Basic Information
Type Tower
Level 97
Ready Conditions
Player Min Level 60
Unit Min Level 20

アマラ経絡【HARD】 36F

敵を全滅させろ

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 1 1 1 [P1]
1
0 [P4]
0
0 [P2]
0
0 [P3][P5]
1
1 1 1
1 1 1 1 1 0 0 0 0 0 1 1 1 1
2 1 1 1 4 1 0 0 0 0 4 1 1 4
3 1 1 1 4 3 3 0 0 0 1 1 1 1
4 1 1 1 1 0 0 0 3 3 1 1 1 1
5 [E7]
1
1 1 1 0 0 [E1]
0
0 0 1 1 1 1
6 4 4 4 1 0 0 0 0 0 1 1 1 1
7 1 1 [E3]
1
1 [E9]
0
3 3 3 3 4 4 1 4
8 1 [E5]
1
1 1 0 0 0 0 0 [E6]
1
1 1 1
9 13 13 13 1 [E10]
0
0 [E2]
0
0 [E8]
0
1 13 13 13
Enemies
UID SID Unit Level Type Move Jump
E1 -
97 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
46780 1364 1111 221 356 819 139 250 412 312 (40%) 44
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
Hit Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power
+40 +96 +42 +33 +33 +33
Missile ATK Power MATK Power JUMP ATK Power COMBO Area CT-Down Res
+33 +33 +33 -4 +50
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Diamond Formation 20/20 Skill Raises Slash Res of ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Diamond Shield 20/20 Skill Cover by taking Phys Dmg for ally units in area around self for three turns (Cover Area: Diamond (5), Cover Height Range: 2) & greatly raises own Slash Res for one turn [Area: Diamond (5), Height Range:2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E2 -
97 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
46160 1430 412 197 247 775 139 280 434 312 (25%) 44
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
Hit Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power
+40 +97 +44 +33 +33 +33
Missile ATK Power MATK Power JUMP ATK Power COMBO Area CT-Down Res
+33 +33 +33 -4 +50
Skills
Name Rank Type Effect
Attack (WOR) 1/1 Attack
Battleaxe Stroke 20/20 Skill Slash ATK to enemy unit [Range: 1, Height Range: 2]
Mobile Style 20/20 Skill Raises own PDEF & raises MOVE by 1 for three turns
Leap Slash 20/20 Skill Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Revenge Crush 20/20 Skill Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Tomahawk 20/20 Skill Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
War Cry 20/20 Skill Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Blade Cyclone 20/20 Skill Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Battle Roar 20/20 Skill Raises own AGI
E3 -
97 Human, Male 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
45630 1374 381 166 256 774 156 350 422 288 (25%) 44
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
Hit Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power
+40 +96 +46 +33 +33 +33
Missile ATK Power MATK Power JUMP ATK Power COMBO Area CT-Down Res
+33 +33 +33 -4 +50
Skills
Name Rank Type Effect
Attack (STR) 1/1 Attack
Steel Fists 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 20/20 Skill Triples own PATK for one turn
Hardening Focus 20/20 Skill Raises own PDEF
Controlling Focus 20/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Whirlwind Kick 20/20 Skill Strike ATK to units in area around self
Focused Palm 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Palm Shockwave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Exploding Palm 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 20/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Divine Battle Trance 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Supreme Battle Trance 20/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Cross-Counter 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 1]
E4 -
97 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
45650 1443 435 245 270 858 156 320 380 288 (100%) 44
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
Hit Rate Evasion Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power
+40 +15 +95 +42 +33 +33
Strike ATK Power Missile ATK Power MATK Power JUMP ATK Power COMBO Area CT-Down Res
+33 +33 +33 +33 -4 +50
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Dark Bomber 6/20 Skill Inflicts Phys Dmg (High) on enemy units within target area [Range: 4, Area: 2, Height Range: 2]
Alt Dark Bomber 6/20 Skill Inflicts Phys Dmg (High) on enemy unit [Range: 5, Area: 1, Height Range: 1]
Knock Bomber 6/20 Skill Inflicts Phys Dmg (High) on units within target area & knockback [Range: 5, Area: 1, Height Range: 1]
Dark Bomber (Bestows CT) 6/20 Skill Inflicts Phys Dmg (High) on units within target area & raises CT [Range: 5, Area: 1, Height Range: 1]
E5 H1
97 Monster, Demi 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
38556 1274 356 245 260 1422 156 352 320 299 (25%) 44
Status Res
999 - - - 999 999 - 999
999 999 999 999 999 - 999 999
Other Stats
Range Fire Water Wind Thunder Light
+2 +30 +30 +30 +30 +30
Dark Hit Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power
+30 +50 +60 +42 +33 +33
Strike ATK Power Missile ATK Power MATK Power JUMP ATK Power COMBO Area CT-Down Res
+33 +43 +33 +33 -2 +50
Disable Support Res
+999
