Stats
Primary Stats
Type Min Max
HP 205 799
PATK 72 248
PDEF 42 115
MATK 40 150
MDEF 32 120
DEX 42 118
AGI 62 105
CRIT 31 170
LUCK 70 265
Jewels 48 205
Primary Stats
Type 60 65 75 99
HP 559 589 649 793
PATK 176 185 203 246
PDEF 85 89 96 114
MATK 105 111 122 148
MDEF 84 88 97 119
DEX 87 91 98 117
AGI 87 89 94 104
CRIT 113 120 134 168
LUCK 186 196 215 263
Jewels 141 149 165 203
Leader Skill
Raging Fire's Heartbeat (5★)
Raises HP by 30%, PATK by 20%, Mag ATK Power by 20%, and Bind Res by 30% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +30%
PATK +20%
MATK Power +20
Bind Res +30
Master Ability
Greatly raises Strong vs Monsters/DEF vs Monsters
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Monster +50
DEF vs Monster +35
Doubles PATK & raises All ATK (Activates when own HP is 25% or less)
Hide Target Buff
Target Buff (Self) (JudgeHP)
Stats
Type Min Max
PATK +100%
Fire +30
Permanently raises Slash/Mag ATK Power when attacking (Stackable up to 10x)
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Slash ATK Power +50 (5/Attack)
MATK Power +50 (5/Attack)
Permanently raises PDEF/All DEF/All Elemental Res when taking damage (Stackable up to 10x)
Target Buff (Self)
Stats
Type Min Max
PDEF +100% (10/Damage taken)
MDEF +100% (10/Damage taken)
Fire Res +30 (3/Damage taken)
Water Res +30 (3/Damage taken)
Wind Res +30 (3/Damage taken)
Thunder Res +30 (3/Damage taken)
Light Res +30 (3/Damage taken)
Dark Res +30 (3/Damage taken)
Related Gears
Gear Type Stats Jobs
Shortsword PATK +40
Slash ATK Power +10
JUMP +1
Armor HP +680
Fire Res +15
Initial Jewels +20
Magic Res +8
-
Accessory AGI +12
Fire +10
Charm Res +40
Disable Support Res +40
-
Related Mementos
Memento Stats
PATK +126
Strong vs Monster +32
HP +512
Charm Res +64
Fire +16
Auto Jewel Charge +5
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Bell Cranel Soul Shards
The Code of the Heroic Tale - Hard 1 Hard Stage 1
The Code of the Heroic Tale - Hard 4 Hard Stage 4
The Code of the Heroic Tale - Hard 5 Hard Stage 5
Master Ability Learn Master Ability Realis Phrase
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +100 +1 +1 +0
3 +200 +2 +2 +0
4 +300 +3 +3 +1
5 +400 +4 +4 +1
6 +500 +5 +5 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PDEF +20
MDEF +20
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +16 +10 +2 +1
3 +32 +20 +4 +2
4 +48 +30 +6 +3
5 +64 +40 +8 +4
6 +80 +50 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises PATK, All ATK, and AGI & JUMP +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +20%
AGI +10%
JUMP +2
Fire +20
Old Skill
Raises PATK/AGI & raises JUMP by +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
PATK +5% +10%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +9 +4 +0 +3
3 +18 +8 +0 +6
4 +27 +12 +1 +9
5 +36 +16 +1 +12
6 +45 +20 +2 +15
Max Level Enhancement (Leader Skill)
Raging Fire's Heartbeat
Raises HP by 30%, PATK by 20%, All ATK by 20%, and Bind Res by 30% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +30%
PATK +20%
Fire +20
Bind Res +30
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +55 +4 +2 +1
3 +110 +8 +4 +2
4 +165 +12 +6 +3
5 +220 +16 +8 +4
6 +275 +20 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PDEF +20
MDEF +20
Strong vs Lust +20
Strong vs Greed +40
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +33 +2 +2 +0 +12
3 +66 +4 +4 +0 +24
4 +99 +6 +6 +1 +36
5 +132 +8 +8 +1 +48
6 +165 +10 +10 +2 +60
Max Level Enhancement (Ability)
Fire Mag ATK on enemy units within area & raises power according to number of targets & inflicts Bind & greatly lowers chances of buffs on targets for three turns [Range: 4, Area: Lateral (3), Height Range: 2]
Skill Effect
Effect Hit Target Num Rate 10
Effect Hit Target Num Formula 10 * (Units Total - 1)
Type Min Max
Attack 180%
ATK Scaling
1.5 * PATK
Charges:
5
38
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Buff Res +80
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3 4
Fire Mag ATK on targets within area & Power increases with number of targets & inflicts Bind [Range: 4, Area: Lateral (3), Height Range: 2]
Skill Effect
Effect Hit Target Num Rate 10
Effect Hit Target Num Formula 10 * (Units Total - 1)
Type Min Max
Attack 140% 180%
ATK Scaling
1.5 * PATK
Charges:
3
38
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3 4
