| DE1 |
- |
|
Lance Soldierbot |
63 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1219 |
288 |
152 |
131 |
68 |
201 |
83 |
173 |
167 |
148 (25%) |
10 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
| - |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
| CRIT Rate |
Pierce ATK Power |
COMBO Area |
|
|
|
| +35 |
+10 |
-2 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (LAN) |
1/1 |
Attack |
|
| Death Stinger |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & Death Sentence [Range: 2, Area: Line (2), Height Range: 2] |
| Impale |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & Bind [Range: 2, Area: Line (2), Height Range: 2] |
| Demon's Bane |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & Silence [Range: 2, Area: Line (2), Height Range: 2] |
| Exorcising Spike |
20/20 |
Skill |
Penetrating attack that damages enemy's Jewels [Range: 2, Area: Line (2), Height Range: 2] |
| Sweep Thrust |
20/20 |
Skill |
Pierce ATK to units within target area with chance of critical [Range: 3, Area: Square (3), Height Range: 2] |
| Pain Stinger |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & 100% Hit with chance of critical [Range: 2, Area: Line (2), Height Range: 2] |
| Death Mow |
20/20 |
Skill |
Pierce ATK to units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
|
| DE2 |
- |
|
Lance Soldierbot |
63 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1219 |
288 |
152 |
131 |
68 |
201 |
83 |
173 |
167 |
148 (25%) |
10 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
| - |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
| CRIT Rate |
Pierce ATK Power |
COMBO Area |
|
|
|
| +35 |
+10 |
-2 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (LAN) |
1/1 |
Attack |
|
| Death Stinger |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & Death Sentence [Range: 2, Area: Line (2), Height Range: 2] |
| Impale |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & Bind [Range: 2, Area: Line (2), Height Range: 2] |
| Demon's Bane |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & Silence [Range: 2, Area: Line (2), Height Range: 2] |
| Exorcising Spike |
20/20 |
Skill |
Penetrating attack that damages enemy's Jewels [Range: 2, Area: Line (2), Height Range: 2] |
| Sweep Thrust |
20/20 |
Skill |
Pierce ATK to units within target area with chance of critical [Range: 3, Area: Square (3), Height Range: 2] |
| Pain Stinger |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & 100% Hit with chance of critical [Range: 2, Area: Line (2), Height Range: 2] |
| Death Mow |
20/20 |
Skill |
Pierce ATK to units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
|
| DE3 |
- |
|
Lance Soldierbot |
63 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1219 |
288 |
152 |
131 |
68 |
201 |
83 |
173 |
167 |
148 (25%) |
10 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
| - |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
| CRIT Rate |
Pierce ATK Power |
COMBO Area |
|
|
|
| +35 |
+10 |
-2 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (LAN) |
1/1 |
Attack |
|
| Death Stinger |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & Death Sentence [Range: 2, Area: Line (2), Height Range: 2] |
| Impale |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & Bind [Range: 2, Area: Line (2), Height Range: 2] |
| Demon's Bane |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & Silence [Range: 2, Area: Line (2), Height Range: 2] |
| Exorcising Spike |
20/20 |
Skill |
Penetrating attack that damages enemy's Jewels [Range: 2, Area: Line (2), Height Range: 2] |
| Sweep Thrust |
20/20 |
Skill |
Pierce ATK to units within target area with chance of critical [Range: 3, Area: Square (3), Height Range: 2] |
| Pain Stinger |
20/20 |
Skill |
Penetrating Pierce ATK to an enemy & 100% Hit with chance of critical [Range: 2, Area: Line (2), Height Range: 2] |
| Death Mow |
20/20 |
Skill |
Pierce ATK to units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
|
| DE4 |
- |
|
Fist Soldierbot |
63 |
Machine |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1284 |
266 |
135 |
120 |
62 |
208 |
96 |
178 |
151 |
132 (25%) |
10 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
| - |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
| Strike ATK Power |
Guts |
COMBO Area |
|
|
|
| +20 |
+10 |
-2 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (KAK) |
1/1 |
Attack |
|
| Palm Shockwave |
20/20 |
Skill |
Strike ATK to enemy unit [Range: 3, Height Range: 2] |
| Exploding Palm |
20/20 |
Skill |
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2] |
| Divine Battle Trance |
20/20 |
Skill |
Strike ATK & Daze & Bind [Range: 1, Height Range: 2] |
| Supreme Battle Trance |
20/20 |
Skill |
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2] |
| Steel Fists |
20/20 |
Skill |
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1] |
| Sharpening Focus |
20/20 |
Skill |
Triples own PATK for one turn |
| Hardening Focus |
20/20 |
Skill |
Raises own PDEF |
