Klima

Unit Planner
Element
Rarity 5★
Max Level 95
Type Human, Female
Job 1
Diviner
Job 2
Bride
Job 3
Sage
Chg Job 1
Cumulus Diviner
Chg Job 2
Raindrop Bride
Stats
Primary Stats
Type Min Max
HP 90 484
PATK 37 134
PDEF 34 118
MATK 42 155
MDEF 38 126
DEX 45 160
AGI 53 90
CRIT 37 132
LUCK 39 142
Jewels 51 205
Primary Stats
Type 60 65 75 95
HP 324 344 384 464
PATK 94 99 109 129
PDEF 84 88 96 113
MATK 109 115 126 149
MDEF 90 94 103 121
DEX 113 119 130 154
AGI 75 76 80 88
CRIT 93 98 108 127
LUCK 100 105 115 136
Jewels 142 150 166 197
Leader Skill
Pure Water's Heartbeat (5★)
Raises HP by 40% & LUCK by 10% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +40%
LUCK +10%
Master Ability
Raises AGI & raises Skill Use Count by 1 & enhances "Rain Snail"
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10
Skill Use Count +1
Upgraded Skills (Clear Skies)
Water Magic ATK with chance of inflicting Slow on all enemy units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 12% 30%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
2
40
Height:
99
Ignore Defense Rate:
-78%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 30%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Water Magic ATK with chance of inflicting Slow on all enemy units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 12% 18%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
2
50
Height:
99
Ignore Defense Rate:
-78%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 30%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Gear Ability
Doubles own MATK for one turn
Charges:
2
30
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
MATK +100%
Gear
Thunder MATK on units within area around self (Strong vs Male characters) [Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
2.0 * MATK
Charges:
2
55
Height:
2
Strong vs Male:
+50
Range
Area
Gear
Chance of performing a preemptive strike on enemy units within area when receiving attack & lowers PATK/MATK & also activated by skill attacks [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Debuff 0%
Height:
1
Gear
Chance of performing a preemptive strike on enemy units within area when receiving attack & lowers PATK/MATK & also activated by skill attacks [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Debuff 60%
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 1
Stats
Type Min Max
PATK -25%
MATK -25%
Gear
Chance of performing a preemptive strike that lowers attacker's PATK/MATK when being attacked [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Debuff 30% 60%
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 1
Stats
Type Min Max
PATK -15% -25%
MATK -15% -25%
Quests
Type Quests
Soul Shard [Hard] Ch 2: Ep 2 [2-5] Road to Recovering the Stone
Featuring Soul Shards Water-Element Hard Quest
[1/Day] 10M Downloads Worldwide Celebration Quest
Master Ability Episode 3 Friends Again
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +51 +1 +3 +0
3 +102 +2 +6 +0
4 +153 +3 +9 +1
5 +204 +4 +12 +1
6 +255 +5 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
PDEF +15
MDEF +30
LUCK +25
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +14 +18 +2 +1
3 +28 +36 +4 +2
4 +42 +54 +6 +3
5 +56 +72 +8 +4
6 +70 +90 +10 +5
Max Level Enhancement (Ability)
New Skill
Greatly raises LUCK/Charm Res & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
LUCK +40%
Charm Res +100
HP +15%
Old Skill
Greatly raises LUCK/Charm Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
LUCK +20% +30%
Charm Res +100
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level DEX AGI LUCK Evasion Rate
1 Max Level +2
2 +6 +0 +5 +3
3 +12 +0 +10 +6
4 +18 +1 +15 +9
5 +24 +1 +20 +12
6 +30 +2 +25 +15
Max Level Enhancement (Leader Skill)
Pure Water's Heartbeat
Raises HP by 40%/all ATK by 20%/LUCK by 10% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +40%
LUCK +10%
Water +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +18 +4 +3 +1
3 +36 +8 +6 +2
4 +54 +12 +9 +3
5 +72 +16 +12 +4
6 +90 +20 +15 +5
Max Level Enhancement (Stats)
Stats
Type Value
MATK +55
LUCK +25
Strong vs Sloth +20
Strong vs Wrath +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +10 +2 +3 +0 +12
3 +20 +4 +6 +0 +24
4 +30 +6 +9 +1 +36
5 +40 +8 +12 +1 +48
6 +50 +10 +15 +2 +60
Max Level Enhancement (Ability)
Water MATK & inflicts Slow & greatly raises power if target is inflicted with Slow on units within area & Power is based on user and target's LUCK [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 190%
