Basic Information
Type Tower
Level 95
Ready Conditions
Player Min Level 85
Unit Min Level 85

Mystic Tower Veda Hard Floor 30

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10
0 2 2 2 2 2 2 2 2 [P5]
2
[P4]
2
2
1 2 2 2 2 2 2 2 2 [P2]
2
[P3]
2
2
2 [E5]
1
2 2 2 2 2 2 2 3 [P1]
3
2
3 1 2 2 2 2 2 2 2 2 2 2
4 [E3]
1
2 2 2 2 3 2 2 2 2 2
5 4 4 3 3 2 2 2 1 1 2 2
6 [E1]
4
4 3 3 2 2 2 2 2 2 1
7 4 4 3 3 2 2 2 2 2 2 1
8 [E2]
3
3 3 2 2 2 2 2 2 1 1
9 [E7]
2
2 3 1 [E4]
1
2 2 2 2 1 1
10 2 2 [E6]
2
1 1 1 1 1 1 1 1
11 2 2 [E8]
2
1 1 1 1 1 1 1 1
Enemies
UID SID Unit Level Type Move Jump
E1 -
96 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
179369 1255 833 434 456 1839 190 668 411 454 (25%) 43
Status Res
290 90 290 1199 1199 1199 290 1199
1199 1199 1199 1199 1199 - 290 60
Other Stats
Range Hit Rate Jewels Obtained COMBO Area Single Target ATK Area ATK
+1 +30 +50 -2 +66 +66
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Self-Destruction Marksman 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Missile Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2]
Blind Fire 20/20 Reaction Performs physical counter centering around self when receiving Dmg [Area: Square (3)]
[Water] +5 Res 1/20 Passive Lowers resistance against Water's weakness, but raises all other resistances
E2 S1
95 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
179965 1637 791 458 530 1139 172 651 446 450 (25%) 42
Status Res
30 - 30 30 30 50 - 30
30 30 30 30 30 - 30 30
Other Stats
Debuff Res Hit Rate Jewels Obtained COMBO Area Single Target ATK Area ATK
+30 +30 +50 -2 +66 +66
Skills
Name Rank Type Effect
[Normal ATK] AJ2000 1/1 Attack AJ2000 (Enemy Unit)
Death Mow 20/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Spinslash 20/20 Skill Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1]
Compressed Shot 20/20 Skill Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited]
Slash Counter 20/20 Reaction Performs physical counter when receiving Dmg [Range: 1, Height Range: 1]
[Water] +5 Res 10/20 Passive Lowers resistance against Water's weakness, but raises all other resistances
E3 -
95 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
179965 1637 791 458 530 1139 172 651 446 450 (25%) 42
Status Res
30 - 30 30 30 50 - 30
30 30 30 30 30 - 30 30
Other Stats
Debuff Res Hit Rate Jewels Obtained COMBO Area Single Target ATK Area ATK
+30 +30 +50 -2 +66 +66
Skills
Name Rank Type Effect
[Normal ATK] AJ2000 1/1 Attack AJ2000 (Enemy Unit)
Death Mow 20/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Spinslash 20/20 Skill Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1]
Compressed Shot 20/20 Skill Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited]
Slash Counter 20/20 Reaction Performs physical counter when receiving Dmg [Range: 1, Height Range: 1]
[Water] +5 Res 10/20 Passive Lowers resistance against Water's weakness, but raises all other resistances
E4 -
95 Human, Male 6 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
176997 1253 774 333 390 1163 198 632 576 420 (25%) 42
Other Stats
Initial Jewels Hit Rate Jewels Obtained COMBO Area Single Target ATK Area ATK
+25 +30 +50 -2 +66 +66
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Shuriken 20/20 Skill Missile ATK to enemy unit & chance of critical [Range: 4, Height Range: 2]
Fire Seal 20/20 Skill Fire Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Water Seal 20/20 Skill Water Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Wind Seal 20/20 Skill Wind Non-Type ATK [Range: 4, Height Range: 2]
Thunder Seal 20/20 Skill Thunder Non-Type ATK [Range: 4, Height Range: 2]
Poison Fog 20/20 Reaction After receiving Dmg, chance of inflicting Poison on enemy unit [Range: 1, Height Range: 2]
E5 -
95 Human, Male 6 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
176997 1253 774 333 390 1163 198 632 576 420 (25%) 42
Other Stats
Initial Jewels Hit Rate Jewels Obtained COMBO Area Single Target ATK Area ATK
+25 +30 +50 -2 +66 +66
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Shuriken 20/20 Skill Missile ATK to enemy unit & chance of critical [Range: 4, Height Range: 2]
Fire Seal 20/20 Skill Fire Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Water Seal 20/20 Skill Water Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Wind Seal 20/20 Skill Wind Non-Type ATK [Range: 4, Height Range: 2]
Thunder Seal 20/20 Skill Thunder Non-Type ATK [Range: 4, Height Range: 2]
Poison Fog 20/20 Reaction After receiving Dmg, chance of inflicting Poison on enemy unit [Range: 1, Height Range: 2]
E6 -
95 Human, Male 6 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
176997 1253 774 333 390 1163 198 632 576 420 (25%) 42
Other Stats
