| E1 | DB |  | Diablo | 85 | Demon, Sloth | 2 | 1 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 10123 | 252 | 306 | 172 | 349 | 173 | 141 | 110 | 104 | 553 (100%) | 32 |  
                                    Status Res
                                    
                                      
                                        |  |  |  |  |  |  |  |  |  
                                        | 490 | 490 | 490 | 1399 | 1399 | 1399 | 490 | 1199 |  
                                        |  |  |  |  |  |  |  |  |  
                                        | 999 | 999 | 999 | 999 | 999 | - | 90 | 60 |  
                                      Other Stats
                                      
                                          
                                              | Knockback Res |  |  |  |  |  |  
                                              | +999 |  |  |  |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | [Normal ATK] Diablo | 1/1 | Attack | VEDA110 Normal Attack (Powered-Up Ver.) |  
                                                | Hell's Counter | 20/20 | Reaction | Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 4] |  
                                                | [Fire] +5 Res | 1/30 | Passive | Raises Res of all except those weak to Fire |  
                                                | COMBO -3 | 20/20 | Passive | Lowers COMBO by 3 for whole party |  
                                                | Venom Storm | 20/20 | Skill | Inflicts Poison on enemy units within target area [Area: Whole Map, Height Range: Unlimited] |  
                                                | Legendary Hades Healing | 20/20 | Skill | [Tower] 30% - Recovers HP (Low) of ally units in area around self [Area: Cross (3), Height Range: 2] |  
                                                | Area ATK Res Up | 20/20 | Skill | Raises Area ATK Res of own units [Area: Whole Map, Height Range: Unlimited] |  
                                                | Chain Crush [COMBO Down] | 20/20 | Skill | Reduces Combo Area of enemy units [Area: Whole Map, Height Range: Unlimited] |  
                                                | Patriarchy Punisher | 20/20 | Skill | VEDA110 (strong vs male characters) Inflicts Phys Dmg on units within target area [Area: Diamond (5), Height Range: 4] |  
                                                | Falling Edge | 20/20 | Skill | Inflicts Phys Dmg on units within target area [Area: Diamond (7), Height Range: 4] |  
                                                | Switch | 20/20 | Skill | Swaps positions with target [Range: 15, Height Range: 10] Enemy Unit use |  
                                                | Physical Shield [2000HP Cut] | 20/20 | Skill | Shield against Phys attacks up to 2000 HP for self |  
                                                | Magic Shield [2000HP Cut] | 20/20 | Skill | Shield against Mag attacks up to 2000 HP for self |  
                                                | Death Drop | 20/20 | Skill | Inflicts Death Sentence on enemy units within target area [Area: Whole Map, Height Range: Unlimited] |  | 
                        
                          | E2 | E |  | AJ5000 Dark/Fire | 85 | Machine, Sloth | 5 | 1 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 4337 | 552 | 383 | 277 | 315 | 426 | 142 | 342 | 319 | 558 (100%) | 32 |  
                                    Status Res
                                    
                                      
                                        |  |  |  |  |  |  |  |  |  
                                        | 90 | 90 | 90 | 999 | 999 | 999 | 90 | 999 |  
                                        |  |  |  |  |  |  |  |  |  
                                        | 999 | 999 | 999 | 999 | 999 | - | 90 | 60 |  
                                      Other Stats
                                      
