Fuu

Unit Planner
Element
Rarity 5★
Max Level 97
Type Human, Male
Job 1
Fire Sprite
Job 2
Blacksmith
Job 3
Blademaster
Chg Job 2
Rockblast Blacksmith
Chg Job 3
Blademaster [Clouds]
Stats
Primary Stats
Type Min Max
HP 160 750
PATK 60 190
PDEF 52 140
MATK 30 95
MDEF 35 120
DEX 53 166
AGI 53 95
CRIT 53 150
LUCK 48 160
Jewels 50 180
Primary Stats
Type 60 65 75 97
HP 511 541 601 732
PATK 137 144 157 186
PDEF 104 108 117 137
MATK 68 72 78 93
MDEF 85 89 98 117
DEX 120 126 137 162
AGI 78 80 84 93
CRIT 110 115 125 147
LUCK 114 120 131 156
Jewels 127 134 147 176
Leader Skill
Raging Fire's Heartbeat (5★)
Raises HP by 30%/PATK by 30%/Strike ATK Power by 20%/Strong vs Amorphous by 20% for Fire Units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +30%
PATK +30%
Strike ATK Power +20
Strong vs Amorphous +20
Gear Ability
Raises own AGI & MOVE by 1 after appearing on map
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5
MOVE +1
Gear
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Three Sprites Soul Shards
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +91 +1 +1 +0
3 +182 +2 +2 +0
4 +273 +3 +3 +1
5 +364 +4 +4 +1
6 +455 +5 +5 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PDEF +20
MDEF +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +14 +10 +2 +1
3 +28 +20 +4 +2
4 +42 +30 +6 +3
5 +56 +40 +8 +4
6 +70 +50 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP/Strike ATK Power
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +45%
Strike ATK Power +30
Old Skill
Raises Max HP/Strike ATK Power
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strike ATK Power +15 +30
HP +10% +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +4 +0 +3
3 +16 +8 +0 +6
4 +24 +12 +1 +9
5 +32 +16 +1 +12
6 +40 +20 +2 +15
Max Level Enhancement (Leader Skill)
Raving Fire's Heartbeat
Raises HP by 30%/PATK by 30%/All ATK by 20%/Strong vs Amorphous by 20% for Fire Units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +30%
PATK +30%
Fire +20
Strong vs Amorphous +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +50 +4 +2 +1
3 +100 +8 +4 +2
4 +150 +12 +6 +3
5 +200 +16 +8 +4
6 +250 +20 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PDEF +20
MDEF +20
Strong vs Lust +20
Strong vs Gluttony +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +31 +2 +2 +0 +12
3 +62 +4 +4 +0 +24
4 +93 +6 +6 +1 +36
5 +124 +8 +8 +1 +48
6 +155 +10 +10 +2 +60
Max Level Enhancement (Ability)
Raises own all DEF for three turns & MOVE by 1 & enhances "Rigid Torch"
Charges:
2
30
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) 4
Stats
Type Min Max
Fire Unit DEF +30
MOVE +1
Raises own all DEF for three turns & MOVE by 1
Charges:
2
30
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) 4
Stats
Type Min Max
Fire Unit DEF +30
MOVE +1
Strike ATK on enemy unit & greatly lowers Strike Res for three turns [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 210%
ATK Scaling
1.4 * PATK
Charges:
3
70
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Strike Res -40
Strike ATK on enemy unit & lowers Strike Res for three turns [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
ATK Scaling
1.4 * PATK
Charges:
2
70
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Strike Res -15 -25
Penetrating 3-hit Slash ATK on units within area that ignores DEF (Strong vs Monsters) [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Type Min Max
Attack 200%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
38
Height:
2
Strong vs Monster:
+80
Ignore Defense Rate:
-100%
Range
Area
Penetrating 3-hit Slash ATK on units within area (Strong vs Monsters) [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Type Min Max
Attack 140% 160%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
42
Height:
2
Strong vs Monster:
+60
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +180 +11 +0 +14
3 +360 +22 +0 +28
4 +540 +33 +1 +42
5 +720 +44 +1 +56
6 +900 +55 +2 +70
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Stats
Primary Stats
Type Equipment Modifier
HP +390 +10%
PATK +368 +30%
PDEF +156 +25%
MATK +81 -
MDEF +22 -
DEX +208 +20%
AGI +30 +16%
CRIT +134 +20%
LUCK +69 +20%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +26%
PATK +6%
PDEF +2%
DEX +4%
AGI +2%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 34%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+13 +4
+12 +5
- -
