Basic Information
Type Tower
Level 95
Ready Conditions
Player Min Level 60
Unit Min Level 20

Realm of the Flame King [Sloth] Floor 28

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8
0 0 0 [P4]
0
0 0 0 [P5]
0
0 0
1 5 0 0 [P2]
0
[P1]
0
[P3]
0
0 0 5
2 4 3 1 0 0 0 1 3 4
3 3 2 1 1 1 1 1 2 3
4 3 0 1 3 2 3 2 0 3
5 [E7]
4
0 1 3 3 3 1 0 [E8]
4
6 4 2 1 1 [W1]
0
1 1 2 4
7 [E10]
4
0 0 0 0 0 0 0 [E9]
4
8 3 1 [W2]
0
[E1]
0
[E6]
0
[E2]
0
[W3]
0
1 3
9 [E4]
3
2 [E11]
2
3 [E3]
3
3 [E12]
2
2 [E5]
3
10 4 2 2 3 3 3 2 2 4
11 8 5 2 3 3 3 2 5 4
Enemies
UID SID Unit Level Type Move Jump
E1 -
85 Human, Male, Sloth 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
29851 1900 588 168 174 988 171 521 194 445 (25%) 32
Status Res
999 999 999 999 999 999 60 90
999 999 999 999 999 999 - 999
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
Initial Jewels Knockback Res Jewels Obtained Strike ATK Power CT-Down Res
+100 +999 +70 +20 +999
Skills
Name Rank Type Effect
Attack (STR) 1/1 Attack
Focused Palm 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Don Strike 20/20 Skill Strike ATK on enemy unit that grows more powerful the lower own remaining HP is [Range: 2, Height Range: 2]
Exploding Palm 20/20 Skill Strike ATK on units within area & lowers units' CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Dance of the Immortal Bird 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Divine Battle Trance 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Disorderly Morals 20/20 Skill 3-hit Fire Strike ATK on units within area & strong vs humans [Range: 3, Area: Line (3), Height Range: 2]
Steel-lined Boost Punch 20/20 Skill After moving, Fire Strike ATK on enemy unit & moves target 3 sq back & inflicts Stun for one turn [Range: 6, Height Range: 2]
Melancholy Dandyism 20/20 Skill Triples own PATK for one turn & raises own PDEF for three turns
Controlling Focus 20/20 Skill Removes all statuses inflicted on units in area around self [Area: Square (3), Height Range: 2]
Whirlwind Kick 20/20 Skill Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1]
Cross-Counter 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 1]
Magic Res (Enemy LS) 40/999 Passive △Magic Res +1~999 (Enemy LS) (Removed after death)
Strike Res (Enemy LS) 40/999 Passive △Strike Res +1~999 (Enemy LS) (Removed after death)
E2 -
85 Human, Female, Sloth 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
16395 1813 393 182 279 796 168 460 196 206 (15%) 32
Status Res
999 999 999 999 999 999 60 90
999 999 999 999 1039 999 - 999
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
Initial Jewels Knockback Res Jewels Obtained CT-Down Res
+30 +999 +50 +999
Skills
Name Rank Type Effect
Normal Attack (Knuckle Berserker) 1/1 Attack Strike ATK (3 sq forward)
Strong Arm Caucus 20/20 Skill Fire Strike ATK on enemy unit that increases in strength according to number of dead allies [Range: 2, Height Range: 3]
Tyranny of Rakshasa 20/20 Skill Doubles Strike ATK Power until one attack is performed
Surtr Charge 20/20 Skill After moving, Fire Strike ATK (strong vs wind) on units within target area that increases in strength according to number of dead allies & moves target 2 sq back & will survive fatal Dmg for one turn & halves own AGI [Move Area: 4, Area: Diamond (5), Height Range: 2]
Hephaestus's Hammer 20/20 Skill Fire Strike ATK on units within target area that increases in strength according to number of dead allies [Range: 3, Area: Lateral (3), Height Range: 2]
Agni's Gaze 20/20 Skill Lowers Fire Res of enemy units within target area for three turns [Range: 3, Area: Lateral (3), Height Range: 2]
Life-Giver Rakshasa 20/20 Skill Recovers a portion of own HP
Cycle of Rakshasa 20/20 Reaction Recovers own Jewels when receiving Dmg & also activated by Skill ATKs
E3 M
85 Human, Male, Sloth 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
