Stats
Primary Stats
Type Min Max
HP 85 465
PATK 55 160
PDEF 52 160
MATK 32 100
MDEF 43 200
DEX 65 190
AGI 43 90
CRIT 40 140
LUCK 58 180
Jewels 46 180
Primary Stats
Type 60 65 75 99
HP 311 330 369 461
PATK 117 122 133 158
PDEF 116 121 132 158
MATK 72 75 82 99
MDEF 136 144 160 198
DEX 139 145 158 188
AGI 71 73 78 89
CRIT 99 104 114 138
LUCK 130 136 149 178
Jewels 125 132 146 178
Leader Skill
Twilight's Heartbeat (5★)
Raises HP by 50% & Missile ATK Power by 20% for Dark units
Hide Target Buff
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
HP +50%
Missile ATK Power +20
Master Ability
Raises Missile ATK Power & raises Skill Use Count by 1 & enhances "Jack-in-the-box"
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +20
Skill Use Count +1
Upgraded Skills (Signaling Shot of Trust)
Chance of performing a preemptive strike when receiving an attack & inflicts powerful Blind & also activated by Skill ATKs [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Rate 40%
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionEnd) 3
Blind Hit Rate -50%
Blind Evasion Rate -50%
Chance of performing a preemptive strike that inflicts powerful Blind when receiving a physical attack [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Attack 70% 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionEnd) 3
Blind Hit Rate -50%
Blind Evasion Rate -50%
Related Gears
Gear Type Stats Jobs
Cannon PATK +50
Range +1
AGI +10
Jewels Obtained +15
Accessory DEX +50
Max Jewels +20
Missile ATK Power +10
Daze Res +50
-
Related Mementos
Memento Stats
HP +720
PATK +48
Strong vs Airborne +48
DEX +80
AGI +10
Range +1
DEX +94
AGI +10
Slash Evasion Rate +16
Daze Res +48
Missile ATK Power +16
Dark +13
Cast Time -32
HP +400
LUCK +20
Charm Res +41
Guts +1
Quests
Type Quests
Soul Shard [EX] Featuring Bertha Soul Shards
[Limited Time] At the Foot of the Legendary Tower
[Limited Time] Return to the Foot of the Legendary Tower
Featuring Soul Shards Dark-Element Hard Quest
[1/Day] Mystic Town Nigredo Introduction Celebration
Master Ability Episode 3 Solidarity on the Battlefield
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +67 +2 +2 +0
3 +134 +4 +4 +0
4 +201 +6 +6 +1
5 +268 +8 +8 +1
6 +335 +10 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +50
PATK +35
DEX +45
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +10 +9 +2 +1
3 +20 +18 +4 +2
4 +30 +27 +6 +3
5 +40 +36 +8 +4
6 +50 +45 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Hit Rate, Range +1, and reduces Jewels Spent
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
Hit Rate +25
Jewels Spent Rate -25
Old Skill
Raises Hit Rate & raises Range by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
Hit Rate +5 +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +6 +6 +0 +3
3 +12 +12 +0 +6
4 +18 +18 +1 +9
5 +24 +24 +1 +12
6 +30 +30 +2 +15
Max Level Enhancement (Leader Skill)
Twilight's Boon
Raises HP by 50% & all ATK by 20% for Dark units
Hide Target Buff
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
HP +50%
Dark +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +37 +3 +2 +1
3 +74 +6 +4 +2
4 +111 +9 +6 +3
5 +148 +12 +8 +4
6 +185 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +50
PATK +25
DEX +30
Strong vs Gluttony +20
Strong vs Envy +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +23 +1 +2 +0 +12
3 +46 +2 +4 +0 +24
4 +69 +3 +6 +1 +36
5 +92 +4 +8 +1 +48
6 +115 +5 +10 +2 +60
Max Level Enhancement (Ability)
Interrupts the Cast Time of target units within area & dispels CT Up for three turns [Range: 6, Area: Diamond (5), Height Range: Unlimited]
Charges:
3
0
Height:
99
Range
Area
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Interrupts the Cast Time of target units within area & dispels CT Up for three turns [Range: 6, Area: Diamond (5), Height Range: Unlimited]
Charges:
3
22
Height:
99
Range
Area
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Missile ATK on enemy units within area & lowers CT by 80% [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 180%
Control Charge Time
Type Min Max
Value -80%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
2
50
Height:
2
Cast Speed:
500
Range
Area
Missile ATK to units in target area that reduces CT by half [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 150%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
2
60
Height:
2
Cast Speed:
500
Range
Area
Missile ATK on enemy units within area & 100% Hit & inflicts Jewel Dmg & raises Power if target is inflicted with a status [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Jewel Damage sqrt(Damage) * 2
Type Min Max
Attack 140%
State Dependent Effect (Target)
Tokkou Damage Rate +50
State Requirement Any
Conditions
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range
Area
Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Jewel Damage sqrt(Damage) * 2
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +164 +18 +0 +20
3 +328 +36 +0 +40
4 +492 +54 +1 +60
5 +656 +72 +1 +80
6 +820 +90 +2 +100
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +10 +14 +7 +0
3 +20 +28 +14 +0
4 +30 +42 +21 +1
5 +40 +56 +28 +1
6 +50 +70 +35 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 1000000
3 1500000
4 3000000
5 6000000
6 30000000
Spirit Gear
