Basic Information
Type Event
Level 80
AP Cost 40
Player EXP 40
Unit EXP 400
Zeni 5000
Player Max Damage 500
Enemy Max Damage 500
Flags IsExtra
IsAutoRepeatQuest
Prerequisite Quests
Justin's Justice Ep 3

Hard - Map Justin's Justice [EX Darkness]

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 4 3 2 1 0 0 0 0 [P4]
0
0 1 2 2
1 [E4]
4
3 2 [E9]
1
0 0 0 0 [P5]
0
[P3]
0
2 [P2]
2
2
2 4 4 4 0 0 0 0 0 0 0 2 3 3
3 [E2]
4
4 4 4 4 4 4 [E5]
4
4 4 [P1]
4
4 4
4 5 4 [E7]
4
4 [T2]
4
4 4 4 4 4 4 4 4
5 6 5 4 4 4 3 3 2 2 3 [E10]
3
2 2
6 7 6 10 10 4 3 3 2 2 [T1]
2
2 2 2
7 8 8 10 10 4 3 3 2 2 2 2 2 2
8 [E13]
8
7 [E3]
6
5 4 [E6]
4
4 [E12]
4
3 2 2 2 3
9 8 [E8]
7
[E14]
6
[E1]
5
4 4 4 4 3 2 2 2 3
10 8 4 4 [E11]
4
4 4 3 2 2 11 12 11 10
11 8 4 4 4 4 4 3 2 2 11 12 11 10
Entries
UID Trigger
E3
DecrementMember 6
E4
DecrementMember 8
E14
DeadEnemy pri
Enemies
UID SID Unit Level Type Move Jump
E1 ker
80 Machine, Sloth 2 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1747 416 266 159 233 262 95 212 164 140 (100%) 32
Status Res
90 90 90 90 90 90 90 -
- - 90 90 90 - - 90
Other Stats
Knockback Res Debuff Res Jewels Obtained COMBO Area
+999 +90 +32 -2
Flags
IsThrow
No
Skills
Name Rank Type Effect
[Normal ATK] Cerberus 1/1 Attack Cerberus (Enemy Unit)
Fire Breath 20/20 Skill Inflicts Fire Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Ice Breath 20/20 Skill Inflicts Water Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Wind Breath 20/20 Skill Inflicts Wind Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Thunder Breath 20/20 Skill Inflicts Thunder Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Dark Breath 20/20 Skill Inflicts Dark Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Light Breath 20/20 Skill Inflicts Light Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Crush 20/20 Skill Inflicts Phys Dmg on target unit [Range: 1, Height Range: 1] Ignores DEF
Roar 20/20 Skill Inflicts Rage on enemy units within area around self, therefore drawing enemy attacks towards self [Area: Diamond (5) around self, Height Range: 2]
Poison Fang 20/20 Skill Inflicts Phys Dmg & Poison on target unit [Range: 1, Height Range: 1]
△[Sabareta Event Res] +10~50% 10/40 Passive Sabareta Event Res +10-50%
E2 ker
80 Machine, Sloth 2 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1747 416 266 159 233 262 95 212 164 140 (100%) 32
Status Res
90 90 90 90 90 90 90 -
- - 90 90 90 - - 90
Other Stats
Knockback Res Debuff Res Jewels Obtained COMBO Area
+999 +90 +32 -2
Flags
IsThrow
No
Skills
Name Rank Type Effect
[Normal ATK] Cerberus 1/1 Attack Cerberus (Enemy Unit)
Fire Breath 20/20 Skill Inflicts Fire Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Ice Breath 20/20 Skill Inflicts Water Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Wind Breath 20/20 Skill Inflicts Wind Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Thunder Breath 20/20 Skill Inflicts Thunder Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Dark Breath 20/20 Skill Inflicts Dark Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Light Breath 20/20 Skill Inflicts Light Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Crush 20/20 Skill Inflicts Phys Dmg on target unit [Range: 1, Height Range: 1] Ignores DEF
Roar 20/20 Skill Inflicts Rage on enemy units within area around self, therefore drawing enemy attacks towards self [Area: Diamond (5) around self, Height Range: 2]
Poison Fang 20/20 Skill Inflicts Phys Dmg & Poison on target unit [Range: 1, Height Range: 1]
△[Sabareta Event Res] +10~50% 10/40 Passive Sabareta Event Res +10-50%
E3 -
80 Machine 5 -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
582 320 201 128 76 279 162 231 159 128 (100%) 32
Status Res
90 90 90 90 90 90 90 90
- - 90 90 90 - - 90
Other Stats
Debuff Res Evasion Rate Jewels Obtained COMBO Area
+90 +50 +28 -2
Skills
Name Rank Type Effect
Bite 1/1 Attack Normal Attack (Enemy Unit)
Crushing Shot 20/20 Skill Long-range attack that ignores DEF [Range: 3, Area: 1]
Blind Fire of Death 20/20 Skill Inflicts Phys Dmg on units within target area & 80% chance of inflicting Death Sentence [Range: 1, Area: Lateral (3), Height Range: 2]
Crushing Blind Fire 20/20 Skill Inflicts Phys Dmg on units within target area & ignores DEF [Range: 1, Area: Lateral (3), Height Range: 2]
Poison Blind Fire 20/20 Skill Inflicts Phys Dmg & Deadly Poison on units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Single Fire 20/20 Skill Long-range attack [Range: 3, Area: 1]
Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
E4 -
80 Machine 5 -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
582 320 201 128 76 279 162 231 159 128 (100%) 32
Status Res
90 90 90 90 90 90 90 90
- - 90 90 90 - - 90
Other Stats
Debuff Res Evasion Rate Jewels Obtained COMBO Area
+90 +50 +28 -2
Skills
Name Rank Type Effect
Bite 1/1 Attack Normal Attack (Enemy Unit)
Crushing Shot 20/20 Skill Long-range attack that ignores DEF [Range: 3, Area: 1]
Blind Fire of Death 20/20 Skill Inflicts Phys Dmg on units within target area & 80% chance of inflicting Death Sentence [Range: 1, Area: Lateral (3), Height Range: 2]