State Dependent Effect (Target)
Tokkou Damage Rate +300
State Requirement Any
Conditions
ATK Scaling
1.0 * (LUCK * 2 - Enemy's LUCK)
Charges:
3
40
Height:
3
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Water Mag ATK on units within area & Power is based on user and target's LUCK & inflicts Slow [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 135% 170%
ATK Scaling
1.0 * (LUCK * 2 - Enemy's LUCK)
Charges:
3
50
Height:
3
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Recovers a portion of HP for ally units within area around self & casts Auto Heal for three turns & casts Jewel Auto Charge [Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
RateHeal 30%
Charges:
3
35
Height:
3
Cast Speed:
500
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Auto Jewel Charge +10
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Heal Rate 18%
Recovers a portion of HP for ally units within area around self & casts Auto Heal for three turns & casts Jewel Auto Charge (Low) [Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
RateHeal 20% 25%
Charges:
3
35
Height:
3
Cast Speed:
500
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Auto Jewel Charge +5
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Heal Rate 12%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +216 -
PATK +99 -25%
PDEF +69 +10%
MATK +261 -
MDEF +170 +20%
DEX +100 +15%
AGI +34 +10%
CRIT +94 +5%
LUCK +203 +12%
Jewels - +8%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +16%
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 75%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+4 +12
+5 +3
+2 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +63
+10 +28
- -
- -
+28 -
- -
Magic
Skill Effect
Type Min Max
Attack 80%
ATK Scaling
0.7 * (MATK + LUCK)
Height:
2
Back Defense Rate:
-15%
Range
Area
Weather Technique
Raises Max HP of ally units in target area [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
5
25
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
HP +50%
Recovers a portion of HP of ally units in area around self and casts Auto Heal for three turns [Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
RateHeal 20% 25%
Charges:
3
35
Height:
3
Cast Speed:
500
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Raises ally unit's CT by 100 [Range: 3, Height Range: 1]
Control Charge Time
Type Min Max
Value +100
Charges:
3
50
Height:
1
Cast Speed:
300
Range
Area
Thunder Magic ATK to units within target area with power based on user and target's LUCK [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 175% 200%
ATK Scaling
1.0 * (LUCK * 2 - Enemy's LUCK)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
Water Magic ATK with chance of inflicting Slow on all enemy units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 12% 18%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
2
50
Height:
99
Ignore Defense Rate:
-78%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 30%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Basic Weather Technique
Wind Magic ATK on enemy unit with Dmg based on how low own HP is [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
1.0 * (Max HP - Current HP)
Charges:
6
12
Height:
2
Range
Area
Fire Magic ATK (strong vs plants) to units in area around self [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 115%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
4
25
Height:
2
Strong vs Plant:
+50
Range
Area
Raises Poison inflicted by an ally unit by 100 for one turn [Range: 3, Height Range: 1]
Charges:
2
30
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stats
Type Min Max
Poison +100
Lowers COMBO Area & Hit Rate of all enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Charges:
1
40
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
COMBO Area -1
Hit Rate -5 -10
Passive Abilities
Raises power of attacks of all elements
Target Buff (Self)
Stats
Type Min Max
Fire +5 +15
Water +5 +15
Wind +5 +15
Thunder +5 +15
Light +5 +15
Dark +5 +15
Chance of performing a preemptive strike that lowers attacker's PATK/MATK when being attacked [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Debuff 30% 60%
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 1
Stats
Type Min Max
PATK -15% -25%
MATK -15% -25%