| Whirlwind Kick |
20/20 |
Skill |
Strike ATK to units in area around self |
| Cross-Counter |
20/20 |
Reaction |
After receiving Dmg, performs counter [Range: 1, Height Range: 1] |
|
| DE5 |
- |
|
Fist Soldierbot |
63 |
Machine |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1284 |
266 |
135 |
120 |
62 |
208 |
96 |
178 |
151 |
132 (25%) |
10 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
| - |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
| Strike ATK Power |
Guts |
COMBO Area |
|
|
|
| +20 |
+10 |
-2 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (KAK) |
1/1 |
Attack |
|
| Palm Shockwave |
20/20 |
Skill |
Strike ATK to enemy unit [Range: 3, Height Range: 2] |
| Exploding Palm |
20/20 |
Skill |
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2] |
| Divine Battle Trance |
20/20 |
Skill |
Strike ATK & Daze & Bind [Range: 1, Height Range: 2] |
| Supreme Battle Trance |
20/20 |
Skill |
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2] |
| Steel Fists |
20/20 |
Skill |
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1] |
| Sharpening Focus |
20/20 |
Skill |
Triples own PATK for one turn |
| Hardening Focus |
20/20 |
Skill |
Raises own PDEF |
| Whirlwind Kick |
20/20 |
Skill |
Strike ATK to units in area around self |
| Cross-Counter |
20/20 |
Reaction |
After receiving Dmg, performs counter [Range: 1, Height Range: 1] |
|
| DE6 |
- |
|
Fist Soldierbot |
63 |
Machine |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1284 |
266 |
135 |
120 |
62 |
208 |
96 |
178 |
151 |
132 (25%) |
10 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
| - |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
| Strike ATK Power |
Guts |
COMBO Area |
|
|
|
| +20 |
+10 |
-2 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (KAK) |
1/1 |
Attack |
|
| Palm Shockwave |
20/20 |
Skill |
Strike ATK to enemy unit [Range: 3, Height Range: 2] |
| Exploding Palm |
20/20 |
Skill |
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2] |
| Divine Battle Trance |
20/20 |
Skill |
Strike ATK & Daze & Bind [Range: 1, Height Range: 2] |
| Supreme Battle Trance |
20/20 |
Skill |
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2] |
| Steel Fists |
20/20 |
Skill |
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1] |
| Sharpening Focus |
20/20 |
Skill |
Triples own PATK for one turn |
| Hardening Focus |
20/20 |
Skill |
Raises own PDEF |
| Whirlwind Kick |
20/20 |
Skill |
Strike ATK to units in area around self |
| Cross-Counter |
20/20 |
Reaction |
After receiving Dmg, performs counter [Range: 1, Height Range: 1] |
|
| DE7 |
- |
|
Monk Soldierbot |
63 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1062 |
170 |
79 |
282 |
139 |
120 |
90 |
221 |
195 |
200 (100%) |
10 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
| - |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
| Cast Time |
COMBO Area |
|
|
|
|
| -33 |
-2 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (PRI) |
1/1 |
Attack |
|
| Curing Embrace |
20/20 |
Skill |
Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3] |
| Holy Ray |
20/20 |
Skill |
Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3] |
| Shining |
20/20 |
Skill |
Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4] |
| Curing Grace |
20/20 |
Skill |
Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4] |
| Magic Barrier+2 |
20/20 |
Reaction |
Reduces Mag Dmg |
| Regeneration |
1/1 |
Passive |
Casts Auto Heal on self |
| Soldierbot Quicken |
20/20 |
Skill |
[For Monk Soldierbot] Casts Quicken on target [Range: 3, Height Range: 1] |
| Soldierbot Delay |
20/20 |
Skill |
[For Monk Soldierbot] Casts Delay on target [Range: 3, Height Range: 1] |
|
| DE8 |
- |
|
Monk Soldierbot |
63 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1062 |
170 |
79 |
282 |
139 |
120 |
90 |
221 |
195 |
200 (100%) |
10 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
| - |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
| Cast Time |
COMBO Area |
|
|
|
|
| -33 |
-2 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (PRI) |
1/1 |
Attack |
|
| Curing Embrace |
20/20 |
Skill |
Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3] |
| Holy Ray |
20/20 |
Skill |
Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3] |
| Shining |
20/20 |
Skill |
Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4] |
| Curing Grace |
20/20 |
Skill |
Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4] |
| Magic Barrier+2 |
20/20 |
Reaction |
Reduces Mag Dmg |
| Regeneration |
1/1 |
Passive |
Casts Auto Heal on self |
| Soldierbot Quicken |
20/20 |
Skill |
[For Monk Soldierbot] Casts Quicken on target [Range: 3, Height Range: 1] |
| Soldierbot Delay |
20/20 |
Skill |
[For Monk Soldierbot] Casts Delay on target [Range: 3, Height Range: 1] |
|
| DE9 |
- |
|
Monk Soldierbot |
63 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1062 |
170 |
79 |
282 |
139 |
120 |
90 |
221 |
195 |
200 (100%) |
10 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