Crushing Blind Fire 20/20 Skill Inflicts Phys Dmg on units within target area & ignores DEF [Range: 1, Area: Lateral (3), Height Range: 2]
Poison Blind Fire 20/20 Skill Inflicts Phys Dmg & Deadly Poison on units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Single Fire 20/20 Skill Long-range attack [Range: 3, Area: 1]
Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
E5 fis
80 Machine 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
786 409 205 110 76 245 105 214 152 105 (25%) 32
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Jewels Obtained Strike ATK Power COMBO Area
+20 +20 -2
Skills
Name Rank Type Effect
Attack (KAK) 1/1 Attack
Focused Palm 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Palm Shockwave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Exploding Palm 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 20/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Divine Battle Trance 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Supreme Battle Trance 20/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Steel Fists 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 20/20 Skill Triples own PATK for one turn
Hardening Focus 20/20 Skill Raises own PDEF
Controlling Focus 20/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Whirlwind Kick 20/20 Skill Strike ATK to units in area around self
Cross-Counter 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 1]
E6 pri
80 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
833 146 102 419 194 133 120 186 263 171 (100%) 32
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Jewels Obtained Cast Time COMBO Area
+32 -33 -2
Skills
Name Rank Type Effect
Attack (PRI) 1/1 Attack
Curing Embrace 20/20 Skill Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Curing Grace 20/20 Skill Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Cure 20/20 Skill Recovers HP of ally units [Range: 5, Height Range: 3]
Regeneration 20/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Rest 20/20 Skill Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Curing Rest 20/20 Skill Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Giga Regen 20/20 Skill Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Magic Barrier+2 20/20 Reaction Reduces Mag Dmg
Regeneration 1/1 Passive Casts Auto Heal on self
E7 wiz
80 Machine 2 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
609 140 98 346 224 127 101 214 227 174 (100%) 32
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Jewels Obtained Cast Time COMBO Area
+36 -33 -2
Skills
Name Rank Type Effect
Attack (WIZ) 1/1 Attack
Cross Flare 20/20 Skill [For Magic Soldierbot] Inflicts Fire Mag Dmg (Low) [Range: 4, Area: Cross (3), Height Range: 2]
Cross Blizzard 20/20 Skill [For Magic Soldierbot] Inflicts Water Mag Dmg (Low) [Range: 4, Area: Cross (3), Height Range: 2]
Cross Blast 20/20 Skill [For Magic Soldierbot] Inflicts Wind Mag Dmg (Low) [Range: 4, Area: Cross (3), Height Range: 2]
Cross Spark 20/20 Skill [For Magic Soldierbot] Inflicts Thunder Mag Dmg (Low) [Range: 4, Area: Cross (3), Height Range: 2]
Poison Mist 20/20 Skill [For Magic Soldierbot] Inflicts Poison on target [Range: 4, Area: Cross (3), Height Range: 2]
Mega Flame 20/20 Skill [For Magic Soldierbot] Inflicts Fire Mag Dmg [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blizzard 20/20 Skill [For Magic Soldierbot] Inflicts Water Mag Dmg [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blast 20/20 Skill [For Magic Soldierbot] Inflicts Wind Mag Dmg [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Spark 20/20 Skill [For Magic Soldierbot] Inflicts Thunder Mag Dmg [Range: 4, Area: Diamond (5), Height Range: 2]
Elemental Burst 20/20 Skill [For Magic Soldierbot] Inflicts Mag Dmg (Low) on units in area around self [Area: Cross (3), Height Range: 2]
Counter Magic+2 1/20 Reaction [For Magic Soldierbot] Chance of performing magic counter when receiving Dmg [Range: 4, Height Range: 2]
E8 AJ4000
80 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1280 402 227 141 149 362 99 253 279 530 (25%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Range Jewels Obtained COMBO Area
+2 +16 -2
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Missile Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2]
E9 AJ4000
80 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1280 402 227 141 149 362 99 253 279 530 (25%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Range Jewels Obtained COMBO Area
+2 +16 -2
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Missile Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2]
E10 fis
80 Machine 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
786 409 205 110 76 245 105 214 152 105 (25%) 32
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Jewels Obtained Strike ATK Power COMBO Area
+20 +20 -2
Skills
Name Rank Type Effect
Attack (KAK) 1/1 Attack
