| E1 |
4_1 |
|
AJ4000 |
85 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 10373 |
241 |
218 |
219 |
255 |
233 |
156 |
205 |
247 |
553 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 91 |
91 |
91 |
1000 |
1000 |
1000 |
91 |
1000 |
|
|
|
|
|
|
|
|
| 1000 |
1000 |
1000 |
1000 |
1000 |
1 |
91 |
60 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +16 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ4000 |
1/1 |
Attack |
AJ4000 (Enemy Unit) |
| Forced InjectionⅠ |
1/1 |
Skill |
Inflicts Knockback on target, forcing movement & casts Quicken |
| Forced InjectionⅠ |
1/1 |
Skill |
Inflicts Knockback on target, forcing movement |
| Forced InjectionⅠ |
1/1 |
Skill |
Inflicts Knockback on target, forcing movement (4 sq) & casts Quicken |
| Knockback Shot |
1/1 |
Skill |
Inflicts Knockback on target, forcing movement of up to 15 sq & casts Quicken |
| Knockback Shot |
1/1 |
Skill |
Inflicts max. 8 sq Knockback on target, forcing movement |
| Divine Shelter+ |
1/1 |
Passive |
Disable all ATKs |
| Double Gatling |
1/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)] |
| Grenade |
1/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)] |
| Flashing Bullet |
1/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4] |
| Global Shot |
1/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (5) around self] |
| Self-Destruction Marksman |
1/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (5) around self] |
| Auto Regeneration OFF |
1/1 |
Skill |
|
| Chain Crush [COMBO Down] |
1/1 |
Skill |
Reduces Combo Area of enemy units [Area: Whole Map, Height Range: Unlimited] |
| Undead |
1/1 |
Passive |
Cannot be killed by received Dmg |
|
| E2 |
4_2 |
|
AJ4000 |
85 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 10373 |
241 |
218 |
219 |
1254 |
233 |
156 |
205 |
247 |
553 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 91 |
91 |
91 |
1000 |
1000 |
1000 |
91 |
1000 |
|
|
|
|
|
|
|
|
| 1000 |
1000 |
1000 |
1000 |
1000 |
1 |
91 |
60 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +16 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ4000 |
1/1 |
Attack |
AJ4000 (Enemy Unit) |
| Forced InjectionⅠ |
1/1 |
Skill |
Inflicts Knockback on target, forcing movement & casts Quicken |
| Forced InjectionⅠ |
1/1 |
Skill |
Inflicts Knockback on target, forcing movement |
| Forced InjectionⅠ |
1/1 |
Skill |
Inflicts Knockback on target, forcing movement (4 sq) & casts Quicken |
| Knockback Shot |
1/1 |
Skill |
Inflicts Knockback on target, forcing movement of up to 15 sq & casts Quicken |
| Knockback Shot |
1/1 |
Skill |
Inflicts max. 8 sq Knockback on target, forcing movement |
| Divine Shelter+ |
1/1 |
Passive |
Disable all ATKs |
| Double Gatling |
1/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)] |
| Grenade |
1/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)] |
| Flashing Bullet |
1/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4] |
| Global Shot |
1/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (5) around self] |
| Self-Destruction Marksman |
1/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (5) around self] |
| Undead |
1/1 |
Passive |
Cannot be killed by received Dmg |
|
| E3 |
r |
|
Metal Ratty |
85 |
Monster, Beast, Metal |
2 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 8 |
70 |
999 |
90 |
999 |
102 |
77 |
104 |
102 |
20 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
| Debuff Res |
Quicken Res |
|
|
|
|
| +999 |
+999 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Tackle |
1/1 |
Attack |
Normal Attack (Enemy Unit) |
| Fire |
1/20 |
Skill |
Fire Mag ATK on units within target area [Range: 3] |
| Fire |
1/20 |
Skill |
Non-elemental version of Spores. Countermeasure because elemental effect reduction rate was too high; used against unit of that element. |
| Maddening Bell [Enhance & Berserk] |
1/20 |
Skill |
Casts Enhance and Berserk on all enemy units |
| Long Fire |
1/20 |
Skill |
Long-range Fire [Range: 8] |
| Don't Help ☆ Squeak |
1/20 |
Skill |
Fire Mag ATK on units within target area [Range: 3] |