                                          
                                              | Jewels Obtained |  |  |  |  |  |  
                                              | +46 |  |  |  |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | [Normal ATK] AJ5000 | 1/1 | Attack | AJ5000 (Enemy Unit) |  
                                                | Death Mow | 20/20 | Skill | Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1] |  
                                                | Speed Gear | 20/20 | Skill | Raises own AGI |  
                                                | Vibro-Shockwave [Evasion Down] | 20/20 | Skill | Inflicts Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2] Evasion Down |  
                                                | Full Attack II | 20/20 | Skill | Inflicts Phys Dmg & lowers PDEF [Range: 1, Height Range: 1] |  
                                                | Energy Blade II | 20/20 | Skill | Phys Dmg & Knockback [Range: 4, Height Range: 1] |  
                                                | Fiery Blade | 20/20 | Skill | Phys Dmg [Range: 4, Height Range: 1] Strong vs Wind & Knockback |  
                                                | Counter Blade II | 1/20 | Reaction | Chance of performing Phys counter when receiving Dmg [Range: 1, Height Range: 2] Knockback |  
                                                | [Fire] +5 Res Soft | 20/50 | Passive | Lowers resistance against Fire's weakness, but raises all other resistances |  
                                                | Mechanical Efreet Sword | 20/20 | Skill | Inflicts Fire Mag Slash Dmg on target unit & strong vs wind enemy units [Range: 4, Height Range: 2] |  
                                                | Mechanical Fenrir Sword | 20/20 | Skill | Inflicts Water Mag Slash Dmg on units within target area & strong vs fire enemy units [Range: 4, Area: Square (3), Height Range: 2] |  
                                                | Mechanical Sylphide Sword | 20/20 | Skill | Inflicts Wind Mag Slash Dmg on units within target area & strong vs thunder enemy units [Range: 3, Special (W Laser), Height Range: 2] |  
                                                | Mechanical Ixion Sword | 20/20 | Skill | Inflicts Thunder Mag Slash Dmg on units within target area & strong vs water enemy units [Range: 3, Special (Square-Cross), Height Range: 2] |  
                                                | Mechanical Pegasus Sword | 20/20 | Skill | Inflicts Light Mag Slash Dmg on units within target area & strong vs dark enemy units [Area: Square (3), Height Range: 2] |  
                                                | Mechanical Chimera Sword | 20/20 | Skill | Inflicts Dark Mag Slash Dmg on target units within area around self & strong vs light enemy units [Area: Diamond (5), Height Range: 2] |  
                                                | Object Coating+ [Permanent] | 20/20 | Skill | Vastly increases own PDEF when receiving Dmg |  | 
                        
                          | E3 | E |  | AJ5000 Thunder/Light | 85 | Machine | 5 | 1 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 4113 | 460 | 290 | 188 | 184 | 354 | 124 | 270 | 178 | 558 (100%) | 32 |  
                                    Status Res
                                    
                                      
                                        |  |  |  |  |  |  |  |  |  
                                        | 90 | 90 | 90 | 999 | 999 | 999 | 90 | 999 |  
                                        |  |  |  |  |  |  |  |  |  
                                        | 999 | 999 | 999 | 999 | 999 | - | 90 | 60 |  
                                      Other Stats
                                      
                                          
                                              | Jewels Obtained |  |  |  |  |  |  
                                              | +30 |  |  |  |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | [Normal ATK] AJ5000 | 1/1 | Attack | AJ5000 (Enemy Unit) |  
                                                | Death Mow | 20/20 | Skill | Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1] |  
                                                | Speed Gear | 20/20 | Skill | Raises own AGI |  
                                                | Vibro-Shockwave [Evasion Down] | 20/20 | Skill | Inflicts Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2] Evasion Down |  
                                                | Full Attack II | 20/20 | Skill | Inflicts Phys Dmg & lowers PDEF [Range: 1, Height Range: 1] |  
                                                | Energy Blade II | 20/20 | Skill | Phys Dmg & Knockback [Range: 4, Height Range: 1] |  
                                                | Fiery Blade | 20/20 | Skill | Phys Dmg [Range: 4, Height Range: 1] Strong vs Wind & Knockback |  
                                                | Counter Blade II | 1/20 | Reaction | Chance of performing Phys counter when receiving Dmg [Range: 1, Height Range: 2] Knockback |  
                                                | [Thunder] +5 Res Soft | 20/50 | Passive | Lowers resistance against Thunder's weakness, but raises all other resistances |  
                                                | Mechanical Efreet Sword | 20/20 | Skill | Inflicts Fire Mag Slash Dmg on target unit & strong vs wind enemy units [Range: 4, Height Range: 2] |  
                                                | Mechanical Fenrir Sword | 20/20 | Skill | Inflicts Water Mag Slash Dmg on units within target area & strong vs fire enemy units [Range: 4, Area: Square (3), Height Range: 2] |  
                                                | Mechanical Sylphide Sword | 20/20 | Skill | Inflicts Wind Mag Slash Dmg on units within target area & strong vs thunder enemy units [Range: 3, Special (W Laser), Height Range: 2] |  
                                                | Mechanical Ixion Sword | 20/20 | Skill | Inflicts Thunder Mag Slash Dmg on units within target area & strong vs water enemy units [Range: 3, Special (Square-Cross), Height Range: 2] |  
                                                | Mechanical Pegasus Sword | 20/20 | Skill | Inflicts Light Mag Slash Dmg on units within target area & strong vs dark enemy units [Area: Square (3), Height Range: 2] |  
                                                | Mechanical Chimera Sword | 20/20 | Skill | Inflicts Dark Mag Slash Dmg on target units within area around self & strong vs light enemy units [Area: Diamond (5), Height Range: 2] |  
                                                | Object Coating+ [Permanent] | 20/20 | Skill | Vastly increases own PDEF when receiving Dmg |  | 
                        