Bertha Revenant Gear
Level Skill
10 Dark Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
AGI +2%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
PATK +5%
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
Missile ATK Power +5
Spirit Gear Ability
Adds Strong vs Light to own Dark attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Light +25
Enlightened Bond
The Signaling Shot Echoes to the Other Side
Level Stats Materials
1 Missile ATK Power +10
Max Jewels +10%
MATK Power +10
Slash ATK Power +10
2 PATK +10%
AGI +2%
MDEF +10%
DEX +10%
3 Range +1
HP +20%
MATK +10%
Evasion Rate +5
Stats
Primary Stats
Type Equipment Modifier
HP +344 +10%
PATK +181 +15%
PDEF +148 -
MATK +24 -
MDEF +35 -5%
DEX +208 +25%
AGI +29 +5%
CRIT +88 +5%
LUCK +189 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +23
Job Master Bonus
Type Value
HP +24%
PATK +2%
PDEF +4%
DEX +4%
AGI +3%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 50%
Weapon Type Cannon
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Device Skills
Places a Recovery Grid within target area that restores HP and casts Jewel Auto Regen (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range:3]
Miniature Resting Garden
Restores HP and enables Jewel Auto Regen (Disappears once activated)
Heal:
25%
Charges:
1
Panel Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Charges:
2
40
Height:
3
Range
Area
Places a Debuff Grid within target area that greatly reduces AGI [Range: 7, Area: Diamond (5), Height Range: 3]
Spiderweb Hell
A grid that greatly reduces AGI
Charges:
4
Panel Buff (UnitAll)
Duration (ActionStart) 4
Stats
Type Min Max
AGI -50%
Panel Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Slow Value 1
Charges:
2
35
Height:
3
Range
Area
Places a Damage Grid within target area that inflicts Poison (Grid disappears after being activated once) [Range: 5, Area: Square (3), Height Range: 3]
Venomsnake Grip
Non-Elemental Dmg grid that inflicts Poison (Disappears once activated)
Damage:
400
Charges:
1
Panel Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Poison Rate 10%
Charges:
2
35
Height:
3
Range
Area
Missile ATK to units in target area that reduces CT by half [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 150%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
2
60
Height:
2
Cast Speed:
500
Range
Area
Missile ATK to units in target area (strong vs machine) [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 200% 250%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
2
50
Height:
2
Cast Speed:
350
Strong vs Machine:
+50
Range
Area
Basic Device Skills
Missile ATK to enemy units in target area & moves targets 2 sq forward [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 40% 50%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
12
Height:
3
Ignore Defense Rate:
-50%
Range
Area
Missile ATK to enemy units in target area & moves targets 2 sq back [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 40% 50%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
12
Height:
3
Ignore Defense Rate:
-50%
Range
Area
Missile ATK to enemy units in target area & moves targets 2 sq left [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 40% 50%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
12
Height:
3
Ignore Defense Rate:
-50%
Range
Area
Missile ATK to enemy units in target area & moves targets 2 sq right [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 40% 50%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
12
Height:
3
Ignore Defense Rate:
-50%
Range
Area
Passive Abilities
Raises Hit Rate & raises Range by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
Hit Rate +5 +20
Chance of performing a preemptive strike that inflicts powerful Blind when receiving a physical attack [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Attack 70% 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionEnd) 3
Blind Hit Rate -50%
Blind Evasion Rate -50%
Raises Missile ATK Power & Debuff Res of self and adjacent allies when one or more ally units are in adjacent squares
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Debuff Res +20 +40
Hide Self Buff
Self Buff
Stats
Type Min Max
Missile ATK Power +20
Stats
Primary Stats
Type Equipment Modifier
HP +204 -3%
PATK +223 +5%
PDEF +138 -5%
MATK +24 -
MDEF +35 -7%
DEX +145 +18%
AGI +29 -8%
CRIT +88 +4%
LUCK +189 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PDEF +2%
DEX +3%
AGI +3%
Basic Information
Type Attacker
Move 2
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+9 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + DEX)
Height:
2
Range
Area
Firearms
Raises ally unit's MOVE by 1 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +1
Raises ally unit's JUMP by 1 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
JUMP +1
Inflicts Blind & Stun on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Blind Hit Rate -15%
Blind Evasion Rate -15%
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Penetrating Fire Missile ATK on target unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
42
Height:
1
Strong vs Machine:
+50
Ignore Defense Rate:
-100%
Range
Area
Basic Firearms
Fire Missile ATK on enemy unit [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