17877 1647 577 1720 513 427 208 344 218 390 (34%) 32
Status Res
999 999 999 999 999 999 60 90
999 999 999 999 999 999 - 999
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
Knockback Res Cast Time CT-Down Res
+999 -20 +999
Skills
Name Rank Type Effect
Normal Attack (Sacred Knight) 1/1 Attack Slash
All for One 20/20 Skill Consumes own HP and greatly recovers HP of units around self & greatly raises Slash ATK Power [Area: Square (3) around self, Height Range: 2]
Trinity Shield 20/20 Skill Creates a barrier that greatly reduces Magic Dmg inflicted on ally unit three times [Range: 2, Height Range: 2]
Sparkle Nova 20/20 Skill Slash ATK to units within target area [Range: 3, Area: Lateral (3), Height Range: 2]
Exceeding Blade 20/20 Skill Slash ATK (ignores Elemental Res) to units within target area [Range: 4, Height Range: 2]
Order Slash 20/20 Skill Slash Fire attack & strong vs Wind & 100% Hit [Range: 4, Height Range: 3]
Exchange 20/20 Skill Swaps positions with ally unit [Range: 3, Height Range: 3]
Healing Wave 20/20 Skill Recovers HP of ally units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Aura Blade 20/20 Skill Inflicts Light Slash Mag ATK within target area & greatly lowers target's PATK & MATK [Range: 4, Area: Line (4), Height Range: 2]
Oracle's Seal 20/20 Reaction After receiving Mag Dmg, casts Jewel Auto Charge on self & also activated by Skill ATKs
E4 M
85 Human, Female, Sloth 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
16060 1705 506 190 209 1586 187 427 369 422 (25%) 32
Status Res
999 999 999 999 999 999 999 90
999 999 999 999 999 999 - 999
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
Initial Jewels Range Knockback Res Jewels Obtained CT-Down Res
+50 +2 +999 +30 +999
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 20/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 20/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 20/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Injective Area Shield 20/20 Skill Creates a barrier that halves Phys Dmg inflicted on ally units within area up to a certain amount [Range: 3, Area: Cross (3), Height Range: 2]
Flare Burst Shell 20/20 Skill Fire Missile ATK on units within area & lowers Slash ATK Power/Strike ATK Power for three turns (Stackable up to 2x) [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Burning Buster Bomb 20/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) & inflicts Stun for two turns [Range: 4, Height Range: Unlimited]
Heavy Flare 20/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Revamped Schematics 20/20 Skill Doubles own DEX & raises Range by 1 for three turns
Lock On 20/20 Skill Raises own Hit Rate for two turns
Craft Bomb 20/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Crimson Arms 20/20 Reaction Raises own Missile ATK Power/All Elemental Res until three attacks are performed by self after receiving Dmg (Stackable up to 3x) & also activated by Skill ATKs
Reversal Crisis 1/1 Skill Fire Missile ATK on enemy unit that grows more powerful the lower own remaining HP is & absorbs part of Dmg inflicted back as HP [Range: 4, Height Range: 2]
E5 M
85 Human, Female, Sloth 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
8707 1174 340 163 154 946 174 468 325 352 (25%) 32
Status Res
999 999 999 999 999 999 999 90
999 999 999 999 999 999 - 999
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
Initial Jewels Range Knockback Res Jewels Obtained CT-Down Res
+50 +2 +999 +30 +999
Skills
Name Rank Type Effect
Attack (_KURAJU_LNC) 1/1 Attack
Mobility Boost 20/20 Skill Raises ally unit's MOVE/JUMP by 2 for three turns [Range: 2, Height Range: 1]
Rapid Fire 20/20 Skill 3-hit Fire Missile ATK on enemy unit & greatly lowers Missile Res for three turns [Range: 5, Height Range: Unlimited]