                          | E4 | E |  | AJ5000 Wind/Water | 85 | Machine | 5 | 1 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 4113 | 460 | 290 | 188 | 184 | 354 | 124 | 270 | 178 | 558 (100%) | 32 |  
                                    Status Res
                                    
                                      
                                        |  |  |  |  |  |  |  |  |  
                                        | 90 | 90 | 90 | 999 | 999 | 999 | 90 | 999 |  
                                        |  |  |  |  |  |  |  |  |  
                                        | 999 | 999 | 999 | 999 | 999 | - | 90 | 60 |  
                                      Other Stats
                                      
                                          
                                              | Jewels Obtained |  |  |  |  |  |  
                                              | +30 |  |  |  |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | [Normal ATK] AJ5000 | 1/1 | Attack | AJ5000 (Enemy Unit) |  
                                                | Death Mow | 20/20 | Skill | Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1] |  
                                                | Speed Gear | 20/20 | Skill | Raises own AGI |  
                                                | Vibro-Shockwave [Evasion Down] | 20/20 | Skill | Inflicts Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2] Evasion Down |  
                                                | Full Attack II | 20/20 | Skill | Inflicts Phys Dmg & lowers PDEF [Range: 1, Height Range: 1] |  
                                                | Energy Blade II | 20/20 | Skill | Phys Dmg & Knockback [Range: 4, Height Range: 1] |  
                                                | Fiery Blade | 20/20 | Skill | Phys Dmg [Range: 4, Height Range: 1] Strong vs Wind & Knockback |  
                                                | Counter Blade II | 1/20 | Reaction | Chance of performing Phys counter when receiving Dmg [Range: 1, Height Range: 2] Knockback |  
                                                | [Wind] +5 Res Soft | 20/50 | Passive | Lowers resistance against Wind's weakness, but raises all other resistances |  
                                                | Mechanical Efreet Sword | 20/20 | Skill | Inflicts Fire Mag Slash Dmg on target unit & strong vs wind enemy units [Range: 4, Height Range: 2] |  
                                                | Mechanical Fenrir Sword | 20/20 | Skill | Inflicts Water Mag Slash Dmg on units within target area & strong vs fire enemy units [Range: 4, Area: Square (3), Height Range: 2] |  
                                                | Mechanical Sylphide Sword | 20/20 | Skill | Inflicts Wind Mag Slash Dmg on units within target area & strong vs thunder enemy units [Range: 3, Special (W Laser), Height Range: 2] |  
                                                | Mechanical Ixion Sword | 20/20 | Skill | Inflicts Thunder Mag Slash Dmg on units within target area & strong vs water enemy units [Range: 3, Special (Square-Cross), Height Range: 2] |  
                                                | Mechanical Pegasus Sword | 20/20 | Skill | Inflicts Light Mag Slash Dmg on units within target area & strong vs dark enemy units [Area: Square (3), Height Range: 2] |  
                                                | Mechanical Chimera Sword | 20/20 | Skill | Inflicts Dark Mag Slash Dmg on target units within area around self & strong vs light enemy units [Area: Diamond (5), Height Range: 2] |  
                                                | Object Coating+ [Permanent] | 20/20 | Skill | Vastly increases own PDEF when receiving Dmg |  | 
                        
