Basic Information
Type Tower
Level 93
Ready Conditions
Player Min Level 60
Unit Min Level 20

アマラ経絡【HARD】 8F

敵を全滅させろ

Map
0 1 2 3 4 5 6 7 8
0 0 0 [P1]
0
[P2]
1
[P3]
1
[P4]
1
[P5]
0
0 0
1 0 0 1 1 1 1 1 1 1
2 1 1 2 1 1 1 2 2 1
3 2 2 2 3 1 1 2 2 2
4 2 2 [E4]
2
1 1 1 [E5]
2
4 2
5 [E1]
2
2 2 1 1 3 2 2 [E2]
2
6 1 1 [E6]
2
1 1 1 [E7]
2
2 1
7 0 0 1 1 1 1 1 1 0
8 0 0 0 1 [E3]
1
1 0 0 0
Enemies
UID SID Unit Level Type Move Jump
E1 -
93 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
10280 231 128 1266 726 321 152 305 272 312 (100%) 40
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
Hit Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power
+5 +11 +128 +8 +8 +8
Missile ATK Power MATK Power JUMP ATK Power COMBO Area CT-Down Res
+8 +8 +8 -4 +50
Skills
Name Rank Type Effect
Attack (DAI) 1/1 Attack
Blast Burst 20/20 Skill Wind Mag ATK on units within area around self [Area: Cross (3), Height Range: 2]
Mega Flame 20/20 Skill Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blizzard 20/20 Skill Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Spark 20/20 Skill Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Zephyros Roar 20/20 Skill Wind Mag ATK on units within target area (Strong vs Thunder) [Range: 3, Area: Special (Double Laser), Height Range: 2]
Cross Flare 20/20 Skill Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blizzard 20/20 Skill Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Spark 20/20 Skill Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Mega Blast 20/20 Skill Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Poison Mist 20/20 Skill Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Counter Magic+2 20/20 Reaction After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
E2 -
93 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
10200 230 127 1265 725 320 152 305 270 312 (100%) 40
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
Hit Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power
+5 +10 +128 +8 +8 +8
Missile ATK Power MATK Power JUMP ATK Power COMBO Area CT-Down Res
+8 +8 +8 -4 +50
Skills
Name Rank Type Effect
Attack (DAI) 1/1 Attack
Blast Burst 20/20 Skill Wind Mag ATK on units within area around self [Area: Cross (3), Height Range: 2]
Mega Flame 20/20 Skill Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blizzard 20/20 Skill Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Spark 20/20 Skill Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Zephyros Roar 20/20 Skill Wind Mag ATK on units within target area (Strong vs Thunder) [Range: 3, Area: Special (Double Laser), Height Range: 2]
Cross Flare 20/20 Skill Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blizzard 20/20 Skill Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Spark 20/20 Skill Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Mega Blast 20/20 Skill Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Poison Mist 20/20 Skill Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Counter Magic+2 20/20 Reaction After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
E3 -
93 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
10280 231 128 1266 726 321 152 305 272 312 (100%) 40
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
Hit Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power
+5 +11 +128 +8 +8 +8
Missile ATK Power MATK Power JUMP ATK Power COMBO Area CT-Down Res
+8 +8 +8 -4 +50
Skills
Name Rank Type Effect
Attack (DAI) 1/1 Attack
Blast Burst 20/20 Skill Wind Mag ATK on units within area around self [Area: Cross (3), Height Range: 2]
Mega Flame 20/20 Skill Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blizzard 20/20 Skill Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Spark 20/20 Skill Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Zephyros Roar 20/20 Skill Wind Mag ATK on units within target area (Strong vs Thunder) [Range: 3, Area: Special (Double Laser), Height Range: 2]
Cross Flare 20/20 Skill Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blizzard 20/20 Skill Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Spark 20/20 Skill Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Mega Blast 20/20 Skill Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Poison Mist 20/20 Skill Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Counter Magic+2 20/20 Reaction After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
E4 -
93 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