Flash Shot 20/20 Skill Chance of inflicting Paralyze on units within area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Volcano Bullet 20/20 Skill Fire Missile ATK on units within area [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Eclipse Flame 20/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Wind/Machines) & inflicts Poison [Range: 5, Area: Line (5), Height Range: Unlimited]
Burn Snipe 20/20 Skill Fire Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Long Aim 20/20 Skill Raises DEX & Range +3 & reduces MOVE by 2 for one turn
Bullet Snipe 20/20 Skill Missile ATK (Strong vs Beasts) to units within target area & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Crafty Assault 20/20 Skill Fire Missile ATK on units within area & 100% Hit & inflicts Silence [Range: 4, Area: Cross (3), Height Range: Unlimited]
Reactive Armor 20/20 Reaction Change of reducing portion of Dmg when receiving Dmg
Crack Shot 1/1 Passive Permanently raises own PATK/DEX/Hit Rate when attacking (Stackable up to 5x)
E6 M
85 Human, Female, Sloth 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
11041 194 343 2179 465 429 159 375 366 613 (100%) 32
Status Res
999 999 60 999 999 999 999 90
999 999 999 999 999 999 - 999
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
Fire Knockback Res CT-Down Res
+10 +999 +999
Skills
Name Rank Type Effect
Attack (Battle Mage) 1/1 Attack Strike
Aerial Ride 20/20 Skill Wind Mag ATK (Medium) & raises own JUMP by 1 for three turns [Range: 4, Height Range: 2]
Flame Dimension 20/20 Skill Fire Mag ATK on enemy unit & absorbs HP & greatly raises own MATK for one turn & bestows Strong vs Wind [Range: 5, Height Range: 2]
Water Flash 20/20 Skill Water Mag attack (Low) on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Absolute Defense 20/20 Skill Greatly raises own PDEF/MDEF for one turn
Aerial Move 20/20 Skill Wind Mag ATK to an enemy & raises own MOVE by 1 for three turns [Range: 4, Height Range: 2]
Absolute Defense 20/20 Skill Raises PDEF/MDEF of ally units in area around self [Area: Diamond (5), Height Range: 2]
Luminous Chant 20/20 Skill Inflicts Light Mag ATK (Low) on units within target area & greatly reduces cast time for next turn [Range: 4, Area: Cross (5), Height Range: 2]
Intersecting Blowing Flame 20/20 Skill Fire Mag ATK on units within target area (Strong vs Wind) & increases in Power according to the number of targets [Range: 4, Area: Diamond (5), Height Range: 2]
Rainbow Colored Magic Flame 20/20 Skill Fire Mag ATK that inflicts Deadly Poison & Sleep on enemy unit [Range: 3, Height Range: 2]
E7 R
85 Human, Sloth 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
10709 930 545 489 530 812 145 484 402 284 (25%) 32
Status Res
999 999 - 999 999 999 999 999
999 - 999 999 999 999 - 999
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
CT-Down Res
+999
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 20/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Arrow Rain+ [DEF Down] 20/20 Skill Missile ATK on enemy units within area & 100% Hit [Range: 4, Area: Diamond (7), Height Range: Unlimited]
Arrow Rain+ [LUCK Down] 20/20 Skill Missile ATK on enemy units within area & 100% Hit [Range: 4, Area: Diamond (9), Height Range: Unlimited]
Arrow Rain+ [Evasion Down] 20/20 Skill Missile ATK on enemy units within area & 100% Hit [Range: 4, Area: Diamond (11), Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
E8 R
85 Human, Sloth 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
10709 930 545 489 530 812 145 484 402 284 (25%) 32
Status Res
999 999 - 999 999 999 999 999
999 - 999 999 999 999 - 999
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
CT-Down Res
+999
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 20/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Arrow Rain+ [DEF Down] 20/20 Skill Missile ATK on enemy units within area & 100% Hit [Range: 4, Area: Diamond (7), Height Range: Unlimited]
