| E1 |
- |
|
Retro Guard Droid |
35 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 581 |
158 |
119 |
77 |
80 |
127 |
59 |
97 |
66 |
282 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
| 30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
| 30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
| Debuff Res |
Jewels Obtained |
|
|
|
|
| +30 |
+28 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
| Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
| Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
| Death Mow |
1/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Large Spinslash |
1/20 |
Skill |
Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1] |
| Compressed Shot |
1/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
| Large Spinslash |
1/20 |
Skill |
Modified effect version of Large Spinslash. Lowered because it ignores DEF. |
| Damage Shield [3x] |
1/20 |
Skill |
For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns |
| Slash Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
| E2 |
- |
|
Retro Guard Droid |
35 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 581 |
158 |
119 |
77 |
80 |
127 |
59 |
97 |
66 |
282 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
| 30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
| 30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
| Debuff Res |
Jewels Obtained |
|
|
|
|
| +30 |
+28 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
| Slash Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
| Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Large Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1] |
| Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
| Death Mow |
1/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Spinslash |
1/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
| Compressed Shot |
1/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
|
| E3 |
- |
|
Rogue |
35 |
Human, Male |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 263 |
146 |
94 |
65 |
61 |
129 |
61 |
88 |
135 |
118 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
| 30 |
30 |
30 |
30 |
30 |
50 |
30 |
30 |
|
|
|
|
|
|
|
|
| 30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
| Range |
Debuff Res |
Hit Rate |
Jewels Obtained |
|
|
| +1 |
+30 |
+10 |
+16 |
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (HUN) |
1/1 |
Attack |
|
| Charged Shot |
1/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
| Targeted Shot |
1/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
| Wild Shot |
1/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
| Hunting Arrow |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited] |
| Surefire Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
| Divine Shot |
20/20 |
Skill |
Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited] |
|
| E4 |
- |
|
Modern Guard Droid (Stolen) |
35 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 753 |
160 |
124 |
80 |
210 |
146 |
63 |
98 |
128 |
319 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +16 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ4000 |
1/1 |
Attack |
AJ4000 (Enemy Unit) |
| Double Gatling |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)] |
| Grenade |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)] |
| Flashing Bullet |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4] |
| Missile Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2] |
|
| E5 |
- |
|
Modern Guard Droid (Stolen) |
35 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 753 |
160 |
124 |
80 |
210 |
146 |
63 |
98 |
128 |
319 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +16 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ4000 |
1/1 |
Attack |
AJ4000 (Enemy Unit) |
| Double Gatling |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)] |
| Grenade |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)] |
| Flashing Bullet |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4] |
| Blind Fire |
20/20 |
Reaction |
Performs physical counter centering around self when receiving Dmg [Area: Square (3)] |
|
| E6 |
- |
|
Rogue |
35 |
Human, Male |
4 |
4 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 223 |
139 |
102 |
78 |
41 |
130 |
76 |
98 |
75 |
121 (25%) |
7 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +12 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Quick Action |
20/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
| Charming Dagger |
1/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
| Hide |
1/20 |
Skill |
Raises own Evasion Rate |
| Jewelry Dagger |
1/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
| Sneak Attack |
1/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
| Poison Dagger |
20/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
20/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Sleep Dagger |
20/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
20/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
|
| E7 |
- |
|
Retro Guard Droid (Stolen) |
35 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 581 |
158 |
119 |
77 |
80 |
127 |
59 |
97 |
66 |
282 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
| 30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
| 30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
| Debuff Res |
Jewels Obtained |
|
|
|
|
| +30 |
+24 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
| Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
| Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
| Death Mow |
1/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Large Spinslash |
1/20 |
Skill |
Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1] |
| Compressed Shot |
1/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
| Large Spinslash |
1/20 |
Skill |
Modified effect version of Large Spinslash. Lowered because it ignores DEF. |
| Damage Shield [3x] |
1/20 |
Skill |
For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns |
| Slash Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
| E8 |
- |
|
Retro Guard Droid (Stolen) |
35 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 581 |
158 |
119 |
77 |
80 |
127 |
59 |
97 |
66 |
282 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
| 30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
| 30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
| Debuff Res |
Jewels Obtained |
|
|
|
|
| +30 |
+24 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
| Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
| Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
| Death Mow |
1/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Large Spinslash |
1/20 |
Skill |
Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1] |
| Compressed Shot |
1/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
| Large Spinslash |
1/20 |
Skill |
Modified effect version of Large Spinslash. Lowered because it ignores DEF. |
| Damage Shield [3x] |
1/20 |
Skill |
For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns |
| Slash Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|