Basic Information
Type Tower
Level 94
Ready Conditions
Player Min Level 85
Unit Min Level 85

Mystic Tower Veda Hard Floor 28

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10
0 [P6]
0
[P4]
0
[P2]
0
0 0 0 0 0 0 0 0
1 [P5]
0
[P3]
0
[P1]
0
0 0 0 0 0 0 0 0
2 4 0 0 0 0 0 0 0 [E3]
0
0 0
3 2 3 4 6 3 3 2 0 0 0 0
4 3 3 4 [E1]
6
3 2 1 0 0 0 0
5 2 1 5 6 4 0 0 0 0 0 0
6 0 0 0 0 0 0 0 0 4 0 0
7 0 0 0 [E5]
0
0 2 0 0 0 0 0
8 0 0 2 2 1 3 4 5 5 4 3
9 0 [E7]
0
1 1 1 [E4]
2
3 [E8]
5
5 3 3
10 [E6]
0
0 0 0 0 0 0 [E2]
0
0 0 0
11 0 0 0 0 0 0 0 0 0 [E9]
0
0
12 3 3 2 2 2 1 0 0 0 1 1
13 3 3 2 2 2 2 2 2 2 2 2
Enemies
UID SID Unit Level Type Move Jump
E1 -
93 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
175222 1053 654 368 380 1979 156 709 843 415 (25%) 40
Status Res
30 - - - - - - -
- - - - 50 - - -
Other Stats
Range Hit Rate Jewels Obtained COMBO Area Single Target ATK Area ATK
+2 +30 +50 -2 +58 +58
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
Heavy Flare 20/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 20/20 Skill Raises own DEX for two turns
Lock On 20/20 Skill Raises own Hit Rate for two turns
Craft Bomb 20/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
MOVE Boost+2 20/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 20/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 20/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 20/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 20/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
E2 -
93 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
172969 1217 808 421 443 1780 186 647 399 442 (25%) 40
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Hit Rate Jewels Obtained COMBO Area Single Target ATK Area ATK
+30 +50 -2 +58 +58
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Self-Destruction Marksman 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Missile Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2]
Blind Fire 20/20 Reaction Performs physical counter centering around self when receiving Dmg [Area: Square (3)]
[Fire] +5 Res 1/20 Passive Lowers resistance against Fire's weakness, but raises all other resistances
E3 -
93 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
174010 1603 774 448 520 1111 169 638 437 442 (25%) 40
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Hit Rate Jewels Obtained COMBO Area Single Target ATK Area ATK
+30 +50 -2 +58 +58
Skills
Name Rank Type Effect
Attack (ARM) 1/1 Attack
Stance of the Warrior 9/20 Reaction Chance of reducing Phys Dmg
E4 -
93 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
172969 1217 808 421 443 1780 186 647 399 442 (25%) 40
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Hit Rate Jewels Obtained COMBO Area Single Target ATK Area ATK
+30 +50 -2 +58 +58
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Stance of the Warrior 9/20 Reaction Chance of reducing Phys Dmg
E5 -
93 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
174010 1603 774 448 520 1111 169 638 437 442 (25%) 46
Status Res
90 - 90 90 90 90 - 90
90 90 90 90 90 90 90 90
Other Stats
Debuff Res Quicken Res Hit Rate Jewels Obtained COMBO Area Single Target ATK
+90 +90 +30 +50 -2 +58
Area ATK
+58
Skills
Name Rank Type Effect
[Normal ATK] AJ2000 1/1 Attack AJ2000 (Enemy Unit)
E6 -
93 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
172969 1217 808 421 443 1780 186 647 399 442 (25%) 40
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Hit Rate Jewels Obtained COMBO Area Single Target ATK Area ATK
+30 +50 -2 +58 +58
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
E7 S1
93 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
173093 1437 862 398 442 1361 178 642 537 436 (25%) 40
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Hit Rate Jewels Obtained COMBO Area Single Target ATK Area ATK
+30 +50 -2 +58 +58
Skills
Name Rank Type Effect
Attack (LAN) 1/1 Attack
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
