Basic Information
Type Tower
Level 85
Ready Conditions
Player Min Level 60
Unit Min Level 20

Realm of the Bright Knight [Greed] Floor 15

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 2 2 2 1 0 0 0 0 0 1 2 3 3
1 3 3 3 1 0 0 0 0 0 1 2 3 3
2 3 [E2]
3
3 1 0 0 0 0 0 0 3 3 3
3 3 3 3 2 0 0 0 0 0 0 3 3 3
4 1 1 2 2 0 0 0 0 0 1 3 3 3
5 1 [P5]
1
0 0 0 0 0 0 0 1 1 2 2
6 1 1 0 0 0 0 0 0 0 0 1 1 1
7 2 2 2 0 0 0 0 0 0 0 1 1 1
8 2 [P1]
2
2 1 0 0 0 0 0 0 1 [P2]
1
1
9 2 2 2 1 0 0 0 0 0 0 0 2 2
10 3 3 3 2 2 2 0 0 1 1 3 3 3
11 3 [E1]
3
3 2 [P4]
2
2 1 1 [P3]
1
2 3 [E3]
3
3
12 3 3 3 2 2 2 1 1 1 2 3 3 3
Enemies
UID SID Unit Level Type Move Jump
E1 -
85 Human, Male, Greed 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
16193 679 294 227 265 330 135 35 36 408 (25%) 32
Status Res
999 - - - 999 - - -
- - - 999 - - - -
Elemental Res
+40 +40 +40 +40 +40 -
Other Stats
COMBO Area
+1
Skills
Name Rank Type Effect
Attack (Bud) 1/1 Attack
Blazing Flash 20/20 Skill Light Slash ATK on targets within area that grows more powerful the lower own remaining HP is & lowers Light Res for three turns & 100% Hit [Range: 3, Area: Lateral (3), Height Range: 3]
Blue Flame Smash 20/20 Skill Jewel Dmg on enemy unit and Power varies according to user and target's PATK [Range: 3, Height Range: 3]
Daredevil Slash 20/20 Skill Light Slash ATK on enemy unit that grows more powerful the lower own remaining HP is & absorbs part of Dmg inflicted back as HP [Range: 2, Height Range: 2]
Shining Soul 20/20 Skill After moving, 4-hit Light Slash ATK on targets within area that grows more powerful the lower own remaining HP is & will survive fatal Dmg and stay alive on verge of death for one turn & halves own AGI [Move Area: Diamond (9), Area: Diamond (5), Height Range: 2]
Impassioned Slash 20/20 Skill Light Slash ATK on enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Holy Knight Blood Trust 20/20 Skill Absorbs PATK of an ally within area for one turn [Area: Diamond (5), Height Range: 2]
Will of the Phoenix 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once & raises PATK/AGI until activated (Usable only when HP is below 50%)
Blue Flame Dance 20/20 Reaction Counterattack when receiving Dmg that grows more powerful the lower own remaining HP is & also activated by Skill ATKs [Range: 1, Height Range: 2]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
Pledge to the Rising Ashes 20/20 Passive Greatly raises PATK/PDEF/DEX/AGI when HP is under 25%
Blue Flame Spirit 20/20 Passive Raises COMBO Area by 1 & raises PATK/PDEF/MDEF of self and adjacent allies when one or more ally units are in adjacent squares
E2 -
85 Human, Male, Greed 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
19149 641 553 152 200 345 126 243 260 316 (40%) 32
Status Res
- 999 - - 999 999 75 75
75 75 999 999 999 - 75 75
Elemental Res
+40 +40 +40 +40 +40 -
Other Stats
Magic Res
+25
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Rune Break 20/20 Skill Slash ATK on enemy units within target area & lowers units' MATK Power [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Magic-Guard Formation 20/20 Skill Raises Magic Res of ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E3 -
85 Human, Female, Greed 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
19248 855 841 288 424 414 126 295 283 376 (40%) 32
Status Res
- 999 90 90 999 999 25 90
90 90 999 999 999 - 90 90
Elemental Res
+40 +40 +40 +40 +40 -
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Poised For Battle 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for two turns & lowers Evasion Rate & raises JUMP by 1
Dual Rays 20/20 Skill 2-hit Light Slash ATK on enemy units within target area that increases in power according to own PDEF & permanently raises own AGI (Stackable up to 3x) [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lionheart 20/20 Skill Light Slash ATK on enemy units within area that grows more powerful the higher own PDEF is & lowers AGI for three turns & chance of critical [Area: Diamond (5), Height Range: 2]
Spark Roulette 20/20 Skill Light Slash ATK that increases in power the closer the user is to Max HP (Strong vs Dark) [Range: 4, Height Range: 2]
Shield Shock 20/20 Skill Light Non-Type attack that inflicts Stun on enemy unit for two turns [Range: 1, Height Range: 2]
Weapon Bind 20/20 Skill Slash ATK on enemy unit & moves target 2 sq back & lowers PATK/MATK for two turns & lowers MOVE by 1 [Range: 3, Height Range: 2]
Shield Bind 20/20 Skill Slash ATK on enemy unit & moves target 2 sq back & lowers PDEF/MDEF for two turns & lowers JUMP by 1 [Range: 3, Height Range: 2]
Imperial Shield 20/20 Skill Creates a barrier that halves Mag Dmg for ally units within area around self (twice) [Area: Cross (3), Height Range: 2]
Holy Knight Stance+3 20/20 Reaction Chance of defending when receiving Dmg
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
Tower Rewards
First Clear Reward Additional Clear Reward
Zeni
15000
Zeni
15000