Stats
Primary Stats
Type Min Max
HP 80 633
PATK 38 105
PDEF 25 80
MATK 42 152
MDEF 25 110
DEX 43 116
AGI 53 85
CRIT 42 125
LUCK 40 138
Jewels 44 185
Primary Stats
Type 60 65 75 97
HP 409 437 493 616
PATK 77 81 88 102
PDEF 57 60 66 78
MATK 107 113 124 148
MDEF 75 79 88 107
DEX 86 90 97 113
AGI 72 73 76 84
CRIT 91 95 104 122
LUCK 98 103 113 135
Jewels 128 135 149 180
Leader Skill
Protective Presence (5★)
Raises PDEF and MDEF by 20% for whole party
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
PDEF +20%
MDEF +20
Gear Ability
Greatly raises Daze Res and Bind Res for 3 turns after appearing on map
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) 3
Stats
Type Min Max
Bind Res +100
Daze Res +100
Gear
Raises own PATK/MATK/DEX for three turns after appearing on map
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) 3
Stats
Type Min Max
PATK +30%
MATK +30%
DEX +30%
Gear
Raises own Max HP
Charges:
1
20
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
HP +25%
Gear
Lowers Jewels used for 3 turns upon appearing on the map
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) 3
Stats
Type Min Max
Jewels Spent Rate -50
Gear
Mag ATK on enemy unit that grows more powerful the lower own remaining Jewels [Range: 4, Height Range: 2]
Skill Effect
Effect MP Rate -120%
Effect MP Damage 70%~190%
Type Min Max
Attack 190%
ATK Scaling
1.6 * MATK
Charges:
2
0
Height:
2
Range
Area
Gear
Quests
Type Quests
Soul Shard Unit Lv75 Recommended Path to Alchemia Specialist
Unit Lv85 Recommended Path to Alchemia Specialist [EX]
Unit Lv85 Job Master Recommended Path to Alchemia Specialist [EX+]
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +84 +2 +3 +0
3 +168 +4 +6 +0
4 +252 +6 +9 +1
5 +336 +8 +12 +1
6 +420 +10 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
MATK +35
LUCK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +17 +17 +2 +1
3 +34 +34 +4 +2
4 +51 +51 +6 +3
5 +68 +68 +8 +4
6 +85 +85 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises HP/MATK/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10%
MATK +20%
Hit Rate +5
Old Skill
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +7% +12%
Hit Rate +2 +5
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +6 +6 +0 +3
3 +12 +12 +0 +6
4 +18 +18 +1 +9
5 +24 +24 +1 +12
6 +30 +30 +2 +15
Max Level Enhancement (Leader Skill)
Protective Presence
Raises HP by 20%, PDEF & MDEF by 20% for whole party
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
HP +20%
PDEF +20%
MDEF +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +41 +3 +2 +1
3 +82 +6 +4 +2
4 +123 +9 +6 +3
5 +164 +12 +8 +4
6 +205 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
MATK +50
LUCK +15
Strong vs Lust +40
Strong vs Sloth +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +27 +2 +3 +0 +11
3 +54 +4 +6 +0 +22
4 +81 +6 +9 +1 +33
5 +108 +8 +12 +1 +44
6 +135 +10 +15 +2 +55
Max Level Enhancement (Ability)
Non-elemental Mag ATK on enemy units in target area [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 75%
Combo Hits 2
Type Min Max
Attack 140%
ATK Scaling
1.3 * MATK
Charges:
3
40
Height:
99
Random Hit Rate:
75%
Range
Area
Non-elemental Mag ATK on units in target area. [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 75%
Combo Hits 2
Type Min Max
Attack 110% 120%
ATK Scaling
1.3 * MATK
Charges:
3
40
Height:
99
Random Hit Rate:
75%
Range
Area
Water Mag ATK on units within area (Strong vs Fire) [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 165%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
500
Strong vs Fire:
+80
Range
Area
Water Mag ATK on units within target area (Strong vs Fire) [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 95% 125%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
340
Strong vs Fire:
+80
Range
Area
Water Mag ATK on units within area & reduces CT by 50% & raises power if target's PATK or MATK has been lowered [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 140%
State Dependent Effect (Target)
Tokkou Damage Rate +100
State Requirement Any
Debuffs PATK
MATK
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
1.5 * MATK
Charges:
3
44
Height:
99
Cast Speed:
380
Range
Area
Water Mag ATK on units within area & reduces CT by 30% & raises power if target's PATK or MATK has been lowered [Range: 4, Area: Square (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 140%
State Dependent Effect (Target)
Tokkou Damage Rate +100
State Requirement Any
Debuffs PATK
MATK
Control Charge Time
Type Min Max
Value -30%
ATK Scaling
1.5 * MATK
Charges:
3
44
Height:
99
Cast Speed:
380
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +173 +10 +0 +10
3 +346 +20 +0 +20
4 +519 +30 +1 +30
5 +692 +40 +1 +40
6 +865 +50 +2 +50
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Stats
Primary Stats
Type Equipment Modifier
HP +193 -20%
PATK +75 -20%
PDEF +120 -15%
MATK +237 +15%
MDEF +149 +20%
DEX +54 -12%
AGI +23 +3%
CRIT +113 -12%
LUCK +141 -
Jewels +35 +10%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +20%
PDEF +6%
MATK +4%
MDEF +2%
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +25
+10 +34
- -
- -
+34 -
- -
Speaker ATK
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Divine Gift
Raises PATK and MATK for self and allies for 3 turns [Area: Cross (3) around self, Height Range: 2]
Charges:
3
30
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +15% +25%
MATK +15% +25%
Raises own MATK and grants Quicken for 3 turns
Charges:
5
26
Cast Speed:
500
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
MATK +11% +30%
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Penetrating attack that inflicts non-elemental Mag Dmg on target enemy [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.3 * MATK
Charges:
3
32
Height:
2
Range
Area
Non-elemental Mag ATK on units in target area. [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 75%
Combo Hits 2
Type Min Max
Attack 110% 120%
ATK Scaling
1.3 * MATK
Charges:
3
40