5
16
Height:
2
Range
Area
Raises own DEX for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
DEX +10% +20%
Raises own Hit Rate for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
20
Height:
2
Range
Area
Passive Abilities
Raises DEX
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DEX +10% +15%
Change of reducing portion of Dmg when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 15%
Type Min Max
DamageControl -20%
Range
Area
Raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +204 -5%
PATK +237 +8%
PDEF +113 -3%
MATK +24 -2%
MDEF +35 -5%
DEX +180 +20%
AGI +22 +8%
CRIT +130 +15%
LUCK +189 -
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +4%
AGI +4%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 3
Initial Jewels 25%
Weapon Type Bow
Elemental Res
Type Equipment Type Equipment
+6 +4
+9 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Hunting
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
16
Height:
99
Strong vs Monster:
+50
Range
Area
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 135%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
99
Strong vs Airborne:
+50
Range
Area
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
30
Height:
99
Range
Area
Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range
Area
Basic Hunting
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
Strong vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Random Hit Rate:
70%
Range
Area
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
10
10
Height:
99
Ignore Defense Rate:
-50%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Passive Abilities
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 25% 50%
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises Missile ATK Power/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +5 +10
Missile ATK Power +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +380 +20%
PATK +226 +20%
PDEF +190 +5%
MATK +48 +5%
MDEF +41 -5%
DEX +238 +35%
AGI +36 +5%
CRIT +93 +5%
LUCK +207 -
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +24%
PATK +2%
PDEF +4%
DEX +4%
AGI +3%
HP +100
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 50%
Weapon Type Cannon
Elemental Res
Type Equipment Type Equipment
+10 +3
+3 +6
+12 +2
Status Res
Type Equipment Type Equipment
+10 +31
+15 +15
+10 +15
- -
+31 +31
- -
- -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Device Skills
Places a Recovery Grid within target area that restores HP and casts Jewel Auto Regen (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range:3]
Miniature Resting Garden
Restores HP and enables Jewel Auto Regen (Disappears once activated)
Heal:
25%
Charges:
1
Panel Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Charges:
2
40
Height:
3
Range
Area
Places a Debuff Grid within target area that greatly reduces AGI [Range: 7, Area: Diamond (5), Height Range: 3]
Spiderweb Hell
A grid that greatly reduces AGI
Charges:
4
Panel Buff (UnitAll)
Duration (ActionStart) 4
Stats
Type Min Max
AGI -50%
Panel Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Slow Value 1
Charges:
2
35
Height:
3
Range
Area
Places a Damage Grid within target area that inflicts Deadly Poison (Grid disappears after being activated once) [Range: 5, Area: Square (1), Height Range: 3]
Mega Snake Grip
Non-Elemental Dmg Grid that inflicts Deadly Poison (disappears once activated)
Damage:
400
Charges:
1
Panel Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Poison Rate 30%
Charges:
2
40
Height:
3
Range
Area
Missile ATK to units in target area that reduces CT by half [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 150%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
2
60
Height:
2
Cast Speed:
500
Range
Area
Missile ATK on units within area (Strong vs Machine), Slow, and Silence [Range: 5, Area: Cross (1), Height Range: 2]
Skill Effect
Type Min Max
Attack 200% 250%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
2
50
Height:
2
Strong vs Machine:
+50
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionEnd) 3
Slow Value 1
Casts quicken on self, skill use not counted for Mega Snake Grip or Spiderweb Hell for next turn, and no Jewels spent
Charges:
2
35
Range
Area
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Ability Change
Old Spiderweb Hell
Mega Snake Grip
New Spiderweb Hell
Mega Snake Grip
Turns 1
Basic Device Skills
Missile ATK to enemy units in target area & moves targets 2 sq forward [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 40% 50%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
12
Height:
3
Ignore Defense Rate:
-50%
Range
Area
Missile ATK to enemy units in target area & moves targets 2 sq back [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 40% 50%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
12
Height:
3
Ignore Defense Rate:
-50%
Range
Area
Missile ATK to enemy units in target area & moves targets 2 sq left [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 40% 50%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
12
Height:
3
Ignore Defense Rate:
-50%
Range
Area
Missile ATK to enemy units in target area & moves targets 2 sq right [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 40% 50%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
