Stats
Primary Stats
Type Min Max
HP 190 1215
PATK 32 98
PDEF 42 122
MATK 82 245
MDEF 48 202
DEX 52 198
AGI 68 111
CRIT 36 160
LUCK 68 233
Jewels 80 244
Primary Stats
Type 60 65 75 95
HP 800 852 956 1163
PATK 71 74 81 94
PDEF 89 93 101 117
MATK 179 187 203 236
MDEF 139 147 163 194
DEX 139 146 161 190
AGI 93 95 100 108
CRIT 109 116 128 153
LUCK 166 174 191 224
Jewels 177 186 202 235
Leader Skill
Light of Dawn's Heartbeat (5★)
Raises Light units' HP by 30%, MATK by 20%, Mag ATK Power by 20%, and Stop Res by 30%
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +30%
MATK +20%
MATK Power +20
Stop Res +30
Related Gears
Gear Type Stats
Accessory AGI +10
MATK Power +10
Max Jewels +70
Charm Res +100
Related Mementos
Memento Stats
MATK +126
MDEF +80
Delay Res +48
Stop Res +48
HP +640
Light +13
Jewels Spent Rate -15
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +97 +1 +1 +0
3 +194 +2 +2 +0
4 +291 +3 +3 +1
5 +388 +4 +4 +1
6 +485 +5 +5 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PDEF +10
MDEF +20
LUCK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +9 +12 +1 +1
3 +18 +24 +2 +2
4 +27 +36 +3 +3
5 +36 +48 +4 +4
6 +45 +60 +5 +5
Max Level Enhancement (Ability)
New Skill
Greatly raises Max HP, MATK, Max Jewels, Mag ATK Power, Strong vs Humans, DEF vs Humans
Target Buff (Self)
Stats
Type Min Max
MATK +30%
Max Jewels +30%
DEF vs Human +50
Strong vs Human +40
MATK Power +15
HP +15%
Old Skill
Greatly raises MATK, Max Jewels, Strong vs Humans, and DEF vs Humans
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +15% +30%
Max Jewels +15% +30%
DEF vs Human +25 +50
Strong vs Human +20 +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +5 +0 +3
3 +16 +10 +0 +6
4 +24 +15 +1 +9
5 +32 +20 +1 +12
6 +40 +25 +2 +15
Max Level Enhancement (Leader Skill)
Light of Dawn's Heartbeat
Raises Light units' HP by 40%, MATK by 30%, All ATK by 20%, and Stop Res by 30%
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +40%
MATK +30%
Light +20
Stop Res +30
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +54 +3 +2 +1
3 +108 +6 +4 +2
4 +162 +9 +6 +3
5 +216 +12 +8 +4
6 +270 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PDEF +10
MDEF +20
LUCK +15
Strong vs Envy +20
Strong vs Sloth +20
Strong vs Lust +20
Strong vs Gluttony +20
Strong vs Wrath +20
Strong vs Greed +20
Strong vs Pride +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +33 +1 +2 +0 +8
3 +66 +2 +4 +0 +16
4 +99 +3 +6 +1 +24
5 +132 +4 +8 +1 +32
6 +165 +5 +10 +2 +40
Max Level Enhancement (Ability)
Increases CT by 35 for all allies (excluding self) [Area: Whole Map, Height Range: Unlimited]
Control Charge Time
Type Min Max
Value +35
Charges:
2
50
Height:
99
Cast Speed:
300
Range
Area
Increases CT by 25 for all allies (excluding self) [Area: Whole Map, Height Range: Unlimited]
Control Charge Time
Type Min Max
Value +25
Charges:
2
50
Height:
99
Cast Speed:
300
Range
Area
Raises ally unit's Max HP (recovers amount raised)/PATK/PDEF/MATK/MDEF for three turns [Range: 3, Height Range: 2]
Charges:
3
26
Height:
2
Cast Speed:
500
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +40%
PATK +60%
PDEF +60%
MATK +60%
MDEF +60%
Raises ally unit's Max HP (recovers amount raised)/PATK/PDEF for three turns [Range: 3, Height Range: 2]
Charges:
3
26
Height:
2
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +15% +30%
PATK +20% +40%
PDEF +20% +40%
Light Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Height Range: 5]
Skill Effect
Type Min Max
Attack 180%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
5
32
Height:
5
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Light Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
32
Height:
3
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Increases CT by 35 for all allies (excluding self) [Area: Whole Map, Height Range: Unlimited]
Control Charge Time
Type Min Max
Value +35
Charges:
2
50
Height:
99
Cast Speed:
300
Range
Area
Increases CT by 25 for all allies (excluding self) [Area: Whole Map, Height Range: Unlimited]
Control Charge Time
Type Min Max
Value +25
Charges:
2
50
Height:
99
Cast Speed:
300