Initial Jewels Hit Rate Jewels Obtained COMBO Area Single Target ATK Area ATK
+25 +30 +50 -2 +66 +66
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Shuriken 20/20 Skill Missile ATK to enemy unit & chance of critical [Range: 4, Height Range: 2]
Fire Seal 20/20 Skill Fire Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Water Seal 20/20 Skill Water Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Wind Seal 20/20 Skill Wind Non-Type ATK [Range: 4, Height Range: 2]
Thunder Seal 20/20 Skill Thunder Non-Type ATK [Range: 4, Height Range: 2]
Poison Fog 20/20 Reaction After receiving Dmg, chance of inflicting Poison on enemy unit [Range: 1, Height Range: 2]
E7 -
96 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
178470 317 396 1955 875 828 141 564 701 754 (100%) 43
Status Res
30 - - - - - - -
- - - - 50 - - -
Other Stats
Initial Jewels Hit Rate Evasion Rate Jewels Obtained Cast Time Single Target ATK
+25 +35 +25 +50 -33 +66
Area ATK
+66
Skills
Name Rank Type Effect
Attack (DAI) 1/1 Attack
Elemental Burst 20/20 Skill Mag ATK to units in area around self [Area: Cross (3), Height Range: 2]
Mega Flame 20/20 Skill Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blizzard 20/20 Skill Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blast 20/20 Skill Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Spark 20/20 Skill Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Cross Flare 20/20 Skill Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blizzard 20/20 Skill Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blast 20/20 Skill Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Spark 20/20 Skill Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Poison Mist 20/20 Skill Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Counter Magic+2 20/20 Reaction After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
[Water] +5 Res 20/20 Passive Lowers resistance against Water's weakness, but raises all other resistances
E8 -
95 Monster, Plant 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
176599 767 599 1490 886 1178 152 955 339 679 (100%) 42
Other Stats
Initial Jewels Hit Rate Jewels Obtained Single Target ATK Area ATK Disable Support Res
+50 +30 +50 +66 +66 +999
Skills
Name Rank Type Effect
Whip Strike 1/1 Attack Normal Attack (Enemy Unit)
Ice Spores 20/20 Skill Water attack on units within target area [Range: 3, Area: Cross (3), Height Range: 2] *Knuckle base Dmg
Ice Spores II 20/20 Skill Water Dmg on units within target area [Range: 4] *Black Magic base Dmg
Ice Spores 20/20 Skill Non-elemental version of Spores. Countermeasure because elemental effect reduction rate was too high; used against unit of that element.
Ice Spores II 20/20 Skill Water Dmg on units within target area [Range: 3] *Black Magic base Dmg - slightly weak
Poison Liquid 20/20 Skill Chance of inflicting Poison status on target [Range: 3, Height Range: 1]
[Water] +5 Res 20/20 Passive Lowers resistance against Water's weakness, but raises all other resistances
Major Regen 20/20 Skill Casts Auto Heal on all ally units for three turns
Grand Regen [Permanent] 20/20 Skill Casts Auto Heal on all ally units permanently
Chain Snap [COMBO Down] 20/20 Skill Reduces Combo Area of enemy units [Area: Whole Map, Height Range: Unlimited]
Mind Snap [MATK Down] 20/20 Skill Lowers MATK of enemy units for three turns [Area: Whole Map]
Bone Snap [PATK Down] 20/20 Skill Lowers PATK of enemy units for three turns [Area: Whole Map]
Protection [PDEF x5] 20/20 Skill Lowers PDEF of enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Barrier [DEF x5] 20/20 Skill Lowers PDEF/MDEF of enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Barrier [Permanent - DEF x5] 20/20 Skill Raises PDEF/MDEF [Area: Whole Map, Height Range: Unlimited]
Barrier [Permanent - DEF x7] 20/20 Skill Raises PDEF/MDEF [Area: Whole Map, Height Range: Unlimited]
Barrier [Permanent - DEF x10] 20/20 Skill Raises PDEF/MDEF [Area: Whole Map, Height Range: Unlimited]
Major Poison 20/20 Skill Inflicts Poison on all enemy units
Major Paralyze 20/20 Skill Inflicts Paralyze on all enemy units
Major Stun 20/20 Skill Inflicts Stun on all enemy units
Major Sleep 20/20 Skill Inflicts Sleep on all enemy units (Casts)
Major Charm 20/20 Skill Inflicts Charm on all enemy units (Casts)
Grand Petrify 20/20 Skill Inflicts Petrify on all enemy units (Casts)
Major Silence 20/20 Skill Inflicts Silence on all enemy units
Major Bind 20/20 Skill Inflicts Bind on all enemy units
Major Daze 20/20 Skill Inflicts Daze on all enemy units
Major Berserk 20/20 Skill Inflicts Berserk on all enemy units
Pinpoint Petrify 100/500 Skill Inflicts Petrify on all enemy units (Casts)
Tower Rewards
First Clear Reward
Zeni
40000