12
Height:
3
Ignore Defense Rate:
-50%
Range
Area
Passive Abilities
Raises Hit Rate & raises Range by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
Hit Rate +5 +20
Chance of performing a preemptive strike that inflicts powerful Blind when receiving a physical attack [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Attack 70% 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionEnd) 3
Blind Hit Rate -50%
Blind Evasion Rate -50%
Raises Missile ATK Power & Debuff Res of self and adjacent allies when one or more ally units are in adjacent squares
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Debuff Res +20 +40
Hide Self Buff
Self Buff
Stats
Type Min Max
Missile ATK Power +20
Stats
Primary Stats
Type Equipment Modifier
HP +204 +19%
PATK +237 +25%
PDEF +113 -
MATK +24 +4%
MDEF +35 -5%
DEX +222 +37%
AGI +26 -
CRIT +144 +12%
LUCK +231 +4%
Jewels - +6%
Other Stats
Type Equipment
Jewels Obtained +16
Missile ATK Power +11
Job Master Bonus
Type Value
HP +28%
PATK +2%
PDEF +4%
DEX +5%
AGI +3%
HP +125
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Rocket Launcher
Elemental Res
Type Equipment Type Equipment
+6 +4
+6 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Gunnery
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +2
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
JUMP +2
Chance of inflicting powerful Blind & Paralyze on units within area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
3
20
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 75%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Blind Hit Rate -25%
Blind Evasion Rate -25%
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Interrupts the Cast Time of target units within area & dispels CT Up for three turns [Range: 6, Area: Diamond (5), Height Range: Unlimited]
Charges:
3
22
Height:
99
Range
Area
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Skill Effect
Type Min Max
Attack 100% 130%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
42
Height:
1
Strong vs Machine:
+50
Ignore Defense Rate:
-100%
Range
Area
Basic Gunnery
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
16
Height:
2
Range
Area
Raises own DEX for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
DEX +15% +25%
Raises own Hit Rate for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Fire Missile ATK on units within area & lowers targets' AGI & removes Quicken [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
22
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
AGI -20%
Target Condition (NotSelf)
Conditions
CureCondition
Type Min Max
Rate 100%
Passive Abilities
Greatly raises DEX
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DEX +25% +50%
Change of reducing portion of Dmg when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 15%
Max: 25%
Type Min Max
DamageControl -40%
Raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +204 +16%
PATK +258 +8%
PDEF +113 +10%
MATK +24 +5%
MDEF +35 +8%
DEX +236 +20%
AGI +26 +10%
CRIT +179 +22%
LUCK +189 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Missile ATK Power +11
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +4%
AGI +4%
CRIT +1%
HP +100
Basic Information
Type Attacker
Move 3
Jump 3
Initial Jewels 25%
Weapon Type Bow
Elemental Res
Type Equipment Type Equipment
+6 +4
+9 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Hunting
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
16
Height:
99
Strong vs Monster:
+50
Range
Area
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 135%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
99
Strong vs Airborne:
+50
Range
Area
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
30
Height:
99
Range
Area
Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Jewel Damage sqrt(Damage) * 2
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range
Area
Basic Hunting
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
Strong vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Skill Effect
Jewel Damage sqrt(Damage) * 2
Type Min Max
Attack 65% 85%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Random Hit Rate:
70%
Range
Area
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
10
10
Height:
99
Ignore Defense Rate:
-50%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Passive Abilities
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 25% 50%
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises Missile ATK Power/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +5 +10
Missile ATK Power +5 +10
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Bertha is a female gunner from Envylia. Her cute and cheerful character has earned her a team mascot-like position among her squadron, but she in fact possesses both exceptional decision-making ability and incredible aim. She loves music, and is also close with Envylia's national band. Sometimes she'll even perform together with them, using an unloaded cannon as her instrument.

Origin: Envylia
Gender: Female
Height: 149cm
Weight: 42kg
Birthday: Jun 3
Blood Type: Type Qe
Zodiac: Moon of the Dark Magic Dragon
Likes: Cannons
Hobbies: Music, weather observation
Illust: みかんあめ
CV: 結名美月

Artworks
Belt
Belt closeup
Belt swim
Belt swim closeup