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The Alchemist Code Skills (Global)
Sort: ID
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Name
Type
ATK Type
DMG Type
Marching Beret
Item
-
-
School Backpack
Item
-
-
Artillery Regimental Orchestra Uniform
Item
-
-
Cannon Cleaning Set
Item
-
-
Melodious Gunfire
Passive
-
-
Spiderweb Hell
Skill
-
-
Magic Meister: JLv11 Max
Passive
-
-
Exalted Ambrosia
Skill
-
-
Bright Knight's Rudiarius (PvP Additional)
Item
-
-
Bright Knight's Rudiarius (PvP Additional)
Item
-
-
Bright Knight's Rudiarius
Item
-
-
Brilliant Bulwark
Skill
-
-
Bright Knight's Amulet (PvP Additional)
Item
-
-
Bright Knight's Amulet (PvP Additional)
Item
-
-
Bright Knight's Amulet
Item
-
-
Bide 1
Skill
-
-
Bide 2
Skill
-
-
Bide 3
Skill
-
-
[Map Effect] Wedding 2018 x JUMP Down
Passive
-
-
[Map Effect] Ranked Match x Lizardman
Passive
-
-
Recovers Jewels & raises Strong vs Wind [Stackable]
Reaction
-
-
Enhance Wrath (Used by enemies on allies)
Passive
-
-
Black Counter
Reaction
Magic
Magical
Magic Missile Arrow
Skill
Magic
Physical
[Enemy] Flying Ape LS
Passive
-
-
Defense System
Reaction
Special
Physical
LS Wind All Res Up (Specific Target)
Passive
-
-
Elemental Roar
Skill
-
-
Devastating Counter Arrow
Reaction
Missile
Physical
Sinner's Shackles
Skill
-
-
CT Break Meteor
Skill
Magic
Magical
All DEF Down
Reaction
-
-
PDEF/MDEF Down
Reaction
-
-
Forecast Defense System
Reaction
Special
None
Queen Res (High) Area: Cross (3)
Reaction
-
-
Beetle Res (High) Area: Cross (3)
Reaction
-
-
All DEF Down
Reaction
-
-
All Null Waves+ [Disables all Buffs/Debuffs for All Enemy and Ally Units] Permanent
Reaction
-
-
Defense System [Magic Counter]
Reaction
Special
Magical
Defense System [Physical Counter]
Reaction
Special
Physical
Mag Dmg (All)
Reaction
Special
Magical
Phys Dmg (All)
Reaction
Special
Physical
Composite Counter
Reaction
Special
Physical
Magic Counter
Reaction
Special
Magical
Physical Counter
Reaction
Special
Physical
Dispel Protection
Reaction
Special
Physical
Mag Dmg (All)
Reaction
Special
Magical
Phys Dmg (All)
Reaction
Special
Physical
Greatly raises MATK [1x]
Reaction
-
-
Greatly raises PATK [1x]
Reaction
-
-
Extreme Dmg [If Endured Barrage Action Possible]
Reaction
Special
Physical
LUCK Up (Stackable) Permanent
Reaction
-
-
Raises Slash Dmg (Stackable)
Reaction
-
-
Raises Slash Dmg (Stackable)
Reaction
-
-
Inflicts Disable Heal
Reaction
-
-
Missile Dmg Bonus & Range Bonus to some Missile ATK
Reaction
-
-
Bestows Strong vs Gigantic
Skill
-
-
Defense System
Reaction
Special
None
Defense System
Reaction
Special
Magical
Support except for Slash Res +1~999 [100 Levels]
Skill
-
-
[Stat] Strong vs Wind +1~999
Passive
-
-
[Stat] Strong vs Water +1~999
Passive
-
-
[Stat] Strong vs Fire +1~999
Passive
-
-
[Res] CT-Down +1~999
Passive
-
-
[Res] Area ATK +1~999
Passive
-
-
[Res] Single Target ATK +1~999
Passive
-
-
[Stat] Area ATK +1~999
Passive
-
-
[Stat] Single Target ATK +1~999
Passive
-
-
▼Critical -1~999
Passive
-
-
Counter Evasion +1~999 [100 Levels]
Passive
-
-
▼Slash, Thrust, Strike, Missile, Jump Res -1~-100
Passive
-
-
△[Lizardman Res] All Status +50~80%
Passive
-
-
PATK +1-999
Passive
-
-
[Restricted Use] [Othima CC] Equipment
Passive
-
-
Jin CC: JLv11 Max
Passive
-
-
Spy: JLv11 Max
Passive
-
-
Spy: JLv11
Passive
-
-
Spy: JLv10
Passive
-
-
Modify Slash ATK +1~999 [100 Levels]
Passive
-
-
Spy: JLv09
Passive
-
-
Spy: JLv08
Passive
-
-
Spy: JLv07
Passive
-
-
Spy: JLv06
Passive
-
-
Spy: JLv05
Passive
-
-
Spy: JLv04
Passive
-
-
[Stat] Strong vs Dark +1~999
Passive
-
-
Spy: JLv03
Passive
-
-
Spy: JLv02
Passive
-
-
Spy: JLv01
Passive
-
-
Killer Swordsman: JLv11 Max
Passive
-
-
Killer Swordsman: JLv11
Passive
-
-
Killer Swordsman: JLv10
Passive
-
-
Killer Swordsman: JLv09
Passive
-
-
Killer Swordsman: JLv08
Passive
-
-
Killer Swordsman: JLv07
Passive
-
-
Killer Swordsman: JLv06
Passive
-
-
Killer Swordsman: JLv05
Passive
-
-
Killer Swordsman: JLv04
Passive
-
-
[Stat] Strong vs Light +1~999
Passive
-
-
Killer Swordsman: JLv03
Passive
-
-
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