Arrow Rain+ [LUCK Down] 20/20 Skill Missile ATK on enemy units within area & 100% Hit [Range: 4, Area: Diamond (9), Height Range: Unlimited]
Arrow Rain+ [Evasion Down] 20/20 Skill Missile ATK on enemy units within area & 100% Hit [Range: 4, Area: Diamond (11), Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
E9 R
85 Human, Sloth 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
10709 930 545 489 530 812 145 484 402 284 (25%) 32
Status Res
999 999 - 999 999 999 999 999
999 - 999 999 999 999 - 999
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
CT-Down Res
+999
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 20/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Arrow Rain+ [DEF Down] 20/20 Skill Missile ATK on enemy units within area & 100% Hit [Range: 4, Area: Diamond (7), Height Range: Unlimited]
Arrow Rain+ [LUCK Down] 20/20 Skill Missile ATK on enemy units within area & 100% Hit [Range: 4, Area: Diamond (9), Height Range: Unlimited]
Arrow Rain+ [Evasion Down] 20/20 Skill Missile ATK on enemy units within area & 100% Hit [Range: 4, Area: Diamond (11), Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
E10 R
85 Human, Sloth 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
10709 930 545 489 530 812 145 484 402 284 (25%) 32
Status Res
999 999 - 999 999 999 999 999
999 - 999 999 999 999 - 999
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
CT-Down Res
+999
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 20/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Arrow Rain+ [DEF Down] 20/20 Skill Missile ATK on enemy units within area & 100% Hit [Range: 4, Area: Diamond (7), Height Range: Unlimited]
Arrow Rain+ [LUCK Down] 20/20 Skill Missile ATK on enemy units within area & 100% Hit [Range: 4, Area: Diamond (9), Height Range: Unlimited]
Arrow Rain+ [Evasion Down] 20/20 Skill Missile ATK on enemy units within area & 100% Hit [Range: 4, Area: Diamond (11), Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
E11 G
85 Human, Sloth 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
8051 496 461 934 842 438 140 350 452 338 (100%) 32
Status Res
999 999 - 999 999 999 999 999
999 999 999 999 999 999 999 999
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
CT-Down Res
+999
Skills
Name Rank Type Effect
Attack (GEN) 1/1 Attack
Quicken 20/20 Skill Casts Quicken status on target [Range: 3, Height Range: 1]
Delay 20/20 Skill Inflicts Delay status on target [Range: 3, Height Range: 1]
E12 G
85 Human, Sloth 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
8051 496 461 934 842 438 140 350 452 338 (100%) 32
Status Res
999 999 - 999 999 999 999 999
999 999 999 999 999 999 999 999
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
CT-Down Res
+999
Skills
Name Rank Type Effect
Attack (GEN) 1/1 Attack
Quicken 20/20 Skill Casts Quicken status on target [Range: 3, Height Range: 1]
Delay 20/20 Skill Inflicts Delay status on target [Range: 3, Height Range: 1]
Walls
UID SID Unit Level Type Move Jump
W1 -
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6 700 9999 700 9999 - - - - - 7
Flags
IsThrow IsKnockBack
No No
Skills
Name Rank Type Effect
Lowers PDEF & raises PATK 1/1 Reaction Responds to all attacks
Undead 1/1 Passive Cannot be killed by received Dmg
W2 -
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6 700 9999 700 9999 - - - - - 7
Flags
IsThrow IsKnockBack
No No
Skills
Name Rank Type Effect
Lowers PDEF & raises PATK 1/1 Reaction Responds to all attacks
Undead 1/1 Passive Cannot be killed by received Dmg
W3 -
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6 700 9999 700 9999 - - - - - 7
Flags
IsThrow IsKnockBack
No No
Skills
Name Rank Type Effect
Lowers PDEF & raises PATK 1/1 Reaction Responds to all attacks
Undead 1/1 Passive Cannot be killed by received Dmg
Tower Rewards
First Clear Reward Additional Clear Reward
Zeni
20000
Zeni
20000