Greatly raises Max HP & greatly lowers PATK/MATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +25% +50%
PATK -25%
MATK -25%
Stats
Primary Stats
Type Equipment Modifier
HP +348 -5%
PATK +175 +5%
PDEF +99 -10%
MATK +161 +7%
MDEF +101 +10%
DEX +81 -10%
AGI +16 +5%
CRIT +79 +4%
LUCK +192 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +3%
MATK +4%
AGI +2%
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 50%
Weapon Type Bridal Sword
Elemental Res
Type Equipment Type Equipment
+4 +6
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+56 +15
+18 -
- -
- -
- -
+28 -
Bride Normal Attack
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.0 * (PATK + MATK)
Height:
1
Back Defense Rate:
-15%
Range
Area
Marriage
Fire Magic ATK to enemy unit with chance of inflicting Bind [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
2.0 * MATK
Charges:
3
16
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 5% 15%
Value 100%
Duration (ActionStart) 3
Wind Slash ATK (Strong vs Male Units) to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.0 * (PATK + MATK)
Charges:
2
30
Height:
1
Strong vs Male:
+50
Range
Area
Raises own PDEF/MDEF for three turns
Charges:
3
25
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +30% +50%
MDEF +30% +50%
Water Magic ATK (Strong vs Male Units) to target unit [Range: 4, Area: Line (4), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
2.0 * MATK
Charges:
2
45
Height:
2
Strong vs Male:
+50
Range
Area
Basic Marriage
Absorbs Jewels from target [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 95% 110%
Formula sqrt(Damage) * 2
ATK Scaling
2.0 * MATK
Charges:
5
16
Height:
2
Cast Speed:
360
Ignore Defense Rate:
-60%
Range
Area
Magic ATK to enemy unit with chance of inflicting Bind [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
2.0 * MATK
Charges:
3
24
Height:
2
Cast Speed:
360
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 5% 15%
Value 100%
Duration (ActionStart) 3
Recovers HP of ally units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 75% 112%
Charges:
3
24
Height:
2
Cast Speed:
360
Range
Area
Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Charges:
2
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +10% +20%
MATK +10% +20%
Passive Abilities
When receiving Dmg, chance of performing counter & inflicting Charm [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 15%
Type Min Max
Attack 100%
ATK Scaling
1.0 * (PATK + MATK)
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 5% 15%
Value 100%
Duration (ActionStart) 3
Raises LUCK & greatly raises Charm Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
LUCK +10% +20%
Charm Res +100
Stats
Primary Stats
Type Equipment Modifier
HP +88 -10%
PATK +75 -16%
PDEF +50 -10%
MATK +303 +24%
MDEF +163 +22%
DEX +54 -8%
AGI +23 +5%
CRIT +144 -8%
LUCK +141 -
Jewels +105 +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+8 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Sorcery
Magic ATK to units in area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 25% 50%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Water Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Wind Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Thunder Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Basic Sorcery
Fire Magic ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Water Magic ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Wind Magic ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Thunder Magic ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
600
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +7% +12%
Hit Rate +2 +5
Stats
Primary Stats
Type Equipment Modifier
HP +216 +2%
PATK +99 -25%
PDEF +69 +12%
MATK +268 -
MDEF +184 +22%
DEX +100 +15%
AGI +34 +13%
CRIT +94 +5%
LUCK +238 +20%
Jewels - +8%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +20%
MATK +7%
MDEF +4%
AGI +2%
LUCK +2%
HP +100
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 75%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+4 +12
+5 +3
+2 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +63
+10 +28
- -
- -
+28 -
- -
Magic
Skill Effect
Type Min Max
Attack 80%
ATK Scaling
0.7 * (MATK + LUCK)
Height:
2
Back Defense Rate:
-15%
Range
Area
Weather Technique
Raises Max HP of ally units in target area [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
5
25
Height:
2
Cast Speed:
360
Range
Area