| - |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
| Cast Time |
COMBO Area |
|
|
|
|
| -33 |
-2 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (PRI) |
1/1 |
Attack |
|
| Curing Embrace |
20/20 |
Skill |
Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3] |
| Holy Ray |
20/20 |
Skill |
Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3] |
| Shining |
20/20 |
Skill |
Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4] |
| Curing Grace |
20/20 |
Skill |
Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4] |
| Magic Barrier+2 |
20/20 |
Reaction |
Reduces Mag Dmg |
| Regeneration |
1/1 |
Passive |
Casts Auto Heal on self |
| Soldierbot Quicken |
20/20 |
Skill |
[For Monk Soldierbot] Casts Quicken on target [Range: 3, Height Range: 1] |
| Soldierbot Delay |
20/20 |
Skill |
[For Monk Soldierbot] Casts Delay on target [Range: 3, Height Range: 1] |
|
| DE10 |
- |
|
Battle Soldierbot |
63 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1206 |
285 |
147 |
132 |
70 |
194 |
85 |
170 |
173 |
147 (25%) |
10 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
| - |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
| Slash ATK Power |
COMBO Area |
|
|
|
|
| +10 |
-2 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (ARM) |
1/1 |
Attack |
|
| Battle Preparation |
20/20 |
Skill |
Raises own PDEF/Evasion Rate |
| Blood Drain |
20/20 |
Skill |
Absorbs HP from target [Range: 3, Height Range: 2] |
| Jewel Drain |
20/20 |
Skill |
Absorbs Jewels from target [Range: 3, Height Range: 2] |
| Death Bringer |
20/20 |
Skill |
Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1] |
| Revenger |
20/20 |
Reaction |
After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1] |
| Stance of the Warrior |
20/20 |
Reaction |
Chance of reducing Phys Dmg |
|
| DE11 |
- |
|
Battle Soldierbot |
63 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1206 |
285 |
147 |
132 |
70 |
194 |
85 |
170 |
173 |
147 (25%) |
10 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
| - |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
| Slash ATK Power |
COMBO Area |
|
|
|
|
| +10 |
-2 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (ARM) |
1/1 |
Attack |
|
| Battle Preparation |
20/20 |
Skill |
Raises own PDEF/Evasion Rate |
| Blood Drain |
20/20 |
Skill |
Absorbs HP from target [Range: 3, Height Range: 2] |
| Jewel Drain |
20/20 |
Skill |
Absorbs Jewels from target [Range: 3, Height Range: 2] |
| Death Bringer |
20/20 |
Skill |
Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1] |
| Revenger |
20/20 |
Reaction |
After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1] |
| Stance of the Warrior |
20/20 |
Reaction |
Chance of reducing Phys Dmg |
|
| DE12 |
- |
|
Battle Soldierbot |
63 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1206 |
285 |
147 |
132 |
70 |
194 |
85 |
170 |
173 |
147 (25%) |
10 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
| - |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
| Slash ATK Power |
COMBO Area |
|
|
|
|
| +10 |
-2 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (ARM) |
1/1 |
Attack |
|
| Battle Preparation |
20/20 |
Skill |
Raises own PDEF/Evasion Rate |
| Blood Drain |
20/20 |
Skill |
Absorbs HP from target [Range: 3, Height Range: 2] |
| Jewel Drain |
20/20 |
Skill |
Absorbs Jewels from target [Range: 3, Height Range: 2] |
| Death Bringer |
20/20 |
Skill |
Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1] |
| Revenger |
20/20 |
Reaction |
After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1] |
| Stance of the Warrior |
20/20 |
Reaction |
Chance of reducing Phys Dmg |
|
| DE13 |
- |
|
Gun Soldierbot |
63 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1131 |
256 |
133 |
124 |
62 |
220 |
100 |
182 |
145 |
138 (25%) |
10 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
| - |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
| Range |
Missile ATK Power |
COMBO Area |
|
|
|
| +1 |
+10 |
-2 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
| Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
| Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
| Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
| Paralyzer Gun |
20/20 |
Skill |
Battle Soldierbot Special Attack |
| Sleep Gun |
20/20 |
Skill |
Battle Soldierbot Special Attack |
|
| DE14 |
- |
|
Gun Soldierbot |
63 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1131 |
256 |
133 |
124 |
62 |
220 |
100 |
182 |
145 |
138 (25%) |
10 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
| - |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
| Range |
Missile ATK Power |
COMBO Area |
|
|
|
| +1 |
+10 |
-2 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
| Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
| Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
| Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
| Paralyzer Gun |
20/20 |
Skill |
Battle Soldierbot Special Attack |
| Sleep Gun |
20/20 |
Skill |