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 20/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Poison Rain 20/999 Skill Inflicts Phys Dmg & Poison on target area [Range: 4]
Paralyzing Rain 20/999 Skill Inflicts Phys Dmg & Paralyze on target area [Range: 4]
Stunning Rain 20/999 Skill Inflicts Phys Dmg & Stun on target area [Range: 4]
Sleep Rain 20/999 Skill Inflicts Phys Dmg & Sleep on target area [Range: 4]
Charming Rain 20/999 Skill Inflicts Phys Dmg & Charm on target area [Range: 4]
Petrifying Rain 20/999 Skill Inflicts Phys Dmg & Petrify on target area [Range: 4]
Blinding Rain 20/999 Skill Inflicts Phys Dmg & Blind on target area [Range: 4]
Paralyzing Rain+ 20/999 Skill Inflicts Phys Dmg & Paralyze on target area [Range: 4]
Rain of Anti-Defense 20/999 Skill Inflicts Phys Dmg & PATK Debuff on units within target area [Range: 4]
Silencing Rain 1/999 Skill Inflicts Phys Dmg & Silence on target area [Range: 4]
Binding Rain 1/999 Skill Inflicts Phys Dmg & Bind on target area [Range: 4]
Dazing Rain 1/999 Skill Inflicts Phys Dmg & Daze on target area [Range: 4]
Berserk Rain 1/999 Skill Inflicts Phys Dmg & Berserk on target area [Range: 4]
Delaying Rain 1/999 Skill Inflicts Phys Dmg & Delay on target area [Range: 4]
Stopping Rain 1/999 Skill Inflicts Phys Dmg & Stop on target area [Range: 4]
Slowing Rain 1/999 Skill Inflicts Phys Dmg & Slow on target area [Range: 4]
Silencing Rain+ 1/999 Skill Inflicts Phys Dmg & Silence on target area [Range: 4]
Slowing Rain+ 1/999 Skill Inflicts Phys Dmg & Slow on target area [Range: 4]
Berserk Rain+ 1/999 Skill Inflicts Phys Dmg & Berserk on target area [Range: 4]
E6 -
97 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
41480 1349 386 311 226 1424 156 300 402 312 (25%) 44
Status Res
92 50 142 92 142 142 92 92
50 50 100 50 100 50 50 50
Other Stats
Range Fire Water Wind Thunder Light
+2 +30 +30 +30 +30 +30
Dark Hit Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power
+30 +40 +96 +46 +33 +33
Strike ATK Power Missile ATK Power MATK Power JUMP ATK Power COMBO Area CT-Down Res
+33 +53 +33 +33 -4 +50
Skills
Name Rank Type Effect
Attack (SNI) 1/1 Attack
Charged Snipe 20/20 Skill Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Camouflage 20/20 Skill Raises own Evasion Rate for three turns
Bullet Snipe 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Snipe 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Head Snipe 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Snipe 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Assault Burst 20/20 Skill Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
E7 -
97 Human, Male 4 6
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
45680 1394 516 216 361 779 139 220 402 300 (100%) 44
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
Hit Rate Evasion Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power
+40 +15 +96 +52 +33 +53
Strike ATK Power Missile ATK Power MATK Power JUMP ATK Power COMBO Area CT-Down Res
+33 +33 +33 +33 -4 +50
Skills
Name Rank Type Effect
Attack (DGN) 1/1 Attack
Garuda Leap 20/20 Skill Jump and attack target unit & 100% Hit [Range: 3, Height Range: 8]
Garuda Strike 20/20 Skill Jump and attack units within target area & 100% Hit [Range: 3, Area: Square (3), Height Range: 6]
Dragon Charge 20/20 Skill Multiplies own JUMP ATK Power by 2.5 for one turn
Dragon Breath 20/20 Skill Fire Non-Type ATK to units within target area [Range: 2, Area: Lateral (3), Height Range: 1]
Magic Forbidding Spear 20/20 Skill Penetrating Pierce ATK to an enemy & Silence [Range: 2, Area: Line (2), Height Range: 2]
Magic Annihilation Spear 20/20 Skill Penetrating attack that damages enemy's Jewels [Range: 2, Area: Line (2), Height Range: 2]
Dragon Slayer 20/20 Skill Penetrating Pierce ATK on enemy unit [Range: 4, Area: Line (4), Height Range: 2]
Garuda Cross 20/20 Skill Jump and attack on units within target area (Strong vs Demons) & 100% Hit [Range: 2, Area: Cross (11), Height Range: 4]
Garuda Charge 20/20 Reaction After receiving Dmg, absorbs HP from enemy & for three turns raises own PATK/PDEF & also activated by Skill ATKs [Range: 3, Height Range: 2]
E8 H2
97 Monster, Plant 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
38960 120 420 565 850 400 150 135 395 999 (100%) 44
Status Res
999 999 999 999 999 999 999 999
1199 1199 1199 1199 1199 - 1199 999
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
Hit Rate CRIT Rate Jewels Obtained COMBO Area CT-Down Res Disable Support Res
+40 +60 +44 -2 +50 +999
Skills
Name Rank Type Effect
Whip Strike 1/1 Attack Normal Attack (Enemy Unit)
Wind Spores 20/20 Skill Wind attack on units within target area [Range: 3] *Knuckle base Dmg
Wind Spores II 20/20 Skill Wind attack on units within target area [Range: 4] *Black Magic base Dmg
Wind Spores 20/20 Skill Non-elemental version of Spores. Countermeasure because elemental effect reduction rate was too high; used against unit of that element.
