| E1 |
- |
|
Tamamo |
85 |
Human, Female |
3 |
3 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2485 |
359 |
184 |
148 |
116 |
268 |
115 |
264 |
307 |
163 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 200 |
200 |
200 |
200 |
200 |
200 |
200 |
200 |
|
|
|
|
|
|
|
|
| 200 |
- |
200 |
200 |
200 |
200 |
200 |
- |
Other Stats
| Initial Jewels |
Range |
Jewels Obtained |
|
|
|
| +60 |
+2 |
+16 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (RAN) |
1/1 |
Attack |
|
| Sniping Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
| Shadow Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
| Hunter's Eyes |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
| Arrow Rain |
20/20 |
Skill |
Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
| [Wind] +5 Res |
1/20 |
Passive |
Lowers resistance against Wind's weakness, but raises all other resistances |
|
| E2 |
- |
|
Hayate |
85 |
Human, Male |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2476 |
354 |
182 |
126 |
113 |
267 |
110 |
262 |
317 |
140 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 200 |
200 |
200 |
200 |
200 |
200 |
200 |
200 |
|
|
|
|
|
|
|
|
| 200 |
- |
200 |
200 |
200 |
200 |
200 |
- |
Other Stats
| Initial Jewels |
Range |
Jewels Obtained |
|
|
|
| +60 |
+1 |
+16 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (HUN) |
1/1 |
Attack |
|
| Surefire Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
| Divine Shot |
20/20 |
Skill |
Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited] |
| [Wind] +5 Res |
1/20 |
Passive |
Lowers resistance against Wind's weakness, but raises all other resistances |
|
| E3 |
- |
|
Rahu |
85 |
Human, Female |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2353 |
164 |
111 |
378 |
268 |
164 |
99 |
235 |
255 |
196 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 200 |
200 |
200 |
200 |
200 |
200 |
200 |
- |
|
|
|
|
|
|
|
|
| 200 |
200 |
200 |
200 |
200 |
200 |
200 |
- |
Other Stats
| Jewels Obtained |
Cast Time |
|
|
|
|
| +36 |
-33 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GEN) |
1/1 |
Attack |
|
| Quicken |
20/20 |
Skill |
Casts Quicken on ally unit [Range: 3, Height Range: 1] |
| Bind |
20/20 |
Skill |
Mag ATK that inflicts Stop on enemy unit [Range: 3, Height Range: 1] |
| Overclock |
20/20 |
Skill |
Raises ally unit's CT by 100 [Range: 3, Height Range: 1] |
| Black Hole |
20/20 |
Skill |
Mag ATK on enemy unit that inflicts Stop & reduces CT to 0 [Range: 5, Height Range: 4] |
| [Wind] +5 Res |
1/20 |
Passive |
Lowers resistance against Wind's weakness, but raises all other resistances |
|
| E4 |
- |
|
Balt |
85 |
Human, Male |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 3472 |
408 |
216 |
154 |
108 |
318 |
135 |
235 |
189 |
150 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 200 |
200 |
200 |
200 |
- |
200 |
200 |
200 |
|
|
|
|
|
|
|
|
| 200 |
200 |
200 |
200 |
200 |
200 |
200 |
- |
Other Stats
| Evasion Rate |
Jewels Obtained |
|
|
|
|
| +50 |
+68 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (SOL) |
1/1 |
Attack |
|
| Sonic Edge |
20/20 |
Skill |
Slash ATK to enemy unit that lowers Hit Rate [Range: 1, Height Range: 2] |
| Sharp Edge |
20/20 |
Skill |
Slash ATK to enemy unit & raises own Evasion Rate [Range: 1, Height Range: 2] |
| Twin Edge |
20/20 |
Skill |
2-hit Slash ATK to enemy unit with chance of critical [Range: 1, Height Range: 2] |
| Spinslash |
20/20 |
Skill |
Slash ATK to units within target area [Area: Cross (3), Height Range: 2] |
| Fey |
20/20 |
Skill |
2-hit Slash ATK to enemy unit with chance of critical [Range: 4, Height Range: 2] |
| Triple Edge |
20/20 |
Skill |
3-hit Slash ATK with chance of critical [Range: 1, Height Range: 2] |
| Perfect Evasion |
20/20 |
Reaction |
Chance of completely evading Phys Dmg |
| [Wind] +5 Res |
1/20 |
Passive |