                          | E5 | E |  | Greed Dike Mage Soldier | 85 | Human, Male | 4 | 1 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 453 | 152 | 218 | 402 | 357 | 252 | 119 | 245 | 454 | 205 (100%) | 32 |  
                                      Other Stats
                                      
                                          
                                              | Initial Jewels | Range | Jewels Obtained | Missile Evasion Rate |  |  |  
                                              | +50 | +1 | +30 | +999 |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | Attack (WIZ) | 1/1 | Attack |  |  
                                                | Gigantic Magic Shell | 20/20 | Skill | Non-elemental Mag attack on enemy units within target area [Range: Cross (11), Area: Diamond (3), Height Range: 3] |  
                                                | Magic Shell | 20/20 | Skill | Non-elemental Mag attack on enemy units within target area [Range: Diamond (9), Area: Cross (3), Height Range: 3] |  
                                                | △[Charm Res] +50~80% | 30/30 | Passive | Charm Res +50-80% |  
                                                | COMBO Area -2 | 1/1 | Passive | Lowers COMBO Area of whole party by 2 |  
                                                | Ranged Reverse Magic Shell | 20/20 | Reaction | Non-elemental Mag attack on enemy units within target area [Range: Diamond (9), Area: Cross (3), Height Range: 3] Lowers All Elemental Res for three turns [Stackable up to 4x] |  | 
                        
                          | E6 | E |  | Greed Dike Mage Soldier | 85 | Human, Male | 4 | 1 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 453 | 152 | 218 | 402 | 357 | 252 | 119 | 245 | 454 | 205 (100%) | 32 |  
                                      Other Stats
                                      
                                          
                                              | Initial Jewels | Range | Jewels Obtained | Missile Evasion Rate |  |  |  
                                              | +50 | +1 | +30 | +999 |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | Attack (WIZ) | 1/1 | Attack |  |  
                                                | Gigantic Magic Shell | 20/20 | Skill | Non-elemental Mag attack on enemy units within target area [Range: Cross (11), Area: Diamond (3), Height Range: 3] |  
                                                | Magic Shell | 20/20 | Skill | Non-elemental Mag attack on enemy units within target area [Range: Diamond (9), Area: Cross (3), Height Range: 3] |  
                                                | △[Charm Res] +50~80% | 30/30 | Passive | Charm Res +50-80% |  
                                                | COMBO Area -2 | 1/1 | Passive | Lowers COMBO Area of whole party by 2 |  
                                                | Ranged Reverse Magic Shell | 20/20 | Reaction | Non-elemental Mag attack on enemy units within target area [Range: Diamond (9), Area: Cross (3), Height Range: 3] Lowers All Elemental Res for three turns [Stackable up to 4x] |  | 
                        
                          | E7 | E |  | Nina | 85 | Human, Female | 4 | 2 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 1161 | 384 | 316 | 445 | 300 | 318 | 150 | 334 | 439 | 226 (34%) | 32 |  
                                    Elemental Res
                                    
                                      
                                        |  |  |  |  |  |  |  
                                        | - | - | - | - | - | +20 |  
                                      Other Stats
                                      