| Fire (Powerful Dmg against Wind)<br> |
1/20 |
Skill |
Strong vs Spores |
|
| E4 |
L1 |
|
Logi |
85 |
Human, Male |
4 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 7171 |
607 |
540 |
153 |
122 |
278 |
161 |
189 |
197 |
176 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
|
|
|
|
|
|
|
|
| 1 |
1 |
1 |
1 |
1 |
1 |
1 |
- |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +32 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (ARM) |
1/1 |
Attack |
|
| Guard Stance |
20/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
| Holy Knight's Prayer |
20/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
| Shining Caliber |
20/20 |
Skill |
Light Slash ATK to units within target area & PATK Up [Range: 3, Area: Cross (3), Height Range: 3] |
| Lion Heart |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
| Holy Knight Stance+2 |
20/20 |
Reaction |
Chance of defending when receiving Dmg |
|
| E5 |
L2 |
|
Zeke |
85 |
Human, Male |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 5700 |
905 |
192 |
193 |
98 |
277 |
172 |
205 |
208 |
143 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
|
|
|
|
|
|
|
|
| 1 |
1 |
1 |
1 |
1 |
1 |
1 |
- |
Other Stats
| Jewels Obtained |
COMBO Area |
|
|
|
|
| +32 |
-1 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (SEI) |
1/1 |
Attack |
|
| Reaper's Echo |
20/20 |
Skill |
Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3] |
| Dark Bringer |
20/20 |
Skill |
Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Evil Slash |
20/20 |
Skill |
Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2] |
| Soul Sacrifice |
20/20 |
Skill |
Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2] |
| Juggernaut |
20/20 |
Skill |
Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1] |
| Avenger |
20/20 |
Reaction |
After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1] |
|
| E6 |
A1 |
|
AJ2000 |
85 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 6442 |
630 |
517 |
91 |
106 |
108 |
161 |
117 |
106 |
498 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 31 |
0 |
31 |
31 |
31 |
51 |
0 |
31 |
|
|
|
|
|
|
|
|
| 31 |
31 |
31 |
31 |
31 |
1 |
31 |
30 |
Other Stats
| Debuff Res |
|
|
|
|
|
| +30 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
| Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
| Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
| Slash Counter |
10/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
| Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Large Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1] |
| Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
| Large Spinslash |
20/20 |
Skill |
Modified effect version of Large Spinslash. Lowered because it ignores DEF. |
| Damage Shield [3x] |
20/20 |
Skill |
For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns |
|
| E7 |
A2 |
|
AJ2000 |
85 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 6442 |
630 |
117 |
91 |
506 |
108 |
161 |
117 |
106 |
498 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 31 |
0 |
31 |
31 |
31 |
51 |
0 |
31 |
|
|
|
|
|
|
|
|
| 31 |
31 |
31 |
31 |
31 |
1 |
31 |
30 |
Other Stats
| Debuff Res |
|
|
|
|
|
| +30 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
| Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
| Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
| Slash Counter |
10/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
| Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Large Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1] |
| Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
| Large Spinslash |
20/20 |
Skill |
Modified effect version of Large Spinslash. Lowered because it ignores DEF. |
| Damage Shield [3x] |
20/20 |
Skill |
For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns |
|
| E8 |
B1 |
|
AJ2500 |
85 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 6764 |
657 |
543 |
151 |
152 |
293 |
163 |
197 |
188 |
498 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
| 30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