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +648 +95%
PATK +184 -
PDEF +191 -
MATK +420 +45%
MDEF +175 +33%
DEX +231 +55%
AGI +23 +20%
CRIT +70 -
LUCK +159 +44%
Jewels - +24%
Other Stats
Type Equipment
Hit Rate +11
Jewels Obtained +40
Job Master Bonus
Type Value
HP +32%
MATK +6%
DEX +3%
AGI +2%
LUCK +4%
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 100%
Weapon Type Orb
Elemental Res
Type Equipment Type Equipment
+5 +6
+4 +4
+1 +1
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
+10 +43
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Engraved Dragon
Light Mag ATK on enemy & lowers CT [Range: 6, Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 165%
Control Charge Time
Type Min Max
Value -30%
ATK Scaling
1.5 * MATK
Charges:
5
32
Height:
2
Range
Area
Raises an ally's CT by 100 [Range: 5, Height Range: 2]
Control Charge Time
Type Min Max
Value +100
Charges:
3
50
Height:
2
Cast Speed:
300
Range
Area
Increases CT by 25 for all allies (excluding self) [Area: Whole Map, Height Range: Unlimited]
Control Charge Time
Type Min Max
Value +25
Charges:
2
50
Height:
99
Cast Speed:
300
Range
Area
Jump and increase CT of allies in area around self by 100 (excluding self; own CT does not increase while Jumping) [Area: Cross (3), Height Range: 2]
Control Charge Time
Type Min Max
Value +100
Charges:
1
70
Height:
2
Cast Speed:
100
Range
Area
Light Mag ATK on enemy & 100% Hit & inflicts Stop [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 230%
ATK Scaling
1.5 * MATK
Charges:
3
65
Height:
2
Cast Speed:
400
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Transform into True Dragon form for five turns & changes ability (This Skill does not use up a turn)
Charges:
1
50
Range
Area
Unit Transform
Basic Engraved Dragon
Grants Quicken to ally (excluding self) [Range: 4, Height Range: 2]
Charges:
3
20
Height:
2
Range
Area
Target Condition (SelfSideNotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Negates Debuffs on self and allies for 3 turns [Range: 3, Height Range: 2]
Charges:
2
28
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Debuff Res +100
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
Debuff Res +100
Target Condition (SelfSide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (ActionStart) 3
Self Condition
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (ActionStart) 3
Change places with enemy & sets MOVE to 0 (Removed when target takes Dmg) [Range: 7, Height Range: 1]
Charges:
1
40
Height:
1
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (DamageEnd) 1
Stats
Type Min Max
MOVE -99
Passive Abilities
Grants Quicken to self after appearing on map & lowers AGI for 1 turn
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) 1
Stats
Type Min Max
AGI -33%
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Quicken Rate +50%
Greatly raises MATK, Max Jewels, Strong vs Humans, and DEF vs Humans
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +15% +30%
Max Jewels +15% +30%
DEF vs Human +25 +50
Strong vs Human +20 +40
Preemptively Counters when attacked & lowers Elemental Res for 5 turns (Stackable up to 3x) & also activated by Skill ATKs [Range: 10, Minimum Range: 4, Height Range: 3]
Height:
2
Range
Area
Target Buff (EnemySide)
Duration (ActionStart) 5
Stackable 3 Times
Stats
Type Min Max
Fire Res -30
Water Res -30
Wind Res -30
Thunder Res -30
Light Res -30
Dark Res -30
Stats
Primary Stats
Type Equipment Modifier
HP +280 +15%
PATK +51 -18%
PDEF +105 +12%
MATK +230 +12%
MDEF +160 +5%
DEX +213 +20%
AGI +38 +12%
CRIT +112 +15%
LUCK +132 -
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +16%
MATK +6%
MDEF +2%
DEX +3%
AGI +3%
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 34%
Weapon Type Tact
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +53
+10 +28
- -
- -
+28 -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.75 * (MATK + DEX)
Height:
3
Ignore Defense Rate:
-50%
Back Defense Rate:
-15%
Range
Area
Magic Bullet
Recovers own HP and casts Quicken on self
Skill Effect
Type Min Max
Heal 90% 105%
Charges:
3
30
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Entrapment