                                          
                                              | Initial Jewels | Jewels Obtained |  |  |  |  |  
                                              | +50 | +52 |  |  |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | Attack (Magic Meister) | 1/1 | Attack | Marksman |  
                                                | Assist Face | 20/20 | Skill | Recovers own HP and casts Quicken on self |  
                                                | Entrapment | 20/20 | Skill | Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3] |  
                                                | Burst Force | 20/20 | Skill | Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2] |  
                                                | Saturation | 20/20 | Skill | Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |  
                                                | Rei Flower | 20/20 | Skill | 4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3] |  
                                                | Charity Cycle | 20/20 | Skill | Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3] |  
                                                | Double Dip | 20/20 | Skill | Doubles own MATK/DEX for one turn |  
                                                | Weakness | 20/20 | Skill | Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4] |  
                                                | Quarter Raid | 20/20 | Skill | Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited] |  
                                                | Pain Control | 20/20 | Reaction | Chance of reducing portion of Phys Dmg |  
                                                | Clever Charge | 1/1 | Passive | Raises own MATK/DEX/AGI when defeating enemy unit (Stackable) |  
                                                | COMBO Area -2 | 1/1 | Passive | Lowers COMBO Area of whole party by 2 |  | 
                        
                          | E8 | E |  | Magnus | 85 | Human, Male | 3 | 2 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 2187 | 463 | 200 | 173 | 114 | 405 | 98 | 280 | 350 | 154 (25%) | 32 |  
                                    Elemental Res
                                    
                                      
                                        |  |  |  |  |  |  |  
                                        | +10 | +10 | +10 | +10 | +10 | +10 |  
                                      Other Stats
                                      
                                          
                                              | Initial Jewels | Range | Jewels Obtained | COMBO Area |  |  |  
                                              | +50 | +1 | +31 | -2 |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | Attack (LNC) | 1/1 | Attack |  |  
                                                | MOVE Boost+2 | 20/20 | Skill | Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1] |  
                                                | JUMP Boost+2 | 20/20 | Skill | Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1] |  
                                                | Flash Grenade | 20/20 | Skill | Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2] |  
                                                | Bombshell | 20/20 | Skill | Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |  
                                                | Dynamic Buster Bomb | 20/20 | Skill | Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1] |  
                                                | Heavy Flare | 20/20 | Skill | Fire Missile ATK to enemy unit [Range: 5, Height Range: 2] |  
                                                | Maintenance | 20/20 | Skill | Raises own DEX for two turns |  
                                                | Lock On | 20/20 | Skill | Raises own Hit Rate for two turns |  
                                                | Craft Bomb | 20/20 | Skill | Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2] |  
                                                | [Thunder] +5 Res | 5/20 | Passive | Lowers resistance against Thunder's weakness, but raises all other resistances |  
                                                | △[Sabareta Event Res] +10~50% | 40/40 | Passive | Sabareta Event Res +10-50% |  | 
                        
                          | E9 | E |  | Ryle | 85 | Human, Male | 3 | 3 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 3590 | 495 | 204 | 161 | 109 | 458 | 157 | 270 | 351 | 145 (25%) | 32 |  
                                    Status Res
                                    
                                      
                                        |  |  |  |  |  |  |  |  |  
                                        | 90 | - | 90 | 90 | 90 | 90 | 90 | 90 |  
                                        |  |  |  |  |  |  |  |  |  
                                        | 90 | 90 | 90 | 90 | 90 | - | 90 | 90 |  
                                    Elemental Res
                                    
                                      
                                        |  |  |  |  |  |  |  
                                        | +10 | +10 | +10 | +10 | +10 | +10 |  
                                      Other Stats
                                      
                                          
                                              | Range | Evasion Rate | Jewels Obtained |  |  |  |  
                                              | +2 | +5 | +31 |  |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | Attack (RAN) | 1/1 | Attack |  |  
                                                | Scouting Shot | 20/20 | Skill | Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |  
                                                | Hunter's Eyes | 20/20 | Skill | Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |  
                                                | Piercing Bolt | 20/20 | Skill | Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |  
                                                | Arrow Rain | 20/20 | Skill | Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited] |  
                                                | Punishing Shot | 20/20 | Skill | Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |  
                                                | Sniping Shot | 20/20 | Skill | Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |  
                                                | Shadow Shot | 20/20 | Skill | Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |  
                                                | Falcon Dive | 20/20 | Skill | 2-hit random Missile ATK on units within target area & lowers unit's Hit Rate [Range: 3, Area: Square (3), Height Range: Unlimited] |  
                                                | Arrow of Care | 20/20 | Skill | Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |  
                                                | [Hit Rate] +1-100% | 30/100 | Passive | Raises own Hit Rate |  | 
                        
