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Seven Hold-up

7-hit Thunder Missile ATK on enemy units within target area & chance of critical & inflicts Rage & raises own Critical Dmg before activation [Range: 5, Area: Special (Double Laser), Height Range: 3]

Skill Details
Type Skill
Cost 38
ATK Type Missile
DMG Type Physical
Element Thunder
ATK Scaling 0.75 * (PATK + DEX)
Effect Type Attack
Effect Calc Scale
Effect Value 80
Combo Hits 7
Combo Damage Rate 15
Target EnemySide
Range 0-5
Select Range LaserTwin
Height 3
Charges 2
Timing Used
Flags
  • ExecuteCutin
  • EnableChangeRange
  • PrevApply
  • IsCritical
Self Buff Details
Critical Damage Rate (Add) 20
Check Target Target
Check Timing ActionStart
Turns 3
Target Condition Details
Conditions
Type FailCondition
Rate 100
Value 100
Check Target Target
Check Timing ActionStart
Turns 4