Battle Soldierbot Special Attack |
|
| DE15 |
- |
|
Gun Soldierbot |
63 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1131 |
256 |
133 |
124 |
62 |
220 |
100 |
182 |
145 |
138 (25%) |
10 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
| - |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
| Range |
Missile ATK Power |
COMBO Area |
|
|
|
| +1 |
+10 |
-2 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
| Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
| Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
| Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
| Paralyzer Gun |
20/20 |
Skill |
Battle Soldierbot Special Attack |
| Sleep Gun |
20/20 |
Skill |
Battle Soldierbot Special Attack |
|
| DE16 |
- |
|
Mafia |
63 |
Human, Male |
6 |
6 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1278 |
283 |
140 |
128 |
71 |
211 |
99 |
178 |
149 |
205 (25%) |
10 |
Other Stats
| COMBO Area |
|
|
|
|
|
| -2 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Sneak Attack |
20/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
20/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
20/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
20/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Quick Action |
20/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
| DE17 |
- |
|
Mafia |
63 |
Human, Male |
6 |
6 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1278 |
283 |
140 |
128 |
71 |
211 |
99 |
178 |
149 |
205 (25%) |
10 |
Other Stats
| COMBO Area |
|
|
|
|
|
| -2 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Sneak Attack |
20/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
20/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
20/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
20/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Quick Action |
20/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
| DE18 |
- |
|
Mafia |
63 |
Human, Male |
6 |
6 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1278 |
283 |
140 |
128 |
71 |
211 |
99 |
178 |
149 |
205 (25%) |
10 |
Other Stats
| COMBO Area |
|
|
|
|
|
| -2 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Sneak Attack |
20/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
20/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
20/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
20/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Quick Action |
20/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
| DE19 |
- |
|
Mafia |
63 |
Human, Male |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1152 |
241 |
133 |
123 |
75 |
220 |
98 |
177 |
151 |
206 (25%) |
10 |
Other Stats
| Range |
Missile ATK Power |
COMBO Area |
|
|
|
| +1 |
+10 |
-2 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
| Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
| Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
| Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
| DE20 |
- |
|
Mafia |
63 |
Human, Male |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1152 |
241 |
133 |
123 |
75 |
220 |
98 |
177 |
151 |
206 (25%) |
10 |
Other Stats
| Range |
Missile ATK Power |
COMBO Area |
|
|
|
| +1 |
+10 |
-2 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
| Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
| Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
| Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
| DE21 |
- |
|
Mafia |
63 |
Human, Male |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1152 |
241 |
133 |
123 |
75 |
220 |
98 |
177 |
151 |
206 (25%) |
10 |
Other Stats
| Range |
Missile ATK Power |
COMBO Area |
|
|
|
| +1 |
+10 |
-2 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
| Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
| Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
| Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
| DE22 |
- |
|
Lizard Brigade Knight |
63 |
Human, Male |
5 |
5 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1123 |
274 |
125 |
129 |
69 |
210 |
99 |
180 |
152 |
140 (25%) |
10 |
Other Stats
| COMBO Area |
|
|
|
|
|
| -2 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Charming Dagger |
20/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
| Poison Dagger |
20/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
20/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
20/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Sleep Dagger |
20/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
20/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Jewel Burglar |
20/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
| Healing Dagger |
20/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Taunt |
20/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
| Quick Action |
20/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
| DE23 |
- |
|
Lizard Brigade Knight |
63 |
Human, Male |
5 |
5 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1123 |
274 |
125 |
129 |
69 |
210 |
99 |
180 |
152 |
140 (25%) |