Focused Palm 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Palm Shockwave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Exploding Palm 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 20/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Divine Battle Trance 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Supreme Battle Trance 20/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Steel Fists 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 20/20 Skill Triples own PATK for one turn
Hardening Focus 20/20 Skill Raises own PDEF
Controlling Focus 20/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Whirlwind Kick 20/20 Skill Strike ATK to units in area around self
Cross-Counter 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 1]
E11 pri
80 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
833 146 102 419 194 133 120 186 263 171 (100%) 32
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Jewels Obtained Cast Time COMBO Area
+32 -33 -2
Skills
Name Rank Type Effect
Attack (PRI) 1/1 Attack
Curing Embrace 20/20 Skill Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Curing Grace 20/20 Skill Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Cure 20/20 Skill Recovers HP of ally units [Range: 5, Height Range: 3]
Regeneration 20/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Rest 20/20 Skill Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Curing Rest 20/20 Skill Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Giga Regen 20/20 Skill Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Magic Barrier+2 20/20 Reaction Reduces Mag Dmg
Regeneration 1/1 Passive Casts Auto Heal on self
E12 wiz
80 Machine 2 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
609 140 98 346 224 127 101 214 227 174 (100%) 32
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Jewels Obtained Cast Time COMBO Area
+36 -33 -2
Skills
Name Rank Type Effect
Attack (WIZ) 1/1 Attack
Cross Flare 20/20 Skill [For Magic Soldierbot] Inflicts Fire Mag Dmg (Low) [Range: 4, Area: Cross (3), Height Range: 2]
Cross Blizzard 20/20 Skill [For Magic Soldierbot] Inflicts Water Mag Dmg (Low) [Range: 4, Area: Cross (3), Height Range: 2]
Cross Blast 20/20 Skill [For Magic Soldierbot] Inflicts Wind Mag Dmg (Low) [Range: 4, Area: Cross (3), Height Range: 2]
Cross Spark 20/20 Skill [For Magic Soldierbot] Inflicts Thunder Mag Dmg (Low) [Range: 4, Area: Cross (3), Height Range: 2]
Poison Mist 20/20 Skill [For Magic Soldierbot] Inflicts Poison on target [Range: 4, Area: Cross (3), Height Range: 2]
Mega Flame 20/20 Skill [For Magic Soldierbot] Inflicts Fire Mag Dmg [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blizzard 20/20 Skill [For Magic Soldierbot] Inflicts Water Mag Dmg [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blast 20/20 Skill [For Magic Soldierbot] Inflicts Wind Mag Dmg [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Spark 20/20 Skill [For Magic Soldierbot] Inflicts Thunder Mag Dmg [Range: 4, Area: Diamond (5), Height Range: 2]
Elemental Burst 20/20 Skill [For Magic Soldierbot] Inflicts Mag Dmg (Low) on units in area around self [Area: Cross (3), Height Range: 2]
Counter Magic+2 1/20 Reaction [For Magic Soldierbot] Chance of performing magic counter when receiving Dmg [Range: 4, Height Range: 2]
E13 -
85 Human, Female 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
720 509 209 151 109 340 169 271 190 175 (25%) 32
Other Stats
Evasion Rate Jewels Obtained
+25 +28
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 20/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 20/20 Skill Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3]
Air Surge 20/20 Skill Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 20/20 Skill Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 20/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 20/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 20/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 20/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 20/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Stance of the Runner 20/20 Reaction After receiving Dmg, chance of CT boost
E14 -
80 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
833 146 102 419 194 133 120 186 263 171 (100%) 32
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Jewels Obtained Cast Time COMBO Area
+32 -33 -2
Skills
Name Rank Type Effect
Attack (PRI) 1/1 Attack
Curing Embrace 20/20 Skill Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Curing Grace 20/20 Skill Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Cure 20/20 Skill Recovers HP of ally units [Range: 5, Height Range: 3]
Regeneration 20/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Rest 20/20 Skill Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Curing Rest 20/20 Skill Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Giga Regen 20/20 Skill Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Magic Barrier+2 20/20 Reaction Reduces Mag Dmg
Regeneration 1/1 Passive Casts Auto Heal on self
Quest Missions
Clear with only Light type units

Reward: Light Soul Shard

Kill 3+ foes in one blow

Reward: Gold Ingot

No deaths

Reward: Crystal Apple

Drops
Drops