Status Res
Type Equipment Type Equipment
+10 +25
+35 +43
+28 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Fiery Arts
Strike ATK & raises own Slash Res/Strike Res for three turns [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
Attack 145% 175%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
16
Height:
3
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
Slash Res +15 +30
Strike Res +15 +30
Strike ATK on units within area & halves CT [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 145% 165%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
22
Height:
2
Range
Area
Raises own all DEF for three turns & MOVE by 1
Charges:
2
30
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) 4
Stats
Type Min Max
Fire Unit DEF +30
MOVE +1
Triples own PATK for one turn
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +200%
Triples own PATK for three turns
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +200%
Skill Activated
Removes all statuses inflicted on units in area around self & recovers own Jewels [Area: Cross (3), Height Range: 2]
Charges:
2
0
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 2
Auto Jewel Rate 10%
Auto Jewel Fixed 25
Removes all statuses inflicted on units in area around self & recovers own Jewels [Area: Cross (3), Height Range: 2]
Charges:
2
0
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 2
Auto Jewel Rate 10%
Auto Jewel Fixed 50
Fire Strike ATK & lowers Fire Res/Strike Res for three turns before activation & raises Power if target's Healing is lowered, or inflicted with Daze or Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 220%
State Dependent Effect (Target)
Tokkou Damage Rate +50
State Requirement Any
Conditions
Debuffs Healing
ATK Scaling
1.5 * PATK
Charges:
3
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res -30
Strike Res -25
Basic Fiery Arts
Strike ATK & inflicts Paralyze [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
18
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Paralyze Rate 80%
Strike ATK & inflicts Death Sentence that activates after two counts [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 100%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
18
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 2
Strike ATK on enemy unit that inflicts Daze/Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
22
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
3-hit Strike ATK on units within area around self & inflicts Stun [Area: Square (3), Height Range: 2]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Type Min Max
Attack 110% 130%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
22
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Strike ATK that grows more powerful the lower own remaining HP is & absorbs part of Dmg inflicted back as HP [Range: 2, Height Range: 2]
Skill Effect
Effect HP Rate -100%
Effect HP Damage 100%~200% 140%~240%
Type Min Max
Attack 200% 240%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
24
Height:
2
Range
Area
Passive Abilities
Raises Max HP/Strike ATK Power
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strike ATK Power +15 +30
HP +10% +20%
Permanently raises own Strike ATK Power when receiving Dmg (Stackable up to 10x) & also activated by skill attacks
Hide Target Buff
Target Buff (Self)
Stackable 10 Times
Stats
Type Min Max
Strike ATK Power +7
Raises All ATK/Strong vs Amorphous for all Fire units after appearing on map
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
Fire +5 +8
Strong vs Amorphous +15 +25
Stats
Primary Stats
Type Equipment Modifier
HP +418 +20%
PATK +284 +3%
PDEF +271 +15%
MATK +63 -5%
MDEF +50 -5%
DEX +208 -
AGI +11 +10%
CRIT +117 +8%
LUCK +60 -
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +22%
PATK +4%
PDEF +8%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 50%
Weapon Type Hammer
Elemental Res
Type Equipment Type Equipment
+13 +5
+5 +4
- -
Status Res
Type Equipment Type Equipment
+10 +53
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Smithing
Raises PDEF of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
PDEF +10% +30%
Raises PATK of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stackable 10 Times
Stats
Type Min Max
PATK +10% +30%
Removes all buffs/debuffs cast on units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
3
24
Height:
3
Range
Area
Target Condition (UnitAll)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Fire Strike ATK (strong vs metal) to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
2
50
Height:
2
Strong vs Metal:
+50
Range
Area
Basic Smithing
Raises Missile ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Missile ATK Power +5 +25
Raises Pierce ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Pierce ATK Power +5 +25
Raises Strike ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Strike ATK Power +5 +25
Raises Slash ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +5 +25
Fire Phys attack on enemy units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
1.4 * PATK
Charges:
3
37
Height:
2
Range
Area
Passive Abilities
After receiving Dmg, performs counter with chance of lowering enemy's PATK for three turns [Range: 1, Height Range: 3]
Skill Effect (TotalDamage)
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * PATK
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Rate 25%
Duration (ActionStart) 4
Stats
Type Min Max
PATK -10% -50%
Raises Fire Res/Light Res/Max HP
Hide Self Buff
Self Buff
Stats
Type Min Max
Fire Res +5 +20
Light Res +5 +20
HP +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +344 +8%
PATK +249 +12%
PDEF +140 -2%
MATK +45 -
MDEF +38 +1%
DEX +236 +4%
AGI +30 +5%
CRIT +161 +10%
LUCK +63 -
Jewels - +3%
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +20%
PATK +8%
DEX +3%
AGI +3%
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Weapon Type Blade
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+25 +43
+38 +15
- -
- -
- -
- -
+28 -
Blademaster
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Swordsman Skill
Raises Slash ATK & Max HP of ally units within area around self for three turns [Area: Cross (3), Height Range: 2]
Charges:
3
25
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Slash ATK Power +5 +10
HP +50% +75%
Slash ATK to enemy unit [Range: 3, Height Range: 5]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
30
Height:
5
Range
Area
Slash ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
32
Height:
2
Range
Area
Penetrating Slash ATK (Strong vs Monsters) to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
42
Height:
2
Strong vs Monster:
+50
Range
Area
Basic Swordsman Skill
Slash ATK to enemy unit that lowers PATK/PDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -15% -30%
PDEF -15% -30%
Slash ATK to enemy unit that lowers MATK/MDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK -15% -30%
MDEF -15% -30%
Slash ATK to enemy unit that lowers DEX & AGI [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
DEX -15% -30%
AGI -10% -20%
Penetrating Slash ATK to target unit & multiplies PATK by 1.5 for one turn [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
28
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
PATK +50%
Passive Abilities
Raises PATK/Evasion and lowers AGI
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +10% +50%
Evasion Rate +1 +5
AGI -15% -10%
After receiving Dmg, performs counter (100% Hit) that ignores DEF with chance of inflicting Disable Heal on enemy unit [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 20% 40%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 5% 25%
Value 100%
Duration (ActionStart) 3
Greatly increases Dmg inflicted when countering
Hide Self Buff
Self Buff
Stats
Type Min Max
Counter ATK Power +35 +60
Stats
Primary Stats
Type Equipment Modifier
HP +453 +25%
PATK +298 +5%
PDEF +299 +18%
MATK +63 -5%
MDEF +50 -3%
DEX +239 +4%
AGI +11 +25%
CRIT +117 +10%
LUCK +60 +4%
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +32
Strike Res +7
Job Master Bonus
Type Value
HP +26%
PATK +4%
PDEF +8%
CRIT +1%
HP +125
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 50%
Weapon Type Hammer
Elemental Res
Type Equipment Type Equipment
+13 +5
+5 +4
- -
Status Res
Type Equipment Type Equipment
+10 +53
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Smithing
Raises PDEF/Strike Res of ally units within area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
PDEF +10% +30%
Strike Res +5 +10
Raises PATK of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stackable 10 Times
Stats
Type Min Max
PATK +10% +30%
Removes all buffs/debuffs cast on units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
3
24
Height:
3
Range