10 |
Other Stats
| COMBO Area |
|
|
|
|
|
| -2 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Charming Dagger |
20/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
| Poison Dagger |
20/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
20/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
20/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Sleep Dagger |
20/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
20/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Jewel Burglar |
20/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
| Healing Dagger |
20/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Taunt |
20/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
| Quick Action |
20/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
| DE24 |
- |
|
Lizard Brigade Knight |
63 |
Human, Male |
5 |
5 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1123 |
274 |
125 |
129 |
69 |
210 |
99 |
180 |
152 |
140 (25%) |
10 |
Other Stats
| COMBO Area |
|
|
|
|
|
| -2 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (THI) |
1/1 |
Attack |
|
| Charming Dagger |
20/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
| Poison Dagger |
20/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
| Paralyzing Dagger |
20/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
| Shade Dagger |
20/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
| Sleep Dagger |
20/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
| Throwing Dagger |
20/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
| Jewel Burglar |
20/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
| Healing Dagger |
20/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Taunt |
20/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
| Quick Action |
20/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
| DE25 |
- |
|
Hound |
65 |
Machine |
4 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1267 |
250 |
137 |
124 |
57 |
219 |
104 |
179 |
156 |
132 (100%) |
12 |
Status Res
|
|
|
|
|
|
|
|
| - |
- |
- |
10 |
10 |
- |
- |
- |
|
|
|
|
|
|
|
|
| - |
- |
- |
- |
- |
- |
- |
- |
Other Stats
| COMBO Area |
|
|
|
|
|
| -2 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Bite |
1/1 |
Attack |
Normal Attack (Enemy Unit) |
| Single Fire |
20/20 |
Skill |
Long-range attack [Range: 3, Area: 1] |
| Gatling |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 2] |
| Crushing Shot |
20/20 |
Skill |
Long-range attack that ignores DEF [Range: 3, Area: 1] |
| Blind Fire of Death |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area & 80% chance of inflicting Death Sentence [Range: 1, Area: Lateral (3), Height Range: 2] |
| Crushing Blind Fire |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area & ignores DEF [Range: 1, Area: Lateral (3), Height Range: 2] |
| Poison Blind Fire |
20/20 |
Skill |
Inflicts Phys Dmg & Deadly Poison on units within target area [Range: 1, Area: Lateral (3), Height Range: 2] |
|
| DE26 |
- |
|
Hound |
65 |
Machine |
4 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1267 |
250 |
137 |
124 |
57 |
219 |
104 |
179 |
156 |
132 (100%) |
12 |
Status Res
|
|
|
|
|
|
|
|
| - |
- |
- |
10 |
10 |
- |
- |
- |
|
|
|
|
|
|
|
|
| - |
- |
- |
- |
- |
- |
- |
- |
Other Stats
| COMBO Area |
|
|
|
|
|
| -2 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Bite |
1/1 |
Attack |
Normal Attack (Enemy Unit) |
| Single Fire |
20/20 |
Skill |
Long-range attack [Range: 3, Area: 1] |
| Gatling |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 2] |
| Crushing Shot |
20/20 |
Skill |
Long-range attack that ignores DEF [Range: 3, Area: 1] |
| Blind Fire of Death |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area & 80% chance of inflicting Death Sentence [Range: 1, Area: Lateral (3), Height Range: 2] |
| Crushing Blind Fire |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area & ignores DEF [Range: 1, Area: Lateral (3), Height Range: 2] |
| Poison Blind Fire |
20/20 |
Skill |
Inflicts Phys Dmg & Deadly Poison on units within target area [Range: 1, Area: Lateral (3), Height Range: 2] |
|
| DE27 |
- |
|
Hound |
65 |
Machine |
4 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1267 |
250 |
137 |
124 |
57 |
219 |
104 |
179 |
156 |
132 (100%) |
12 |
Status Res
|
|
|
|
|
|
|
|
| - |
- |
- |
10 |
10 |
- |
- |
- |
|
|
|
|
|
|
|
|
| - |
- |
- |
- |
- |
- |
- |
- |
Other Stats
| COMBO Area |
|
|
|
|
|
| -2 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Bite |
1/1 |
Attack |
Normal Attack (Enemy Unit) |
| Single Fire |
20/20 |
Skill |
Long-range attack [Range: 3, Area: 1] |
| Gatling |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 2] |
| Crushing Shot |
20/20 |
Skill |
Long-range attack that ignores DEF [Range: 3, Area: 1] |
| Blind Fire of Death |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area & 80% chance of inflicting Death Sentence [Range: 1, Area: Lateral (3), Height Range: 2] |