                          | E10 | E |  | Reido | 85 | Human, Male | 4 | 2 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 777 | 372 | 308 | 419 | 283 | 302 | 149 | 343 | 431 | 207 (34%) | 32 |  
                                    Elemental Res
                                    
                                      
                                        |  |  |  |  |  |  |  
                                        | - | - | - | - | - | +20 |  
                                      Other Stats
                                      
                                          
                                              | Initial Jewels | Jewels Obtained |  |  |  |  |  
                                              | +50 | +52 |  |  |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | Attack (Magic Meister) | 1/1 | Attack | Marksman |  
                                                | Assist Face | 20/20 | Skill | Recovers own HP and casts Quicken on self |  
                                                | Entrapment | 20/20 | Skill | Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3] |  
                                                | Burst Force | 20/20 | Skill | Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2] |  
                                                | Saturation | 20/20 | Skill | Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |  
                                                | Rei Flower | 20/20 | Skill | 4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3] |  
                                                | Charity Cycle | 20/20 | Skill | Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3] |  
                                                | Double Dip | 20/20 | Skill | Doubles own MATK/DEX for one turn |  
                                                | Weakness | 20/20 | Skill | Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4] |  
                                                | Quarter Raid | 20/20 | Skill | Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited] |  
                                                | Pain Control | 20/20 | Reaction | Chance of reducing portion of Phys Dmg |  
                                                | Clever Charge | 1/1 | Passive | Raises own MATK/DEX/AGI when defeating enemy unit (Stackable) |  
                                                | COMBO Area -2 | 1/1 | Passive | Lowers COMBO Area of whole party by 2 |  | 
                        
                          | E11 | E |  | Lucia | 85 | Human, Female | 4 | 2 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 1101 | 467 | 379 | 325 | 323 | 445 | 149 | 338 | 432 | 207 (34%) | 32 |  
                                    Elemental Res
                                    
                                      
                                        |  |  |  |  |  |  |  
                                        | - | - | - | - | - | +20 |  
                                      Other Stats
                                      
                                          
                                              | Initial Jewels | Jewels Obtained |  |  |  |  |  
                                              | +50 | +48 |  |  |  |  |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | Attack (Magic Meister) | 1/1 | Attack | Marksman |  
                                                | Assist Face | 20/20 | Skill | Recovers own HP and casts Quicken on self |  
                                                | Entrapment | 20/20 | Skill | Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3] |  
                                                | Burst Force | 20/20 | Skill | Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2] |  
                                                | Saturation | 20/20 | Skill | Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |  
                                                | Rei Flower | 20/20 | Skill | 4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3] |  
                                                | Charity Cycle | 20/20 | Skill | Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3] |  
                                                | Double Dip | 20/20 | Skill | Doubles own MATK/DEX for one turn |  
                                                | Weakness | 20/20 | Skill | Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4] |  
                                                | Quarter Raid | 20/20 | Skill | Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited] |  
                                                | Pain Control | 20/20 | Reaction | Chance of reducing portion of Phys Dmg |  
                                                | Clever Charge | 1/1 | Passive | Raises own MATK/DEX/AGI when defeating enemy unit (Stackable) |  
                                                | COMBO Area -2 | 1/1 | Passive | Lowers COMBO Area of whole party by 2 |  | 
                        
                          | E12 | BOSS1 |  | Active Demon | 85 | Demon, Greed | 3 | 2 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 24997 | 936 | 499 | 630 | 274 | 401 | 163 | 219 | 324 | 998 (100%) | 32 |  
                                    Status Res
                                    
