Basic Information
Type Tower
Level 70
Ready Conditions
Player Min Level 60
Unit Min Level 20

Realm of the Flame King [Sloth] Floor 8

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8
0 0 0 [P1]
0
[P2]
0
[P3]
0
[P4]
0
[P5]
0
0 0
1 0 0 0 0 0 0 0 0 0
2 0 0 5 1 1 1 5 0 0
3 0 0 [E7]
2
2 2 2 [E6]
2
0 0
4 0 0 2 2 2 2 2 0 0
5 0 0 4 2 2 2 4 0 0
6 1 1 2 2 2 2 2 1 1
7 2 2 2 2 2 2 2 2 2
8 2 [E5]
2
7 [E2]
3
[E1]
3
[E3]
3
7 [E4]
2
2
Enemies
UID SID Unit Level Type Move Jump
E1 -
70 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1136 314 205 115 126 240 88 197 246 483 (25%) 27
Status Res
91 90 91 1000 1000 1000 91 1000
1000 1000 1000 1000 1000 - 91 60
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
Range Jewels Obtained
+2 +16
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Self-Destruction Marksman 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Missile Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2]
Blind Fire 20/20 Reaction Performs physical counter centering around self when receiving Dmg [Area: Square (3)]
E2 -
70 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1136 314 205 115 126 240 88 197 246 483 (25%) 27
Status Res
91 90 91 1000 1000 1000 91 1000
1000 1000 1000 1000 1000 - 91 60
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
Range Jewels Obtained
+2 +16
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Self-Destruction Marksman 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Missile Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2]
Blind Fire 20/20 Reaction Performs physical counter centering around self when receiving Dmg [Area: Square (3)]
E3 -
70 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1136 314 205 115 126 240 88 197 246 483 (25%) 27
Status Res
91 90 91 1000 1000 1000 91 1000
1000 1000 1000 1000 1000 - 91 60
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
Range Jewels Obtained
+2 +16
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Self-Destruction Marksman 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Missile Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2]
Blind Fire 20/20 Reaction Performs physical counter centering around self when receiving Dmg [Area: Square (3)]
E4 -
70 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1136 306 205 115 126 258 84 208 262 483 (25%) 27
Status Res
91 90 91 1000 1000 1000 91 1000
1000 1000 1000 1000 1000 - 91 60
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
Initial Jewels Jewels Obtained
+25 +16
Skills
Name Rank Type Effect
[Normal ATK] AJ3500 1/1 Attack AJ3500 (Enemy Unit)
Vibrowave 20/20 Skill Long-range attack [Range: 3, Area: 1]
Scattering Tremble 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 2]
Scattering Tremble [Defense Down] 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 2]
Vibro Counter 20/20 Reaction Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1]
E5 -
70 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1093 301 249 131 132 260 76 156 162 435 (25%) 27
Status Res
185 0 185 1094 1094 1094 0 1094
999 999 999 999 999 - 90 60
Elemental Res
+40 - +40 +40 +40 +40
Skills
Name Rank Type Effect
[Normal ATK] AJ3000 1/1 Attack AJ3000 (Enemy Unit)
Death Mow+ 20/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Large Spinslash+ 20/20 Skill Inflicts Phys Dmg on units within target area & ignores DEF [Area: Square (3) around self, Height Range: 1]
Cross Blade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 2, Area: Line (2), Height Range: 1]
Spinslash+ 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1]
Slash Counter 20/20 Reaction Performs physical counter when receiving Dmg [Range: 1, Height Range: 1]
E6 -
70 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1560 283 262 113 150 235 76 157 164 433 (25%) 27
Status Res
125 0 125 125 125 145 0 125
30 30 30 30 30 - 30 30
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
Debuff Res
+30
Skills
Name Rank Type Effect
[Normal ATK] AJ2000 1/1 Attack AJ2000 (Enemy Unit)
Death Mow 20/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Large Spinslash 20/20 Skill Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1]
Compressed Shot 20/20 Skill Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited]
Large Spinslash 20/20 Skill Modified effect version of Large Spinslash. Lowered because it ignores DEF.
Damage Shield [3x] 20/20 Skill For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns
Slash Counter 20/20 Reaction Performs physical counter when receiving Dmg [Range: 1, Height Range: 1]
E7 -
70 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1560 283 262 113 150 235 76 157 164 433 (25%) 27
Status Res
125 0 125 125 125 145 0 125
30 30 30 30 30 - 30 30
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
Debuff Res
+30
Skills
Name Rank Type Effect
[Normal ATK] AJ2000 1/1 Attack AJ2000 (Enemy Unit)
Death Mow 20/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Large Spinslash 20/20 Skill Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1]
Compressed Shot 20/20 Skill Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited]
Large Spinslash 20/20 Skill Modified effect version of Large Spinslash. Lowered because it ignores DEF.
Damage Shield [3x] 20/20 Skill For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns
Slash Counter 20/20 Reaction Performs physical counter when receiving Dmg [Range: 1, Height Range: 1]
Tower Rewards
First Clear Reward Additional Clear Reward
Zeni
12500
Zeni
12500