| Crushing Blind Fire |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area & ignores DEF [Range: 1, Area: Lateral (3), Height Range: 2] |
| Poison Blind Fire |
20/20 |
Skill |
Inflicts Phys Dmg & Deadly Poison on units within target area [Range: 1, Area: Lateral (3), Height Range: 2] |
|
| DE28 |
- |
|
Cerberus |
67 |
Machine, Sloth |
4 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2293 |
315 |
139 |
159 |
121 |
234 |
101 |
192 |
170 |
146 (100%) |
14 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
90 |
999 |
999 |
999 |
90 |
- |
|
|
|
|
|
|
|
|
| - |
999 |
999 |
999 |
999 |
- |
- |
60 |
Other Stats
| Knockback Res |
COMBO Area |
|
|
|
|
| +999 |
-2 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] Cerberus |
1/1 |
Attack |
Cerberus (Enemy Unit) |
| Fire Breath |
20/20 |
Skill |
Inflicts Fire Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Ice Breath |
20/20 |
Skill |
Inflicts Water Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Wind Breath |
20/20 |
Skill |
Inflicts Wind Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Thunder Breath |
20/20 |
Skill |
Inflicts Thunder Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Dark Breath |
20/20 |
Skill |
Inflicts Dark Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Light Breath |
20/20 |
Skill |
Inflicts Light Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Stamp |
20/20 |
Skill |
Inflicts Phys Dmg on target unit [Range: 1, Height Range: 1] |
| Poison Fang |
20/20 |
Skill |
Inflicts Phys Dmg & Poison on target unit [Range: 1, Height Range: 1] |
|
| DE29 |
- |
|
Cerberus |
67 |
Machine, Sloth |
4 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2293 |
315 |
139 |
159 |
121 |
234 |
101 |
192 |
170 |
146 (100%) |
14 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
90 |
999 |
999 |
999 |
90 |
- |
|
|
|
|
|
|
|
|
| - |
999 |
999 |
999 |
999 |
- |
- |
60 |
Other Stats
| Knockback Res |
COMBO Area |
|
|
|
|
| +999 |
-2 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] Cerberus |
1/1 |
Attack |
Cerberus (Enemy Unit) |
| Fire Breath |
20/20 |
Skill |
Inflicts Fire Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Ice Breath |
20/20 |
Skill |
Inflicts Water Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Wind Breath |
20/20 |
Skill |
Inflicts Wind Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Thunder Breath |
20/20 |
Skill |
Inflicts Thunder Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Dark Breath |
20/20 |
Skill |
Inflicts Dark Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Light Breath |
20/20 |
Skill |
Inflicts Light Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Stamp |
20/20 |
Skill |
Inflicts Phys Dmg on target unit [Range: 1, Height Range: 1] |
| Poison Fang |
20/20 |
Skill |
Inflicts Phys Dmg & Poison on target unit [Range: 1, Height Range: 1] |
|
| DE30 |
- |
|
Cerberus |
67 |
Machine, Sloth |
4 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2293 |
315 |
139 |
159 |
121 |
234 |
101 |
192 |
170 |
146 (100%) |
14 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
90 |
999 |
999 |
999 |
90 |
- |
|
|
|
|
|
|
|
|
| - |
999 |
999 |
999 |
999 |
- |
- |
60 |
Other Stats
| Knockback Res |
COMBO Area |
|
|
|
|
| +999 |
-2 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] Cerberus |
1/1 |
Attack |
Cerberus (Enemy Unit) |
| Fire Breath |
20/20 |
Skill |
Inflicts Fire Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Ice Breath |
20/20 |
Skill |
Inflicts Water Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Wind Breath |
20/20 |
Skill |
Inflicts Wind Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Thunder Breath |
20/20 |
Skill |
Inflicts Thunder Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Dark Breath |
20/20 |
Skill |
Inflicts Dark Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Light Breath |
20/20 |
Skill |
Inflicts Light Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Stamp |
20/20 |
Skill |
Inflicts Phys Dmg on target unit [Range: 1, Height Range: 1] |
| Poison Fang |
20/20 |
Skill |
Inflicts Phys Dmg & Poison on target unit [Range: 1, Height Range: 1] |
|
| DE31 |
- |
|
AJ2000 |
65 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1333 |
267 |
177 |
138 |
124 |
230 |
79 |
193 |
156 |
533 (25%) |
12 |
Status Res
|
|
|
|
|
|
|
|
| 30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
| 30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
| Debuff Res |
COMBO Area |
|
|
|
|
| +30 |
-2 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
| Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
| Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
| Slash Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
| Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
| Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
|
| DE32 |
- |
|
AJ2000 |
65 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1333 |
267 |
177 |
138 |
124 |
230 |
79 |
193 |
156 |
533 (25%) |
12 |
Status Res
|
|
|
|
|
|
|
|
| 30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
| 30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
