Basic Information
Type Multiplay
Level 85
AP Cost 20
Player EXP 20
Unit EXP 400
Multi Coins 80

Hard Quest The Captain's Style [EX] [Multiplay]

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 3 3 3 13 3 3 2 3 4 5 5 5 5
1 3 3 3 3 3 3 2 3 4 5 5 5 5
2 2 2 [P4]
2
2 2 2 2 3 4 4 9 [E11]
4
4
3 2 2 [P3]
2
4 2 2 2 3 4 [E1]
4
4 4 4
4 2 [P5]
2
[P2]
2
2 2 2 2 3 [E6]
3
2 3 2 2
5 2 2 [P1]
2
2 2 2 2 2 2 2 [E4]
2
2 2
6 3 3 2 2 2 2 2 2 1 [E7]
1
14 1 0
7 4 4 3 16 3 [E2]
3
3 2 1 0 0 0 0
8 5 4 4 4 4 4 4 3 1 0 [E10]
0
0 0
9 5 4 [E3]
5
5 4 [E5]
4
5 4 [E8]
3
2 1 1 0
10 6 5 5 [E9]
5
5 5 6 0 0 3 11 3 0
11 7 5 5 11 5 5 7 0 0 0 2 0 0
12 7 7 7 7 7 7 7 0 0 0 3 0 0
Enemies
UID SID Unit Level Type Move Jump
E1 -
85 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6556 573 398 255 333 328 140 330 350 999 (25%) 32
Status Res
999 999 999 999 999 999 - 999
- 999 999 999 999 - - 999
Other Stats
Initial Jewels
+700
Skills
Name Rank Type Effect
Attack (KAI) 1/1 Attack
Skull Slash 20/20 Skill Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2]
Pirate Song 20/20 Skill Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Anchor Cast 20/20 Skill Water non-type ATK to enemy unit (Strong vs Aquatic) [Range: 5, Height Range: 2]
Jewel Greed 20/20 Skill After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2]
Maelstrom 20/20 Skill Inflicts Water non-type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Mad Sea Song 20/20 Skill Recovers HP of units within target area & inflicts Berserk [Range: 3, Area: Cross (3), Height Range: 2]
Physical Wave 20/20 Skill Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2]
Psycho Wave 20/20 Skill Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2]
Bombard 20/20 Skill Missile ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 4]
Choppy Sea 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 2]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E2 -
85 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6556 573 398 255 333 328 140 330 350 999 (25%) 32
Status Res
999 999 999 999 999 999 - 999
- 999 999 999 999 - - 999
Other Stats
Initial Jewels
+700
Skills
Name Rank Type Effect
Attack (KAI) 1/1 Attack
Skull Slash 20/20 Skill Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2]
Pirate Song 20/20 Skill Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Anchor Cast 20/20 Skill Water non-type ATK to enemy unit (Strong vs Aquatic) [Range: 5, Height Range: 2]
Jewel Greed 20/20 Skill After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2]
Maelstrom 20/20 Skill Inflicts Water non-type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Mad Sea Song 20/20 Skill Recovers HP of units within target area & inflicts Berserk [Range: 3, Area: Cross (3), Height Range: 2]
Physical Wave 20/20 Skill Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2]
Psycho Wave 20/20 Skill Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2]
Bombard 20/20 Skill Missile ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 4]
Choppy Sea 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 2]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E3 -
85 Human, Male 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6230 612 323 286 295 401 134 340 350 999 (25%) 32
Status Res
999 999 999 999 999 999 - 999
- 999 999 999 999 - - 999
Other Stats
Initial Jewels COMBO Area
+700 -2
Skills
Name Rank Type Effect
Attack (STR) 1/1 Attack
Focused Palm 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Palm Shockwave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Exploding Palm 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 20/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Divine Battle Trance 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Supreme Battle Trance 20/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Steel Fists 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 20/20 Skill Triples own PATK for one turn
Hardening Focus 20/20 Skill Raises own PDEF
Controlling Focus 20/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Whirlwind Kick 20/20 Skill Strike ATK to units in area around self
Cross-Counter 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 1]
E4 -
85 Human, Male 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6230 612 323 286 295 401 134 340 350 999 (25%) 32
Status Res
999 999 999 999 999 999 - 999
- 999 999 999 999 - - 999
Other Stats
Initial Jewels COMBO Area
+700 -2
Skills
Name Rank Type Effect
Attack (STR) 1/1 Attack
Focused Palm 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Palm Shockwave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Exploding Palm 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 20/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Divine Battle Trance 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Supreme Battle Trance 20/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Steel Fists 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 20/20 Skill Triples own PATK for one turn
Hardening Focus 20/20 Skill Raises own PDEF
Controlling Focus 20/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Whirlwind Kick 20/20 Skill Strike ATK to units in area around self
Cross-Counter 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 1]
