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Steady Counterattack

Absorbs HP & chance of Stop when receiving Dmg & also activated by skill attacks [Area: Square (3), Height Range: 2]

Skill Details
Type Reaction
DMG Type Physical
Reaction Damage Type TotalDamage
Effect Type ReflectDamage
Effect Calc Scale
Effect Value -45
Effect Rate 100
Target EnemySide
Range 0-1
Select Range Square
Height 2
Timing Reaction
Absorb Damage Rate 100
  • AllDamageReaction
Target Condition Details
Type FailCondition
Rate 60
Value 100
Check Target Target
Check Timing ActionStart