| Debuff Res |
COMBO Area |
|
|
|
|
| +30 |
-2 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
| Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
| Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
| Slash Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
| Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
| Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
|
| DE33 |
- |
|
AJ2000 |
65 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1333 |
267 |
177 |
138 |
124 |
230 |
79 |
193 |
156 |
533 (25%) |
12 |
Status Res
|
|
|
|
|
|
|
|
| 30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
| 30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
| Debuff Res |
COMBO Area |
|
|
|
|
| +30 |
-2 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
| Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
| Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
| Slash Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
| Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
| Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
|
| DE34 |
- |
|
AJ2500 |
65 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1450 |
273 |
186 |
156 |
120 |
239 |
82 |
196 |
162 |
543 (25%) |
12 |
Status Res
|
|
|
|
|
|
|
|
| 30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
| 30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
| Debuff Res |
COMBO Area |
|
|
|
|
| +30 |
-2 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
| Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
| Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
| Slash Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
| DE35 |
- |
|
AJ2500 |
65 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1450 |
273 |
186 |
156 |
120 |
239 |
82 |
196 |
162 |
543 (25%) |
12 |
Status Res
|
|
|
|
|
|
|
|
| 30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
| 30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
| Debuff Res |
COMBO Area |
|
|
|
|
| +30 |
-2 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
| Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
| Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
| Slash Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
| DE36 |
- |
|
AJ2500 |
65 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1450 |
273 |
186 |
156 |
120 |
239 |
82 |
196 |
162 |
543 (25%) |
12 |
Status Res
|
|
|
|
|
|
|
|
| 30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
| 30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
| Debuff Res |
COMBO Area |
|
|
|
|
| +30 |
-2 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
| Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
| Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
| Slash Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
| DE37 |
- |
|
AJ3000 |
65 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1549 |
294 |
190 |
168 |
130 |
255 |
89 |
184 |
155 |
540 (25%) |
12 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
- |
90 |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| COMBO Area |
|
|
|
|
|
| -2 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ3000 |
1/1 |
Attack |
AJ3000 (Enemy Unit) |
| Death Mow+ |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Spinslash+ |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1] |
| Cross Blade |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 2, Area: Line (2), Height Range: 1] |
| Slash Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
| DE38 |
- |
|
AJ3000 |
65 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1549 |
294 |
190 |
168 |
130 |
255 |
89 |
184 |
155 |
540 (25%) |
12 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
- |
90 |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| COMBO Area |
|
|
|
|
|
| -2 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ3000 |
1/1 |
Attack |
AJ3000 (Enemy Unit) |
| Death Mow+ |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Spinslash+ |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1] |
| Cross Blade |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 2, Area: Line (2), Height Range: 1] |
| Slash Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
| DE39 |
- |
|
AJ3000 |
65 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1549 |
294 |
190 |
168 |
130 |
255 |
89 |
184 |
155 |
540 (25%) |
12 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
- |
90 |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| COMBO Area |
|
|
|
|
|
| -2 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ3000 |
1/1 |
Attack |
AJ3000 (Enemy Unit) |
| Death Mow+ |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Spinslash+ |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1] |
| Cross Blade |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 2, Area: Line (2), Height Range: 1] |
| Slash Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
| DE40 |
- |
|
AJ4000 |
65 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2029 |
303 |
190 |