| Debuff Res |
Jewels Obtained |
COMBO Area |
|
|
|
| +30 |
+32 |
-2 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
| Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Large Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1] |
| Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
| Large Spinslash |
20/20 |
Skill |
Modified effect version of Large Spinslash. Lowered because it ignores DEF. |
| Damage Shield [3x] |
20/20 |
Skill |
For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns |
| Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
| Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
|
| E9 |
B2 |
|
AJ2500 |
85 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 6764 |
657 |
243 |
151 |
452 |
293 |
163 |
197 |
188 |
498 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
| 30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
| Debuff Res |
Jewels Obtained |
COMBO Area |
|
|
|
| +30 |
+32 |
-2 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
| Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Large Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1] |
| Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
| Large Spinslash |
20/20 |
Skill |
Modified effect version of Large Spinslash. Lowered because it ignores DEF. |
| Damage Shield [3x] |
20/20 |
Skill |
For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns |
| Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
| Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
|
| E10 |
C1 |
|
Yunagi |
85 |
Human, Female |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 5469 |
824 |
215 |
161 |
123 |
274 |
155 |
272 |
175 |
148 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 200 |
200 |
200 |
200 |
200 |
200 |
200 |
200 |
|
|
|
|
|
|
|
|
| 200 |
200 |
200 |
200 |
- |
200 |
200 |
- |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +36 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (BAA) |
1/1 |
Attack |
|
| Blood Drain |
20/20 |
Skill |
Absorbs HP from target [Range: 3, Height Range: 2] |
| Jewel Drain |
20/20 |
Skill |
Absorbs Jewels from target [Range: 3, Height Range: 2] |
| Charge |
20/20 |
Skill |
Greatly raises own PATK and CRIT, but lowers PDEF/MDEF |
| Retribution Blade |
20/20 |
Skill |
Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1] |
| Reaper's Echo |
20/20 |
Skill |
Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3] |
| Dark Bringer |
20/20 |
Skill |
Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Evil Slash |
20/20 |
Skill |
Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2] |
| Soul Sacrifice |
20/20 |
Skill |
Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2] |
| Juggernaut |
20/20 |
Skill |
Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1] |
| Avenger |
20/20 |
Reaction |
After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1] |
|
| E11 |
C2 |
|
Kazahaya |
85 |
Human, Male |
5 |
5 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 5896 |
595 |
197 |
130 |
89 |
308 |
171 |
225 |
156 |
119 (25%) |
32 |
Other Stats
| Jewels Obtained |
COMBO Area |
|
|
|
|
| +68 |
-2 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (NIN) |
1/1 |
Attack |
|
| Shuriken |
20/20 |
Skill |
Missile ATK to enemy unit & chance of critical [Range: 4, Height Range: 2] |
| Fire Seal |
20/20 |
Skill |
Fire Non-Type ATK to enemy unit [Range: 4, Height Range: 2] |
| Water Seal |
20/20 |
Skill |
Water Non-Type ATK to enemy unit [Range: 4, Height Range: 2] |
| Wind Seal |
20/20 |
Skill |
Wind Non-Type ATK [Range: 4, Height Range: 2] |
| Thunder Seal |
20/20 |
Skill |
Thunder Non-Type ATK [Range: 4, Height Range: 2] |
| Utsusemi |
20/20 |
Skill |
Raises own Evasion Rate |
| Smoke Bomb |
20/20 |
Skill |
Inflicts Blind on units within area around self [Area: Square (3) around self, Height Range: 2] |
| Tranquillizing Blade |
20/20 |
Skill |
Slash ATK & inflicts Sleep [Range: 1, Height Range: 1] |
| Venom Blade |
20/20 |
Skill |
Slash ATK & inflicts Poison [Range: 1, Height Range: 1] |
| Viper Blade |