17640 988 1296 195 267 443 135 250 300 312 (40%) 40
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power Missile ATK Power
+10 +42 +8 +8 +8 +8
MATK Power JUMP ATK Power COMBO Area Strike Res CT-Down Res
+8 +8 -4 +25 +50
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Fistless 20/20 Skill Slash ATK to enemy units within target area & Strike ATK Down [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Steady Formation 20/20 Skill Raises Strike Res of ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Steady Wall 20/20 Skill Cover by taking Phys Dmg for ally units in area around self for three turns (Cover Area: Diamond (5), Cover Height Range: 2) & greatly raises own Strike Res for one turn [Area: Diamond (5), Height Range:2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E5 -
93 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
17640 890 1271 295 285 345 135 250 300 312 (40%) 40
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power Missile ATK Power
+10 +42 +8 +8 +8 +8
MATK Power JUMP ATK Power COMBO Area Strike Res CT-Down Res
+8 +8 -4 +25 +50
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Fistless 20/20 Skill Slash ATK to enemy units within target area & Strike ATK Down [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Steady Formation 20/20 Skill Raises Strike Res of ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Steady Wall 20/20 Skill Cover by taking Phys Dmg for ally units in area around self for three turns (Cover Area: Diamond (5), Cover Height Range: 2) & greatly raises own Strike Res for one turn [Area: Diamond (5), Height Range:2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E6 -
93 Human, Male 4 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9130 361 148 806 611 131 135 110 357 316 (100%) 40
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power Missile ATK Power
+11 +66 +8 +8 +8 +8
MATK Power JUMP ATK Power COMBO Area CT-Down Res
+8 +8 -4 +50
Skills
Name Rank Type Effect
Attack (PRI) 1/1 Attack
Curing Embrace 20/20 Skill Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Holy Ray 20/20 Skill Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Shining 20/20 Skill Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Cross Curing Rest 20/20 Skill Completely recovers HP of ally units within area & recovers statuses [Range: 3, Area: Cross (3), Height Range: 4]
Grace Cycle 20/20 Skill Creates a barrier that halves Mag Dmg on ally unit (three times) [Range: 3, Height Range: 2]
Alchemy at Rest 20/20 Skill Removes Alchemic Effect from ally [Range: 5, Height Range: 2]
Cure 20/20 Skill Recovers HP of ally units [Range: 5, Height Range: 3]
Regeneration 20/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Rest 20/20 Skill Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Curing Rest 20/20 Skill Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Giga Regen 20/20 Skill Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Overload Calm 20/20 Skill Removes Alchemic Overload from allies within area [Range: 3, Area: Square (3), Height Range: 3]
E7 -
93 Human, Male 4 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9050 360 147 805 610 130 135 110 355 316 (100%) 40
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power Missile ATK Power
+10 +66 +8 +8 +8 +8
MATK Power JUMP ATK Power COMBO Area CT-Down Res
+8 +8 -4 +50
Skills
Name Rank Type Effect
Attack (PRI) 1/1 Attack
Curing Embrace 20/20 Skill Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Holy Ray 20/20 Skill Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Shining 20/20 Skill Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Cross Curing Rest 20/20 Skill Completely recovers HP of ally units within area & recovers statuses [Range: 3, Area: Cross (3), Height Range: 4]
Grace Cycle 20/20 Skill Creates a barrier that halves Mag Dmg on ally unit (three times) [Range: 3, Height Range: 2]
Alchemy at Rest 20/20 Skill Removes Alchemic Effect from ally [Range: 5, Height Range: 2]
Cure 20/20 Skill Recovers HP of ally units [Range: 5, Height Range: 3]
Regeneration 20/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Rest 20/20 Skill Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Curing Rest 20/20 Skill Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Giga Regen 20/20 Skill Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Overload Calm 20/20 Skill Removes Alchemic Overload from allies within area [Range: 3, Area: Square (3), Height Range: 3]