Wind Spores II 20/20 Skill Wind attack on units within target area [Range: 3] *Black Magic base Dmg - slightly weak
Wind Spores III (Def Down) 20/20 Skill Wind attack on units within target area [Range: 3] *Black Magic base Dmg - slightly weak
Wind Spores III (ATK Down) 20/20 Skill Wind attack on units within target area [Range: 3] *Black Magic base Dmg - slightly weak
Major Poison 20/20 Skill Inflicts Poison on all enemy units
Major Paralyze 20/20 Skill Inflicts Paralyze on all enemy units
Major Stun 20/20 Skill Inflicts Stun on all enemy units
Major Sleep 20/20 Skill Inflicts Sleep on all enemy units (Casts)
Major Charm 20/20 Skill Inflicts Charm on all enemy units (Casts)
Grand Petrify 20/20 Skill Inflicts Petrify on all enemy units (Casts)
Major Silence 20/20 Skill Inflicts Silence on all enemy units
Major Bind 20/20 Skill Inflicts Bind on all enemy units
Major Daze 20/20 Skill Inflicts Daze on all enemy units
Major Berserk 20/20 Skill Inflicts Berserk on all enemy units
Major Delay 20/20 Skill Inflicts Delay on all enemy units
Major Stop 20/20 Skill Inflicts Stop on all enemy units (Casts) (CT100)
Major Slow 20/20 Skill Inflicts Slow on all enemy units (Charges)
Major Blind 20/20 Skill Inflicts Blind on all enemy units
Grand Blind [Permanent] 20/20 Skill Inflicts Blind on all enemy units (Charges)
Wild Scream 20/20 Skill Inflicts Death Sentence on enemy units within target area [Area: Whole Map, Height Range: Unlimited]
Grand Protection [Permanent - PDEF x5] 20/20 Skill Raises PDEF [Area: Whole Map, Height Range: Unlimited]
Major Jewel Regen 20/20 Skill Casts Jewel Auto Charge on all enemy units for three turns
Major Poison Haze (Curse) 20/20 Skill Inflicts Poison on all enemy units (Curse)
Protection [PDEF x10] 20/20 Skill Lowers PDEF of enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Wide Magic Up [MATK Up] 20/20 Skill Raises MATK of allies for four turns [Area: Whole Map]
Wide Debuff Guard 20/20 Skill Raises Debuff Res of allies for four turns [Area: Whole Map]
Strong Medicine [Auto Heal & greatly raises ATK] 20/20 Skill Restores HP & greatly raises PATK/MATK
Major Stun 20/20 Skill Inflicts Stun on all enemy units for three turns
Major Quicken 20/20 Skill Casts Quicken on all ally units
Major Quicken 20/20 Skill Casts Quicken on all ally units & self-destructs
Major Overclock 20/20 Skill Overclocks all ally units
Major Overclock [Under Adjustment] 20/20 Skill Overclocks all ally units & self-destructs
Major Regen 20/20 Skill Casts Auto Heal on all ally units for three turns &
E9 -
97 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
43610 1315 537 232 297 1305 156 280 384 312 (100%) 44
Status Res
92 50 142 92 142 142 92 92
50 50 100 50 100 50 50 50
Other Stats
Range Fire Water Wind Thunder Light
+2 +30 +30 +30 +30 +30
Dark Hit Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power
+30 +40 +97 +42 +33 +33
Strike ATK Power Missile ATK Power MATK Power JUMP ATK Power COMBO Area CT-Down Res
+33 +33 +33 +33 -4 +50
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 20/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
E10 -
97 Human, Male 4 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
42410 402 252 1195 777 172 141 110 499 316 (100%) 44
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
Hit Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power
+40 +112 +100 +33 +33 +33
Missile ATK Power MATK Power JUMP ATK Power Cast Time COMBO Area CT-Down Res
+33 +33 +33 -33 -4 +50
Skills
Name Rank Type Effect
Attack (PRI) 1/1 Attack
Curing Embrace 20/20 Skill Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Silencing Ray 20/20 Skill Light Mag ATK on units within area (Strong vs Undead) & inflicts Silence [Range: 4, Area: Cross (3), Height Range: 3]
Shining Try 20/20 Skill 3-hit Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Curing Grace 20/20 Skill Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Alchemy at Rest 20/20 Skill Removes Alchemic Effect from ally [Range: 5, Height Range: 2]
Cure 20/20 Skill Recovers HP of ally units [Range: 5, Height Range: 3]
Regeneration 20/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Rest 20/20 Skill Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Curing Rest 20/20 Skill Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Giga Regen 20/20 Skill Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Crush Calm 20/20 Skill Removes Alchemic Crush from allies within area [Range: 3, Area: Square (3), Height Range: 3]