20/20 |
Skill |
Slash ATK & inflicts Paralyze [Range: 1, Height Range: 1] |
| Shadow Stitch |
20/20 |
Skill |
Slash ATK & inflicts Bind [Range: 1, Height Range: 1] |
| Golden Bind |
20/20 |
Skill |
Slash ATK & inflicts Stop [Range: 1, Height Range: 1] |
| Poison Fog |
20/20 |
Reaction |
After receiving Dmg, chance of inflicting Poison on enemy unit [Range: 1, Height Range: 2] |
|
| E12 |
C3 |
|
Magnus |
85 |
Human, Male |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 6035 |
621 |
250 |
139 |
164 |
574 |
163 |
280 |
325 |
154 (25%) |
32 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +16 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (LNC) |
1/1 |
Attack |
|
| MOVE Boost+2 |
20/20 |
Skill |
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1] |
| JUMP Boost+2 |
20/20 |
Skill |
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1] |
| Flash Grenade |
20/20 |
Skill |
Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
| Bombshell |
20/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
| Dynamic Buster Bomb |
20/20 |
Skill |
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1] |
| Heavy Flare |
20/20 |
Skill |
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2] |
| Maintenance |
20/20 |
Skill |
Raises own DEX for two turns |
| Lock On |
20/20 |
Skill |
Raises own Hit Rate for two turns |
| Craft Bomb |
20/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
| Reactive Armor |
20/20 |
Reaction |
Change of reducing portion of Dmg when receiving Dmg |
| △[Sabareta Event Res] +10~50% |
1/40 |
Passive |
Sabareta Event Res +10-50% |
|
| E13 |
C4 |
|
Albea |
85 |
Human, Female |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 6014 |
609 |
196 |
148 |
118 |
583 |
163 |
294 |
319 |
146 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
|
|
|
|
|
|
|
|
| - |
- |
- |
- |
- |
- |
- |
- |
Other Stats
| Initial Jewels |
Range |
Jewels Obtained |
|
|
|
| +100 |
+2 |
+16 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (LNC) |
1/1 |
Attack |
|
| MOVE Boost+2 |
20/20 |
Skill |
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1] |
| JUMP Boost+2 |
20/20 |
Skill |
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1] |
| Flash Grenade |
20/20 |
Skill |
Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
| Bombshell |
20/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
| Dynamic Buster Bomb |
20/20 |
Skill |
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1] |
| Heavy Flare |
20/20 |
Skill |
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2] |
| Maintenance |
20/20 |
Skill |
Raises own DEX for two turns |
| Lock On |
20/20 |
Skill |
Raises own Hit Rate for two turns |
| Craft Bomb |
20/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
|
| E14 |
D1 |
|
Logi |
85 |
Human, Male |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 7325 |
717 |
528 |
212 |
190 |
454 |
165 |
287 |
297 |
155 (60%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 290 |
290 |
290 |
290 |
1199 |
1199 |
290 |
290 |
|
|
|
|
|
|
|
|
| 1199 |
1199 |
1199 |
280 |
1199 |
200 |
290 |
50 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +32 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUA) |
1/1 |
Attack |
|
| Shield Bash |
20/20 |
Skill |
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2] |
| Clear Stone |
20/20 |
Skill |
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2] |
| Weapon Crush |
20/20 |
Skill |
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2] |
| Flame of the Blue Dragon |
20/20 |
Skill |
Recovers HP of ally units in area around self with chance of removing all statuses [Area: Cross (3), Height Range: 2] |
| Shield Crush |
20/20 |
Skill |
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2] |
| Guard Stance |
20/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
| Holy Knight's Prayer |
20/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
| Shining Caliber |
20/20 |
Skill |
Light Slash ATK to units within target area & PATK Up [Range: 3, Area: Cross (3), Height Range: 3] |
