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Sacred General

Consumes large amount of own HP to perform Thunder Slash ATK on enemy units within area around self & immensely raises all own stats for five turns & raises MOVE/JUMP by 2 & greatly lowers Jewels Spent & "Headsman's Axe of the Thunder God" available after use [Area: Cross (3), Height Range: 2]

Skill Details
Type Skill
Cost 40
ATK Type Slash
DMG Type Physical
Element Thunder
ATK Scaling 1.4 * PATK
Effect Type Attack
Effect Calc Scale
Effect Value 60
HP Cost 40
HP Cost Rate 100
Target EnemySide
Scope 1
Select Scope Cross
Height 2
Range Display
Area Display
Charges 1
Timing Used
Flags
  • ExecuteCutin
  • SelfTargetSelect
Self Buff Details
PATK (Scale) 140
PDEF (Scale) 100
MATK (Scale) 100
MDEF (Scale) 100
DEX (Scale) 100
AGI (Scale) 100
CRIT (Scale) 140
LUCK (Scale) 100
MOVE (Add) 2
JUMP (Add) 2
Jewels Spent Rate (Add) -75
Check Target Target
Check Timing ActionStart
Turns 6
Ability Change Details
Old Headsman's Axe of the Thunder God
New Headsman's Axe of the Thunder God
Turns 5
Flags
  • AcSelf