                                      
                                        |  |  |  |  |  |  |  |  |  
                                        | 999 | 999 | 999 | 999 | 999 | 999 | 999 | 999 |  
                                        |  |  |  |  |  |  |  |  |  
                                        | - | 999 | 999 | 999 | 999 | - | 999 | 999 |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | Normal ATK / Punch / Knock | 1/1 | Attack | Veda Boss Normal ATK (Enemy Unit) |  
                                                | COMBO Area -2 | 1/1 | Passive | Lowers COMBO Area of whole party by 2 |  
                                                | Push Out | 20/20 | Skill | After moving, perform non-elemental Phys attack on single target that inflicts 1 sq Knockback [Range: Diamond] |  
                                                | Desert Warp | 20/20 | Skill | After moving, recovers HP of units in area around self [Move Area: Diamond (7), Height Range: Unlimited] |  
                                                | PATK Shield [3x] | 20/20 | Skill | Shield that completely blocks Phys attacks on ally units (three times) [Area: Diamond (4), Height Range: 10] |  
                                                | Flame Push | 20/20 | Skill | Fire Mag ATK on units within target area [Range: 3] |  
                                                | Blizzard Push | 20/20 | Skill | Water Mag ATK on units within target area [Range: 3] |  
                                                | Tornado Push | 20/20 | Skill | Wind Mag ATK on units within target area [Range: 3] |  
                                                | Lightning Push | 20/20 | Skill | Thunder Mag ATK on units within target area [Range: 3] |  
                                                | Shining Push | 20/20 | Skill | Light Mag ATK on units within target area [Range: 3] |  
                                                | Dark Push | 20/20 | Skill | Dark Mag ATK on units within target area [Range: 3] |  
                                                | Mana Rampage+ | 20/20 | Reaction | Inflicts Mag Dmg on units within area around self after receiving Dmg & 2 sq knockback [Area: 1, Height Range: 1] |  | 
                        
                          | E13 | BOSS2 |  | Active Demon | 85 | Demon, Greed | 3 | 2 | 
                        
                          | 
                              
                                Primary Stats
                                
                                  
                                    | HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels | Combo |  
                                    | 24997 | 936 | 499 | 630 | 274 | 401 | 163 | 219 | 324 | 998 (100%) | 32 |  
                                    Status Res
                                    
                                      
                                        |  |  |  |  |  |  |  |  |  
                                        | 999 | 999 | 999 | 999 | 999 | 999 | 999 | 999 |  
                                        |  |  |  |  |  |  |  |  |  
                                        | - | 999 | 999 | 999 | 999 | - | 999 | 999 |  
                                  Skills
                                  
                                    
                                      | Name | Rank | Type | Effect |  
                                        | Normal ATK / Punch / Knock | 1/1 | Attack | Veda Boss Normal ATK (Enemy Unit) |  
                                                | COMBO Area -2 | 1/1 | Passive | Lowers COMBO Area of whole party by 2 |  
                                                | Push Out | 20/20 | Skill | After moving, perform non-elemental Phys attack on single target that inflicts 1 sq Knockback [Range: Diamond] |  
                                                | Desert Warp | 20/20 | Skill | After moving, recovers HP of units in area around self [Move Area: Diamond (7), Height Range: Unlimited] |  
                                                | PATK Shield [3x] | 20/20 | Skill | Shield that completely blocks Phys attacks on ally units (three times) [Area: Diamond (4), Height Range: 10] |  
                                                | Flame Push | 20/20 | Skill | Fire Mag ATK on units within target area [Range: 3] |  
                                                | Blizzard Push | 20/20 | Skill | Water Mag ATK on units within target area [Range: 3] |  
                                                | Tornado Push | 20/20 | Skill | Wind Mag ATK on units within target area [Range: 3] |  
                                                | Lightning Push | 20/20 | Skill | Thunder Mag ATK on units within target area [Range: 3] |  
                                                | Shining Push | 20/20 | Skill | Light Mag ATK on units within target area [Range: 3] |  
                                                | Dark Push | 20/20 | Skill | Dark Mag ATK on units within target area [Range: 3] |  
                                                | Mana Rampage+ | 20/20 | Reaction | Inflicts Mag Dmg on units within area around self after receiving Dmg & 2 sq knockback [Area: 1, Height Range: 1] |  |