Basic Information
Type Normal
Level 50
AP Cost 6
Player EXP 6
Unit EXP 350
Zeni 2400
Protagonist
Flags IsAutoRepeatQuest
Prerequisite Quests
One Future - Two Swords

Ch 1: Ep 4 [3-5] Eyes of Crimson

Fight off Sabareta!

Map
0 1 2 3 4 5 6 7 8
0 [T2]
4
4 3 [J1]
2
0 0 0 0 0
1 5 5 5 1 0 0 [E8]
0
0 0
2 6 6 6 0 0 [E7]
0
0 0 [E6]
0
3 6 6 [E3]
6
[E1]
0
0 0 0 0 0
4 5 5 5 0 0 0 [E4]
0
[E5]
0
0
5 0 0 0 0 0 0 0 0 0
6 0 0 0 0 0 0 [J2]
0
[J3]
0
0
7 [E2]
5
5 0 0 0 0 0 0 0
8 [T1]
6
6 0 0 0 [P4]
0
[P3]
0
[P2]
0
[P5]
0
9 5 5 1 0 0 0 [P1]
0
0 0
10 4 3 2 0 0 0 0 0 0
Enemies
UID SID Unit Level Type Move Jump
E1 -
50 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
203 88 51 177 104 67 62 95 124 128 (100%) 7
Other Stats
Hit Rate Jewels Obtained
+2 +28
Skills
Name Rank Type Effect
Attack (WIZ) 1/1 Attack
Fire Bolt 10/20 Skill Fire Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Ice Bolt 10/20 Skill Water Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Aero Bolt 10/20 Skill Wind Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Lightning Bolt 10/20 Skill Thunder Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Poison Haze 10/20 Skill Inflicts Poison status on target [Range: 3, Area: Cross (3), Height Range: 2]
Counter Magic+1 1/20 Reaction After receiving Dmg, chance of performing counter [Range: 3, Height Range: 2]
E2 -
50 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
231 148 90 70 55 137 70 106 139 94 (25%) 7
Other Stats
Range Hit Rate Jewels Obtained
+1 +5 +16
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Charged Shot 10/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 10/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 10/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Hunting Arrow 15/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 15/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 15/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Booby Trap 1/20 Reaction After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited]
E3 -
50 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
231 148 90 70 55 137 70 106 139 94 (25%) 7
Other Stats
Range Jewels Obtained
+1 +16
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Charged Shot 15/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 15/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 15/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Hunting Arrow 10/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 10/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 10/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Booby Trap 1/20 Reaction After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited]
E4 -
50 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
206 150 103 91 45 144 83 111 86 100 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 15/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 15/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 15/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 15/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 15/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 15/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 15/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 15/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charming Dagger 10/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 10/20 Skill Raises own Evasion Rate
Jewelry Dagger 10/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 10/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Quick Action 1/20 Reaction After receiving Dmg, AGI is raised until next turn
E5 -
50 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
206 150 103 91 45 144 83 111 86 100 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 15/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 15/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 15/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 15/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 15/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 15/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 15/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 15/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charming Dagger 10/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 10/20 Skill Raises own Evasion Rate
Jewelry Dagger 10/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 10/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Quick Action 1/20 Reaction After receiving Dmg, AGI is raised until next turn
E6 -
50 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
219 90 53 161 106 69 62 91 124 121 (100%) 7
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
Attack (YUJ) 1/1 Attack
Cure 15/20 Skill Recovers HP of ally unit [Range: 4, Height Range: 2]
Regeneration 15/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 2, Height Range: 2]
Rest 15/20 Skill Removes Death Sentence status from ally unit [Range: 4, Height Range: 1]
Heal 15/20 Skill Recovers HP of ally units in target area [Range: 2, Area: Cross (3), Height Range: 2]
Mega Regen 15/20 Skill Casts Auto Heal on ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Healing Embrace 10/20 Skill Recovers HP of ally units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Holy Bolt 10/20 Skill Light Mag ATK to units within target area [Range: 2, Area: Cross (3), Height Range: 2]
Seraphic Gate 10/20 Skill Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 4, Height Range: 4]
Magic Barrier+1 1/20 Reaction Change of reducing Mag Dmg
E7 -
50 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
206 150 103 91 45 144 83 111 86 100 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 10/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 10/20 Skill Raises own Evasion Rate
Jewelry Dagger 10/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 10/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 1/20 Reaction After receiving Dmg, AGI is raised until next turn
E8 -
50 Human, Male 6 8
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
624 177 143 113 86 173 76 170 100 112 (25%) 7
Status Res
90 90 90 90 999 999 90 90
999 999 1998 80 999 - 90 50
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (ASS) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Charming Edge 20/20 Skill Inflicts Charm on target unit [Range: 1, Height Range: 1]
Afterimage 20/20 Skill Raises own Evasion Rate
Deceiving Strike 20/20 Skill Phys ATK to target unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Shared Prey 20/20 Skill Transfers Jewels used by self to target unit [Range: 2, Height Range: 1]
Assassin's Edge 20/20 Skill Phys ATK with chance of inflicting Death Sentence on target unit [Range: 1, Height Range: 1]
Slaughter Trap 20/20 Skill Inflicts Phys Dmg on target units within area around self [Area: Square (3) around self, Height Range: 1]
Quick Action 1/20 Reaction After receiving Dmg, AGI is raised until next turn
Undead 1/1 Passive Cannot be killed by received Dmg
Quest Missions
Max 5 skills used

Reward: Apple of Experience

No deaths

Reward: Skip Ticket

Max 3 items used

Reward: Bronze Ingot

Drops
Drops