 1/1 Attack AJ2000 (Enemy Unit)
Death Mow 15/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Spinslash 15/20 Skill Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1]
Compressed Shot 15/20 Skill Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited]
Slash Counter 20/20 Reaction Performs physical counter when receiving Dmg [Range: 1, Height Range: 1]
E3 -
50 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
879 293 236 106 124 219 80 140 150 347 (25%) 17
Status Res
30 - 30 30 30 50 - 30
30 30 30 30 30 - 30 30
Other Stats
Debuff Res COMBO Area
+30 -2
Skills
Name Rank Type Effect
[Normal ATK] AJ2000 1/1 Attack AJ2000 (Enemy Unit)
Death Mow 15/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Spinslash 15/20 Skill Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1]
Compressed Shot 15/20 Skill Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited]
Slash Counter 20/20 Reaction Performs physical counter when receiving Dmg [Range: 1, Height Range: 1]
E4 -
50 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
402 242 179 92 85 217 88 149 106 147 (25%) 17
Other Stats
Range Jewels Obtained
+3 +36
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 10/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 10/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 10/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 10/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 10/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 10/20 Skill Raises own Hit Rate for two turns
Bullet Shot 10/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
E5 -
50 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
402 242 179 92 85 217 88 149 106 147 (25%) 17
Other Stats
Range Jewels Obtained
+3 +36
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 10/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 10/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 10/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 10/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 10/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 10/20 Skill Raises own Hit Rate for two turns
Bullet Shot 10/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
E6 -
50 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
402 242 179 92 85 217 88 149 106 147 (25%) 17
Other Stats
Range Jewels Obtained
+3 +36
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 10/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 10/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 10/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 10/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 10/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 10/20 Skill Raises own Hit Rate for two turns
Bullet Shot 10/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
E7 -
50 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1141 264 263 99 71 201 93 135 117 91 (40%) 27
Other Stats
Initial Jewels Jewels Obtained
+25 +32
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 15/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Muscle Bringer 15/20 Skill Light Slash ATK to units within target area (ATK increases according to own PDEF) & raises PDEF [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 15/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 15/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 15/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 15/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 15/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 15/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 15/20 Reaction Chance of defending when receiving Dmg
E8 -
50 Monster, Plant 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
251 117 62 199 126 80 87 117 154 113 (100%) 7
Other Stats
Jewels Obtained
+24
Skills
Name Rank Type Effect
Whip Strike 1/1 Attack Normal Attack (Enemy Unit)
Chain Snap [COMBO Down] 15/20 Skill Reduces Combo Area of enemy units [Area: Whole Map, Height Range: Unlimited]
Poison Liquid 15/20 Skill Chance of inflicting Poison status on target [Range: 3, Height Range: 1]
Dark Spores 15/20 Skill Dark attack on units within target area [Range: 3] *Knuckle base Dmg
Tower Rewards
First Round Reward Additional Clear Reward
Zeni
25000
Zeni
2500
Map Effects
[Map Effect] Ocean PATK Group + AGI
HP/PATK +20%, AGI +10%
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
PATK +20%
AGI +10%
Jobs
Pirate
[Map Effect] Ocean Support Group
HP +20%, AGI +10%
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
AGI +10%
Jobs
Geomancer
[Map Effect] Ocean Missile Group (Fragile)
HP/PATK/DEX -20%
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP -20%
PATK -20%
DEX -20%
Jobs
Crafter
Machinist
Boom Technician
[Map Effect] Ocean PATK Group (Fragile)
HP -20%, AGI -10%
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP -20%
AGI -10%
Jobs
Dark Knight
Dark Cavalier
Dragon Knight
Dragon Cavalier