165 |
129 |
257 |
88 |
199 |
156 |
549 (25%) |
12 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| COMBO Area |
|
|
|
|
|
| -2 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ4000 |
1/1 |
Attack |
AJ4000 (Enemy Unit) |
| Double Gatling |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)] |
| Grenade |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)] |
| Flashing Bullet |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4] |
| Global Shot |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (5) around self] |
| Missile Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2] |
| Blind Fire |
20/20 |
Reaction |
Performs physical counter centering around self when receiving Dmg [Area: Square (3)] |
|
| DE41 |
- |
|
AJ4000 |
65 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2029 |
303 |
190 |
165 |
129 |
257 |
88 |
199 |
156 |
549 (25%) |
12 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| COMBO Area |
|
|
|
|
|
| -2 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ4000 |
1/1 |
Attack |
AJ4000 (Enemy Unit) |
| Double Gatling |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)] |
| Grenade |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)] |
| Flashing Bullet |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4] |
| Global Shot |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (5) around self] |
| Missile Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2] |
| Blind Fire |
20/20 |
Reaction |
Performs physical counter centering around self when receiving Dmg [Area: Square (3)] |
|
| DE42 |
- |
|
AJ4000 |
65 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2029 |
303 |
190 |
165 |
129 |
257 |
88 |
199 |
156 |
549 (25%) |
12 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| COMBO Area |
|
|
|
|
|
| -2 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ4000 |
1/1 |
Attack |
AJ4000 (Enemy Unit) |
| Double Gatling |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)] |
| Grenade |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)] |
| Flashing Bullet |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4] |
| Global Shot |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (5) around self] |
| Missile Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2] |
| Blind Fire |
20/20 |
Reaction |
Performs physical counter centering around self when receiving Dmg [Area: Square (3)] |
|
| DE43 |
- |
|
AJ6000 |
68 |
Machine, Sloth |
4 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2886 |
334 |
199 |
173 |
135 |
259 |
96 |
207 |
167 |
551 (100%) |
15 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| COMBO Area |
|
|
|
|
|
| -2 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ6000 |
1/1 |
Attack |
AJ6000 (Enemy Unit) |
| Double Hammer |
20/20 |
Skill |
Inflicts Phys Dmg & Paralyze [Range: 1, Height Range: 1] |
| Charge |
20/20 |
Skill |
Raises own PATK |
| Sonic Blast |
20/20 |
Skill |
Inflicts Phys Dmg [Range: 4, Height Range: 1] |
| Hammer Spike |
20/20 |
Skill |
Inflicts Phys Dmg [Range: 4, Area: Cross (3), Height Range: 1] |
| Alchemia Razor |
20/20 |
Skill |
Inflicts Mag Dmg [Range: 2, Area: Lateral (3), Height Range: 1] |
| Counter Knuckle |
20/20 |
Reaction |
Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
| DE44 |
- |
|
AJ6000 |
68 |
Machine, Sloth |
4 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2886 |
334 |
199 |
173 |
135 |
259 |
96 |
207 |
167 |
551 (100%) |
15 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| COMBO Area |
|
|
|
|
|
| -2 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ6000 |
1/1 |
Attack |
AJ6000 (Enemy Unit) |
| Double Hammer |
20/20 |
Skill |
Inflicts Phys Dmg & Paralyze [Range: 1, Height Range: 1] |
| Charge |
20/20 |
Skill |
Raises own PATK |
| Sonic Blast |
20/20 |
Skill |
Inflicts Phys Dmg [Range: 4, Height Range: 1] |
| Hammer Spike |
20/20 |
Skill |
Inflicts Phys Dmg [Range: 4, Area: Cross (3), Height Range: 1] |
| Alchemia Razor |
20/20 |
Skill |
Inflicts Mag Dmg [Range: 2, Area: Lateral (3), Height Range: 1] |
| Counter Knuckle |
20/20 |
Reaction |
Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
| DE45 |
- |
|
AJ6000 |
68 |
Machine, Sloth |
4 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2886 |
334 |
199 |
173 |
135 |
259 |
96 |
207 |
167 |
551 (100%) |
15 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
| COMBO Area |
|
|
|
|
|
| -2 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ6000 |
1/1 |
Attack |
AJ6000 (Enemy Unit) |
| Double Hammer |
20/20 |
Skill |
Inflicts Phys Dmg & Paralyze [Range: 1, Height Range: 1] |
| Charge |
20/20 |
Skill |
Raises own PATK |
| Sonic Blast |
20/20 |
Skill |
Inflicts Phys Dmg [Range: 4, Height Range: 1] |
| Hammer Spike |
20/20 |
Skill |
Inflicts Phys Dmg [Range: 4, Area: Cross (3), Height Range: 1] |
| Alchemia Razor |
20/20 |
Skill |
Inflicts Mag Dmg [Range: 2, Area: Lateral (3), Height Range: 1] |
| Counter Knuckle |
20/20 |
Reaction |
Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|