Lowers resistance against Wind's weakness, but raises all other resistances |
|
| E5 |
- |
|
AJ4000 |
80 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 3280 |
418 |
274 |
149 |
154 |
341 |
98 |
249 |
276 |
530 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 290 |
290 |
290 |
1199 |
1199 |
1199 |
290 |
1199 |
|
|
|
|
|
|
|
|
| 1199 |
1199 |
1199 |
1199 |
1199 |
200 |
290 |
60 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +16 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ4000 |
1/1 |
Attack |
AJ4000 (Enemy Unit) |
| Double Gatling |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)] |
| Grenade |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)] |
| Flashing Bullet |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4] |
| Global Shot |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (5) around self] |
| Missile Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2] |
| [Wind] +5 Res |
1/20 |
Passive |
Lowers resistance against Wind's weakness, but raises all other resistances |
|
| E6 |
- |
|
Mafia |
80 |
Human, Male |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2489 |
292 |
160 |
95 |
77 |
220 |
93 |
196 |
254 |
200 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 200 |
200 |
200 |
200 |
200 |
200 |
200 |
200 |
|
|
|
|
|
|
|
|
| 200 |
200 |
200 |
200 |
200 |
200 |
200 |
- |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +16 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
| Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
| Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
| [Wind] +5 Res |
1/20 |
Passive |
Lowers resistance against Wind's weakness, but raises all other resistances |
|
| E7 |
- |
|
Mafia |
80 |
Human, Male |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2489 |
292 |
160 |
95 |
77 |
220 |
93 |
196 |
254 |
200 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 200 |
200 |
200 |
200 |
200 |
200 |
200 |
200 |
|
|
|
|
|
|
|
|
| 200 |
200 |
200 |
200 |
200 |
200 |
200 |
- |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +16 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
| Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
| Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
| [Wind] +5 Res |
1/20 |
Passive |
Lowers resistance against Wind's weakness, but raises all other resistances |
|
| E8 |
- |
|
Gun Soldierbot |
80 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2392 |
287 |
160 |
95 |
66 |
218 |
93 |
198 |
251 |
135 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 210 |
230 |
230 |
230 |
210 |
210 |
200 |
200 |
|
|
|
|
|
|
|
|
| 200 |
200 |
200 |
200 |
200 |
200 |
200 |
- |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +16 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
| Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
| Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
| [Wind] +5 Res |
1/20 |
Passive |
Lowers resistance against Wind's weakness, but raises all other resistances |
|
| E9 |
- |
|
Cerberus |
80 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 3276 |
286 |
199 |
143 |
146 |
252 |
82 |
156 |
170 |
140 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 290 |
290 |
290 |
1199 |
1199 |
1199 |
290 |
200 |
|
|
|
|
|
|
|
|
| 200 |
1199 |
1199 |
1199 |
1199 |
200 |
200 |
60 |
Other Stats
| Knockback Res |
Jewels Obtained |
|
|
|
|
| +999 |
+32 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] Cerberus |
1/1 |
Attack |
Cerberus (Enemy Unit) |
| Wind Breath |
20/20 |
Skill |
Inflicts Wind Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Crush |
20/20 |
Skill |
Inflicts Phys Dmg on target unit [Range: 1, Height Range: 1] Ignores DEF |
| Poison Fang |
20/20 |
Skill |
Inflicts Phys Dmg & Poison on target unit [Range: 1, Height Range: 1] |
| [Wind] +5 Res |
1/20 |
Passive |
Lowers resistance against Wind's weakness, but raises all other resistances |
|