Non-type ATK that grows more powerful the lower own remaining HP is on units within area (Strong vs Monsters) & Power increases based on difference in height range & inflicts 1 sq Knockback on targets [Range: 3, Area: Cross (3), Height Range: 4]
Skill Effect
Effect HP Rate -85%
Effect HP Damage 190%~275%
Type Min Max
Attack 275%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
Non-type attack (Strong vs Monsters) on units within target area & Power increases based on difference in height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
Strike ATK on units within area & halves CT [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 145%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +188 +12 +0 +14
3 +376 +24 +0 +28
4 +564 +36 +1 +42
5 +752 +48 +1 +56
6 +940 +60 +2 +70
Evolution
Level Soul Shard Materials Zeni Cost
2 or 500000
3 or 800000
4 or 1500000
5 or 3000000
6 or 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +15 +6 +5 +0
3 +30 +12 +10 +0
4 +45 +18 +15 +1
5 +60 +24 +20 +1
6 +75 +30 +25 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 or 1000000
3 or 1500000
4 or 3000000
5 or 6000000
6 or 30000000
Spirit Gear
Bell Cranel Revenant Gear
Level Skill
10 Hellfire's Might
20 Pulverizing Adventurer
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
PATK +5%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +11%
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
PATK +5%
16 HP +1%
17 HP +1%
18 HP +1%
19 HP +1%
20 HP +11%
Spirit Gear Ability
Adds Strong vs Wind to own Fire attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Wind +25
Extremely powerful Strike ATK that ignores Shields on enemy after moving & breaks Shields & ignores Cover (Only usable when HP is 25% or lower) [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 400%
ATK Scaling
1.5 * PATK
Charges:
1
40
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +444 +35%
PATK +328 +34%
PDEF +170 +25%
MATK +75 -
MDEF +92 +25%
DEX +194 +15%
AGI +14 +17%
CRIT +94 +25%
LUCK +87 +20%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +40
Job Master Bonus
Type Value
HP +28%
PATK +5%
AGI +2%
LUCK +5%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Shortsword
Elemental Res
Type Equipment Type Equipment
+6 +4
+5 +4
+1 -
Status Res
Type Equipment Type Equipment
+10 +15
+35 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
White Rabbit
Slash ATK on enemy that ignores DEF after moving & interrupts skill cast & raises All DEF for two turns [Range: 6, Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 150%
ATK Scaling
1.5 * PATK
Charges:
3
28
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Fire Unit DEF +15 +30
Consumes own HP to perform 2-hit Slash ATK on enemy after moving & Absorbs Jewels & sets PATK to 0 for one turn [Range: 3, Height Range: 2]
Skill Effect
Combo Damage Rate 50%
Combo Hits 2
Jewel Damage 15
Type Min Max
Attack 120% 140%
ATK Scaling
1.5 * PATK
Charges:
3
0
Height:
2
HP Cost:
30%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -100%
3-hit Slash ATK on target with area & inflicts Daze [Range: 3, Area: Rectangle (2x5), Height Range: 2]
Skill Effect
Combo Damage Rate 36%
Combo Hits 3
Type Min Max
Attack 145% 170%
ATK Scaling
1.5 * PATK
Charges:
3
36
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3 4
Fire Mag ATK on enemy & inflicts Alchemic Crush [Range: 6, Height Range: 3]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
1.5 * PATK
Charges:
3
24
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 5
Slip Damage Rate 20%
Slip Physical DMG Rate -50%
Slip Cancel (Heal Count) 3
Fire Mag ATK on targets within area & Power increases with number of targets & inflicts Bind [Range: 4, Area: Lateral (3), Height Range: 2]
Skill Effect
Effect Hit Target Num Rate 10
Effect Hit Target Num Formula 10 * (Units Total - 1)
Type Min Max
Attack 140% 180%
ATK Scaling
1.5 * PATK
Charges:
3
38
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3 4
3-hit Fire Mag ATK on enemies within area (Only usable when HP is 50% or below) [Range: 3, Area: Diamond (7), Height Range: 2]
Skill Effect
Combo Damage Rate 36%
Combo Hits 3
Type Min Max
Attack 160% 220%
ATK Scaling
1.5 * PATK
Charges:
3
40
Height:
2
Range
Area
Penetrating extremely powerful Fire Mag ATK on enemy unit (Usable only when HP is below 25%) [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
Attack 390%
ATK Scaling
1.5 * PATK
Charges:
2
50
Height:
3
Range
Area
Basic White Rabbit
Recovers a portion of own Jewels
Skill Effect
Type Min Max
GemsIncDec 15% 25%
Charges:
1
0