| Lion Heart |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
|
| E15 |
D2 |
|
Zeke |
85 |
Human, Male |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 5433 |
915 |
303 |
246 |
138 |
434 |
155 |
276 |
290 |
124 (40%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 200 |
200 |
200 |
200 |
200 |
200 |
200 |
200 |
|
|
|
|
|
|
|
|
| 200 |
200 |
200 |
200 |
200 |
200 |
200 |
- |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +32 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUA) |
1/1 |
Attack |
|
| Reaper's Echo |
20/20 |
Skill |
Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3] |
| Dark Bringer |
20/20 |
Skill |
Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Evil Slash |
20/20 |
Skill |
Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2] |
| Soul Sacrifice |
20/20 |
Skill |
Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2] |
| Juggernaut |
20/20 |
Skill |
Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1] |
| Avenger |
20/20 |
Reaction |
After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1] |
|
| E16 |
S1 |
|
AJ6000 |
85 |
Machine, Sloth |
4 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 7892 |
752 |
417 |
369 |
166 |
291 |
164 |
224 |
160 |
558 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 290 |
90 |
290 |
1199 |
1199 |
1199 |
290 |
1199 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +20 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ6000 |
1/1 |
Attack |
AJ6000 (Enemy Unit) |
| Double Hammer |
20/20 |
Skill |
Inflicts Phys Dmg & Paralyze [Range: 1, Height Range: 1] |
| Charge |
20/20 |
Skill |
Raises own PATK |
| Sonic Blast |
20/20 |
Skill |
Inflicts Phys Dmg [Range: 4, Height Range: 1] |
| Hammer Spike |
20/20 |
Skill |
Inflicts Phys Dmg [Range: 4, Area: Cross (3), Height Range: 1] |
| Alchemia Razor |
20/20 |
Skill |
Inflicts Mag Dmg [Range: 2, Area: Lateral (3), Height Range: 1] |
| Double Hammer II |
20/20 |
Skill |
Double Hammer that partially ignores DEF |
| Sonic Blast II |
20/20 |
Skill |
Sonic Blast that partially ignores DEF |
| Counter Knuckle |
20/20 |
Reaction |
Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 1] |
| Crossing Zone |
1/20 |
Skill |
Swaps positions with target [Range: 6, Height Range: 10] Enemy Unit use |
| Crossing Zone |
1/20 |
Skill |
Swaps positions with target [Range: 7, Height Range: 10] Enemy Unit use |
| Crossing Zone |
1/20 |
Skill |
Swaps positions with target [Range: 8, Height Range: 10] Enemy Unit use |
| Crossing Zone |
1/20 |
Skill |
Swaps positions with target [Range: 9, Height Range: 10] Enemy Unit use |
|
| E17 |
R1 |
|
Metal Ratty of Friendship |
35 |
Monster, Beast, Metal |
2 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 11 |
25 |
999 |
53 |
999 |
61 |
121 |
61 |
61 |
67 (100%) |
7 |
Status Res
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
| Debuff Res |
Quicken Res |
Single Target ATK Res |
Area ATK Res |
|
|
| +999 |
+999 |
+999 |
+999 |
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Tackle |
1/1 |
Attack |
Normal Attack (Enemy Unit) |
| Ratty Touch |
20/20 |
Skill |
Inflicts Phys Dmg to single target & self-destructs |
| Ratty Touch |
20/20 |
Skill |
Inflicts Phys Dmg to single target & self-destructs |
|
| E18 |
- |
|
Golden Ratty |
35 |
Monster, Beast, Metal |
2 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 4 |
40 |
999 |
53 |
999 |
61 |
60 |
61 |
61 |
20 (100%) |
7 |
Status Res
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
| Debuff Res |
Quicken Res |
|
|
|
|
| +999 |
+999 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Tackle |
1/1 |
Attack |
Normal Attack (Enemy Unit) |
|
| E19 |
- |
|
Metal Ratty |
35 |
Monster, Beast, Metal |
2 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 4 |
40 |
999 |
53 |
999 |
61 |
60 |
61 |
61 |
20 (100%) |
7 |
Status Res
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
| Debuff Res |
Quicken Res |
|
|
|
|
| +999 |
+999 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Tackle |
1/1 |
Attack |
Normal Attack (Enemy Unit) |
|