E8 -
93 Human, Male 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
174365 1065 541 353 336 1564 171 672 776 413 (25%) 46
Status Res
30 - - - - - - -
- - - - 50 - - -
Other Stats
Hit Rate Jewels Obtained COMBO Area Single Target ATK Area ATK
+30 +50 -2 +58 +58
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
Heavy Flare 20/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 20/20 Skill Raises own DEX for two turns
Lock On 20/20 Skill Raises own Hit Rate for two turns
Craft Bomb 20/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
MOVE Boost+2 20/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 20/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 20/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 20/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 20/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
E9 -
93 Monster, Plant 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
171748 532 481 1400 1067 793 178 692 343 739 (100%) 40
Other Stats
Initial Jewels Hit Rate Jewels Obtained COMBO Area Single Target ATK Area ATK
+50 +30 +50 -2 +58 +58
Disable Support Res
+999
Skills
Name Rank Type Effect
Whip Strike 1/1 Attack Normal Attack (Enemy Unit)
Poison Liquid 20/20 Skill Chance of inflicting Poison status on target [Range: 3, Height Range: 1]
Major Regen 20/20 Skill Casts Auto Heal on all ally units for three turns
Grand Regen [Permanent] 20/20 Skill Casts Auto Heal on all ally units permanently
Chain Snap [COMBO Down] 20/20 Skill Reduces Combo Area of enemy units [Area: Whole Map, Height Range: Unlimited]
Mind Snap [MATK Down] 20/20 Skill Lowers MATK of enemy units for three turns [Area: Whole Map]
Bone Snap [PATK Down] 20/20 Skill Lowers PATK of enemy units for three turns [Area: Whole Map]
Protection [PDEF x5] 20/20 Skill Lowers PDEF of enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Barrier [DEF x5] 20/20 Skill Lowers PDEF/MDEF of enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Barrier [Permanent - DEF x5] 20/20 Skill Raises PDEF/MDEF [Area: Whole Map, Height Range: Unlimited]
Barrier [Permanent - DEF x7] 20/20 Skill Raises PDEF/MDEF [Area: Whole Map, Height Range: Unlimited]
Barrier [Permanent - DEF x10] 20/20 Skill Raises PDEF/MDEF [Area: Whole Map, Height Range: Unlimited]
Major Poison 20/20 Skill Inflicts Poison on all enemy units
Major Paralyze 20/20 Skill Inflicts Paralyze on all enemy units
Major Stun 20/20 Skill Inflicts Stun on all enemy units
Major Sleep 20/20 Skill Inflicts Sleep on all enemy units (Casts)
Major Charm 20/20 Skill Inflicts Charm on all enemy units (Casts)
Grand Petrify 20/20 Skill Inflicts Petrify on all enemy units (Casts)
Major Silence 20/20 Skill Inflicts Silence on all enemy units
Major Bind 20/20 Skill Inflicts Bind on all enemy units
Major Daze 20/20 Skill Inflicts Daze on all enemy units
Major Berserk 20/20 Skill Inflicts Berserk on all enemy units
Major Delay 20/20 Skill Inflicts Delay on all enemy units
Major Stop 20/20 Skill Inflicts Stop on all enemy units (Casts) (CT100)
Major Slow 20/20 Skill Inflicts Slow on all enemy units (Charges)
Major Blind 20/20 Skill Inflicts Blind on all enemy units
Grand Blind [Permanent] 20/20 Skill Inflicts Blind on all enemy units (Charges)
Wild Scream 20/20 Skill Inflicts Death Sentence on enemy units within target area [Area: Whole Map, Height Range: Unlimited]
Grand Protection [Permanent - PDEF x5] 20/20 Skill Raises PDEF [Area: Whole Map, Height Range: Unlimited]
Major Jewel Regen 20/20 Skill Casts Jewel Auto Charge on all enemy units for three turns
Major Poison Haze (Curse) 20/20 Skill Inflicts Poison on all enemy units (Curse)
Protection [PDEF x10] 20/20 Skill Lowers PDEF of enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
[Light] +5 Res 1/20 Passive Lowers resistance against Light's weakness, but raises all other resistances
Tower Rewards
First Clear Reward
Zeni
40000