Height:
2
Range
Area
Greatly raises Mag/Fire Res of allies in area around self [Area: Cross (3), Height Range: 2]
Charges:
1
30
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stats
Type Min Max
Magic Res +15 +35
Fire Res +25 +50
Breaks enemy's Shield & removes Buffs [Range: 6, Height Range: 2]
Charges:
3
28
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Triples All ATK for one turn
Charges:
3
25
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
Fire +200
Passive Abilities
Raises PATK & raises MOVE/JUMP by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +10% +25%
MOVE +1
JUMP +1
Chance to set PATK to 1
Skill Effect (PhyDamage)
Rate Min: 20%
Max: 35%
Type Min Max
DamageControl -100%
Stats
Primary Stats
Type Equipment Modifier
HP +310 +10%
PATK +262 +9%
PDEF +130 +15%
MATK +39 -
MDEF +52 +2%
DEX +197 +12%
AGI +37 +6%
CRIT +155 +15%
LUCK +126 -
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +20%
PATK +6%
AGI +4%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Claw
Elemental Res
Type Equipment Type Equipment
+5 +5
+6 +3
- +2
Status Res
Type Equipment Type Equipment
+20 +67
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Strong vs Beast:
+50
Back Defense Rate:
-15%
Range
Area
Wild Beast Taming
Moves adjacent unit to empty grid [Throw Distance: Diamond (7), Height Range: 3]
Charges:
3
16
Height:
3
Range
Area
2-hit non-type ATK that inflicts Blind on enemy unit [Range: 2, Height Range: 2]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Non-type ATK (Strong vs Beasts, ignores DEF) to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
PATK
Charges:
3
35
Height:
2
Strong vs Beast:
+50
Ignore Defense Rate:
-100%
Range
Area
Non-type attack (Strong vs Monsters) on units within target area & Power increases based on difference in height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
Basic Wild Beast Taming
Non-type ATK that inflicts Stun on target [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Inflicts Rage on enemy units in area around self & lowers PATK of targets for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -5% -15%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Absorbs HP from units in area around self with chance of inflicting Paralyze & Deadly Poison [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 20%
Paralyze Rate 80%
Fully recovers own HP & doubles PDEF/MDEF & casts Sleep & Jewel Auto Charge (Weak) on self for three turns
Skill Effect
Type Min Max
RateHeal 100%
Charges:
1
35
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +100%
MDEF +100%
Target Condition (Self)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3 4
Auto Jewel Rate 2%
Places a Damage Grid which inflicts Bind on units within target area (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range: 2]
Bear Trap Mimicry
Damage & Bind Status Grid (Disappears once activated)
Damage:
400
Charges:
1
Panel Cond (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Charges:
5
25
Height:
2
Range
Area
Consumes own HP to do a non-type ATK (Strong vs Beasts) to units within target area that increases in power according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
40
Height:
1
Strong vs Beast:
+50
DMG +20% per dead ally
HP Cost:
30%
Range
Area
Passive Abilities
Raises AGI & raises JUMP by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
After receiving Dmg, chance of performing Counter & 1 sq Knockback on enemy units around self [Area: Square (3) around self, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 60%
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Greatly increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +10 +15
Stats
Primary Stats
Type Equipment Modifier
HP +328 +15%
PATK +212 +15%
PDEF +140 +7%
MATK +45 -10%
MDEF +38 -10%
DEX +161 -
AGI +31 +8%
CRIT +120 +20%
LUCK +60 -
Jewels - -10%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +26%
PATK +4%
DEX +1%
AGI +3%
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+33 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Fist
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Strike ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
32
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 220%
ATK Scaling
1.5 * PATK
Charges:
3
45
Height:
2
Strong vs Human:
+50
Range
Area
Basic Fist
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 1
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area