Grid that inflicts Dmg when stood on (Disappears once activated or after set time)
Damage:
800
Charges:
1
Clock Cycles:
16
Charges:
2
30
Height:
3
Range
Area
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 155%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
50
Height:
2
Strong vs Machine:
+50
Ignore Defense Rate:
-50%
Range
Area
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Skill Effect
Combo Damage Rate 35%
Combo Hits 4
Type Min Max
Attack 130% 170%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
60
Height:
3
Cast Speed:
320
Ignore Defense Rate:
-50%
Range
Area
Basic Magic Bullet
Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Charity Cycle
Grid that raises PDEF/MDEF (Disappears after set time)
Clock Cycles:
16
Panel Buff (SelfSide)
Stats
Type Min Max
PDEF +60%
MDEF +60%
Charges:
3
30
Height:
3
Range
Area
Doubles own MATK/DEX for one turn
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
MATK +100%
DEX +100%
Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4]
Charges:
2
30
Height:
4
Ignore Defense Rate:
-50%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -80%
DEX -80%
Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
40
Height:
99
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Passive Abilities
Raises own Max HP/Dark Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +15%
Dark Res +10 +20
Chance of reducing portion of Phys Dmg
Skill Effect (PhyDamage)
Rate Min: 50%
Max: 65%
Type Min Max
DamageControl -35% -50%
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Hide Target Buff
Target Buff (Self)
App Type SelfKillCount
App Mct 999
Stats
Type Min Max
MATK +10%
DEX +10%
AGI +2%
Stats
Primary Stats
Type Equipment Modifier
HP +88 -12%
PATK +75 -16%
PDEF +50 -10%
MATK +237 +16%
MDEF +163 +20%
DEX +54 -8%
AGI +23 -1%
CRIT +134 -15%
LUCK +172 -
Jewels +84 +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +28%
MATK +2%
MDEF +4%
Basic Information
Type Healer
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+4 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Magic
Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 187% 240%
Charges:
5
24
Height:
3
Cast Speed:
400
Range
Area
Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * MATK
Charges:
5
36
Height:
3
Cast Speed:
300
Strong vs Undead:
+50
Range
Area
Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Attack 125% 150%
ATK Scaling
1.4 * MATK
Charges:
3
48
Height:
4
Cast Speed:
300
Strong vs Undead:
+50
Range
Area
Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Skill Effect
Type Min Max
RateHeal 100%
Charges:
3
36
Height:
4
Cast Speed:
200
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Removes Alchemic Effect from ally [Range: 5, Height Range: 2]
Charges:
5
30
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Basic Holy Magic
Recovers HP of ally units [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Heal 162% 180%
Charges:
10
8
Height:
3
Cast Speed:
500
Range
Area
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
16
Height:
3
Cast Speed:
360
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Charges:
5
10
Height:
1
Cast Speed:
500
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 135% 150%
Charges:
10
16
Height:
3
Cast Speed:
240
Range
Area
Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
24
Height:
3
Cast Speed:
240
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Passive Abilities
Casts Auto Heal on self
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Heal Rate 8%
Reduces Mag Dmg
Skill Effect (MagDamage)
Type Min Max
Defend 15% 30%
Range
Area
Nullifies Death Sentence & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Stats
Primary Stats
Type Equipment Modifier
HP +280 +20%
PATK +51 -14%
PDEF +112 +14%
MATK +230 +12%
MDEF +195 +11%
DEX +227 +22%
AGI +38 +13%
CRIT +112 +15%
LUCK +132 -
Jewels - +21%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +20%
MATK +7%
MDEF +2%
DEX +3%
AGI +3%
HP +125
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 34%
Weapon Type Tact
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +53
+10 +35
- -
- -
+28