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Flowing Circle

Water Non-type ATK on enemy units within area around self & 100% Hit & inflicts Slow for three turns & move after use [Area: Square (3), Height Range: 2, Move Area: Diamond (9)]

Skill Details
Type Skill
Cost 20
DMG Type Physical
Element Water
ATK Scaling 0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Effect Type Attack
Effect Calc Scale
Effect Value
Min: 20
Max: 40
Target GridNoUnit
Range 0-4
Select Range Diamond
Scope 1
Select Scope Square
Height 2
Range Display
Area Display
Teleport Type AfterSkill
Teleport Target EnemySide
Teleport Height 2
Charges 5
Timing Used
Flags
  • ForceHit
Target Condition Details
Conditions
Type FailCondition
Rate 100
Value 100
Check Target Target
Check Timing ActionStart
Turns 3