E5 -
85 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6090 575 334 298 298 350 140 340 350 999 (100%) 32
Status Res
999 999 999 999 999 999 - 999
- 999 999 999 999 - - 999
Other Stats
Initial Jewels COMBO Area
+700 -2
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 20/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 20/20 Skill Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3]
Air Surge 20/20 Skill Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 20/20 Skill Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 20/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 20/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 20/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 20/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 20/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Stance of the Runner 20/20 Reaction After receiving Dmg, chance of CT boost
E6 -
85 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6090 575 334 298 298 350 140 340 350 999 (100%) 32
Status Res
999 999 999 999 999 999 - 999
- 999 999 999 999 - - 999
Other Stats
Initial Jewels COMBO Area
+700 -2
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 20/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 20/20 Skill Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3]
Air Surge 20/20 Skill Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 20/20 Skill Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 20/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 20/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 20/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 20/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 20/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Stance of the Runner 20/20 Reaction After receiving Dmg, chance of CT boost
E7 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6710 368 327 564 318 523 149 396 350 840 (25%) 32
Status Res
999 999 999 999 999 999 - 999
- 999 999 999 999 - - 999
Other Stats
Initial Jewels Range COMBO Area
+700 +5 -2
Skills
Name Rank Type Effect
Attack (MAJ) 1/1 Attack Magia Gunslinger
Magia Shot 20/20 Skill Missile Mag ATK (Strong vs Airborne) to target unit [Range: 5, Height Range: Unlimited]
Burning Shell 20/20 Skill Fire Missile Mag ATK that inflicts Daze on target unit [Range: 5, Height Range: Unlimited]
Laser Snipe 20/20 Skill Penetrating Light Missile Mag ATK to target unit & raises own MATK for three turns [Range: 5, Height Range: Unlimited]
Hell Barrage 20/20 Skill Dark Missile Mag ATK (100% Hit) to target unit [Range: 5, Height Range: Unlimited]
Flame Shot 20/20 Skill Penetrating Fire Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Freezing Shot 20/20 Skill Penetrating Water Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Thunder Shot 20/20 Skill Penetrating Thunder Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Storm Shot 20/20 Skill Penetrating Wind Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Quickdraw 20/20 Reaction Chance of performing a preemptive strike when being attacked [Range: 5, Height Range: Unlimited]
E8 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6710 368 327 564 318 523 149 396 350 840 (25%) 32
Status Res
999 999 999 999 999 999 - 999
- 999 999 999 999 - - 999
Other Stats
Initial Jewels Range COMBO Area
+700 +5 -2
Skills
Name Rank Type Effect
Attack (MAJ) 1/1 Attack Magia Gunslinger
Magia Shot 20/20 Skill Missile Mag ATK (Strong vs Airborne) to target unit [Range: 5, Height Range: Unlimited]
Burning Shell 20/20 Skill Fire Missile Mag ATK that inflicts Daze on target unit [Range: 5, Height Range: Unlimited]
Laser Snipe 20/20 Skill Penetrating Light Missile Mag ATK to target unit & raises own MATK for three turns [Range: 5, Height Range: Unlimited]
Hell Barrage 20/20 Skill Dark Missile Mag ATK (100% Hit) to target unit [Range: 5, Height Range: Unlimited]
Flame Shot 20/20 Skill Penetrating Fire Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Freezing Shot 20/20 Skill Penetrating Water Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Thunder Shot 20/20 Skill Penetrating Thunder Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Storm Shot 20/20 Skill Penetrating Wind Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Quickdraw 20/20 Reaction Chance of performing a preemptive strike when being attacked [Range: 5, Height Range: Unlimited]
E9 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6010 432 353 265 340 431 132 360 350 999 (100%) 32
Status Res
999 999 999 999 999 999 - 999
- 999 999 999 999 - - 999
Other Stats
Initial Jewels Range COMBO Area
+700 +5 -2
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E10 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6010 432 353 265 340 431 132 360 350 999 (100%) 32
Status Res
999 999 999 999 999 999 - 999
- 999 999 999 999 - - 999
Other Stats
Initial Jewels Range COMBO Area
+700 +5 -2
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E11 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6010 432 353 265 340 431 132 360 350 999 (100%) 32
Status Res
999 999 999 999 999 999 - 999
- 999 999 999 999 - - 999
Other Stats
Initial Jewels Range COMBO Area
+700 +5 -2
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
Drops
Drops