3-hit Water Missile Mag ATK to units within target area that grows more powerful the lower own remaining HP is (Strong vs Fire) & chance of Bind [Range: 3, Area: Special (Double Laser), Height Range: 2]
Type | Skill |
---|---|
Cost | 35 |
ATK Type | Missile |
DMG Type | Magical |
Element | Water |
ATK Scaling | 1.4 * MATK |
Effect Type | Attack |
Effect Calc | Scale |
Effect Value |
Min: 100
Max: 125
|
Effect HP Rate | -100 |
Combo Hits | 3 |
Combo Damage Rate | 35 |
Strong vs Element Rate | 65 |
Target | NotSelf |
Range | 0-3 |
Select Range | LaserTwin |
Scope | 1 |
Select Scope | LaserTwin |
Height | 2 |
Charges | 5 |
Timing | Used |
Flags |
|
Conditions |
|
---|---|
Type | FailCondition |
Rate | 100 |
Value |
Min: 30
Max: 50
|
Check Target | Target |
Check Timing | ActionStart |
Turns | 4 |