Height:
99
Random Hit Rate:
75%
Range
Area
Basic Divine Gift
Raises PDEF and MDEF of target ally for 3 turns [Area: Cross (3) around self, Height Range: 2]
Charges:
5
26
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +21% +30%
MDEF +21% +30%
Raises PATK and MATK of target ally for 3 turns [Range: 4, Height Range: 2]
Charges:
5
26
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +21% +30%
MATK +21% +30%
Inflict Non-elemental Mag Dmg to units in target area. [Area: Special (Laser Cannon), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.3 * MATK
Charges:
3
28
Height:
2
Cast Speed:
500
Range
Area
Deal Mag Dmg and knock back enemies around self and chance to inflict bind for 1 turn [Area: Square (3) around self, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 85%
ATK Scaling
1.3 * MATK
Charges:
3
42
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 2
Passive Abilities
Raises PDEF and MDEF when attacked
Skill Effect (TotalDamage)
Type Min Max
Buff 50% 80%
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
PDEF +10% +20%
MDEF +10% +20%
Raises MATK of self
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +5% +15%
Raises PDEF of self
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +5% +15%
Stats
Primary Stats
Type Equipment Modifier
HP +88 -10%
PATK +75 -16%
PDEF +50 -10%
MATK +303 +24%
MDEF +163 +22%
DEX +54 -8%
AGI +23 +5%
CRIT +144 -8%
LUCK +141 -
Jewels +105 +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+8 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Sorcery
Magic ATK to units in area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 25% 50%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Water Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Wind Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Thunder Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Basic Sorcery
Fire Magic ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Water Magic ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Wind Magic ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Thunder Magic ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
600
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +7% +12%
Hit Rate +2 +5
Stats
Primary Stats
Type Equipment Modifier
HP +415 +10%
PATK +51 -10%
PDEF +111 +5%
MATK +339 +45%
MDEF +221 +20%
DEX +68 -5%
AGI +26 +35%
CRIT +106 -10%
LUCK +162 +10%
Jewels +53 +15%
Other Stats
Type Equipment
Jewels Obtained +42
Job Master Bonus
Type Value
HP +20%
MATK +5%
MDEF +5%
AGI +3%
LUCK +3%
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+5 +6
+6 +5
+2 +5
Status Res
Type Equipment Type Equipment
+12 +17
+17 +17
+12 +17
- +32
+12 +12
+12 +12
+44 -
+12 +12
Speaker ATK
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Divine Flair
Penetrating Water Mag ATK [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.5 * MATK
Charges:
3
30
Height:
2
Range
Area
Non-elemental Mag ATK on enemy unit & nullifies enemy's buffs for three turns [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.5 * MATK
Charges:
2
32
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (ActionEnd) 3
Water Mag ATK on enemy unit & raises own MATK for three turns (Stackable up to 3x with same skill) [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
1.5 * MATK
Charges:
5
38
Height:
2
Cast Speed:
400
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stackable 3 Times
Stats
Type Min Max
MATK +10% +20%
Water Mag ATK on units within area & reduces CT by 30% & raises power if target's PATK or MATK has been lowered [Range: 4, Area: Square (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 140%
State Dependent Effect (Target)
Tokkou Damage Rate +100
State Requirement Any
Debuffs PATK
MATK
Control Charge Time
Type Min Max
Value -30%
ATK Scaling
1.5 * MATK
Charges:
3
44
Height:
99
Cast Speed:
380
Range
Area
Basic Divine Flair
Raises PDEF/MDEF of ally units (excluding self) in area around self for three turns & lowers own PDEF/MDEF to 0 for one turn [Area: Diamond (5), Height Range: 2]
Charges:
3
28
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +60%
MDEF +60%
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
PDEF -100%
MDEF -100%
Lowers own stats to boost PATK/MATK of ally unit for three turns & lowers own PDEF/MDEF to 0 for one turn
Charges:
1
35
Height:
3
Cast Speed:
420
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -80%
MATK -80%
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
PDEF -100%
MDEF -100%
Raises AGI of ally units (excluding self) in area around self for three turns & greatly lowers own AGI for one turn [Area: Diamond (5), Height Range: 2]
Charges:
2
35
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
AGI +20%
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI -50%
Passive Abilities
Chance of completely evading physical attacks
Skill Effect (PhyDamage)
Type Min Max
PerfectAvoid 15% 25%
Raises Max HP and MATK Power
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
MATK Power +15
Stats
Primary Stats
Type Equipment Modifier
HP +102 +2%
PATK +75 -16%
PDEF +50 -5%
MATK +314 +24%
MDEF +184 +24%
DEX +54 +3%
AGI +23 +7%
CRIT +144 -4%
LUCK +141 -
Jewels +105 +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +28%
MATK +7%
MDEF +4%
AGI +2%
LUCK +2%
HP +125
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+6 +4
+5 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Sorcery
Water Mag ATK on units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 85% 90%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Wind Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Thunder Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Water Mag ATK on units within target area (Strong vs Fire) [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 95% 125%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
340
Strong vs Fire:
+80
Range
Area
Basic Sorcery
Fire Magic ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area